X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=balance-xonotic.cfg;h=e9fb9994dd6a317a6b3bc58e081ab3e50af03003;hp=6dcc75273ad5f48fc510da5520a5d0163e5aeca9;hb=644a3be96a591dcc4928a5048970bb94a24ea766;hpb=e449f70197479ad384431f4cd1a23d994a8eb928 diff --git a/balance-xonotic.cfg b/balance-xonotic.cfg index 6dcc75273..e9fb9994d 100644 --- a/balance-xonotic.cfg +++ b/balance-xonotic.cfg @@ -32,7 +32,7 @@ set g_balance_nix_ammo_nails 320 set g_balance_nix_ammo_rockets 160 set g_balance_nix_ammo_cells 180 set g_balance_nix_ammo_plasma 180 -set g_balance_nix_ammo_fuel 0 +set g_balance_nix_ammo_fuel 100 set g_balance_nix_ammoincr_shells 2 // eh this will need figured out later I assume set g_balance_nix_ammoincr_nails 6 set g_balance_nix_ammoincr_rockets 2 @@ -97,7 +97,7 @@ set g_pickup_respawntime_ammo 10 set g_pickup_respawntimejitter_short 0 set g_pickup_respawntimejitter_medium 0 set g_pickup_respawntimejitter_long 0 -set g_pickup_respawntimejitter_powerup 30 +set g_pickup_respawntimejitter_powerup 0 set g_pickup_respawntimejitter_weapon 0 set g_pickup_respawntimejitter_superweapon 10 set g_pickup_respawntimejitter_ammo 0 @@ -108,8 +108,8 @@ set g_balance_health_regen 0.08 set g_balance_health_regenlinear 0.5 set g_balance_pause_health_regen 5 set g_balance_pause_health_regen_spawn 0 -set g_balance_health_rot 0.04 -set g_balance_health_rotlinear 0.75 +set g_balance_health_rot 0.02 +set g_balance_health_rotlinear 1 set g_balance_pause_health_rot 1 set g_balance_pause_health_rot_spawn 5 set g_balance_health_regenstable 100 @@ -117,14 +117,14 @@ set g_balance_health_rotstable 100 set g_balance_health_limit 999 set g_balance_armor_regen 0 set g_balance_armor_regenlinear 0 -set g_balance_armor_rot 0.04 -set g_balance_armor_rotlinear 0.75 +set g_balance_armor_rot 0.02 +set g_balance_armor_rotlinear 1 set g_balance_pause_armor_rot 1 set g_balance_pause_armor_rot_spawn 5 set g_balance_armor_regenstable 100 set g_balance_armor_rotstable 100 set g_balance_armor_limit 999 -set g_balance_armor_blockpercent 0.6 +set g_balance_armor_blockpercent 0.7 set g_balance_fuel_regen 0.1 "fuel regeneration (only applies if the player owns IT_FUEL_REGEN)" set g_balance_fuel_regenlinear 0 set g_balance_pause_fuel_regen 2 // other than this, fuel uses the health regen counter @@ -148,15 +148,15 @@ set g_balance_firetransfer_time 0.9 set g_balance_firetransfer_damage 0.8 set g_throughfloor_damage 0.75 set g_throughfloor_force 0.75 -set g_projectiles_damage 2 +set g_projectiles_damage -2 // possible values: // -2: absolutely no damage to projectiles (no exceptions) // -1: no damage other than the exceptions (electro combo, hagar join explode, ML mines) // 0: only damage from contents (lava/slime) or exceptions // 1: only self damage or damage from contents or exceptions // 2: allow all damage to projectiles normally -set g_projectiles_keep_owner 0 -set g_projectiles_newton_style 2 +set g_projectiles_keep_owner 1 +set g_projectiles_newton_style 0 // possible values: // 0: absolute velocity projectiles (like Quake) // 1: relative velocity projectiles, "Newtonian" (like Tribes 2) @@ -182,13 +182,15 @@ set g_balance_contents_damagerate 0.2 // ticrate interval for applying damage wi set g_balance_contents_drowndelay 10 // time under water before a player begins drowning set g_balance_contents_playerdamage_drowning 20 // damage per second for while player is drowning set g_balance_contents_playerdamage_lava 50 // damage per second for while player is inside lava +set g_balance_contents_playerdamage_lava_burn 0 // extra burning damage after leaving lava +set g_balance_contents_playerdamage_lava_burn_time 2.5 // time across which the damage is applied (note: not dps!) set g_balance_contents_playerdamage_slime 30 // damage per second for while player is inside slime set g_balance_contents_projectiledamage 10000 // instantly kill projectiles upon touching lava/slime set g_maxpushtime 8.0 "timeout for kill credit when your damage knocks someone into a death trap" // }}} // {{{ powerups -set g_balance_powerup_invincible_takedamage 0.25 // only 1/4th damage is taken +set g_balance_powerup_invincible_takedamage 0.33 // only 1/3rd damage is taken set g_balance_powerup_invincible_time 30 set g_balance_powerup_strength_damage 3 set g_balance_powerup_strength_force 3 @@ -206,6 +208,7 @@ set g_jetpack_maxspeed_side 1200 "max speed of the jetpack in xy direction" set g_jetpack_maxspeed_up 600 "max speed of the jetpack in z direction" set g_jetpack_fuel 8 "fuel per second for jetpack" set g_jetpack_attenuation 2 "jetpack sound attenuation" +set g_jetpack_reverse_thrust 0 "if not 0, downward acceleration when crouching with the jetpack" set g_grappling_hook_tarzan 2 // 2: can also pull players set g_balance_grapplehook_speed_fly 1800 @@ -218,6 +221,10 @@ set g_balance_grapplehook_airfriction 0.2 set g_balance_grapplehook_health 50 set g_balance_grapplehook_damagedbycontents 1 set g_balance_grapplehook_refire 0.2 +set g_balance_grapplehook_nade_time 0.7 +set g_balance_grapplehook_crouchslide 0 +set g_balance_grapplehook_gravity 0 +set g_balance_grapplehook_pull_frozen 0 // }}} // {{{ port-o-launch