X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=bal-wep-xonotic.cfg;h=dd2c9ed6e9f0a009027b742136491a722de3ff86;hp=2fb8464099e82c71738711fcd5d834ad7a883058;hb=85c1b16a0ef1feb3205b84da86ac7ad9838a6802;hpb=ceea8405790b1bc1ac91b3c382884ebaeafcbcac diff --git a/bal-wep-xonotic.cfg b/bal-wep-xonotic.cfg index 2fb8464099..dd2c9ed6e9 100644 --- a/bal-wep-xonotic.cfg +++ b/bal-wep-xonotic.cfg @@ -43,6 +43,8 @@ set g_balance_shotgun_primary_spread 0.12 set g_balance_shotgun_reload_ammo 0 set g_balance_shotgun_reload_time 2 set g_balance_shotgun_secondary 1 +set g_balance_shotgun_secondary_alt_animtime 0.2 +set g_balance_shotgun_secondary_alt_refire 1.2 set g_balance_shotgun_secondary_animtime 1.15 set g_balance_shotgun_secondary_damage 70 set g_balance_shotgun_secondary_force 200 @@ -56,8 +58,6 @@ set g_balance_shotgun_secondary_melee_swing_up 30 set g_balance_shotgun_secondary_melee_time 0.15 set g_balance_shotgun_secondary_melee_traces 10 set g_balance_shotgun_secondary_refire 1.25 -set g_balance_shotgun_secondary_alt_animtime 0.2 -set g_balance_shotgun_secondary_alt_refire 1.2 set g_balance_shotgun_switchdelay_drop 0.2 set g_balance_shotgun_switchdelay_raise 0.2 set g_balance_shotgun_weaponreplace "" @@ -65,13 +65,13 @@ set g_balance_shotgun_weaponstart 1 set g_balance_shotgun_weaponstartoverride -1 set g_balance_shotgun_weaponthrowable 1 // }}} -// {{{ #3: Machine Gun +// {{{ #3: MachineGun set g_balance_machinegun_burst 3 set g_balance_machinegun_burst_ammo 3 set g_balance_machinegun_burst_animtime 0.3 set g_balance_machinegun_burst_refire 0.06 set g_balance_machinegun_burst_refire2 0.45 -set g_balance_machinegun_burst_speed 0 +set g_balance_machinegun_burst_spread 0 set g_balance_machinegun_first 1 set g_balance_machinegun_first_ammo 1 set g_balance_machinegun_first_damage 14 @@ -256,7 +256,7 @@ set g_balance_crylink_primary_spread 0.08 set g_balance_crylink_reload_ammo 0 set g_balance_crylink_reload_time 2 set g_balance_crylink_secondary 1 -set g_balance_crylink_secondary_ammo 2 +set g_balance_crylink_secondary_ammo 3 set g_balance_crylink_secondary_animtime 0.2 set g_balance_crylink_secondary_bouncedamagefactor 0.5 set g_balance_crylink_secondary_bounces 0 @@ -303,6 +303,7 @@ set g_balance_vortex_charge_start 0.5 set g_balance_vortex_charge_velocity_rate 0 set g_balance_vortex_primary_ammo 6 set g_balance_vortex_primary_animtime 0.4 +set g_balance_vortex_primary_armorpierce 0 set g_balance_vortex_primary_damage 80 set g_balance_vortex_primary_damagefalloff_forcehalflife 0 set g_balance_vortex_primary_damagefalloff_halflife 0 @@ -315,6 +316,7 @@ set g_balance_vortex_reload_time 2 set g_balance_vortex_secondary 0 set g_balance_vortex_secondary_ammo 2 set g_balance_vortex_secondary_animtime 0 +set g_balance_vortex_secondary_armorpierce 0 set g_balance_vortex_secondary_chargepool 0 set g_balance_vortex_secondary_chargepool_pause_regen 1 set g_balance_vortex_secondary_chargepool_regen 0.15 @@ -436,6 +438,7 @@ set g_balance_porto_weaponthrowable 1 set g_balance_vaporizer_primary_ammo 10 set g_balance_vaporizer_primary_animtime 0.3 set g_balance_vaporizer_primary_damage 150 +set g_balance_vaporizer_primary_force 800 set g_balance_vaporizer_primary_refire 1 set g_balance_vaporizer_reload_ammo 0 set g_balance_vaporizer_reload_time 0 @@ -675,7 +678,7 @@ set g_balance_seeker_weaponstart 0 set g_balance_seeker_weaponstartoverride -1 set g_balance_seeker_weaponthrowable 1 // }}} -// {{{ #19: Shockwave (MUTATOR WEAPON) +// {{{ #19: Shockwave