]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/weapons/common.qc
Merge branch 'master' into Mario/vaporizer_damage
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / weapons / common.qc
index a837b2e47fd5f00c917943b95883d91d56f80449..8c3c883815e80816849267c47e37180769432d79 100644 (file)
@@ -6,7 +6,7 @@
 #include "../../common/deathtypes.qh"
 #include "../../common/notifications.qh"
 #include "../../common/util.qh"
-#include "../../common/weapons/weapons.qh"
+#include "../../common/weapons/all.qh"
 
 void W_GiveWeapon (entity e, float wep)
 {
@@ -28,11 +28,11 @@ void W_GiveWeapon (entity e, float wep)
 
 void W_PlayStrengthSound(entity player) // void W_PlayStrengthSound
 {
-       if((player.items & IT_STRENGTH)
+       if((player.items & ITEM_Strength.m_itemid)
                && ((time > player.prevstrengthsound + autocvar_sv_strengthsound_antispam_time) // prevent insane sound spam
                || (time > player.prevstrengthsoundattempt + autocvar_sv_strengthsound_antispam_refire_threshold)))
                {
-                       sound(player, CH_TRIGGER, "weapons/strength_fire.wav", VOL_BASE, ATTEN_NORM);
+                       sound(player, CH_TRIGGER, W_Sound("strength_fire"), VOL_BASE, ATTEN_NORM);
                        player.prevstrengthsound = time;
                }
                player.prevstrengthsoundattempt = time;