X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=bal-wep-mario.cfg;h=69ea36568146943aa7c5518bc860aa0b496216dc;hp=4c0eebfaec10477bb9453657b376beb88efa0376;hb=70ea43b4278e37fb741f01832c447de8eb707c3e;hpb=cac7a0ffc2bb7212fdd92f5c9782b09b65279fe1 diff --git a/bal-wep-mario.cfg b/bal-wep-mario.cfg index 4c0eebfaec..69ea365681 100644 --- a/bal-wep-mario.cfg +++ b/bal-wep-mario.cfg @@ -1,8 +1,8 @@ // {{{ #1: Blaster set g_balance_blaster_primary_animtime 0.2 -set g_balance_blaster_primary_damage 25 +set g_balance_blaster_primary_damage 20 set g_balance_blaster_primary_delay 0 -set g_balance_blaster_primary_edgedamage 12.5 +set g_balance_blaster_primary_edgedamage 10 set g_balance_blaster_primary_force 300 set g_balance_blaster_primary_force_zscale 1.25 set g_balance_blaster_primary_lifetime 5 @@ -43,6 +43,8 @@ set g_balance_shotgun_primary_spread 0.12 set g_balance_shotgun_reload_ammo 0 set g_balance_shotgun_reload_time 2 set g_balance_shotgun_secondary 1 +set g_balance_shotgun_secondary_alt_animtime 0.2 +set g_balance_shotgun_secondary_alt_refire 1.2 set g_balance_shotgun_secondary_animtime 1.15 set g_balance_shotgun_secondary_damage 70 set g_balance_shotgun_secondary_force 200 @@ -56,8 +58,6 @@ set g_balance_shotgun_secondary_melee_swing_up 30 set g_balance_shotgun_secondary_melee_time 0.15 set g_balance_shotgun_secondary_melee_traces 10 set g_balance_shotgun_secondary_refire 1.25 -set g_balance_shotgun_secondary_alt_animtime 0.2 -set g_balance_shotgun_secondary_alt_refire 1.2 set g_balance_shotgun_switchdelay_drop 0.2 set g_balance_shotgun_switchdelay_raise 0.2 set g_balance_shotgun_weaponreplace "" @@ -65,17 +65,17 @@ set g_balance_shotgun_weaponstart 1 set g_balance_shotgun_weaponstartoverride -1 set g_balance_shotgun_weaponthrowable 1 // }}} -// {{{ #3: Machine Gun +// {{{ #3: MachineGun set g_balance_machinegun_burst 3 set g_balance_machinegun_burst_ammo 3 set g_balance_machinegun_burst_animtime 0.3 set g_balance_machinegun_burst_refire 0.06 set g_balance_machinegun_burst_refire2 0.45 -set g_balance_machinegun_burst_speed 0 +set g_balance_machinegun_burst_spread 0 set g_balance_machinegun_first 1 set g_balance_machinegun_first_ammo 1 set g_balance_machinegun_first_damage 14 -set g_balance_machinegun_first_force 5 +set g_balance_machinegun_first_force 3 set g_balance_machinegun_first_refire 0.125 set g_balance_machinegun_first_spread 0.03 set g_balance_machinegun_mode 1 @@ -87,12 +87,12 @@ set g_balance_machinegun_spread_max 0.05 set g_balance_machinegun_spread_min 0.02 set g_balance_machinegun_sustained_ammo 1 set g_balance_machinegun_sustained_damage 10 -set g_balance_machinegun_sustained_force 5 +set g_balance_machinegun_sustained_force 3 set g_balance_machinegun_sustained_refire 0.1 set g_balance_machinegun_sustained_spread 0.03 set g_balance_machinegun_switchdelay_drop 0.2 set g_balance_machinegun_switchdelay_raise 0.2 -set g_balance_machinegun_weaponreplace "" +set g_balance_machinegun_weaponreplace "arc" set g_balance_machinegun_weaponstart 0 set g_balance_machinegun_weaponstartoverride -1 set g_balance_machinegun_weaponthrowable 1 @@ -219,7 +219,7 @@ set g_balance_electro_secondary_speed 1000 set g_balance_electro_secondary_speed_up 200 set g_balance_electro_secondary_speed_z 0 set g_balance_electro_secondary_spread 0 -set g_balance_electro_secondary_stick 1 +set g_balance_electro_secondary_stick 0 set g_balance_electro_secondary_touchexplode 1 set g_balance_electro_switchdelay_drop 0.2 set g_balance_electro_switchdelay_raise 0.2 @@ -251,18 +251,18 @@ set g_balance_crylink_primary_other_lifetime 5 set g_balance_crylink_primary_radius 80 set g_balance_crylink_primary_refire 0.7 set g_balance_crylink_primary_shots 6 -set g_balance_crylink_primary_speed 2000 +set g_balance_crylink_primary_speed 4000 set g_balance_crylink_primary_spread 0.08 set g_balance_crylink_reload_ammo 0 set g_balance_crylink_reload_time 2 set g_balance_crylink_secondary 1 -set g_balance_crylink_secondary_ammo 2 +set g_balance_crylink_secondary_ammo 3 set g_balance_crylink_secondary_animtime 0.2 set g_balance_crylink_secondary_bouncedamagefactor 0.5 set g_balance_crylink_secondary_bounces 0 -set g_balance_crylink_secondary_damage 10 -set g_balance_crylink_secondary_edgedamage 5 -set g_balance_crylink_secondary_force -250 +set g_balance_crylink_secondary_damage 8 +set g_balance_crylink_secondary_edgedamage 4 +set g_balance_crylink_secondary_force -200 set g_balance_crylink_secondary_joindelay 0 set g_balance_crylink_secondary_joinexplode 0 set g_balance_crylink_secondary_joinexplode_damage 0 @@ -270,17 +270,17 @@ set g_balance_crylink_secondary_joinexplode_edgedamage 0 set g_balance_crylink_secondary_joinexplode_force 0 set g_balance_crylink_secondary_joinexplode_radius 0 set g_balance_crylink_secondary_joinspread 0 -set g_balance_crylink_secondary_linkexplode 1 +set g_balance_crylink_secondary_linkexplode 0 set g_balance_crylink_secondary_middle_fadetime 5 set g_balance_crylink_secondary_middle_lifetime 5 -set g_balance_crylink_secondary_other_fadetime 5 -set g_balance_crylink_secondary_other_lifetime 5 +set g_balance_crylink_secondary_other_fadetime 2 +set g_balance_crylink_secondary_other_lifetime 2 set g_balance_crylink_secondary_radius 100 -set g_balance_crylink_secondary_refire 0.7 +set g_balance_crylink_secondary_refire 0.65 set g_balance_crylink_secondary_shots 5 -set g_balance_crylink_secondary_speed 3000 -set g_balance_crylink_secondary_spread 0.01 -set g_balance_crylink_secondary_spreadtype 1 +set g_balance_crylink_secondary_speed 4000 +set g_balance_crylink_secondary_spread 0.08 +set g_balance_crylink_secondary_spreadtype 0 set g_balance_crylink_switchdelay_drop 0.2 set g_balance_crylink_switchdelay_raise 0.2 set g_balance_crylink_weaponreplace "" @@ -303,7 +303,8 @@ set g_balance_vortex_charge_start 0.5 set g_balance_vortex_charge_velocity_rate 0 set g_balance_vortex_primary_ammo 6 set g_balance_vortex_primary_animtime 0.4 -set g_balance_vortex_primary_damage 70 +set g_balance_vortex_primary_armorpierce 0 +set g_balance_vortex_primary_damage 65 set g_balance_vortex_primary_damagefalloff_forcehalflife 0 set g_balance_vortex_primary_damagefalloff_halflife 0 set g_balance_vortex_primary_damagefalloff_maxdist 