X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=bal-wep-xonotic.cfg;h=0e9f45baf8c1d2cfef74feea04db4b2268a6b726;hp=64d79e150aee00e1e9abfbb90d420edede443993;hb=5761cf6223dd1755d929d0f7398314f2327dd820;hpb=2ddc3cc76f3da544e15e06ae862602987affd00c diff --git a/bal-wep-xonotic.cfg b/bal-wep-xonotic.cfg index 64d79e150a..0e9f45baf8 100644 --- a/bal-wep-xonotic.cfg +++ b/bal-wep-xonotic.cfg @@ -1,8 +1,8 @@ // {{{ #1: Blaster set g_balance_blaster_primary_animtime 0.2 -set g_balance_blaster_primary_damage 25 +set g_balance_blaster_primary_damage 20 set g_balance_blaster_primary_delay 0 -set g_balance_blaster_primary_edgedamage 12.5 +set g_balance_blaster_primary_edgedamage 10 set g_balance_blaster_primary_force 300 set g_balance_blaster_primary_force_zscale 1.25 set g_balance_blaster_primary_lifetime 5 @@ -75,7 +75,7 @@ set g_balance_machinegun_burst_speed 0 set g_balance_machinegun_first 1 set g_balance_machinegun_first_ammo 1 set g_balance_machinegun_first_damage 14 -set g_balance_machinegun_first_force 5 +set g_balance_machinegun_first_force 3 set g_balance_machinegun_first_refire 0.125 set g_balance_machinegun_first_spread 0.03 set g_balance_machinegun_mode 1 @@ -87,7 +87,7 @@ set g_balance_machinegun_spread_max 0.05 set g_balance_machinegun_spread_min 0.02 set g_balance_machinegun_sustained_ammo 1 set g_balance_machinegun_sustained_damage 10 -set g_balance_machinegun_sustained_force 5 +set g_balance_machinegun_sustained_force 3 set g_balance_machinegun_sustained_refire 0.1 set g_balance_machinegun_sustained_spread 0.03 set g_balance_machinegun_switchdelay_drop 0.2 @@ -193,7 +193,7 @@ set g_balance_electro_primary_force 200 set g_balance_electro_primary_lifetime 5 set g_balance_electro_primary_midaircombo_explode 1 set g_balance_electro_primary_midaircombo_interval 0.1 -set g_balance_electro_primary_midaircombo_radius 150 +set g_balance_electro_primary_midaircombo_radius 0 set g_balance_electro_primary_radius 100 set g_balance_electro_primary_refire 0.6 set g_balance_electro_primary_speed 2500 @@ -218,7 +218,7 @@ set g_balance_electro_secondary_refire2 1.6 set g_balance_electro_secondary_speed 1000 set g_balance_electro_secondary_speed_up 200 set g_balance_electro_secondary_speed_z 0 -set g_balance_electro_secondary_spread 0.04 +set g_balance_electro_secondary_spread 0 set g_balance_electro_secondary_stick 0 set g_balance_electro_secondary_touchexplode 1 set g_balance_electro_switchdelay_drop 0.2 @@ -233,8 +233,8 @@ set g_balance_crylink_primary_ammo 3 set g_balance_crylink_primary_animtime 0.3 set g_balance_crylink_primary_bouncedamagefactor 0.5 set g_balance_crylink_primary_bounces 1 -set g_balance_crylink_primary_damage 12 -set g_balance_crylink_primary_edgedamage 6 +set g_balance_crylink_primary_damage 10 +set g_balance_crylink_primary_edgedamage 5 set g_balance_crylink_primary_force -50 set g_balance_crylink_primary_joindelay 0.1 set g_balance_crylink_primary_joinexplode 1 @@ -260,9 +260,9 @@ set g_balance_crylink_secondary_ammo 2 set g_balance_crylink_secondary_animtime 0.2 set g_balance_crylink_secondary_bouncedamagefactor 0.5 set g_balance_crylink_secondary_bounces 0 -set g_balance_crylink_secondary_damage 10 -set g_balance_crylink_secondary_edgedamage 5 -set g_balance_crylink_secondary_force -250 +set g_balance_crylink_secondary_damage 8 +set g_balance_crylink_secondary_edgedamage 4 +set g_balance_crylink_secondary_force -200 set