set g_balance_shockwave_blast_animtime 0.3 set g_balance_shockwave_blast_damage 40 set g_balance_shockwave_blast_distance 1000 @@ -742,18 +745,13 @@ set g_balance_arc_beam_healing_amax 0 set g_balance_arc_beam_healing_aps 50 set g_balance_arc_beam_healing_hmax 150 set g_balance_arc_beam_healing_hps 50 -set g_balance_arc_cooldown 2.5 -set g_balance_arc_cooldown_release 0 -set g_balance_arc_overheat_max 5 -set g_balance_arc_overheat_min 3 set g_balance_arc_beam_heat 0 -set g_balance_arc_burst_heat 5 set g_balance_arc_beam_maxangle 10 set g_balance_arc_beam_nonplayerdamage 80 -set g_balance_arc_beam_range 4000 +set g_balance_arc_beam_range 1500 set g_balance_arc_beam_refire 0.25 set g_balance_arc_beam_returnspeed 8 -set g_balance_arc_beam_tightness 0.95 +set g_balance_arc_beam_tightness 0.6 set g_balance_arc_bolt 1 set g_balance_arc_bolt_ammo 1 set g_balance_arc_bolt_damage 25 @@ -770,6 +768,11 @@ set g_balance_arc_burst_ammo 15 set g_balance_arc_burst_damage 250 set g_balance_arc_burst_healing_aps 100 set g_balance_arc_burst_healing_hps 100 +set g_balance_arc_burst_heat 5 +set g_balance_arc_cooldown 2.5 +set g_balance_arc_cooldown_release 0 +set g_balance_arc_overheat_max 5 +set g_balance_arc_overheat_min 3 set g_balance_arc_switchdelay_drop 0.2 set g_balance_arc_switchdelay_raise 0.2 set g_balance_arc_weaponreplace "" @@ -777,44 +780,183 @@ set g_balance_arc_weaponstart 0 set g_balance_arc_weaponstartoverride -1 set g_balance_arc_weaponthrowable 1 // }}} -// {{{ #21: Heavy Machine Gun -set g_balance_hmg_ammo 1 -set g_balance_hmg_damage 30 -set g_balance_hmg_force 10 -set g_balance_hmg_refire 0.05 -set g_balance_hmg_reload_ammo 120 -set g_balance_hmg_reload_time 1 -set g_balance_hmg_solidpenetration 32 -set g_balance_hmg_spread_add 0.005 -set g_balance_hmg_spread_max 0.06 -set g_balance_hmg_spread_min 0.01 -set g_balance_hmg_switchdelay_drop 0.2 -set g_balance_hmg_switchdelay_raise 0.2 -set g_balance_hmg_weaponreplace "" -set g_balance_hmg_weaponstart 0 -set g_balance_hmg_weaponstartoverride 0 -set g_balance_hmg_weaponthrowable 0 +// {{{ #21: Overkill Heavy Machine Gun (MUTATOR WEAPON) +set g_balance_okhmg_primary_ammo 1 +set g_balance_okhmg_primary_damage 30 +set g_balance_okhmg_primary_force 10 +set g_balance_okhmg_primary_refire 0.05 +set g_balance_okhmg_primary_solidpenetration 127 +set g_balance_okhmg_primary_spread_add 0.005 +set g_balance_okhmg_primary_spread_max 0.06 +set g_balance_okhmg_primary_spread_min 0.01 +set g_balance_okhmg_reload_ammo 120 +set g_balance_okhmg_reload_time 1 +set g_balance_okhmg_secondary_ammo 0 +set g_balance_okhmg_secondary_animtime 0.2 +set g_balance_okhmg_secondary_damage 25 +set g_balance_okhmg_secondary_delay 0 +set g_balance_okhmg_secondary_edgedamage 12.5 +set g_balance_okhmg_secondary_force 360 +set g_balance_okhmg_secondary_lifetime 5 +set g_balance_okhmg_secondary_radius 70 +set g_balance_okhmg_secondary_refire 0.7 +set g_balance_okhmg_secondary_refire_type 1 +set g_balance_okhmg_secondary_shotangle 0 +set g_balance_okhmg_secondary_speed 6000 +set g_balance_okhmg_secondary_spread 0 +set g_balance_okhmg_switchdelay_drop 0.2 +set g_balance_okhmg_switchdelay_raise 0.2 +set g_balance_okhmg_weaponreplace "" +set g_balance_okhmg_weaponstart 0 +set g_balance_okhmg_weaponstartoverride 0 +set g_balance_okhmg_weaponthrowable 0 +// }}} +// {{{ #22: Overkill MachineGun (MUTATOR WEAPON) +set g_balance_okmachinegun_primary_ammo 1 +set g_balance_okmachinegun_primary_damage 25 +set g_balance_okmachinegun_primary_force 