X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=_hud_common.cfg;h=6e88873e960eca4ad0429d1f8dd9141e4e84f8a6;hp=d409ee1e6736499f3a0b2ce7eddca51bbec1f89f;hb=26693a3ac060825ce6c7f170d4e65f7ac2a1fb25;hpb=919c48e2ad5873bf1efb041be2e23e2e60903baf diff --git a/_hud_common.cfg b/_hud_common.cfg index d409ee1e67..6e88873e96 100644 --- a/_hud_common.cfg +++ b/_hud_common.cfg @@ -20,31 +20,103 @@ seta hud_colorset_kill_3 "4" "'good' or 'beneficial' text (you fragging someone, seta hud_colorset_background "7" "neutral/unimportant text" // general hud panel cvars (i.e. shouldn't be adjusted by a skin config) +seta hud_panel_weapons 1 "enable this panel" +seta hud_panel_ammo 1 "enable this panel" +seta hud_panel_powerups 1 "enable this panel" +seta hud_panel_healtharmor 1 "enable this panel" +seta hud_panel_notify 1 "enable this panel" +seta hud_panel_timer 1 "enable this panel" +seta hud_panel_radar 1 "enable this panel, 2 = also enable in non-teambased gamemodes" +seta hud_panel_score 1 "enable this panel" +seta hud_panel_racetimer 1 "enable this panel" +seta hud_panel_vote 1 "enable this panel" +seta hud_panel_modicons 1 "enable this panel" +seta hud_panel_pressedkeys 1 "enable this panel, 1 = show only when spectating other players, 2 = show always" +seta hud_panel_chat 1 "enable this panel" +seta hud_panel_engineinfo 0 "enable this panel" +seta hud_panel_infomessages 1 "enable this panel" +seta hud_panel_physics 3 "enable this panel, 1 = show if not observing, 2 = show always, 3 = show only in race/cts if not observing" +seta hud_panel_centerprint 1 "enable this panel" +//seta hud_panel_minigameboard 1 "enable this panel" +//seta hud_panel_minigamestatus 1 "enable this panel" +//seta hud_panel_minigamehelp 1 "enable this panel" +//seta hud_panel_minigamemenu 0 "enable this panel" +//seta hud_panel_mapvote 1 "enable this panel" +seta hud_panel_itemstime 2 "enable this panel, 1 = show when spectating, 2 = even playing in warmup stage" +//seta hud_panel_quickmenu 1 "enable this panel" +//seta hud_panel_scoreboard 1 "enable this panel" +seta hud_panel_scoreboard_accuracy 1 "show weapon accuracy stats panel on scoreboard; colors can be configured with accuracy_color* cvars" + +seta hud_panel_weapons_dynamichud 1 "apply the dynamic hud effects to this panel" +seta hud_panel_ammo_dynamichud 1 "apply the dynamic hud effects to this panel" +seta hud_panel_powerups_dynamichud 1 "apply the dynamic hud effects to this panel" +seta hud_panel_healtharmor_dynamichud 1 "apply the dynamic hud effects to this panel" +seta hud_panel_notify_dynamichud 1 "apply the dynamic hud effects to this panel" +seta hud_panel_timer_dynamichud 1 "apply the dynamic hud effects to this panel" +seta hud_panel_radar_dynamichud 1 "apply the dynamic hud effects to this panel" +seta hud_panel_score_dynamichud 1 "apply the dynamic hud effects to this panel" +seta hud_panel_racetimer_dynamichud 1 "apply the dynamic hud effects to this panel" +seta hud_panel_vote_dynamichud 1 "apply the dynamic hud effects to this panel" +seta hud_panel_modicons_dynamichud 1 "apply the dynamic hud effects to this panel" +seta hud_panel_pressedkeys_dynamichud 1 "apply the dynamic hud effects to this panel" +seta hud_panel_engineinfo_dynamichud 1 "apply the dynamic hud effects to this panel" +seta hud_panel_infomessages_dynamichud 0 "apply the dynamic hud effects to this panel" +seta hud_panel_physics_dynamichud 1 "apply the dynamic hud effects to this panel" +seta hud_panel_centerprint_dynamichud 1 "apply the dynamic hud effects to this panel" +seta hud_panel_itemstime_dynamichud 1 "apply the dynamic hud effects to this panel" +seta hud_panel_scoreboard_dynamichud 0 "apply the dynamic hud effects to this panel" + seta hud_panel_weapons_ammo_full_shells 60 "show 100% of the status bar at this ammo count" seta hud_panel_weapons_ammo_full_nails 320 "show 100% of the status bar at this ammo count" seta hud_panel_weapons_ammo_full_cells 180 "show 100% of the status bar at this ammo count" seta hud_panel_weapons_ammo_full_plasma 180 "show 100% of the status bar at this ammo count" seta hud_panel_weapons_ammo_full_rockets 160 "show 100% of the status bar at this ammo count" seta hud_panel_weapons_ammo_full_fuel 100 "show 100% of the status bar at this ammo count" +seta hud_panel_weapons_hide_ondeath 0 "hide this panel when dead" seta hud_panel_ammo_maxammo "40" "when you have this much ammo, the ammo status bar is full" +seta hud_panel_ammo_hide_ondeath 0 "hide this panel when dead" + +seta hud_panel_powerups_hide_ondeath 0 "hide this panel when dead" seta