g_balance_crylink_secondary_joindelay 0 set g_balance_crylink_secondary_joinexplode 0 set g_balance_crylink_secondary_joinexplode_damage 0 @@ -325,8 +325,8 @@ set g_balance_vortex_secondary_damagefalloff_maxdist 0 set g_balance_vortex_secondary_damagefalloff_mindist 0 set g_balance_vortex_secondary_force 0 set g_balance_vortex_secondary_refire 0 -set g_balance_vortex_switchdelay_drop 0.25 -set g_balance_vortex_switchdelay_raise 0.25 +set g_balance_vortex_switchdelay_drop 0.2 +set g_balance_vortex_switchdelay_raise 0.2 set g_balance_vortex_weaponreplace "" set g_balance_vortex_weaponstart 0 set g_balance_vortex_weaponstartoverride -1 @@ -343,7 +343,7 @@ set g_balance_hagar_primary_lifetime 5 set g_balance_hagar_primary_radius 65 set g_balance_hagar_primary_refire 0.16667 set g_balance_hagar_primary_speed 2200 -set g_balance_hagar_primary_spread 0.03 +set g_balance_hagar_primary_spread 0 set g_balance_hagar_reload_ammo 0 set g_balance_hagar_reload_time 2 set g_balance_hagar_secondary 1 @@ -368,7 +368,7 @@ set g_balance_hagar_secondary_load_spread_bias 0.5 set g_balance_hagar_secondary_radius 80 set g_balance_hagar_secondary_refire 0.5 set g_balance_hagar_secondary_speed 2000 -set g_balance_hagar_secondary_spread 0.05 +set g_balance_hagar_secondary_spread 0 set g_balance_hagar_switchdelay_drop 0.2 set g_balance_hagar_switchdelay_raise 0.2 set g_balance_hagar_weaponreplace "" @@ -399,8 +399,9 @@ set g_balance_devastator_remote_damage 70 set g_balance_devastator_remote_edgedamage 35 set g_balance_devastator_remote_force 300 set g_balance_devastator_remote_jump_damage 70 +set g_balance_devastator_remote_jump_force 450 set g_balance_devastator_remote_jump_radius 0 -set g_balance_devastator_remote_jump_velocity_z_add 400 +set g_balance_devastator_remote_jump_velocity_z_add 0 set g_balance_devastator_remote_jump_velocity_z_max 1500 set g_balance_devastator_remote_jump_velocity_z_min 400 set g_balance_devastator_remote_radius 110 @@ -455,7 +456,7 @@ set g_balance_vaporizer_switchdelay_raise 0.2 set g_balance_vaporizer_weaponreplace "" set g_balance_vaporizer_weaponstart 0 set g_balance_vaporizer_weaponstartoverride -1 -set g_balance_vaporizer_weaponthrowable 0 +set g_balance_vaporizer_weaponthrowable 1 // }}} // {{{ #13: Grappling Hook set g_balance_hook_primary_ammo 5 @@ -676,23 +677,23 @@ set g_balance_seeker_weaponthrowable 1 // }}} // {{{ #19: Shockwave (MUTATOR WEAPON) set g_balance_shockwave_blast_animtime 0.3 -set g_balance_shockwave_blast_damage 20 +set g_balance_shockwave_blast_damage 40 set g_balance_shockwave_blast_distance 1000 set g_balance_shockwave_blast_edgedamage 0 -set g_balance_shockwave_blast_force 200 +set g_balance_shockwave_blast_force 15 set g_balance_shockwave_blast_force_forwardbias 50 -set g_balance_shockwave_blast_force_zscale 2 +set g_balance_shockwave_blast_force_zscale 1 set g_balance_shockwave_blast_jump_damage 20 set g_balance_shockwave_blast_jump_edgedamage 0 -set g_balance_shockwave_blast_jump_force 300 -set g_balance_shockwave_blast_jump_force_velocitybias 0 -set g_balance_shockwave_blast_jump_force_zscale 1.25 +set g_balance_shockwave_blast_jump_force 100 +set g_balance_shockwave_blast_jump_force_velocitybias 1 +set g_balance_shockwave_blast_jump_force_zscale 1 set g_balance_shockwave_blast_jump_multiplier_accuracy 0.5 set g_balance_shockwave_blast_jump_multiplier_distance 0.5 set g_balance_shockwave_blast_jump_multiplier_min 