5 +set g_balance_okmachinegun_primary_refire 0.1 +set g_balance_okmachinegun_primary_solidpenetration 100 +set g_balance_okmachinegun_primary_spread_add 0.012 +set g_balance_okmachinegun_primary_spread_max 0.05 +set g_balance_okmachinegun_primary_spread_min 0 +set g_balance_okmachinegun_reload_ammo 30 +set g_balance_okmachinegun_reload_time 1.5 +set g_balance_okmachinegun_secondary_animtime 0.2 +set g_balance_okmachinegun_secondary_damage 25 +set g_balance_okmachinegun_secondary_delay 0 +set g_balance_okmachinegun_secondary_edgedamage 12.5 +set g_balance_okmachinegun_secondary_force 360 +set g_balance_okmachinegun_secondary_lifetime 5 +set g_balance_okmachinegun_secondary_radius 70 +set g_balance_okmachinegun_secondary_refire 0.7 +set g_balance_okmachinegun_secondary_refire_type 1 +set g_balance_okmachinegun_secondary_shotangle 0 +set g_balance_okmachinegun_secondary_speed 6000 +set g_balance_okmachinegun_secondary_spread 0 +set g_balance_okmachinegun_switchdelay_drop 0.2 +set g_balance_okmachinegun_switchdelay_raise 0.2 +set g_balance_okmachinegun_weaponreplace "" +set g_balance_okmachinegun_weaponstart 0 +set g_balance_okmachinegun_weaponstartoverride -1 +set g_balance_okmachinegun_weaponthrowable 1 +// }}} +// {{{ #23: Overkill Nex (MUTATOR WEAPON) +set g_balance_oknex_charge 0 +set g_balance_oknex_charge_animlimit 0.5 +set g_balance_oknex_charge_limit 1 +set g_balance_oknex_charge_maxspeed 800 +set g_balance_oknex_charge_mindmg 40 +set g_balance_oknex_charge_minspeed 400 +set g_balance_oknex_charge_rate 0.6 +set g_balance_oknex_charge_rot_pause 0 +set g_balance_oknex_charge_rot_rate 0 +set g_balance_oknex_charge_shot_multiplier 0 +set g_balance_oknex_charge_start 0.5 +set g_balance_oknex_charge_velocity_rate 0 +set g_balance_oknex_primary_ammo 10 +set g_balance_oknex_primary_animtime 0.65 +set g_balance_oknex_primary_damage 100 +set g_balance_oknex_primary_damagefalloff_forcehalflife 0 +set g_balance_oknex_primary_damagefalloff_halflife 0 +set g_balance_oknex_primary_damagefalloff_maxdist 0 +set g_balance_oknex_primary_damagefalloff_mindist 0 +set g_balance_oknex_primary_force 500 +set g_balance_oknex_primary_refire 1 +set g_balance_oknex_reload_ammo 50 +set g_balance_oknex_reload_time 2 +set g_balance_oknex_secondary 2 +set g_balance_oknex_secondary_ammo 0 +set g_balance_oknex_secondary_animtime 0.2 +set g_balance_oknex_secondary_chargepool 0 +set g_balance_oknex_secondary_chargepool_pause_regen 1 +set g_balance_oknex_secondary_chargepool_regen 0.15 +set g_balance_oknex_secondary_damage 25 +set g_balance_oknex_secondary_damagefalloff_forcehalflife 0 +set g_balance_oknex_secondary_damagefalloff_halflife 0 +set g_balance_oknex_secondary_damagefalloff_maxdist 0 +set g_balance_oknex_secondary_damagefalloff_mindist 0 +set g_balance_oknex_secondary_delay 0 +set g_balance_oknex_secondary_edgedamage 12.5 +set g_balance_oknex_secondary_force 360 +set g_balance_oknex_secondary_lifetime 5 +set g_balance_oknex_secondary_radius 70 +set g_balance_oknex_secondary_refire 0.7 +set g_balance_oknex_secondary_refire_type 1 +set g_balance_oknex_secondary_shotangle 0 +set g_balance_oknex_secondary_speed 6000 +set g_balance_oknex_secondary_spread 0 +set g_balance_oknex_switchdelay_drop 0.2 +set g_balance_oknex_switchdelay_raise 0.2 +set g_balance_oknex_weaponreplace "" +set g_balance_oknex_weaponstart 0 +set g_balance_oknex_weaponstartoverride -1 +set g_balance_oknex_weaponthrowable 1 +// }}} +// {{{ #24: Overkill Rocket Propelled Chainsaw (MUTATOR