X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=crosshairs.cfg;h=c6a9e837b044ecb390bee079c8a811d475506454;hp=5e071a5874416416844c13623393c3dcd5ffb726;hb=4b8cc43bc48ae9746320f0cccb27cf9f47bb6551;hpb=8a000d27bdf428db93e0304c4fdee5a26b89e9e8 diff --git a/crosshairs.cfg b/crosshairs.cfg index 5e071a587..c6a9e837b 100644 --- a/crosshairs.cfg +++ b/crosshairs.cfg @@ -10,14 +10,14 @@ seta crosshair_alpha 0.75 seta crosshair_size 0.3 // crosshair dot settings -seta crosshair_dot 0 +seta crosshair_dot 0 seta crosshair_dot_alpha 1 seta crosshair_dot_size 0.600000 -seta crosshair_dot_color "1 0 0" +seta crosshair_dot_color "1 0 0" seta crosshair_dot_color_custom 1 "use a custom color for the crosshair dot" // smooth transitions for crosshair changes -seta crosshair_effect_speed -1 "how fast (in seconds) some crosshair effects should take place, 0 = instant, -1 = 2x weapon switch time" +seta crosshair_effect_time 0.4 "how fast (in seconds) some crosshair effects should take place, 0 = instant" seta crosshair_effect_scalefade 1 "use scaling and fading for crosshair effects" // item pickup animation settings @@ -37,8 +37,9 @@ seta crosshair_hittest_blur 1 "blur the crosshair if the shot is obstructed" seta crosshair_hittest_showimpact 0 "move the crosshair to the actual impact location if obstructed" // change color based on special case -seta crosshair_color_by_health 0 "if enabled, crosshair color will depend on current health" -seta crosshair_color_per_weapon 1 "when 1, each gun will display the crosshair with a different color" +seta crosshair_color_special 1 "special color handling for crosshair... 1 = per-weapon crosshair color (see crosshair_per_weapon), 2 = crosshair changes color based on health, 3 = rainbow/random color selection" +seta crosshair_color_special_rainbow_delay 0.1 +seta crosshair_color_special_rainbow_brightness 20 "color brightness of the random crosshair colors" // ===============================