]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - turrets.cfg
Fix FL_WEAPON flag overlapping FL_JUMPRELEASED. This unintentional change was introdu...
[xonotic/xonotic-data.pk3dir.git] / turrets.cfg
index 876862b1c50a49684ef2afcc5d49212e00d4a2e9..882af02f96429ea299930ed8e7f2cd7367aa13bd 100644 (file)
@@ -2,57 +2,494 @@ set g_turrets 1
 set g_turrets_reloadcvars 0
 set g_turrets_nofire 0
 
-// Target scanning and validation can be resource intensive
-// Dont let turrets look for new targets more frequently then this
-set g_turrets_targetscan_mindelay 0.1
+set g_turrets_targetscan_mindelay 0.1 "delay target rescanning to lower resource usage"
+set g_turrets_targetscan_maxdelay 1 "scan at least this often"
+set g_turrets_aimidle_delay 5 "become idle if target is lost for this long"
 
-// Do a targetscan at least this often regarless.
-set g_turrets_targetscan_maxdelay 1
+alias g_turrets_reload "set g_turrets_reloadcvars 1"
 
-// Turrets with no target returns to their idle aim after this much time.
-set g_turrets_aimidle_delay 5
+// {{{ #1: eWheel Turret
+set g_turrets_unit_ewheel_health 200
+set g_turrets_unit_ewheel_respawntime 30
 
-// --- Units ---
+set g_turrets_unit_ewheel_turnrate 200
 
-// Machinegun on a stick.
-exec unit_machinegun.cfg
+set g_turrets_unit_ewheel_speed_fast   500
+set g_turrets_unit_ewheel_speed_slow   150
+set g_turrets_unit_ewheel_speed_slower 50
+set g_turrets_unit_ewheel_speed_stop   25
 
-// Hunter killer rocket turret. "smart rockets"
-exec unit_hk.cfg
+set g_turrets_unit_ewheel_shot_dmg 30
+set g_turrets_unit_ewheel_shot_refire 0.1
+set g_turrets_unit_ewheel_shot_spread 0.025
+set g_turrets_unit_ewheel_shot_force   125
+set g_turrets_unit_ewheel_shot_radius 50
+set g_turrets_unit_ewheel_shot_speed 9000
 
-// Fires a pair of accelerating, simple homing rockets.
-exec unit_hellion.cfg
+set g_turrets_unit_ewheel_shot_volly 2
+set g_turrets_unit_ewheel_shot_volly_refire 1
 
-// Fire lots of dumbfire rockets
-exec unit_mlrs.cfg
+set g_turrets_unit_ewheel_target_range 5000
+set g_turrets_unit_ewheel_target_range_optimal 900
+set g_turrets_unit_ewheel_target_range_min 0.1
 
-// Kills killable enemy missiles.
-exec unit_flac.cfg
+set g_turrets_unit_ewheel_target_select_rangebias 0.25
+set g_turrets_unit_ewheel_target_select_samebias 2
+set g_turrets_unit_ewheel_target_select_anglebias 0.5
+set g_turrets_unit_ewheel_target_select_playerbias 1
+set g_turrets_unit_ewheel_target_select_missilebias 0
 
-// Support unit. Recharges friendly energy based turrets in range
-exec unit_fusreac.cfg
+set g_turrets_unit_ewheel_ammo_max 4000
+set g_turrets_unit_ewheel_ammo_recharge 50
 
-// "Electro" turret.
-exec unit_plasma.cfg
+set g_turrets_unit_ewheel_aim_firetolerance_dist 150
+set g_turrets_unit_ewheel_aim_speed 90
+set g_turrets_unit_ewheel_aim_maxrot 20
+set g_turrets_unit_ewheel_aim_maxpitch 45
 
-// The the all new "Electro" turret, same ting with two barrels.
-exec unit_plasma2.cfg
+set g_turrets_unit_ewheel_track_type 1
+set g_turrets_unit_ewheel_track_accel_pitch 0
+set g_turrets_unit_ewheel_track_accel_rot 0
 
-// AAAaaaarg! Bzzaat! yber turret. chain lightning missile and player killing.
-exec unit_tesla.cfg
+set g_turrets_unit_ewheel_track_blendrate 0
+// }}}
+// {{{ #2: FLAC Cannon
+set g_turrets_unit_flac_health 700
+set g_turrets_unit_flac_respawntime 90
 
