Fix MLRS and Hellion (animations and logic)
[xonotic/xonotic-data.pk3dir.git] / unit_hellion.cfg
index 784aebba0c0cce5415ad5f0f917cc6859584a5ec..cdf7546b8c93234b8a4cf5604c54c24f2d9b0429 100644 (file)
@@ -2,7 +2,7 @@ set g_turrets_unit_hellion_std_health 500
 set g_turrets_unit_hellion_std_respawntime 90
 
 set g_turrets_unit_hellion_std_shot_dmg 50
-set g_turrets_unit_hellion_std_shot_refire 0.25
+set g_turrets_unit_hellion_std_shot_refire 0.2
 set g_turrets_unit_hellion_std_shot_radius 80
 
 set g_turrets_unit_hellion_std_shot_speed 650
@@ -35,6 +35,6 @@ set g_turrets_unit_hellion_std_aim_maxpitch 20
 
 set g_turrets_unit_hellion_std_track_type 3
 set g_turrets_unit_hellion_std_track_accel_pitch 0.25
-set g_turrets_unit_hellion_std_track_accel_rot 0.5
-set g_turrets_unit_hellion_std_track_blendrate 0.75
+set g_turrets_unit_hellion_std_track_accel_rot 0.6
+set g_turrets_unit_hellion_std_track_blendrate 0.25