WEAPON) +set g_balance_okrpc_primary_ammo 10 +set g_balance_okrpc_primary_animtime 1 +set g_balance_okrpc_primary_damage 150 +set g_balance_okrpc_primary_damage2 500 +set g_balance_okrpc_primary_damageforcescale 2 +set g_balance_okrpc_primary_edgedamage 50 +set g_balance_okrpc_primary_force 400 +set g_balance_okrpc_primary_health 25 +set g_balance_okrpc_primary_lifetime 30 +set g_balance_okrpc_primary_radius 300 +set g_balance_okrpc_primary_refire 1 +set g_balance_okrpc_primary_speed 2500 +set g_balance_okrpc_primary_speedaccel 5000 +set g_balance_okrpc_reload_ammo 10 +set g_balance_okrpc_reload_time 1 +set g_balance_okrpc_secondary_ammo 0 +set g_balance_okrpc_secondary_animtime 0.2 +set g_balance_okrpc_secondary_damage 25 +set g_balance_okrpc_secondary_delay 0 +set g_balance_okrpc_secondary_edgedamage 12.5 +set g_balance_okrpc_secondary_force 360 +set g_balance_okrpc_secondary_lifetime 5 +set g_balance_okrpc_secondary_radius 70 +set g_balance_okrpc_secondary_refire 0.7 +set g_balance_okrpc_secondary_refire_type 1 +set g_balance_okrpc_secondary_shotangle 0 +set g_balance_okrpc_secondary_speed 6000 +set g_balance_okrpc_secondary_spread 0 +set g_balance_okrpc_switchdelay_drop 0.2 +set g_balance_okrpc_switchdelay_raise 0.2 +set g_balance_okrpc_weaponreplace "" +set g_balance_okrpc_weaponstart 0 +set g_balance_okrpc_weaponstartoverride 0 +set g_balance_okrpc_weaponthrowable 0 // }}} -// {{{ #22: Rocket Propelled Chainsaw -set g_balance_rpc_ammo 10 -set g_balance_rpc_animtime 1 -set g_balance_rpc_damage 150 -set g_balance_rpc_damage2 500 -set g_balance_rpc_damageforcescale 2 -set g_balance_rpc_edgedamage 50 -set g_balance_rpc_force 400 -set g_balance_rpc_health 25 -set g_balance_rpc_lifetime 30 -set g_balance_rpc_radius 300 -set g_balance_rpc_refire 1 -set g_balance_rpc_reload_ammo 10 -set g_balance_rpc_reload_time 1 -set g_balance_rpc_speed 2500 -set g_balance_rpc_speedaccel 5000 -set g_balance_rpc_switchdelay_drop 0.2 -set g_balance_rpc_switchdelay_raise 0.2 -set g_balance_rpc_weaponreplace "" -set g_balance_rpc_weaponstart 0 -set g_balance_rpc_weaponstartoverride 0 -set g_balance_rpc_weaponthrowable 0 +// {{{ #25: Overkill Shotgun (MUTATOR WEAPON) +set g_balance_okshotgun_primary_ammo 3 +set g_balance_okshotgun_primary_animtime 0.65 +set g_balance_okshotgun_primary_bot_range 512 +set g_balance_okshotgun_primary_bullets 10 +set g_balance_okshotgun_primary_damage 17 +set g_balance_okshotgun_primary_force 80 +set g_balance_okshotgun_primary_refire 0.75 +set g_balance_okshotgun_primary_solidpenetration 3.8 +set g_balance_okshotgun_primary_spread 0.07 +set g_balance_okshotgun_reload_ammo 24 +set g_balance_okshotgun_reload_time 2 +set g_balance_okshotgun_secondary_animtime 0.2 +set g_balance_okshotgun_secondary_damage 25 +set g_balance_okshotgun_secondary_delay 0 +set g_balance_okshotgun_secondary_edgedamage 12.5 +set g_balance_okshotgun_secondary_force 360 +set g_balance_okshotgun_secondary_lifetime 5 +set g_balance_okshotgun_secondary_radius 70 +set g_balance_okshotgun_secondary_refire 0.7 +set g_balance_okshotgun_secondary_refire_type 1 +set g_balance_okshotgun_secondary_shotangle 0 +set g_balance_okshotgun_secondary_speed 6000 +set g_balance_okshotgun_secondary_spread 0 +set g_balance_okshotgun_switchdelay_drop 0.2 +set g_balance_okshotgun_switchdelay_raise 0.2 +set g_balance_okshotgun_weaponreplace "" +set g_balance_okshotgun_weaponstart 0 +set g_balance_okshotgun_weaponstartoverride -1 +set g_balance_okshotgun_weaponthrowable 1 // }}}