X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=_hud_common.cfg;h=73ab1739b004be2b052820e49ad6a96e4226a980;hp=c860be99cebd39ff846ded8cba3cdcbc790fb8b9;hb=859a07eb475ad2fac5e74af03fdf262dcec62c2e;hpb=879c8320d2938040d7b3f0ff879532fd82e9739d diff --git a/_hud_common.cfg b/_hud_common.cfg index c860be99c..73ab1739b 100644 --- a/_hud_common.cfg +++ b/_hud_common.cfg @@ -74,6 +74,7 @@ seta hud_panel_weapons_ammo_full_plasma 180 "show 100% of the status bar at this seta hud_panel_weapons_ammo_full_rockets 160 "show 100% of the status bar at this ammo count" seta hud_panel_weapons_ammo_full_fuel 100 "show 100% of the status bar at this ammo count" seta hud_panel_weapons_hide_ondeath 0 "hide this panel when dead" +seta hud_panel_weapons_orderbyimpulse "1" "List weapons in their impulse order instead of priority" seta hud_panel_ammo_maxammo "40" "when you have this much ammo, the ammo status bar is full" seta hud_panel_ammo_hide_ondeath 0 "hide this panel when dead" @@ -91,6 +92,8 @@ seta hud_panel_timer_increment "0" "show elapsed time instead of remaining time" seta hud_panel_engineinfo_framecounter_exponentialmovingaverage 1 "use an averaging method for calculating fps instead of counting frametime like engine does" seta hud_panel_engineinfo_framecounter_exponentialmovingaverage_new_weight 0.1 "weight of latest data point" seta hud_panel_engineinfo_framecounter_exponentialmovingaverage_instantupdate_change_threshold 0.5 "threshold for fps change when to update instantly, to make big fps changes update faster" +seta hud_panel_engineinfo_framecounter_decimals "0" "amount of decimals to show" +seta hud_panel_engineinfo_framecounter_time "0.1" "time between framerate display updates" seta hud_panel_physics_acceleration_movingaverage 1 "use an averaging method for calculating acceleration instead of the real value" seta hud_panel_physics_update_interval 0.016 "how often (in seconds) numeric values get updated on screen"