0 set g_balance_shockwave_blast_jump_radius 150 -set g_balance_shockwave_blast_multiplier_accuracy 0.5 -set g_balance_shockwave_blast_multiplier_distance 0.5 +set g_balance_shockwave_blast_multiplier_accuracy 0.45 +set g_balance_shockwave_blast_multiplier_distance 0.2 set g_balance_shockwave_blast_multiplier_min 0 set g_balance_shockwave_blast_refire 0.75 set g_balance_shockwave_blast_splash_damage 15 @@ -727,16 +728,16 @@ set g_balance_shockwave_weaponthrowable 0 // }}} // {{{ #20: Arc set g_balance_arc_beam_ammo 6 -set g_balance_arc_beam_animtime 0.2 +set g_balance_arc_beam_animtime 0.1 set g_balance_arc_beam_botaimlifetime 0 set g_balance_arc_beam_botaimspeed 0 -set g_balance_arc_beam_damage 115 +set g_balance_arc_beam_damage 100 set g_balance_arc_beam_degreespersegment 1 set g_balance_arc_beam_distancepersegment 0 set g_balance_arc_beam_falloff_halflifedist 0 set g_balance_arc_beam_falloff_maxdist 0 set g_balance_arc_beam_falloff_mindist 0 -set g_balance_arc_beam_force 900 +set g_balance_arc_beam_force 600 set g_balance_arc_beam_healing_amax 0 set g_balance_arc_beam_healing_aps 50 set g_balance_arc_beam_healing_hmax 150 @@ -745,8 +746,8 @@ set g_balance_arc_cooldown 2.5 set g_balance_arc_cooldown_release 0 set g_balance_arc_overheat_max 5 set g_balance_arc_overheat_min 3 -set g_balance_arc_beam_heat 0.75 -set g_balance_arc_burst_heat 4 +set g_balance_arc_beam_heat 0 +set g_balance_arc_burst_heat 5 set g_balance_arc_beam_maxangle 10 set g_balance_arc_beam_nonplayerdamage 80 set g_balance_arc_beam_range 1000 @@ -763,7 +764,7 @@ set g_balance_arc_bolt_health 15 set g_balance_arc_bolt_lifetime 5 set g_balance_arc_bolt_radius 65 set g_balance_arc_bolt_refire 0.16667 -set g_balance_arc_bolt_speed 2200 +set g_balance_arc_bolt_speed 2300 set g_balance_arc_bolt_spread 0 set g_balance_arc_burst_ammo 15 set g_balance_arc_burst_damage 250 @@ -777,16 +778,29 @@ set g_balance_arc_weaponstartoverride -1 set g_balance_arc_weaponthrowable 1 // }}} // {{{ #21: Heavy Machine Gun -set g_balance_hmg_ammo 1 -set g_balance_hmg_damage 10 -set g_balance_hmg_force 5 -set g_balance_hmg_refire 0.05 +set g_balance_hmg_primary_ammo 1 +set g_balance_hmg_primary_damage 30 +set g_balance_hmg_primary_force 10 +set g_balance_hmg_primary_refire 0.05 +set g_balance_hmg_primary_solidpenetration 32 +set g_balance_hmg_primary_spread_add 0.005 +set g_balance_hmg_primary_spread_max 0.06 +set g_balance_hmg_primary_spread_min 0.01 set g_balance_hmg_reload_ammo 120 set g_balance_hmg_reload_time 1 -set g_balance_hmg_solidpenetration 32 -set g_balance_hmg_spread_add 0.01 -set g_balance_hmg_spread_max 0.05 -set g_balance_hmg_spread_min 0.02 +set g_balance_hmg_secondary_ammo 0 +set g_balance_hmg_secondary_animtime 0.2 +set g_balance_hmg_secondary_damage 25 +set g_balance_hmg_secondary_delay 0 +set g_balance_hmg_secondary_edgedamage 12.5 +set g_balance_hmg_secondary_force 300 +set g_balance_hmg_secondary_lifetime 5 +set g_balance_hmg_secondary_radius 70 +set g_balance_hmg_secondary_refire 0.7 +set g_balance_hmg_secondary_refire_type 1 +set g_balance_hmg_secondary_shotangle 0 +set g_balance_hmg_secondary_speed 6000 +set g_balance_hmg_secondary_spread 0 set g_balance_hmg_switchdelay_drop 0.2 set g_balance_hmg_switchdelay_raise 0.2 set g_balance_hmg_weaponreplace "" @@ -795,21 +809,34 @@ set g_balance_hmg_weaponstartoverride 0 set g_balance_hmg_weaponthrowable 0 // }}} // {{{ #22: Rocket Propelled