X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=balance-xonotic.cfg;h=3bc87d607c34a08143d71700a183ea4f348f2383;hp=296ca67e91934bc6bce5a40d3cc944e15e1a381e;hb=5607e279fe7b0dc9f92e15556ed6dc33f17f549c;hpb=a665ad7acf62cab3306dabd4ce8bb4862b4ab21c diff --git a/balance-xonotic.cfg b/balance-xonotic.cfg index 296ca67e9..3bc87d607 100644 --- a/balance-xonotic.cfg +++ b/balance-xonotic.cfg @@ -1,26 +1,13 @@ g_mod_balance Xonotic // {{{ starting gear -set g_start_weapon_laser -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default" -set g_start_weapon_shotgun -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default" -set g_start_weapon_uzi -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default" -set g_start_weapon_mortar -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default" -set g_start_weapon_electro -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default" -set g_start_weapon_crylink -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default" -set g_start_weapon_nex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default" -set g_start_weapon_hagar -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default" -set g_start_weapon_devastator -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default" -set g_start_weapon_vaporizer -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default" -set g_start_weapon_porto -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default" -set g_start_weapon_hook -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default" -set g_start_weapon_tuba -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default" -set g_start_weapon_fireball -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default" set g_balance_health_start 100 set g_balance_armor_start 0 set g_start_ammo_shells 15 set g_start_ammo_nails 0 set g_start_ammo_rockets 0 set g_start_ammo_cells 0 +set g_start_ammo_plasma 0 set g_start_ammo_fuel 0 set g_warmup_start_health 100 "starting values when being in warmup-stage" set g_warmup_start_armor 100 "starting values when being in warmup-stage" @@ -28,6 +15,7 @@ set g_warmup_start_ammo_shells 30 "starting values when being in warmup-stage" set g_warmup_start_ammo_nails 160 "starting values when being in warmup-stage" set g_warmup_start_ammo_rockets 80 "starting values when being in warmup-stage" set g_warmup_start_ammo_cells 90 "starting values when being in warmup-stage" +set g_warmup_start_ammo_plasma 90 "starting values when being in warmup-stage" set g_warmup_start_ammo_fuel 0 "starting values when being in warmup-stage" set g_lms_start_health 200 set g_lms_start_armor 200 @@ -35,6 +23,7 @@ set g_lms_start_ammo_shells 60 set g_lms_start_ammo_nails 320 set g_lms_start_ammo_rockets 160 set g_lms_start_ammo_cells 180 +set g_lms_start_ammo_plasma 180 set g_lms_start_ammo_fuel 0 set g_balance_nix_roundtime 25 set g_balance_nix_incrtime 1.6 @@ -42,11 +31,13 @@ set g_balance_nix_ammo_shells 60 set g_balance_nix_ammo_nails 320 set g_balance_nix_ammo_rockets 160 set g_balance_nix_ammo_cells 180 +set g_balance_nix_ammo_plasma 180 set g_balance_nix_ammo_fuel 0 set g_balance_nix_ammoincr_shells 2 // eh this will need figured out later I assume set g_balance_nix_ammoincr_nails 6 set g_balance_nix_ammoincr_rockets 2 set g_balance_nix_ammoincr_cells 2 +set g_balance_nix_ammoincr_plasma 2 set g_balance_nix_ammoincr_fuel 2 // }}} @@ -65,6 +56,9 @@ set g_pickup_rockets_max 160 set g_pickup_cells 30 set g_pickup_cells_weapon 30 set g_pickup_cells_max 180 +set g_pickup_plasma 30 +set g_pickup_plasma_weapon 30 +set g_pickup_plasma_max 180 set g_pickup_fuel 50 set g_pickup_fuel_weapon 50 set g_pickup_fuel_jetpack 100 @@ -103,7 +97,7 @@ set g_pickup_respawntime_ammo 10 set g_pickup_respawntimejitter_short 0 set g_pickup_respawntimejitter_medium 0 set g_pickup_respawntimejitter_long 0 -set g_pickup_respawntimejitter_powerup 30 +set g_pickup_respawntimejitter_powerup 0 set g_pickup_respawntimejitter_weapon 0 set g_pickup_respawntimejitter_superweapon 10 set g_pickup_respawntimejitter_ammo 0 @@ -114,8 +108,8 @@ set g_balance_health_regen 0.08 set g_balance_health_regenlinear 0.5 set g_balance_pause_health_regen 5 set g_balance_pause_health_regen_spawn 0 -set g_balance_health_rot 0.04 -set g_balance_health_rotlinear 0.75 +set g_balance_health_rot 0.02 +set g_balance_health_rotlinear 1 set g_balance_pause_health_rot 1 set g_balance_pause_health_rot_spawn 5 set g_balance_health_regenstable 100 @@ -123,14 +117,14 @@ set g_balance_health_rotstable 100 set g_balance_health_limit 999 set g_balance_armor_regen 0 set g_balance_armor_regenlinear 0 -set g_balance_armor_rot 0.04 -set g_balance_armor_rotlinear 0.75 +set g_balance_armor_rot 0.02 +set g_balance_armor_rotlinear 1 set g_balance_pause_armor_rot 1 set g_balance_pause_armor_rot_spawn 5 set g_balance_armor_regenstable 100 set g_balance_armor_rotstable 100 set g_balance_armor_limit 999 -set g_balance_armor_blockpercent 0.6 +set g_balance_armor_blockpercent 0.7 set g_balance_fuel_regen 0.1 "fuel regeneration (only applies if the player owns IT_FUEL_REGEN)" set g_balance_fuel_regenlinear 0 set g_balance_pause_fuel_regen 2 // other than this, fuel uses the health regen counter @@ -154,15 +148,15 @@ set g_balance_firetransfer_time 0.9 set g_balance_firetransfer_damage 0.8 set g_throughfloor_damage 0.75 set g_throughfloor_force 0.75 -set g_projectiles_damage 2 +set g_projectiles_damage -2 // possible values: // -2: absolutely no damage to projectiles (no exceptions) // -1: no damage other than the exceptions (electro combo, hagar join explode, ML mines) // 0: only damage from contents (lava/slime) or exceptions // 1: only self damage or damage from contents or exceptions // 2: allow all damage to projectiles normally -set g_projectiles_keep_owner 0 -set g_projectiles_newton_style 2 +set g_projectiles_keep_owner 1 +set g_projectiles_newton_style 0 // possible values: // 0: absolute velocity projectiles (like Quake) // 1: relative velocity projectiles, "Newtonian" (like Tribes 2) @@ -194,7 +188,7 @@ set g_maxpushtime 8.0 "timeout for kill credit when your damage knocks someone i // }}} // {{{ powerups -set g_balance_powerup_invincible_takedamage 0.25 // only 1/4th damage is taken +set g_balance_powerup_invincible_takedamage 0.33 // only 1/3rd damage is taken set g_balance_powerup_invincible_time 30 set g_balance_powerup_strength_damage 3 set g_balance_powerup_strength_force 3 @@ -223,6 +217,16 @@ set g_balance_grapplehook_stretch 50 set g_balance_grapplehook_airfriction 0.2 set g_balance_grapplehook_health 50 set g_balance_grapplehook_damagedbycontents 1 +set g_balance_grapplehook_refire 0.2 +set g_balance_grapplehook_nade_time 0.7 +set g_balance_grapplehook_crouchslide 0 +set g_balance_grapplehook_gravity 0 +set g_balance_grapplehook_pull_frozen 0 +// }}} + +// {{{ port-o-launch +set g_balance_portal_health 200 // these get recharged whenever the portal is used +set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used // }}} exec bal-wep-xonotic.cfg