-// Fires a constant beam that slows down and slowly damages its target.
-exec unit_phaser.cfg
+set g_turrets_unit_flac_shot_dmg 20
+set g_turrets_unit_flac_shot_refire 0.1
+set g_turrets_unit_flac_shot_radius 100
+set g_turrets_unit_flac_shot_speed 9000
+set g_turrets_unit_flac_shot_spread 0.02
+set g_turrets_unit_flac_shot_force 25
+set g_turrets_unit_flac_shot_volly 0
+set g_turrets_unit_flac_shot_volly_refire 0
 
-// The bastred son of a turret and a quake monster.
-// A walking minigun with longrage missiles and closerange meele attack.
-exec unit_walker.cfg
+set g_turrets_unit_flac_target_range 4000
+set g_turrets_unit_flac_target_range_min 500
+set g_turrets_unit_flac_target_range_optimal 1250
 
-// OMG! Its the Evil Wheel! :O
-exec unit_ewheel.cfg
+set g_turrets_unit_flac_target_select_rangebias 0.25
+set g_turrets_unit_flac_target_select_samebias 1
+set g_turrets_unit_flac_target_select_anglebias 0.5
+set g_turrets_unit_flac_target_select_playerbias 0
+set g_turrets_unit_flac_target_select_missilebias 1
 
-// It is so repulsive, it doesn't even exist!
-// exec unit_repulsor.cfg
+set g_turrets_unit_flac_ammo_max 1000
+set g_turrets_unit_flac_ammo_recharge 100
 