0 @@ -315,6 +316,7 @@ set g_balance_vortex_reload_time 2 set g_balance_vortex_secondary 0 set g_balance_vortex_secondary_ammo 2 set g_balance_vortex_secondary_animtime 0 +set g_balance_vortex_secondary_armorpierce 0 set g_balance_vortex_secondary_chargepool 0 set g_balance_vortex_secondary_chargepool_pause_regen 1 set g_balance_vortex_secondary_chargepool_regen 0.15 @@ -371,7 +373,7 @@ set g_balance_hagar_secondary_speed 2000 set g_balance_hagar_secondary_spread 0 set g_balance_hagar_switchdelay_drop 0.2 set g_balance_hagar_switchdelay_raise 0.2 -set g_balance_hagar_weaponreplace "" +set g_balance_hagar_weaponreplace "0" set g_balance_hagar_weaponstart 0 set g_balance_hagar_weaponstartoverride -1 set g_balance_hagar_weaponthrowable 1 @@ -446,6 +448,7 @@ set g_balance_vaporizer_secondary_damage 25 set g_balance_vaporizer_secondary_delay 0 set g_balance_vaporizer_secondary_edgedamage 12.5 set g_balance_vaporizer_secondary_force 400 +set g_balance_vaporizer_secondary_force_zscale 1.2 set g_balance_vaporizer_secondary_lifetime 5 set g_balance_vaporizer_secondary_radius 70 set g_balance_vaporizer_secondary_refire 0.7 @@ -457,7 +460,7 @@ set g_balance_vaporizer_switchdelay_raise 0.2 set g_balance_vaporizer_weaponreplace "" set g_balance_vaporizer_weaponstart 0 set g_balance_vaporizer_weaponstartoverride -1 -set g_balance_vaporizer_weaponthrowable 0 +set g_balance_vaporizer_weaponthrowable 1 // }}} // {{{ #13: Grappling Hook set g_balance_hook_primary_ammo 5 @@ -676,7 +679,7 @@ set g_balance_seeker_weaponstart 0 set g_balance_seeker_weaponstartoverride -1 set g_balance_seeker_weaponthrowable 1 // }}} -// {{{ #19: Shockwave (MUTATOR WEAPON) +// {{{ #19: Shockwave set g_balance_shockwave_blast_animtime 0.3 set g_balance_shockwave_blast_damage 40 set g_balance_shockwave_blast_distance 1000 @@ -743,18 +746,13 @@ set g_balance_arc_beam_healing_amax 0 set g_balance_arc_beam_healing_aps 50 set g_balance_arc_beam_healing_hmax 150 set g_balance_arc_beam_healing_hps 50 -set g_balance_arc_cooldown 2.5 -set g_balance_arc_cooldown_release 0 -set g_balance_arc_overheat_max 5 -set g_balance_arc_overheat_min 3 set g_balance_arc_beam_heat 0 -set g_balance_arc_burst_heat 5 set g_balance_arc_beam_maxangle 10 set g_balance_arc_beam_nonplayerdamage 80 -set g_balance_arc_beam_range 1000 +set g_balance_arc_beam_range 1500 set g_balance_arc_beam_refire 0.25 set g_balance_arc_beam_returnspeed 8 -set g_balance_arc_beam_tightness 0.5 +set g_balance_arc_beam_tightness 0.6 set g_balance_arc_bolt 1 set g_balance_arc_bolt_ammo 1 set g_balance_arc_bolt_damage 25 @@ -771,6 +769,11 @@ set g_balance_arc_burst_ammo 15 set g_balance_arc_burst_damage 250 set g_balance_arc_burst_healing_aps 100 set g_balance_arc_burst_healing_hps 100 +set g_balance_arc_burst_heat 5 +set g_balance_arc_cooldown 2.5 +set g_balance_arc_cooldown_release 0 +set g_balance_arc_overheat_max 5 +set g_balance_arc_overheat_min 3 set g_balance_arc_switchdelay_drop 0.2 set g_balance_arc_switchdelay_raise 0.2 set g_balance_arc_weaponreplace "" @@ -778,44 +781,188 @@ set g_balance_arc_weaponstart 0 set g_balance_arc_weaponstartoverride -1 set g_balance_arc_weaponthrowable 1 // }}} -// {{{ #21: Heavy Machine Gun -set g_balance_hmg_ammo 1 -set g_balance_hmg_damage 30 -set g_balance_hmg_force 10 -set g_balance_hmg_refire 0.05 -set g_balance_hmg_reload_ammo 120 -set g_balance_hmg_reload_time 1 -set g_balance_hmg_solidpenetration 32 -set g_balance_hmg_spread_add 0.005 -set g_balance_hmg_spread_max 0.06 -set g_balance_hmg_spread_min 0.01 -set g_balance_hmg_switchdelay_drop 0.2 -set g_balance_hmg_switchdelay_raise 0.2 -set g_balance_hmg_weaponreplace "" -set g_balance_hmg_weaponstart 0 -set g_balance_hmg_weaponstartoverride 0 -set g_balance_hmg_weaponthrowable 0 +// {{{ #21: Overkill Heavy Machine Gun (MUTATOR WEAPON) +set g_balance_okhmg_primary_ammo 1 +set g_balance_okhmg_primary_damage 30 +set g_balance_okhmg_primary_force 10 +set g_balance_okhmg_primary_refire 0.05 +set g_balance_okhmg_primary_solidpenetration 32 +set g_balance_okhmg_primary_spread_add 0.005 +set g_balance_okhmg_primary_spread_max 0.06 +set g_balance_okhmg_primary_spread_min 0.01 +set g_balance_okhmg_reload_ammo 120 +set g_balance_okhmg_reload_time 1 +set g_balance_okhmg_secondary_ammo 0 +set g_balance_okhmg_secondary_animtime 0.2 +set g_balance_okhmg_secondary_damage 25 +set g_balance_okhmg_secondary_delay 0 +set g_balance_okhmg_secondary_edgedamage 12.5 +set g_balance_okhmg_secondary_force 300 +set g_balance_okhmg_secondary_force_zscale 1 +set g_balance_okhmg_secondary_lifetime 5 +set g_balance_okhmg_secondary_radius 70 +set g_balance_okhmg_secondary_refire 0.7 +set g_balance_okhmg_secondary_refire_type 1 +set g_balance_okhmg_secondary_shotangle 0 +set g_balance_okhmg_secondary_speed 6000 +set g_balance_okhmg_secondary_spread 0 +set g_balance_okhmg_switchdelay_drop 0.2 +set g_balance_okhmg_switchdelay_raise 0.2 +set g_balance_okhmg_weaponreplace "" +set g_balance_okhmg_weaponstart 0 +set g_balance_okhmg_weaponstartoverride 0 +set g_balance_okhmg_weaponthrowable 0 +// }}} +// {{{ #22: Overkill MachineGun (MUTATOR WEAPON) +set g_balance_okmachinegun_primary_ammo 1 +set g_balance_okmachinegun_primary_damage 25 +set g_balance_okmachinegun_primary_force 5 +set g_balance_okmachinegun_primary_refire 0.1 +set g_balance_okmachinegun_primary_solidpenetration 63 +set g_balance_okmachinegun_primary_spread_add 0.012 +set g_balance_okmachinegun_primary_spread_max 0.05 +set g_balance_okmachinegun_primary_spread_min 0 +set g_balance_okmachinegun_reload_ammo 30 +set g_balance_okmachinegun_reload_time 1.5 +set g_balance_okmachinegun_secondary_animtime 0.2 +set g_balance_okmachinegun_secondary_damage 25 +set g_balance_okmachinegun_secondary_delay 0 +set g_balance_okmachinegun_secondary_edgedamage 12.5 +set g_balance_okmachinegun_secondary_force 300 +set g_balance_okmachinegun_secondary_force_zscale 1 +set g_balance_okmachinegun_secondary_lifetime 5 +set g_balance_okmachinegun_secondary_radius 70 +set g_balance_okmachinegun_secondary_refire 0.7 +set g_balance_okmachinegun_secondary_refire_type 1 +set g_balance_okmachinegun_secondary_shotangle 0 +set g_balance_okmachinegun_secondary_speed 6000 +set g_balance_okmachinegun_secondary_spread 