X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=bal-wep-overkill-nerfed.cfg;h=e4fb02236970cee908be2baa272f346c651711a5;hp=49d994852e247ac4053f0a9f2d0d384977dbf231;hb=f86c22330ca4e92429ec4e37972947899542e6ce;hpb=1e27443b22e03bb559a2deee17cb0da19a47564d diff --git a/bal-wep-overkill-nerfed.cfg b/bal-wep-overkill-nerfed.cfg index 49d994852e..e4fb022369 100644 --- a/bal-wep-overkill-nerfed.cfg +++ b/bal-wep-overkill-nerfed.cfg @@ -13,7 +13,6 @@ set g_balance_okshotgun_primary_solidpenetration 3.8 set g_balance_okshotgun_primary_spread 0.12 set g_balance_okshotgun_reload_ammo 0 set g_balance_okshotgun_reload_time 2 -set g_balance_okshotgun_secondary_ammo 0 set g_balance_okshotgun_secondary_animtime 0.2 set g_balance_okshotgun_secondary_damage 20 set g_balance_okshotgun_secondary_delay 0 @@ -34,22 +33,16 @@ set g_balance_okshotgun_weaponstartoverride -1 set g_balance_okshotgun_weaponthrowable 1 // }}} // {{{ Overkill Machine Gun -set g_balance_okmachinegun_burst 3 -set g_balance_okmachinegun_burst_ammo 3 -set g_balance_okmachinegun_burst_animtime 0.3 -set g_balance_okmachinegun_burst_refire 0.06 -set g_balance_okmachinegun_burst_refire2 0.45 -set g_balance_okmachinegun_burst_speed 0 -set g_balance_okmachinegun_first 1 -set g_balance_okmachinegun_first_ammo 1 -set g_balance_okmachinegun_first_damage 14 -set g_balance_okmachinegun_first_force 3 -set g_balance_okmachinegun_first_refire 0.125 -set g_balance_okmachinegun_first_spread 0.03 -set g_balance_okmachinegun_mode 1 +set g_balance_okmachinegun_primary_ammo 1 +set g_balance_okmachinegun_primary_damage 10 +set g_balance_okmachinegun_primary_force 3 +set g_balance_okmachinegun_primary_refire 0.1 +set g_balance_okmachinegun_primary_solidpenetration 13.1 +set g_balance_okmachinegun_primary_spread_add 0.012 +set g_balance_okmachinegun_primary_spread_max 0.05 +set g_balance_okmachinegun_primary_spread_min 0.02 set g_balance_okmachinegun_reload_ammo 60 set g_balance_okmachinegun_reload_time 2 -set g_balance_okmachinegun_secondary_ammo 0 set g_balance_okmachinegun_secondary_animtime 0.2 set g_balance_okmachinegun_secondary_damage 20 set g_balance_okmachinegun_secondary_delay 0 @@ -62,15 +55,6 @@ set g_balance_okmachinegun_secondary_refire_type 0 set g_balance_okmachinegun_secondary_shotangle 0 set g_balance_okmachinegun_secondary_speed 6000 set g_balance_okmachinegun_secondary_spread 0 -set g_balance_okmachinegun_solidpenetration 13.1 -set g_balance_okmachinegun_spread_add 0.012 -set g_balance_okmachinegun_spread_max 0.05 -set g_balance_okmachinegun_spread_min 0.02 -set g_balance_okmachinegun_sustained_ammo 1 -set g_balance_okmachinegun_sustained_damage 10 -set g_balance_okmachinegun_sustained_force 3 -set g_balance_okmachinegun_sustained_refire 0.1 -set g_balance_okmachinegun_sustained_spread 0.03 set g_balance_okmachinegun_switchdelay_drop 0.2 set g_balance_okmachinegun_switchdelay_raise 0.2 set g_balance_okmachinegun_weaponreplace "" @@ -78,55 +62,55 @@ set g_balance_okmachinegun_weaponstart 0 set g_balance_okmachinegun_weaponstartoverride -1 set g_balance_okmachinegun_weaponthrowable 1 // }}} -// {{{ Overkill Vortex -set g_balance_okvortex_charge 1 -set g_balance_okvortex_charge_animlimit 0.5 -set g_balance_okvortex_charge_limit 1 -set g_balance_okvortex_charge_maxspeed 800 -set g_balance_okvortex_charge_mindmg 40 -set g_balance_okvortex_charge_minspeed 400 -set g_balance_okvortex_charge_rate 0.6 -set g_balance_okvortex_charge_rot_pause 0 -set g_balance_okvortex_charge_rot_rate 0 -set g_balance_okvortex_charge_shot_multiplier 0 -set g_balance_okvortex_charge_start 0.5 -set g_balance_okvortex_charge_velocity_rate 0 -set g_balance_okvortex_primary_ammo 6 -set g_balance_okvortex_primary_animtime 0.4 -set g_balance_okvortex_primary_damage 80 -set g_balance_okvortex_primary_damagefalloff_forcehalflife 