-set g_turrets_reloadcvars 0 // reload when this cfg has been exec'd
-alias g_turrets_reload "set g_turrets_reloadcvars 1"
+set g_turrets_unit_flac_aim_firetolerance_dist 150
+set g_turrets_unit_flac_aim_speed 200
+set g_turrets_unit_flac_aim_maxrot 360
+set g_turrets_unit_flac_aim_maxpitch 35
+
+set g_turrets_unit_flac_track_type 3
+set g_turrets_unit_flac_track_accel_pitch 0.5
+set g_turrets_unit_flac_track_accel_rot 0.7
+set g_turrets_unit_flac_track_blendrate 0.2
+// }}}
+// {{{ #3: Fusion Reactor
+set g_turrets_unit_fusreac_health 700
+set g_turrets_unit_fusreac_respawntime 90
+
+set g_turrets_unit_fusreac_shot_speed 1
+set g_turrets_unit_fusreac_shot_dmg 20
+set g_turrets_unit_fusreac_shot_refire 0.2
+
+set g_turrets_unit_fusreac_target_range 1024
+set g_turrets_unit_fusreac_target_range_min 1
+
+set g_turrets_unit_fusreac_ammo_max 100
+set g_turrets_unit_fusreac_ammo_recharge 100
+
+set g_turrets_unit_fusreac_shot_radius 0
+set g_turrets_unit_fusreac_shot_spread 0
+set g_turrets_unit_fusreac_shot_force 0
+set g_turrets_unit_fusreac_shot_volly 0
+set g_turrets_unit_fusreac_shot_volly_refire 0
+set g_turrets_unit_fusreac_target_range_optimal 0
+set g_turrets_unit_fusreac_target_select_rangebias 0
+set g_turrets_unit_fusreac_target_select_samebias 0
+set g_turrets_unit_fusreac_target_select_anglebias 0
+set g_turrets_unit_fusreac_target_select_playerbias 0
+set g_turrets_unit_fusreac_target_select_missilebias 0
+set g_turrets_unit_fusreac_aim_firetolerance_dist 0
+set g_turrets_unit_fusreac_aim_speed 0
+set g_turrets_unit_fusreac_aim_maxrot 0
+set g_turrets_unit_fusreac_aim_maxpitch 0
+set g_turrets_unit_fusreac_track_type 0
+set g_turrets_unit_fusreac_track_accel_pitch 0
+set g_turrets_unit_fusreac_track_accel_rot 0
+set g_turrets_unit_fusreac_track_blendrate 0
+// }}}
+// {{{ #4: Hellion Missile Turret
+set g_turrets_unit_hellion_health 500
+set g_turrets_unit_hellion_respawntime 90
+
+set g_turrets_unit_hellion_shot_dmg 50
+set g_turrets_unit_hellion_shot_refire 0.2
+set g_turrets_unit_hellion_shot_radius 80
+
+set g_turrets_unit_hellion_shot_speed 650
+set g_turrets_unit_hellion_shot_speed_max 4000
+set g_turrets_unit_hellion_shot_speed_gain 1.01
+
+set g_turrets_unit_hellion_shot_spread 0.08
+set g_turrets_unit_hellion_shot_force 250
+set g_turrets_unit_hellion_shot_volly 2
+set g_turrets_unit_hellion_shot_volly_refire 4
+
+set g_turrets_unit_hellion_target_range 6000
+set g_turrets_unit_hellion_target_range_min 150
+set g_turrets_unit_hellion_target_range_optimal 4500
+
+set g_turrets_unit_hellion_target_select_rangebias 0.7
+set g_turrets_unit_hellion_target_select_samebias 0.01
+set g_turrets_unit_hellion_target_select_anglebias 0.01
+set g_turrets_unit_hellion_target_select_playerbias 1
+set g_turrets_unit_hellion_target_select_missilebias 0
+
+set g_turrets_unit_hellion_ammo_max 200
+set g_turrets_unit_hellion_ammo_recharge 50
+
+set g_turrets_unit_hellion_aim_firetolerance_dist 200
+set g_turrets_unit_hellion_aim_speed 100
+set g_turrets_unit_hellion_aim_maxrot 360
+set g_turrets_unit_hellion_aim_maxpitch 20
+
+set g_turrets_unit_hellion_track_type 3
+set g_turrets_unit_hellion_track_accel_pitch 0.25
+set g_turrets_unit_hellion_track_accel_rot 0.6
+set g_turrets_unit_hellion_track_blendrate 0.25
+// }}}
+// {{{ #5: Hunter-Killer Turret
+set g_turrets_unit_hk_health 500
+set g_turrets_unit_hk_respawntime 90
+
+set g_turrets_unit_hk_shot_dmg 120
+set g_turrets_unit_hk_shot_refire 5
+set g_turrets_unit_hk_shot_radius 200
+
+set g_turrets_unit_hk_shot_speed 500
+set g_turrets_unit_hk_shot_speed_max 1000
+set g_turrets_unit_hk_shot_speed_accel 1.025
+set g_turrets_unit_hk_shot_speed_accel2 1.05
+set g_turrets_unit_hk_shot_speed_decel 0.9
+set g_turrets_unit_hk_shot_speed_turnrate 0.25
+
+set g_turrets_unit_hk_shot_spread 0