Chainsaw -set g_balance_rpc_ammo 10 -set g_balance_rpc_animtime 1 -set g_balance_rpc_damage 150 -set g_balance_rpc_damage2 500 -set g_balance_rpc_damageforcescale 2 -set g_balance_rpc_edgedamage 50 -set g_balance_rpc_force 400 -set g_balance_rpc_health 25 -set g_balance_rpc_lifetime 30 -set g_balance_rpc_radius 300 -set g_balance_rpc_refire 1 +set g_balance_rpc_primary_ammo 10 +set g_balance_rpc_primary_animtime 1 +set g_balance_rpc_primary_damage 150 +set g_balance_rpc_primary_damage2 500 +set g_balance_rpc_primary_damageforcescale 2 +set g_balance_rpc_primary_edgedamage 50 +set g_balance_rpc_primary_force 400 +set g_balance_rpc_primary_health 25 +set g_balance_rpc_primary_lifetime 30 +set g_balance_rpc_primary_radius 300 +set g_balance_rpc_primary_refire 1 +set g_balance_rpc_primary_speed 2500 +set g_balance_rpc_primary_speedaccel 5000 set g_balance_rpc_reload_ammo 10 set g_balance_rpc_reload_time 1 -set g_balance_rpc_speed 1250 -set g_balance_rpc_speedaccel 5000 +set g_balance_rpc_secondary_ammo 0 +set g_balance_rpc_secondary_animtime 0.2 +set g_balance_rpc_secondary_damage 25 +set g_balance_rpc_secondary_delay 0 +set g_balance_rpc_secondary_edgedamage 12.5 +set g_balance_rpc_secondary_force 300 +set g_balance_rpc_secondary_lifetime 5 +set g_balance_rpc_secondary_radius 70 +set g_balance_rpc_secondary_refire 0.7 +set g_balance_rpc_secondary_refire_type 1 +set g_balance_rpc_secondary_shotangle 0 +set g_balance_rpc_secondary_speed 6000 +set g_balance_rpc_secondary_spread 0 set g_balance_rpc_switchdelay_drop 0.2 set g_balance_rpc_switchdelay_raise 0.2 set g_balance_rpc_weaponreplace "" @@ -817,3 +844,116 @@ set g_balance_rpc_weaponstart 0 set g_balance_rpc_weaponstartoverride 0 set g_balance_rpc_weaponthrowable 0 // }}} +// {{{ Overkill Shotgun +set g_balance_okshotgun_primary_ammo 3 +set g_balance_okshotgun_primary_animtime 0.65 +set g_balance_okshotgun_primary_bot_range 512 +set g_balance_okshotgun_primary_bullets 10 +set g_balance_okshotgun_primary_damage 17 +set g_balance_okshotgun_primary_force 80 +set g_balance_okshotgun_primary_refire 0.75 +set g_balance_okshotgun_primary_solidpenetration 3.8 +set g_balance_okshotgun_primary_spread 0.07 +set g_balance_okshotgun_reload_ammo 24 +set g_balance_okshotgun_reload_time 2 +set g_balance_okshotgun_secondary_animtime 0.2 +set g_balance_okshotgun_secondary_damage 25 +set g_balance_okshotgun_secondary_delay 0 +set g_balance_okshotgun_secondary_edgedamage 12.5 +set g_balance_okshotgun_secondary_force 300 +set g_balance_okshotgun_secondary_lifetime 5 +set g_balance_okshotgun_secondary_radius 70 +set g_balance_okshotgun_secondary_refire 0.7 +set g_balance_okshotgun_secondary_refire_type 1 +set g_balance_okshotgun_secondary_shotangle 0 +set g_balance_okshotgun_secondary_speed 6000 +set g_balance_okshotgun_secondary_spread 0 +set g_balance_okshotgun_switchdelay_drop 0.2 +set g_balance_okshotgun_switchdelay_raise 0.2 +set g_balance_okshotgun_weaponreplace "" +set g_balance_okshotgun_weaponstart 0 +set g_balance_okshotgun_weaponstartoverride -1 +set g_balance_okshotgun_weaponthrowable 1 +// }}} +// {{{ Overkill Machine Gun +set g_balance_okmachinegun_primary_ammo 1 +set g_balance_okmachinegun_primary_damage 25 +set g_balance_okmachinegun_primary_force 5 +set g_balance_okmachinegun_primary_refire 0.1 +set g_balance_okmachinegun_primary_solidpenetration 13.1 +set g_balance_okmachinegun_primary_spread_add 0.012 +set g_balance_okmachinegun_primary_spread_max 0.05 +set g_balance_okmachinegun_primary_spread_min 0 +set g_balance_okmachinegun_reload_ammo 30 +set g_balance_okmachinegun_reload_time 1.5 +set g_balance_okmachinegun_secondary_animtime 0.2 +set g_balance_okmachinegun_secondary_damage 25 +set g_balance_okmachinegun_secondary_delay 0 +set g_balance_okmachinegun_secondary_edgedamage 12.5 +set g_balance_okmachinegun_secondary_force 300 +set g_balance_okmachinegun_secondary_lifetime 5 +set g_balance_okmachinegun_secondary_radius 70 +set g_balance_okmachinegun_secondary_refire 0.7 +set g_balance_okmachinegun_secondary_refire_type 1 +set g_balance_okmachinegun_secondary_shotangle 0 +set g_balance_okmachinegun_secondary_speed 6000 +set g_balance_okmachinegun_secondary_spread 0 +set g_balance_okmachinegun_switchdelay_drop 0.2 +set g_balance_okmachinegun_switchdelay_raise 0.2 +set g_balance_okmachinegun_weaponreplace "" +set g_balance_okmachinegun_weaponstart 0 +set g_balance_okmachinegun_weaponstartoverride -1 +set g_balance_okmachinegun_weaponthrowable 1 +// }}} +// {{{ Overkill Vortex +set g_balance_okvortex_charge 0 +set g_balance_okvortex_charge_animlimit 0.5 +set g_balance_okvortex_charge_limit 1 +set g_balance_okvortex_charge_maxspeed 800 +set g_balance_okvortex_charge_mindmg 40 +set g_balance_okvortex_charge_minspeed 400 +set g_balance_okvortex_charge_rate 0.6 +set g_balance_okvortex_charge_rot_pause 0 +set g_balance_okvortex_charge_rot_rate 0 +set g_balance_okvortex_charge_shot_multiplier 0 +set g_balance_okvortex_charge_start 0.5 +set g_balance_okvortex_charge_velocity_rate 0 +set g_balance_okvortex_primary_ammo 10 +set g_balance_okvortex_primary_animtime 0.65 +set g_balance_okvortex_primary_damage 100 +set g_balance_okvortex_primary_damagefalloff_forcehalflife 0 +set g_balance_okvortex_primary_damagefalloff_halflife 0 +set g_balance_okvortex_primary_damagefalloff_maxdist 0 +set g_balance_okvortex_primary_damagefalloff_mindist 0 +set g_balance_okvortex_primary_force 500 +set g_balance_okvortex_primary_refire 1 +set g_balance_okvortex_reload_ammo 50 +set g_balance_okvortex_reload_time 2 +set g_balance_okvortex_secondary 2 +set g_balance_okvortex_secondary_ammo 0 +set g_balance_okvortex_secondary_animtime 0.2 +set g_balance_okvortex_secondary_chargepool 0 +set g_balance_okvortex_secondary_chargepool_pause_regen 1 +set g_balance_okvortex_secondary_chargepool_regen 0.15 +set g_balance_okvortex_secondary_damage 25 +set g_balance_okvortex_secondary_damagefalloff_forcehalflife 0 +set g_balance_okvortex_secondary_damagefalloff_halflife 0 +set g_balance_okvortex_secondary_damagefalloff_maxdist 0 +set g_balance_okvortex_secondary_damagefalloff_mindist 0 +set g_balance_okvortex_secondary_force 300 +set g_balance_okvortex_secondary_refire 0.7 +set g_balance_okvortex_secondary_refire_type 1 +set g_balance_okvortex_secondary_delay 0 +set g_balance_okvortex_secondary_edgedamage 12.5 +set g_balance_okvortex_secondary_lifetime 5 +set g_balance_okvortex_secondary_radius 70 +set g_balance_okvortex_secondary_shotangle 0 +set g_balance_okvortex_secondary_speed 6000 +set g_balance_okvortex_secondary_spread 0 +set g_balance_okvortex_switchdelay_drop 0.2 +set g_balance_okvortex_switchdelay_raise 0.2 +set g_balance_okvortex_weaponreplace "" +set g_balance_okvortex_weaponstart 0 +set g_balance_okvortex_weaponstartoverride -1 +set g_balance_okvortex_weaponthrowable 1 +// }}}