]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_shotgun.qc
Merge branch 'master' into Mario/monsters
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_shotgun.qc
index 5b2672fecaa7638cdc3ffdac81b964ae0e1749f8..c0353da69031cfe8f08c9b0de6b846b0c6b0f506 100644 (file)
@@ -61,7 +61,7 @@ void W_Shotgun_Attack (void)
 void shotgun_meleethink (void)
 {
        // declarations
-       float i, f, swing, swing_factor, swing_damage, meleetime, is_player;
+       float i, f, swing, swing_factor, swing_damage, meleetime, is_player, is_monster;
        entity target_victim;
        vector targpos;
 
@@ -102,15 +102,16 @@ void shotgun_meleethink (void)
                //te_customflash(targpos, 40,  2, '1 1 1');
                
                is_player = (IS_PLAYER(trace_ent) || trace_ent.classname == "body");
+               is_monster = (trace_ent.flags & FL_MONSTER);
 
                if((trace_fraction < 1) // if trace is good, apply the damage and remove self
                        && (trace_ent.takedamage == DAMAGE_AIM)  
                        && (trace_ent != self.swing_alreadyhit)
-                       && (is_player || autocvar_g_balance_shotgun_secondary_melee_nonplayerdamage))
+                       && ((is_player || is_monster) || autocvar_g_balance_shotgun_secondary_melee_nonplayerdamage))
                {
                        target_victim = trace_ent; // so it persists through other calls
                        
-                       if(is_player) // this allows us to be able to nerf the non-player damage done in e.g. assault or onslaught.
+                       if(is_player || is_monster) // this allows us to be able to nerf the non-player damage done in e.g. assault or onslaught.
                                swing_damage = (autocvar_g_balance_shotgun_secondary_damage * min(1, swing_factor + 1));
                        else
                                swing_damage = (autocvar_g_balance_shotgun_secondary_melee_nonplayerdamage * min(1, swing_factor + 1));