0 +set g_balance_okmachinegun_switchdelay_drop 0.2 +set g_balance_okmachinegun_switchdelay_raise 0.2 +set g_balance_okmachinegun_weaponreplace "" +set g_balance_okmachinegun_weaponstart 0 +set g_balance_okmachinegun_weaponstartoverride -1 +set g_balance_okmachinegun_weaponthrowable 1 +// }}} +// {{{ #23: Overkill Nex (MUTATOR WEAPON) +set g_balance_oknex_charge 0 +set g_balance_oknex_charge_animlimit 0.5 +set g_balance_oknex_charge_limit 1 +set g_balance_oknex_charge_maxspeed 800 +set g_balance_oknex_charge_mindmg 40 +set g_balance_oknex_charge_minspeed 400 +set g_balance_oknex_charge_rate 0.6 +set g_balance_oknex_charge_rot_pause 0 +set g_balance_oknex_charge_rot_rate 0 +set g_balance_oknex_charge_shot_multiplier 0 +set g_balance_oknex_charge_start 0.5 +set g_balance_oknex_charge_velocity_rate 0 +set g_balance_oknex_primary_ammo 10 +set g_balance_oknex_primary_animtime 0.65 +set g_balance_oknex_primary_damage 100 +set g_balance_oknex_primary_damagefalloff_forcehalflife 0 +set g_balance_oknex_primary_damagefalloff_halflife 0 +set g_balance_oknex_primary_damagefalloff_maxdist 0 +set g_balance_oknex_primary_damagefalloff_mindist 0 +set g_balance_oknex_primary_force 500 +set g_balance_oknex_primary_refire 1 +set g_balance_oknex_reload_ammo 50 +set g_balance_oknex_reload_time 2 +set g_balance_oknex_secondary 2 +set g_balance_oknex_secondary_ammo 0 +set g_balance_oknex_secondary_animtime 0.2 +set g_balance_oknex_secondary_chargepool 0 +set g_balance_oknex_secondary_chargepool_pause_regen 1 +set g_balance_oknex_secondary_chargepool_regen 0.15 +set g_balance_oknex_secondary_damage 25 +set g_balance_oknex_secondary_damagefalloff_forcehalflife 0 +set g_balance_oknex_secondary_damagefalloff_halflife 0 +set g_balance_oknex_secondary_damagefalloff_maxdist 0 +set g_balance_oknex_secondary_damagefalloff_mindist 0 +set g_balance_oknex_secondary_delay 0 +set g_balance_oknex_secondary_edgedamage 12.5 +set g_balance_oknex_secondary_force 300 +set g_balance_oknex_secondary_force_zscale 1 +set g_balance_oknex_secondary_lifetime 5 +set g_balance_oknex_secondary_radius 70 +set g_balance_oknex_secondary_refire 0.7 +set g_balance_oknex_secondary_refire_type 1 +set g_balance_oknex_secondary_shotangle 0 +set g_balance_oknex_secondary_speed 6000 +set g_balance_oknex_secondary_spread 0 +set g_balance_oknex_switchdelay_drop 0.2 +set g_balance_oknex_switchdelay_raise 0.2 +set g_balance_oknex_weaponreplace "" +set g_balance_oknex_weaponstart 0 +set g_balance_oknex_weaponstartoverride -1 +set g_balance_oknex_weaponthrowable 1 +// }}} +// {{{ #24: Overkill Rocket Propelled Chainsaw (MUTATOR WEAPON) +set g_balance_okrpc_primary_ammo 10 +set g_balance_okrpc_primary_animtime 1 +set g_balance_okrpc_primary_damage 150 +set g_balance_okrpc_primary_damage2 500 +set g_balance_okrpc_primary_damageforcescale 2 +set g_balance_okrpc_primary_edgedamage 50 +set g_balance_okrpc_primary_force 400 +set g_balance_okrpc_primary_health 25 +set g_balance_okrpc_primary_lifetime 30 +set g_balance_okrpc_primary_radius 300 +set g_balance_okrpc_primary_refire 1 +set g_balance_okrpc_primary_speed 