0 -set g_balance_okvortex_primary_damagefalloff_halflife 0 -set g_balance_okvortex_primary_damagefalloff_maxdist 0 -set g_balance_okvortex_primary_damagefalloff_mindist 0 -set g_balance_okvortex_primary_force 400 -set g_balance_okvortex_primary_refire 1.5 -set g_balance_okvortex_reload_ammo 0 -set g_balance_okvortex_reload_time 2 -set g_balance_okvortex_secondary 0 -set g_balance_okvortex_secondary_ammo 2 -set g_balance_okvortex_secondary_animtime 0 -set g_balance_okvortex_secondary_chargepool 0 -set g_balance_okvortex_secondary_chargepool_pause_regen 1 -set g_balance_okvortex_secondary_chargepool_regen 0.15 -set g_balance_okvortex_secondary_damage 0 -set g_balance_okvortex_secondary_damagefalloff_forcehalflife 0 -set g_balance_okvortex_secondary_damagefalloff_halflife 0 -set g_balance_okvortex_secondary_damagefalloff_maxdist 0 -set g_balance_okvortex_secondary_damagefalloff_mindist 0 -set g_balance_okvortex_secondary_force 0 -set g_balance_okvortex_secondary_refire 0 -set g_balance_okvortex_secondary_refire_type 0 -set g_balance_okvortex_secondary_delay 0 -set g_balance_okvortex_secondary_edgedamage 10 -set g_balance_okvortex_secondary_lifetime 5 -set g_balance_okvortex_secondary_radius 60 -set g_balance_okvortex_secondary_shotangle 0 -set g_balance_okvortex_secondary_speed 6000 -set g_balance_okvortex_secondary_spread 0 -set g_balance_okvortex_switchdelay_drop 0.2 -set g_balance_okvortex_switchdelay_raise 0.2 -set g_balance_okvortex_weaponreplace "" -set g_balance_okvortex_weaponstart 0 -set g_balance_okvortex_weaponstartoverride -1 -set g_balance_okvortex_weaponthrowable 1 +// {{{ Overkill Nex +set g_balance_oknex_charge 1 +set g_balance_oknex_charge_animlimit 0.5 +set g_balance_oknex_charge_limit 1 +set g_balance_oknex_charge_maxspeed 800 +set g_balance_oknex_charge_mindmg 40 +set g_balance_oknex_charge_minspeed 400 +set g_balance_oknex_charge_rate 0.6 +set g_balance_oknex_charge_rot_pause 0 +set g_balance_oknex_charge_rot_rate 0 +set g_balance_oknex_charge_shot_multiplier 0 +set g_balance_oknex_charge_start 0.5 +set g_balance_oknex_charge_velocity_rate 0 +set g_balance_oknex_primary_ammo 6 +set g_balance_oknex_primary_animtime 0.4 +set g_balance_oknex_primary_damage 80 +set g_balance_oknex_primary_damagefalloff_forcehalflife 0 +set g_balance_oknex_primary_damagefalloff_halflife 0 +set g_balance_oknex_primary_damagefalloff_maxdist 0 +set g_balance_oknex_primary_damagefalloff_mindist 0 +set g_balance_oknex_primary_force 400 +set g_balance_oknex_primary_refire 1.5 +set g_balance_oknex_reload_ammo 0 +set g_balance_oknex_reload_time 2 +set g_balance_oknex_secondary 0 +set g_balance_oknex_secondary_ammo 2 +set g_balance_oknex_secondary_animtime 0 +set g_balance_oknex_secondary_chargepool 0 +set g_balance_oknex_secondary_chargepool_pause_regen 1 +set g_balance_oknex_secondary_chargepool_regen 0.15 +set g_balance_oknex_secondary_damage 0 +set g_balance_oknex_secondary_damagefalloff_forcehalflife 0 +set g_balance_oknex_secondary_damagefalloff_halflife 0 +set g_balance_oknex_secondary_damagefalloff_maxdist 0 +set g_balance_oknex_secondary_damagefalloff_mindist 0 +set g_balance_oknex_secondary_force 0 +set g_balance_oknex_secondary_refire 0 +set g_balance_oknex_secondary_refire_type 0 +set g_balance_oknex_secondary_delay 0 +set g_balance_oknex_secondary_edgedamage 10 +set g_balance_oknex_secondary_lifetime 5 +set g_balance_oknex_secondary_radius 60 +set g_balance_oknex_secondary_shotangle 0 +set g_balance_oknex_secondary_speed 6000 +set g_balance_oknex_secondary_spread 0 +set g_balance_oknex_switchdelay_drop 0.2 +set g_balance_oknex_switchdelay_raise 0.2 +set g_balance_oknex_weaponreplace "" +set g_balance_oknex_weaponstart 0 +set g_balance_oknex_weaponstartoverride -1 +set g_balance_oknex_weaponthrowable 1 // }}}