X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=balanceXPM.cfg;h=2da131c96cbf13ea93f6b300ecb0b3b2ee2267bc;hp=a15f060d0f269e15068c836360fb39b888181480;hb=e52c92b8ba22924be19d8458fb1dd0cb7cfe11c7;hpb=5eb33d999861a22adacb08d808421351b3291163 diff --git a/balanceXPM.cfg b/balanceXPM.cfg index a15f060d0..2da131c96 100644 --- a/balanceXPM.cfg +++ b/balanceXPM.cfg @@ -1,3 +1,5 @@ +g_mod_balance XPM + // {{{ starting gear set g_start_weapon_laser -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_shotgun -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" @@ -73,28 +75,28 @@ set g_pickup_fuel_jetpack 100 set g_pickup_fuel_max 100 set g_pickup_armorsmall 5 set g_pickup_armorsmall_max 200 -set g_pickup_armorsmall_anyway 1 +set g_pickup_armorsmall_anyway 0 set g_pickup_armormedium 25 -set g_pickup_armormedium_max 200 -set g_pickup_armormedium_anyway 1 +set g_pickup_armormedium_max 100 +set g_pickup_armormedium_anyway 0 set g_pickup_armorbig 50 -set g_pickup_armorbig_max 200 -set g_pickup_armorbig_anyway 1 +set g_pickup_armorbig_max 100 +set g_pickup_armorbig_anyway 0 set g_pickup_armorlarge 100 set g_pickup_armorlarge_max 200 -set g_pickup_armorlarge_anyway 1 +set g_pickup_armorlarge_anyway 0 set g_pickup_healthsmall 5 set g_pickup_healthsmall_max 200 -set g_pickup_healthsmall_anyway 1 +set g_pickup_healthsmall_anyway 0 set g_pickup_healthmedium 25 -set g_pickup_healthmedium_max 200 -set g_pickup_healthmedium_anyway 1 +set g_pickup_healthmedium_max 100 +set g_pickup_healthmedium_anyway 0 set g_pickup_healthlarge 50 -set g_pickup_healthlarge_max 200 -set g_pickup_healthlarge_anyway 1 +set g_pickup_healthlarge_max 100 +set g_pickup_healthlarge_anyway 0 set g_pickup_healthmega 100 set g_pickup_healthmega_max 200 -set g_pickup_healthmega_anyway 1 +set g_pickup_healthmega_anyway 0 set g_pickup_respawntime_short 15 set g_pickup_respawntime_medium 20 set g_pickup_respawntime_long 30 @@ -116,7 +118,7 @@ set g_balance_health_regen 0.08 set g_balance_health_regenlinear 0.5 set g_balance_pause_health_regen 5 set g_balance_pause_health_regen_spawn 0 -set g_balance_health_rot 0.04 +set g_balance_health_rot 0.03 set g_balance_health_rotlinear 0.75 set g_balance_pause_health_rot 1 set g_balance_pause_health_rot_spawn 5 @@ -125,7 +127,7 @@ set g_balance_health_rotstable 100 set g_balance_health_limit 999 set g_balance_armor_regen 0 set g_balance_armor_regenlinear 0 -set g_balance_armor_rot 0.04 +set g_balance_armor_rot 0.03 set g_balance_armor_rotlinear 0.75 set g_balance_pause_armor_rot 1 set g_balance_pause_armor_rot_spawn 5 @@ -147,7 +149,7 @@ set g_balance_fuel_limit 999 // {{{ misc set g_balance_selfdamagepercent 0.65 -set g_balance_weaponswitchdelay 0.15 +set g_balance_weaponswitchdelay 0.2 set g_weaponspeedfactor 1 "weapon projectile speed multiplier" set g_weaponratefactor 1 "weapon fire rate multiplier" set g_weapondamagefactor 1 "weapon damage multiplier" @@ -238,7 +240,7 @@ set g_balance_laser_primary_radius 70 set g_balance_laser_primary_speed 6000 set g_balance_laser_primary_spread 0 set g_balance_laser_primary_refire 0.7 -set g_balance_laser_primary_animtime 0.3 +set g_balance_laser_primary_animtime 0.2 set g_balance_laser_primary_lifetime 5 set g_balance_laser_primary_shotangle 0 set g_balance_laser_primary_delay 0 @@ -254,7 +256,7 @@ set g_balance_laser_secondary_radius 70 set g_balance_laser_secondary_speed 12000 set g_balance_laser_secondary_spread 0 set g_balance_laser_secondary_refire 0.7 -set g_balance_laser_secondary_animtime 0.3 +set g_balance_laser_secondary_animtime 0.2 set g_balance_laser_secondary_lifetime 5 set g_balance_laser_secondary_shotangle -90 set g_balance_laser_secondary_delay 0 @@ -404,12 +406,12 @@ set g_balance_electro_primary_edgedamage 20 set g_balance_electro_primary_force 200 set g_balance_electro_primary_force_up 0 set g_balance_electro_primary_radius 100 -set g_balance_electro_primary_comboradius 150 +set g_balance_electro_primary_comboradius 200 set g_balance_electro_primary_speed 2500 set g_balance_electro_primary_spread 0 set g_balance_electro_primary_lifetime 5 set g_balance_electro_primary_refire 0.6 -set g_balance_electro_primary_animtime 0.1 +set g_balance_electro_primary_animtime 0.3 set g_balance_electro_primary_ammo 4 set g_balance_electro_primary_range 0 set g_balance_electro_primary_falloff_mindist 255 // 0.3 * radius @@ -419,10 +421,10 @@ set g_balance_electro_secondary_damage 40 set g_balance_electro_secondary_edgedamage 20 set g_balance_electro_secondary_force 50 set g_balance_electro_secondary_radius 150 -set g_balance_electro_secondary_speed 900 +set g_balance_electro_secondary_speed 1000 set g_balance_electro_secondary_speed_up 200 set