X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=defaultXonotic.cfg;h=217aab90a0c0603720b7870fb3ce70fb95fa03ad;hp=5b6637fa994b093c9ef174f22d2f08d56027e6fa;hb=0141f75c97bb3f15455bfa8dd1e0225817bb8081;hpb=b2414004ded08176fe712ed4fe99c00ea5a8645a diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 5b6637fa99..217aab90a0 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -400,7 +400,6 @@ pausable 0 set g_spawnshieldtime 1 "number of seconds you are invincible after you spawned, this shield is lost after you fire" set g_antilag 2 "AntiLag (0 = no AntiLag, 1 = verified client side hit scan, 2 = server side hit scan in the past, 3 = unverified client side hit scan)" set g_antilag_nudge 0 "don't touch" -set g_antilag_bullets 1 "Bullets AntiLag (0 = no AntiLag, 1 = server side hit scan in the past) - DO NOT TOUCH (severely changes weapon balance)" set g_shootfromclient 2 "let client decide if it has the gun left or right; if set to 2, center handedness is allowed; see also cl_gunalign" set g_shootfromeye 0 "shots are fired from your eye/crosshair; visual gun position can still be influenced by cl_gunalign 1 and 2" set g_shootfromcenter 0 "weapon gets moved to the center, shots still come from the barrel of your weapon; visual gun position can still be influenced by cl_gunalign 1 and 2"