+set g_turrets_unit_hk_shot_force 600
+set g_turrets_unit_hk_shot_volly 0
+set g_turrets_unit_hk_shot_volly_refire 0
+
+set g_turrets_unit_hk_target_range 6000
+set g_turrets_unit_hk_target_range_min 220
+set g_turrets_unit_hk_target_range_optimal 5000
+
+set g_turrets_unit_hk_target_select_rangebias 0.5
+set g_turrets_unit_hk_target_select_samebias 0.01
+set g_turrets_unit_hk_target_select_anglebias 0.1
+set g_turrets_unit_hk_target_select_playerbias 1
+set g_turrets_unit_hk_target_select_missilebias 0
+
+set g_turrets_unit_hk_ammo_max 240
+set g_turrets_unit_hk_ammo_recharge 16
+
+set g_turrets_unit_hk_aim_firetolerance_dist 500
+set g_turrets_unit_hk_aim_speed 100
+set g_turrets_unit_hk_aim_maxrot 360
+set g_turrets_unit_hk_aim_maxpitch 20
+
+set g_turrets_unit_hk_track_type 3
+set g_turrets_unit_hk_track_accel_pitch 0.25
+set g_turrets_unit_hk_track_accel_rot 0.6
+set g_turrets_unit_hk_track_blendrate 0.2
+// }}}
+// {{{ #6: Machinegun Turret
+set g_turrets_unit_machinegun_health 256
+set g_turrets_unit_machinegun_respawntime 60
+
+set g_turrets_unit_machinegun_shot_dmg 10
+set g_turrets_unit_machinegun_shot_refire 0.1
+set g_turrets_unit_machinegun_shot_spread 0.015
+set g_turrets_unit_machinegun_shot_force 20
+set g_turrets_unit_machinegun_shot_radius 0
+set g_turrets_unit_machinegun_shot_speed 34920
+
+set g_turrets_unit_machinegun_shot_volly 5
+set g_turrets_unit_machinegun_shot_volly_refire 0.5
+
+set g_turrets_unit_machinegun_target_range 4500
+set g_turrets_unit_machinegun_target_range_min 2
+set g_turrets_unit_machinegun_target_range_optimal 1000
+
+set g_turrets_unit_machinegun_target_select_rangebias 0.25
+set g_turrets_unit_machinegun_target_select_samebias 0.25
+set g_turrets_unit_machinegun_target_select_anglebias 0.5
+set g_turrets_unit_machinegun_target_select_playerbias 1
+set g_turrets_unit_machinegun_target_select_missilebias 0
+
+set g_turrets_unit_machinegun_ammo_max 1500
+set g_turrets_unit_machinegun_ammo_recharge 75
+
+set g_turrets_unit_machinegun_aim_firetolerance_dist 25
+set g_turrets_unit_machinegun_aim_speed 120
+set g_turrets_unit_machinegun_aim_maxrot 360
+set g_turrets_unit_machinegun_aim_maxpitch 25
+
+set g_turrets_unit_machinegun_track_type 3
+set g_turrets_unit_machinegun_track_accel_pitch 0.4
+set g_turrets_unit_machinegun_track_accel_rot 0.9
+set g_turrets_unit_machinegun_track_blendrate 0.2
+// }}}
+// {{{ #7: MLRS Turret
+set g_turrets_unit_mlrs_health 500
+set g_turrets_unit_mlrs_respawntime 60
+
+set g_turrets_unit_mlrs_shot_dmg 50
+set g_turrets_unit_mlrs_shot_refire 0.1
+set g_turrets_unit_mlrs_shot_radius 125
+set g_turrets_unit_mlrs_shot_speed 2000
+set g_turrets_unit_mlrs_shot_spread 0.05
+set g_turrets_unit_mlrs_shot_force 25
+
+set g_turrets_unit_mlrs_shot_volly 6
+
+set g_turrets_unit_mlrs_shot_volly_refire 4
+
+set g_turrets_unit_mlrs_target_range 3000
+set g_turrets_unit_mlrs_target_range_min 500
+set g_turrets_unit_mlrs_target_range_optimal 500
+
+set g_turrets_unit_mlrs_target_select_rangebias 0.25
+set g_turrets_unit_mlrs_target_select_samebias 0.5
+set g_turrets_unit_mlrs_target_select_anglebias 0.5
+set g_turrets_unit_mlrs_target_select_playerbias 1
+set g_turrets_unit_mlrs_target_select_missilebias 0
+
+set g_turrets_unit_mlrs_ammo_max 300
+set g_turrets_unit_mlrs_ammo_recharge 75
+
+set g_turrets_unit_mlrs_aim_firetolerance_dist 120
+set g_turrets_unit_mlrs_aim_speed 100
+set g_turrets_unit_mlrs_aim_maxrot 360
+set g_turrets_unit_mlrs_aim_maxpitch 20
+
+set g_turrets_unit_mlrs_track_type 3
+set g_turrets_unit_mlrs_track_accel_pitch 0.5
+set g_turrets_unit_mlrs_track_accel_rot 0.7
+set g_turrets_unit_mlrs_track_blendrate 0.2
+// }}}
+// {{{ #8: Phaser Cannon
+set g_turrets_unit_phaser_health 500
+
+set g_turrets_unit_phaser_respawntime 90
+
+set g_turrets_unit_phaser_shot_dmg 100