g_balance_electro_secondary_speed_z 0 -set g_balance_electro_secondary_spread 0.05 +set g_balance_electro_secondary_spread 0.04 set g_balance_electro_secondary_lifetime 3 set g_balance_electro_secondary_refire 0.2 set g_balance_electro_secondary_refire2 1.5 @@ -432,22 +434,22 @@ set g_balance_electro_secondary_health 5 set g_balance_electro_secondary_damageforcescale 4 set g_balance_electro_secondary_damagedbycontents 1 set g_balance_electro_secondary_count 3 -set g_balance_electro_secondary_bouncefactor 0.4 +set g_balance_electro_secondary_bouncefactor 0.3 set g_balance_electro_secondary_bouncestop 0.05 set g_balance_electro_combo_damage 50 set g_balance_electro_combo_edgedamage 25 set g_balance_electro_combo_force 120 set g_balance_electro_combo_radius 175 -set g_balance_electro_combo_comboradius 275 +set g_balance_electro_combo_comboradius 300 set g_balance_electro_combo_speed 2000 -set g_balance_electro_combo_safeammocheck 0 +set g_balance_electro_combo_safeammocheck 1 set g_balance_electro_reload_ammo 0 //default: 20 set g_balance_electro_reload_time 2 // }}} // {{{ crylink -set g_balance_crylink_primary_damage 10 -set g_balance_crylink_primary_edgedamage 5 -set g_balance_crylink_primary_force -55 +set g_balance_crylink_primary_damage 12 +set g_balance_crylink_primary_edgedamage 6 +set g_balance_crylink_primary_force -60 set g_balance_crylink_primary_radius 80 set g_balance_crylink_primary_speed 2000 set g_balance_crylink_primary_spread 0.08 @@ -507,7 +509,7 @@ set g_balance_crylink_reload_time 2 set g_balance_nex_primary_damage 90 set g_balance_nex_primary_force 400 set g_balance_nex_primary_refire 1.5 -set g_balance_nex_primary_animtime 0.45 +set g_balance_nex_primary_animtime 0.4 set g_balance_nex_primary_ammo 6 set g_balance_nex_primary_damagefalloff_mindist 0 // 1000 For tZork ;3 set g_balance_nex_primary_damagefalloff_maxdist 0 // 3000 @@ -564,7 +566,7 @@ set g_balance_hagar_primary_force 100 set g_balance_hagar_primary_health 15 set g_balance_hagar_primary_damageforcescale 0 set g_balance_hagar_primary_radius 65 -set g_balance_hagar_primary_spread 0.04 +set g_balance_hagar_primary_spread 0.03 set g_balance_hagar_primary_speed 2200 set g_balance_hagar_primary_lifetime 5 set g_balance_hagar_primary_refire 0.16667 // 6 rockets per second @@ -605,7 +607,7 @@ set g_balance_rocketlauncher_speedaccel 1300 set g_balance_rocketlauncher_speedstart 1000 set g_balance_rocketlauncher_lifetime 10 set g_balance_rocketlauncher_refire 1.1 -set g_balance_rocketlauncher_animtime 0.35 +set g_balance_rocketlauncher_animtime 0.4 set g_balance_rocketlauncher_ammo 4 set g_balance_rocketlauncher_health 30 // 30 // 5 hitpoints above maximum laser value -- this way lasers can't blow it up, but grenadelauncher still can most the time. set g_balance_rocketlauncher_damageforcescale 1 // low damage force scale so that it can still be affected by other hits, but not so much that it does a 90 degree turn @@ -627,6 +629,11 @@ set g_balance_porto_primary_refire 1.5 set g_balance_porto_primary_animtime 0.3 set g_balance_porto_primary_speed 1000 set g_balance_porto_primary_lifetime 5 +set g_balance_porto_secondary 1 +set g_balance_porto_secondary_refire 1.5 +set g_balance_porto_secondary_animtime 0.3 +set g_balance_porto_secondary_speed 1000 +set g_balance_porto_secondary_lifetime 5 set g_balance_portal_health 200 // these get recharged whenever the portal is used set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used // }}} @@ -736,8 +743,7 @@ set g_balance_tuba_force 40 set g_balance_tuba_pitchstep 6 // }}} // {{{ fireball // this is a superweapon -- lets make it behave as one. -set g_balance_fireball_primary_ammo 20 -set g_balance_fireball_primary_animtime 0.2 +set g_balance_fireball_primary_animtime 0.4 set g_balance_fireball_primary_bfgdamage 100 set g_balance_fireball_primary_bfgforce 0 set g_balance_fireball_primary_bfgradius 1000 @@ -756,7 +762,6 @@ set g_balance_fireball_primary_refire 2 set g_balance_fireball_primary_refire2 0 set g_balance_fireball_primary_speed 1200 set g_balance_fireball_primary_spread 0 -set g_balance_fireball_secondary_ammo 5 set g_balance_fireball_secondary_animtime 0.3 set g_balance_fireball_secondary_damage 40 set g_balance_fireball_secondary_damageforcescale 4 @@ -772,8 +777,6 @@ set g_balance_fireball_secondary_speed 900 set g_balance_fireball_secondary_speed_up 100 set g_balance_fireball_secondary_speed_z 0 set g_balance_fireball_secondary_spread 0 -set g_balance_fireball_reload_ammo 0 //default: 100 -set g_balance_fireball_reload_time 2 // }}} // {{{ seeker set g_balance_seeker_type 1 // 0 = old seeker, 1 = new seeker. THIS IS A TEMPORARY CVAR FOR TESTING, will be removed later.