2500 +set g_balance_okrpc_primary_speedaccel 5000 +set g_balance_okrpc_reload_ammo 10 +set g_balance_okrpc_reload_time 1 +set g_balance_okrpc_secondary_ammo 0 +set g_balance_okrpc_secondary_animtime 0.2 +set g_balance_okrpc_secondary_damage 25 +set g_balance_okrpc_secondary_delay 0 +set g_balance_okrpc_secondary_edgedamage 12.5 +set g_balance_okrpc_secondary_force 300 +set g_balance_okrpc_secondary_force_zscale 1 +set g_balance_okrpc_secondary_lifetime 5 +set g_balance_okrpc_secondary_radius 70 +set g_balance_okrpc_secondary_refire 0.7 +set g_balance_okrpc_secondary_refire_type 1 +set g_balance_okrpc_secondary_shotangle 0 +set g_balance_okrpc_secondary_speed 6000 +set g_balance_okrpc_secondary_spread 0 +set g_balance_okrpc_switchdelay_drop 0.2 +set g_balance_okrpc_switchdelay_raise 0.2 +set g_balance_okrpc_weaponreplace "" +set g_balance_okrpc_weaponstart 0 +set g_balance_okrpc_weaponstartoverride 0 +set g_balance_okrpc_weaponthrowable 0 // }}} -// {{{ #22: Rocket Propelled Chainsaw -set g_balance_rpc_ammo 10 -set g_balance_rpc_animtime 1 -set g_balance_rpc_damage 150 -set g_balance_rpc_damage2 500 -set g_balance_rpc_damageforcescale 2 -set g_balance_rpc_edgedamage 50 -set g_balance_rpc_force 400 -set g_balance_rpc_health 25 -set g_balance_rpc_lifetime 30 -set g_balance_rpc_radius 300 -set g_balance_rpc_refire 1 -set g_balance_rpc_reload_ammo 10 -set g_balance_rpc_reload_time 1 -set g_balance_rpc_speed 2500 -set g_balance_rpc_speedaccel 5000 -set g_balance_rpc_switchdelay_drop 0.2 -set g_balance_rpc_switchdelay_raise 0.2 -set g_balance_rpc_weaponreplace "" -set g_balance_rpc_weaponstart 0 -set g_balance_rpc_weaponstartoverride 0 -set g_balance_rpc_weaponthrowable 0 +// {{{ #25: Overkill Shotgun (MUTATOR WEAPON) +set g_balance_okshotgun_primary_ammo 3 +set g_balance_okshotgun_primary_animtime 0.65 +set g_balance_okshotgun_primary_bot_range 512 +set g_balance_okshotgun_primary_bullets 10 +set g_balance_okshotgun_primary_damage 17 +set g_balance_okshotgun_primary_force 80 +set g_balance_okshotgun_primary_refire 0.75 +set g_balance_okshotgun_primary_solidpenetration 3.8 +set g_balance_okshotgun_primary_spread 0.07 +set g_balance_okshotgun_reload_ammo 24 +set g_balance_okshotgun_reload_time 2 +set g_balance_okshotgun_secondary_animtime 0.2 +set g_balance_okshotgun_secondary_damage 25 +set g_balance_okshotgun_secondary_delay 0 +set g_balance_okshotgun_secondary_edgedamage 12.5 +set g_balance_okshotgun_secondary_force 300 +set g_balance_okshotgun_secondary_force_zscale 1 +set g_balance_okshotgun_secondary_lifetime 5 +set g_balance_okshotgun_secondary_radius 70 +set g_balance_okshotgun_secondary_refire 0.7 +set g_balance_okshotgun_secondary_refire_type 1 +set g_balance_okshotgun_secondary_shotangle 0 +set g_balance_okshotgun_secondary_speed 6000 +set g_balance_okshotgun_secondary_spread 0 +set g_balance_okshotgun_switchdelay_drop 0.2 +set g_balance_okshotgun_switchdelay_raise 0.2 +set g_balance_okshotgun_weaponreplace "" +set g_balance_okshotgun_weaponstart 0 +set g_balance_okshotgun_weaponstartoverride -1 +set g_balance_okshotgun_weaponthrowable 1 // }}}