+set g_turrets_unit_phaser_shot_refire 4
+set g_turrets_unit_phaser_shot_radius 8
+set g_turrets_unit_phaser_shot_speed 4
+set g_turrets_unit_phaser_shot_spread 0
+set g_turrets_unit_phaser_shot_force 5
+set g_turrets_unit_phaser_shot_volly 0
+set g_turrets_unit_phaser_shot_volly_refire 5
+
+set g_turrets_unit_phaser_target_range 3000
+set g_turrets_unit_phaser_target_range_min 0
+set g_turrets_unit_phaser_target_range_optimal 1500
+
+set g_turrets_unit_phaser_target_select_rangebias 0.85
+set g_turrets_unit_phaser_target_select_samebias 0
+set g_turrets_unit_phaser_target_select_anglebias 0.25
+set g_turrets_unit_phaser_target_select_playerbias 1
+set g_turrets_unit_phaser_target_select_missilebias 0
+
+set g_turrets_unit_phaser_ammo_max 2000
+set g_turrets_unit_phaser_ammo_recharge 25
+
+set g_turrets_unit_phaser_aim_firetolerance_dist 100
+
+set g_turrets_unit_phaser_aim_speed 300
+set g_turrets_unit_phaser_aim_maxrot 360
+set g_turrets_unit_phaser_aim_maxpitch 30
+
+set g_turrets_unit_phaser_track_type 3
+set g_turrets_unit_phaser_track_accel_pitch 0.5
+set g_turrets_unit_phaser_track_accel_rot 0.65
+set g_turrets_unit_phaser_track_blendrate 0.2
+// }}}
+// {{{ #9: Plasma Cannon
+set g_turrets_unit_plasma_health 500
+set g_turrets_unit_plasma_respawntime 60
+
+set g_turrets_unit_plasma_shot_dmg 80
+set g_turrets_unit_plasma_shot_refire 0.6
+set g_turrets_unit_plasma_shot_radius 150
+set g_turrets_unit_plasma_shot_speed 2000
+set g_turrets_unit_plasma_shot_spread 0.015
+set g_turrets_unit_plasma_shot_force 100
+set g_turrets_unit_plasma_shot_volly 0
+set g_turrets_unit_plasma_shot_volly_refire 0
+
+set g_turrets_unit_plasma_target_range 3500
+set g_turrets_unit_plasma_target_range_min 200
+set g_turrets_unit_plasma_target_range_optimal 500
+
+set g_turrets_unit_plasma_target_select_rangebias 0.5
+set g_turrets_unit_plasma_target_select_samebias 0.01
+set g_turrets_unit_plasma_target_select_anglebias 0.25
+set g_turrets_unit_plasma_target_select_playerbias 1
+set g_turrets_unit_plasma_target_select_missilebias 0
+
+set g_turrets_unit_plasma_ammo_max 640
+set g_turrets_unit_plasma_ammo_recharge 40
+
+set g_turrets_unit_plasma_aim_firetolerance_dist 120
+set g_turrets_unit_plasma_aim_speed 200
+set g_turrets_unit_plasma_aim_maxrot 360
+set g_turrets_unit_plasma_aim_maxpitch 30
+
+set g_turrets_unit_plasma_track_type 3
+set g_turrets_unit_plasma_track_accel_pitch 0.5
+set g_turrets_unit_plasma_track_accel_rot 0.7
+set g_turrets_unit_plasma_track_blendrate 0.2
+// }}}
+// {{{ #10: Dual Plasma Cannon
+set g_turrets_unit_plasma_dual_health 500
+set g_turrets_unit_plasma_dual_respawntime 60
+
+set g_turrets_unit_plasma_dual_shot_dmg 80
+set g_turrets_unit_plasma_dual_shot_refire 0.35
+set g_turrets_unit_plasma_dual_shot_radius 150
+set g_turrets_unit_plasma_dual_shot_speed 2000
+set g_turrets_unit_plasma_dual_shot_spread 0.015
+set g_turrets_unit_plasma_dual_shot_force 100
+
+set g_turrets_unit_plasma_dual_shot_volly 0
+set g_turrets_unit_plasma_dual_shot_volly_refire 0
+
+set g_turrets_unit_plasma_dual_target_range 3000
+set g_turrets_unit_plasma_dual_target_range_min 80
+set g_turrets_unit_plasma_dual_target_range_optimal 1000
+
+set g_turrets_unit_plasma_dual_target_select_rangebias 0.2
+set g_turrets_unit_plasma_dual_target_select_samebias 0.4
+set g_turrets_unit_plasma_dual_target_select_anglebias 0.4
+set g_turrets_unit_plasma_dual_target_select_playerbias 1
+set g_turrets_unit_plasma_dual_target_select_missilebias 0
+
+set g_turrets_unit_plasma_dual_ammo_max 640
+set g_turrets_unit_plasma_dual_ammo_recharge 40
+
+set g_turrets_unit_plasma_dual_aim_firetolerance_dist 200
+
+set g_turrets_unit_plasma_dual_aim_speed 100
+set g_turrets_unit_plasma_dual_aim_maxrot 360
+set g_turrets_unit_plasma_dual_aim_maxpitch 30
+
