X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=balance-xpm.cfg;h=342d3e068e2b679ad1f5cec0c00257867a461ab6;hp=d12637da71f3478ccc92321c66f616f00310dc2e;hb=e744816972e1098b2e42ddab916988bbc34c676d;hpb=b2a0a591474681192b67caeb100f65ced41708b7 diff --git a/balance-xpm.cfg b/balance-xpm.cfg index d12637da71..342d3e068e 100644 --- a/balance-xpm.cfg +++ b/balance-xpm.cfg @@ -32,7 +32,7 @@ set g_balance_nix_ammo_nails 320 set g_balance_nix_ammo_rockets 160 set g_balance_nix_ammo_cells 180 set g_balance_nix_ammo_plasma 180 -set g_balance_nix_ammo_fuel 0 +set g_balance_nix_ammo_fuel 100 set g_balance_nix_ammoincr_shells 2 // eh this will need figured out later I assume set g_balance_nix_ammoincr_nails 6 set g_balance_nix_ammoincr_rockets 2 @@ -155,7 +155,7 @@ set g_projectiles_damage -2 // 0: only damage from contents (lava/slime) or exceptions // 1: only self damage or damage from contents or exceptions // 2: allow all damage to projectiles normally -set g_projectiles_keep_owner 0 +set g_projectiles_keep_owner 1 set g_projectiles_newton_style 0 // possible values: // 0: absolute velocity projectiles (like Quake) @@ -182,13 +182,15 @@ set g_balance_contents_damagerate 0.2 // ticrate interval for applying damage wi set g_balance_contents_drowndelay 10 // time under water before a player begins drowning set g_balance_contents_playerdamage_drowning 20 // damage per second for while player is drowning set g_balance_contents_playerdamage_lava 50 // damage per second for while player is inside lava +set g_balance_contents_playerdamage_lava_burn 0 // extra burning damage after leaving lava +set g_balance_contents_playerdamage_lava_burn_time 2.5 // time across which the damage is applied (note: not dps!) set g_balance_contents_playerdamage_slime 30 // damage per second for while player is inside slime set g_balance_contents_projectiledamage 10000 // instantly kill projectiles upon touching lava/slime set g_maxpushtime 8.0 "timeout for kill credit when your damage knocks someone into a death trap" // }}} // {{{ powerups -set g_balance_powerup_invincible_takedamage 0.33 // only 1/3th damage is taken +set g_balance_powerup_invincible_takedamage 0.33 // only 1/3rd damage is taken set g_balance_powerup_invincible_time 30 set g_balance_powerup_strength_damage 3 set g_balance_powerup_strength_force 3 @@ -218,6 +220,10 @@ set g_balance_grapplehook_airfriction 0.2 set g_balance_grapplehook_health 50 set g_balance_grapplehook_damagedbycontents 1 set g_balance_grapplehook_refire 0.2 +set g_balance_grapplehook_nade_time 0.7 +set g_balance_grapplehook_crouchslide 0 +set g_balance_grapplehook_gravity 0 +set g_balance_grapplehook_pull_frozen 0 // }}} // {{{ port-o-launch