X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=crosshairs.cfg;h=db31159a5e2b45e84d9b987a9696a8d1d674bec0;hp=8e7bc9b4f74f414ac766859647221abbdf4ddd5b;hb=2480970f81057094a653c59a12fd206960d0c33d;hpb=d01c567581179df7cc68bcdc8dce58efad911bc4 diff --git a/crosshairs.cfg b/crosshairs.cfg index 8e7bc9b4f..db31159a5 100644 --- a/crosshairs.cfg +++ b/crosshairs.cfg @@ -32,13 +32,14 @@ seta crosshair_hitindication_speed 5 // hit testing/tracing for special effects for the crosshair set g_trueaim_minrange 44 "TrueAim minimum range (TrueAim adjusts shots so they hit the crosshair point even though the gun is not at the screen center)" -seta crosshair_hittest 1 "do a crosshair hit evaluation, applying effects from the _blur, _scale, and _showipact cvars" -seta crosshair_hittest_blur 1 "blur the crosshair if the shot is obstructed" -seta crosshair_hittest_scale 1.25 "enlarge crosshair if aiming at an enemy, shrink crosshair if shot is obstructed or aiming at a teammate" -seta crosshair_hittest_showimpact 0 "move the crosshair to the actual impact location if obstructed" +seta crosshair_hittest 1 "do a crosshair hit evaluation, applying effects from the _blur and _scale cvars" +seta crosshair_hittest_blur_teammate 0 "blur the crosshair if the shot is obstructed by a teammate" +seta crosshair_hittest_blur_wall 1 "blur the crosshair if the shot is obstructed by a wall or object" +seta crosshair_hittest_scale 1.25 "shrink crosshair if shot is obstructed or aiming at a teammate" +seta crosshair_hittest_showimpact 0 "move the crosshair to the actual impact location if obstructed (debug setting, very glitchy!)" // change color based on special case -seta crosshair_color_special 1 "special color handling for crosshair... 1 = per-weapon crosshair color (see crosshair_per_weapon), 2 = crosshair changes color based on health, 3 = rainbow/random color selection" +seta crosshair_color_special 1 "apply a special color for the crosshair: 1 = weapon color (see also crosshair_per_weapon), 2 = a color based on health and armor, 3 = rainbow/random color" seta crosshair_color_special_rainbow_delay 0.1 seta crosshair_color_special_rainbow_brightness 20 "color brightness of the random crosshair colors" @@ -48,6 +49,10 @@ seta crosshair_per_weapon 1 "when 1, each gun will display a different crosshair // side-scrolling crosshair seta crosshair_2d 54 "selects crosshair to use in side-scrolling mode (\"\" uses regular crosshair and 0 is none)" +// third person chase-camera crosshair +seta crosshair_chase 1 "adjust the crosshair while in third person mode to where the shot will actually hit" +seta crosshair_chase_playeralpha 0.25 "opacity of the player while they obstruct the view when crosshair_chase is enabled, can be a value between 0 and 1" + // ========================= // Crosshair ring settings