X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=balance-xdf.cfg;h=245fa7cc4cd06cdc0a8eabcf5ac346fc8190a5a7;hp=79344fda96b597a1ac1b034e3a2755c08bc598d0;hb=c3f4bfe02b1f024b183210717a4da3f84ddc0079;hpb=34e7f534e2015466228eb3a78c9857741b736dca diff --git a/balance-xdf.cfg b/balance-xdf.cfg index 79344fda96..245fa7cc4c 100644 --- a/balance-xdf.cfg +++ b/balance-xdf.cfg @@ -9,6 +9,13 @@ set g_start_ammo_rockets 0 set g_start_ammo_cells 0 set g_start_ammo_plasma 0 set g_start_ammo_fuel 0 +set g_random_start_weapons_count 0 +set g_random_start_weapons "machinegun mortar electro crylink vortex hagar devastator" +set g_random_start_shells 15 +set g_random_start_bullets 80 +set g_random_start_rockets 40 +set g_random_start_cells 30 +set g_random_start_plasma 30 set g_warmup_start_health 100 "starting values when being in warmup-stage" set g_warmup_start_armor 100 "starting values when being in warmup-stage" set g_warmup_start_ammo_shells 30 "starting values when being in warmup-stage" @@ -94,10 +101,11 @@ set g_pickup_respawntime_powerup 0.1 set g_pickup_respawntime_weapon 0.1 set g_pickup_respawntime_superweapon 0.1 set g_pickup_respawntime_ammo 0.1 +set g_pickup_respawntime_initial_random 2 set g_pickup_respawntimejitter_short 0 set g_pickup_respawntimejitter_medium 0 set g_pickup_respawntimejitter_long 0 -set g_pickup_respawntimejitter_powerup 30 +set g_pickup_respawntimejitter_powerup 0 set g_pickup_respawntimejitter_weapon 0 set g_pickup_respawntimejitter_superweapon 10 set g_pickup_respawntimejitter_ammo 0 @@ -108,23 +116,23 @@ set g_balance_health_regen 0.08 set g_balance_health_regenlinear 0.5 set g_balance_pause_health_regen 5 set g_balance_pause_health_regen_spawn 0 -set g_balance_health_rot 0.04 -set g_balance_health_rotlinear 0.75 +set g_balance_health_rot 0.02 +set g_balance_health_rotlinear 1 set g_balance_pause_health_rot 1 set g_balance_pause_health_rot_spawn 5 set g_balance_health_regenstable 100 set g_balance_health_rotstable 100 -set g_balance_health_limit 999 +set g_balance_health_limit 200 set g_balance_armor_regen 0 set g_balance_armor_regenlinear 0 -set g_balance_armor_rot 0.04 -set g_balance_armor_rotlinear 0.75 +set g_balance_armor_rot 0.02 +set g_balance_armor_rotlinear 1 set g_balance_pause_armor_rot 1 set g_balance_pause_armor_rot_spawn 5 set g_balance_armor_regenstable 100 set g_balance_armor_rotstable 100 -set g_balance_armor_limit 999 -set g_balance_armor_blockpercent 0.6 +set g_balance_armor_limit 200 +set g_balance_armor_blockpercent 0.7 set g_balance_fuel_regen 0.1 "fuel regeneration (only applies if the player owns IT_FUEL_REGEN)" set g_balance_fuel_regenlinear 0 set g_balance_pause_fuel_regen 2 // other than this, fuel uses the health regen counter @@ -134,7 +142,7 @@ set g_balance_pause_fuel_rot 5 set g_balance_pause_fuel_rot_spawn 10 set g_balance_fuel_regenstable 50 set g_balance_fuel_rotstable 100 -set g_balance_fuel_limit 999 +set g_balance_fuel_limit 100 // }}} // {{{ misc @@ -146,9 +154,9 @@ set g_weaponforcefactor 1 "weapon force multiplier" set g_weaponspreadfactor 1 "weapon spread multiplier" set g_balance_firetransfer_time 0.9 set g_balance_firetransfer_damage 0.8 -set g_throughfloor_damage 0.4 -set g_throughfloor_force 0.7 -set g_projectiles_damage 2 +set g_throughfloor_damage 0.75 +set g_throughfloor_force 0.75 +set g_projectiles_damage -2 // possible values: // -2: absolutely no damage to projectiles (no exceptions) // -1: no damage other than the exceptions (electro combo, hagar join explode, ML mines) @@ -156,7 +164,7 @@ set g_projectiles_damage 2 // 1: only self damage or damage from contents or exceptions // 2: allow all damage to projectiles normally set g_projectiles_keep_owner 0 -set g_projectiles_newton_style 2 +set g_projectiles_newton_style 0 // possible values: // 0: absolute velocity projectiles (like Quake) // 1: relative velocity projectiles, "Newtonian" (like Tribes 2) @@ -190,11 +198,12 @@ set g_maxpushtime 8.0 "timeout for kill credit when your damage knocks someone i // }}} // {{{ powerups -set g_balance_powerup_invincible_takedamage 0.25 // only 1/4th damage is taken -set g_balance_powerup_invincible_time 999 +set g_balance_powerup_invincible_takedamage 0.33 // only 1/3rd damage is taken +set g_balance_powerup_invincible_takeforce 0.33 +set g_balance_powerup_invincible_time 30 set g_balance_powerup_strength_damage 3 set g_balance_powerup_strength_force 3 -set g_balance_powerup_strength_time 999 +set g_balance_powerup_strength_time 30 set g_balance_powerup_strength_selfdamage 1.5 set g_balance_powerup_strength_selfforce 1.5 set g_balance_superweapons_time 30 @@ -207,7 +216,6 @@ set g_jetpack_acceleration_up 600 "acceleration of the jetpack in z direction (n set g_jetpack_maxspeed_side 1200 "max speed of the jetpack in xy direction" set g_jetpack_maxspeed_up 600 "max speed of the jetpack in z direction" set g_jetpack_fuel 8 "fuel per second for jetpack" -set g_jetpack_attenuation 2 "jetpack sound attenuation" set g_jetpack_reverse_thrust 0 "if not 0, downward acceleration when crouching with the jetpack" set g_grappling_hook_tarzan 2 // 2: can also pull players @@ -218,8 +226,8 @@ set g_balance_grapplehook_force_rubber_overstretch 1000 set g_balance_grapplehook_length_min 50 set g_balance_grapplehook_stretch 50 set g_balance_grapplehook_airfriction 0.2 -set g_balance_grapplehook_health 130 -set g_balance_grapplehook_damagedbycontents 0 +set g_balance_grapplehook_health 50 +set g_balance_grapplehook_damagedbycontents 1 set g_balance_grapplehook_refire 0.2 set g_balance_grapplehook_nade_time 0.7 set g_balance_grapplehook_crouchslide 0