]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - ruleset-overkill.cfg
restore balance to insta
[xonotic/xonotic-data.pk3dir.git] / ruleset-overkill.cfg
index ad25649f20be4293c65bb8ca9c00420937779292..ae9b1017afb8918a68fc4d76c60fb727bb0cdb57 100644 (file)
@@ -8,35 +8,35 @@ exec physicsOverkill.cfg
 exec randomitems-overkill.cfg
 if_dedicated exec help-overkill.cfg
 
-// workaround because overkill has no bal-wep file
-g_balance_blaster_primary_force 375
-g_balance_blaster_primary_force_zscale 1
-
 // general gameplay
-set g_overkill 1
+g_overkill 1
+
+// temporary workaround since overkill has no bal-wep file and insta also uses the secondary cvar
+g_balance_blaster_secondary_force_zscale 1.2
 
 // hack - eventually, we should be able to choose overkill models in menu like for vanilla
-set sv_defaultcharacter 1
-set sv_defaultplayermodel "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
-set sv_defaultplayermodel_red "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm"
-set sv_defaultplayermodel_blue "models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
-set sv_defaultplayermodel_yellow "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm"
-set sv_defaultplayermodel_pink "models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
-
-set g_respawn_ghosts 0
-
-set g_nades 1
-set g_nades_nade_small 1
-set g_nades_spread 0
-set g_nades_nade_refire 10
-set g_nades_nade_newton_style 2
-
-set g_dodging 1
-set sv_dodging_wall_dodging 1
-
-set g_spawn_near_teammate "!g_assault !g_freezetag"
-set g_spawn_near_teammate_ignore_spawnpoint 1
-set g_spawnshieldtime 0.5
-set g_respawn_delay_forced 2
-
-set g_lms_start_armor 100
+sv_defaultcharacter 1
+sv_defaultplayermodel "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
+sv_defaultplayermodel_red "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm"
+sv_defaultplayermodel_blue "models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
+sv_defaultplayermodel_yellow "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm"
+sv_defaultplayermodel_pink "models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
+
+g_fullbrightplayers 1
+g_respawn_ghosts 0
+
+g_nades 1
+g_nades_nade_small 1
+g_nades_spread 0
+g_nades_nade_refire 10
+g_nades_nade_newton_style 2
+
+g_dodging 1
+sv_dodging_wall_dodging 1
+
+g_spawn_near_teammate "!g_assault !g_freezetag"
+g_spawn_near_teammate_ignore_spawnpoint 1
+g_spawnshieldtime 0.5
+g_respawn_delay_forced 2
+
+g_buffs_resistance_blockpercent 0.5