+set g_turrets_unit_plasma_dual_track_type 3
+set g_turrets_unit_plasma_dual_track_accel_pitch 0.5
+set g_turrets_unit_plasma_dual_track_accel_rot 0.7
+set g_turrets_unit_plasma_dual_track_blendrate 0.2
+// }}}
+// {{{ #11: Tesla Coil
+set g_turrets_unit_tesla_health 1000
+set g_turrets_unit_tesla_respawntime 120
+
+set g_turrets_unit_tesla_shot_dmg 200
+set g_turrets_unit_tesla_shot_refire 1.5
+set g_turrets_unit_tesla_shot_force 400
+
+set g_turrets_unit_tesla_shot_volly 1
+set g_turrets_unit_tesla_shot_volly_refire 2.5
+
+set g_turrets_unit_tesla_target_range_min 0
+set g_turrets_unit_tesla_target_range      1000
+
+set g_turrets_unit_tesla_target_select_playerbias 1
+set g_turrets_unit_tesla_target_select_missilebias 1
+
+set g_turrets_unit_tesla_ammo_max 1000
+set g_turrets_unit_tesla_ammo_recharge 15
+
+set g_turrets_unit_tesla_shot_radius 0
+set g_turrets_unit_tesla_shot_speed 0
+set g_turrets_unit_tesla_shot_spread 0
+set g_turrets_unit_tesla_target_range_optimal 0
+set g_turrets_unit_tesla_target_select_rangebias 0
+set g_turrets_unit_tesla_target_select_samebias 0
+set g_turrets_unit_tesla_target_select_anglebias 0
+set g_turrets_unit_tesla_aim_firetolerance_dist 0
+set g_turrets_unit_tesla_aim_speed 0
+set g_turrets_unit_tesla_aim_maxrot 0
+set g_turrets_unit_tesla_aim_maxpitch 0
+set g_turrets_unit_tesla_track_type 0
+set g_turrets_unit_tesla_track_accel_pitch 0
+set g_turrets_unit_tesla_track_accel_rot 0
+set g_turrets_unit_tesla_track_blendrate 0
+// }}}
+// {{{ #12: Walker Turret
+set g_turrets_unit_walker_health 500
+set g_turrets_unit_walker_respawntime 60
+
+set g_turrets_unit_walker_speed_run  300
+set g_turrets_unit_walker_speed_roam 100
+set g_turrets_unit_walker_speed_walk 200
+set g_turrets_unit_walker_speed_swim 200
+set g_turrets_unit_walker_speed_jump 800
+set g_turrets_unit_walker_speed_stop 90
+
+set g_turrets_unit_walker_turn 20
+set g_turrets_unit_walker_turn_walk 15
+set g_turrets_unit_walker_turn_run 7
+set g_turrets_unit_walker_turn_swim 10
+set g_turrets_unit_walker_turn_strafe 5
+
+set g_turrets_unit_walker_shot_dmg 5
+set g_turrets_unit_walker_shot_refire 0.05
+set g_turrets_unit_walker_shot_spread 0.025
+set g_turrets_unit_walker_shot_force   10
+set g_turrets_unit_walker_shot_radius 0
+set g_turrets_unit_walker_shot_speed 18000
+
+set g_turrets_unit_walker_shot_volly 10
+set g_turrets_unit_walker_shot_volly_refire 1
+
+set g_turrets_unit_walker_target_range 5000
+set g_turrets_unit_walker_target_range_optimal 100
+set g_turrets_unit_walker_target_range_min 0
+
+set g_turrets_unit_walker_target_select_rangebias 0.25
+set g_turrets_unit_walker_target_select_samebias 0.25
+set g_turrets_unit_walker_target_select_anglebias 0.5
+set g_turrets_unit_walker_target_select_playerbias 1
+set g_turrets_unit_walker_target_select_missilebias 0
+
+set g_turrets_unit_walker_ammo_max      4000
+set g_turrets_unit_walker_ammo_recharge 100
+
+set g_turrets_unit_walker_aim_firetolerance_dist  100
+set g_turrets_unit_walker_aim_speed               45
+set g_turrets_unit_walker_aim_maxrot              90
+set g_turrets_unit_walker_aim_maxpitch            15
+
+set g_turrets_unit_walker_track_type 1
+
+set g_turrets_unit_walker_rocket_range 4000
+set g_turrets_unit_walker_rocket_range_min 500
+set g_turrets_unit_walker_rocket_refire 10
+set g_turrets_unit_walker_rocket_damage 45
+set g_turrets_unit_walker_rocket_radius 150
+set g_turrets_unit_walker_rocket_force 150
+set g_turrets_unit_walker_rocket_turnrate 0.05
+set g_turrets_unit_walker_rocket_speed 1000
+
+set g_turrets_unit_walker_melee_range 100
+set g_turrets_unit_walker_melee_damage 100
+set g_turrets_unit_walker_melee_force 600
+
+set g_turrets_unit_walker_track_accel_pitch 0.5
+set g_turrets_unit_walker_track_accel_rot 0.8
+set g_turrets_unit_walker_track_blendrate 0.2
+// }}}