X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=defaultXonotic.cfg;h=4d3c1fea781856a841a6ed030eb1789a1abb9b15;hp=df7044ce562a41c915e9d59d7dc9d7ba5996b683;hb=e921ae9f86a09d0a20cd4c72b44e6d71d25975ea;hpb=22c9ec191659865b01087057878ca561e4cbbcec diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index df7044ce5..4d3c1fea7 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -52,13 +52,17 @@ mod_q3bsp_lightmapmergepower 4 // player defaults _cl_color "112.211" // same effect as 112, but menuqc can detect this as the default and not intentionally set _cl_name "" +seta _cl_gender 0 "storage cvar for current player gender (0 = undisclosed, 1 = male, 2 = female)" _cl_playermodel models/player/erebus.iqm _cl_playerskin 0 -seta cl_reticle 1 "control for toggling whether ANY zoom reticles are shown" -seta cl_reticle_stretch 0 "whether to stretch reticles so they fit the screen (breaks image proportions)" -seta cl_reticle_item_vortex 1 "draw aiming reticle for the vortex weapon's zoom, 0 disables and values between 0 and 1 change alpha" -seta cl_reticle_item_normal 1 "draw reticle when zooming with the zoom button, 0 disables and values between 0 and 1 change alpha" +seta cl_reticle 1 "enable zoom reticles" +seta cl_reticle_stretch 0 "stretch reticles so they fit the screen (breaks image proportions)" +seta cl_reticle_normal 1 "draw an aiminig reticle when zooming with the zoom button" +seta cl_reticle_normal_alpha 1 "alpha of the normal reticle" +seta cl_reticle_weapon 1 "draw custom aiming reticle when zooming with certain weapons" +seta cl_reticle_weapon_alpha 1 "alpha of the custom reticle" + fov 100 seta cl_velocityzoom_enabled 0 "velocity based zooming of fov" seta cl_velocityzoom_factor 0 "factor of fov zooming (negative values zoom out)" @@ -468,7 +472,7 @@ set g_botclip_collisions 1 "0 = disable collision testing against botclips, migh set g_grappling_hook 0 "let players spawn with the grappling hook which allows them to pull themselves up" set g_spawn_alloweffects 1 "allow clients to enable spawn point and event effects such as particles and sounds, see cl_spawn_ cvars for more info" -set g_spawn_furthest 0.5 "this amount of the spawns shall be far away from any players" +set g_spawn_furthest 1.0 "this amount of the spawns shall be far away from any players" set g_spawn_useallspawns 0 "use all spawns, e.g. also team spawns in non-teamplay, and all spawns, even enemy spawns, in teamplay" // respawn delay set g_respawn_delay_small 2 "small game number of seconds you have to wait before you can respawn again" @@ -541,6 +545,7 @@ gl_picmip_other 1 // so, picmip -1 is best possible quality r_mipsprites 1 r_mipskins 1 r_shadow_realtime_world_lightmaps 1 +r_shadow_realtime_world_importlightentitiesfrommap 0 // Whether build process uses keepLights is nontransparent and may change, so better make keepLights not matter. cl_decals_fadetime 5 cl_decals_time 1 seta cl_gunalign 3 "Gun alignment; 1 = center (if allowed by g_shootfromclient) or right, 2 = center (if allowed by g_shootfromclient) or left, 3 = right only, 4 = left only" @@ -783,12 +788,12 @@ set g_banned_list_idmode "1" "when set, the IP banning system always uses the ID r_labelsprites_scale 0.40625 // labels sprites get displayed at 0.5x from 640x480 to 1280x1024, and at 1x from 1600x1200 onwards -exec binds-default.cfg +exec binds-xonotic.cfg // we must change its default from 1.0 to 1 to be consistent with menuqc set slowmo 1 -seta menu_skin "luminos" +seta menu_skin "luma" set menu_slowmo 1 seta menu_sounds 0 "enables menu sound effects. 1 enables click sounds, 2 also enables hover sounds" seta menu_tooltips 1 "menu tooltips: 0 disabled, 1 enabled, 2 also shows cvar or console command (when available) changed or executed by the item" @@ -1403,7 +1408,7 @@ exec _hud_common.cfg exec _hud_descriptions.cfg // exec the default skin config // please add any new cvars into the hud_save script in qcsrc/client/hud_config.qc for consistency -exec hud_luminos.cfg +exec hud_luma.cfg // ... and now that everything is configured/aliased, we can do some things: @@ -1427,7 +1432,12 @@ set cl_fullbright_items 0 "enable fullbright items (if server allows, controled set cl_weapon_stay_color "2 0.5 0.5" "Color of picked up weapons when g_weapon_stay > 0" set cl_weapon_stay_alpha 0.75 "Alpha of picked up weapons when g_weapon_stay > 0" +<<<<<<< HEAD +set sv_showspectators 0 +set cl_showspectators 1 +======= // Facility for config.cfg use ONLY. // Interpreted in post-config.cfg. seta menu_forced_saved_cvars "" "These cvars will always be saved, despite engine/Xonotic cvar saving status" set menu_reverted_nonsaved_cvars "" "These cvars are currently marked as saved in the flags, but have been reverted and won't stay saved. INTERNAL USE ONLY." +>>>>>>> master