hud_panel_healtharmor_maxhealth "200" "when you have this much health, the health status bar is full" seta hud_panel_healtharmor_maxarmor "200" "when you have this much armor, the armor status bar is full" seta hud_panel_healtharmor_progressbar_gfx_damage 5 "show damage effect when damaged at least by this amount; 0 disables the effect" seta hud_panel_healtharmor_progressbar_gfx_lowhealth 40 "health progressbar blinks when health is lower than this amount" +seta hud_panel_healtharmor_hide_ondeath 0 "hide this panel when dead" + +seta hud_panel_timer_increment "0" "show elapsed time instead of remaining time" seta hud_panel_engineinfo_framecounter_exponentialmovingaverage 1 "use an averaging method for calculating fps instead of counting frametime like engine does" seta hud_panel_engineinfo_framecounter_exponentialmovingaverage_new_weight 0.1 "weight of latest data point" seta hud_panel_engineinfo_framecounter_exponentialmovingaverage_instantupdate_change_threshold 0.5 "threshold for fps change when to update instantly, to make big fps changes update faster" seta hud_panel_physics_acceleration_movingaverage 1 "use an averaging method for calculating acceleration instead of the real value" -seta hud_panel_phisics_update_interval 0.0666 "how often (in seconds) numeric values get updated on screen" +seta hud_panel_physics_update_interval 0.0666 "how often (in seconds) numeric values get updated on screen" +seta hud_panel_physics_speed_unit "1" "speed unit (1 = qu/s, 2 = m/s, 3 = km/h, 4 = mph, 5 = knots)" seta hud_panel_itemstime_progressbar_maxtime "30" "when left time is at least this amount, the status bar is full" seta hud_panel_itemstime_hidespawned "1" "if 1 hide an item from the panel when all the occurrences of it are available again; if 2 hide it when at least one occurrence is available again" +seta hud_panel_itemstime_hidebig "0" "if 1 hide big armor and health from the panel" + +seta hud_panel_quickmenu_file "" "load the quick menu from this file (empty or 0 to disable)" +seta hud_panel_quickmenu_translatecommands 0 "when the game is translated, translate strings inside commands too (useful for chat commands)" +seta hud_panel_quickmenu_time 5 "quickmenu expires after this number of seconds in the same page" + +seta hud_panel_infomessages_group0 1 "show group 0 messages (showing keys for non-crucial actions you can do while spectating/observing)" +seta hud_panel_infomessages_group_time 6 "number of seconds a message of a group lasts before it gets changed" +seta hud_panel_infomessages_group_fadetime 0.4 "group message fade in/out time" + +seta hud_panel_scoreboard_namesize 15 "size limit of player names and relative column (multiplied by fontsize)" +seta hud_panel_scoreboard_maxheight 0.6 "max height of the scoreboard; a few players that wouldn't fit into the scoreboard are listed in the last row" +seta hud_panel_scoreboard_others_showscore 1 "show scores of players listed in the last row when the scoreboard reaches the max height" +seta hud_panel_scoreboard_spectators_showping 1 "show ping of spectators" +seta hud_panel_scoreboard_spectators_aligned 0 "align spectators in columns" +seta hud_panel_scoreboard_minwidth 0.4 "minimum width of the scoreboard" // hud panel aliases +alias quickmenu "cl_cmd hud quickmenu ${* ?}" + alias hud_panel_radar_rotate "toggle hud_panel_radar_rotation 0 1 2 3 4" alias +hud_panel_radar_maximized "cl_cmd hud radar 1" alias -hud_panel_radar_maximized "cl_cmd hud radar 0" @@ -53,6 +125,15 @@ alias hud_panel_radar_maximized "cl_cmd hud radar" // other hud cvars seta hud_panel_update_interval 2 "how often (in seconds) common panel cvars are reloaded" +seta hud_dynamic_follow 0 "HUD moves around following player's movement (effect shared with cl_followmodel, can be enabled independently from it though)" +seta hud_dynamic_follow_scale 0.01 "HUD following scale" +seta hud_dynamic_follow_scale_xyz "1 1 1" "HUD following scale for the x, y and z axis" + +seta hud_dynamic_shake 1 "shake the HUD when hurt" +seta hud_dynamic_shake_damage_max 130 "damage value at which the HUD shake effect is maximum" +seta hud_dynamic_shake_damage_min 10 "damage value at which the HUD shake effect is minimum" +seta hud_dynamic_shake_scale 0.2 "HUD shake scale" + seta hud_showbinds 1 "what to show in the HUD to indicate certain keys to press: 0 display commands, 1 bound keys, 2 both" seta hud_showbinds_limit 2 "maximum number of bound keys to show for a command. 0 for unlimited" set _hud_showbinds_reload 0 "set it to 1 to reload binds if you changed any. It is reset to 0 automatically"