X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=defaultXonotic.cfg;h=6ec248453f27756272bfd0e4682b05772edde2b3;hp=1f977fc67e0aae71f08e9547ebf339ac37c6e15a;hb=ac46eb66c927d1d4c0c61f1ada5efe7fc847ac63;hpb=7293ca2c6ff5de6233e2cb07f2c37f2486120c29 diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 1f977fc67e..6ec248453f 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -264,6 +264,14 @@ gl_polyblend 0 // whether to use screen tints, this has now been replaced by a b r_motionblur 0 // motion blur value, default is 0 r_damageblur 0 // motion blur when damaged, default is 0 +r_bloom_blur 8 +r_bloom_brighten 3 +r_bloom_colorexponent 1 +r_bloom_colorscale 1 +r_bloom_colorsubtract 0.25 +r_bloom_resolution 320 +r_hdr_range 4 + seta vid_x11_display "" "xonotic-linux-*.sh will use this to start xonotic on an other/new X display" // This can have three possible settings: // "" run as usual @@ -629,7 +637,7 @@ seta timelimit_suddendeath 5 "number of minutes suddendeath mode lasts after all // common team values set g_tdm 0 "Team Deathmatch: the team who kills their opponents most often wins" -seta teamplay_default 4 "default teamplay setting in team games. 1 = no friendly fire, self damage. 2 = friendly fire and self damage enabled. 3 = no friendly fire, but self damage enabled. 4 = obey the following four cvars" +seta teamplay_mode 4 "default teamplay setting in team games. 1 = no friendly fire, self damage. 2 = friendly fire and self damage enabled. 3 = no friendly fire, but self damage enabled. 4 = obey the following four cvars" seta g_mirrordamage 0.300000 "for teamplay 4: mirror damage factor" seta g_friendlyfire 0.100000 "for teamplay 4: fiendly fire factor" seta g_teamdamage_threshold 50 "for teamplay 4: threshold over which to apply mirror damage" @@ -2042,9 +2050,21 @@ set g_forced_team_yellow "" "list of player IDs for yellow team" set g_forced_team_pink "" "list of player IDs for pink team" set g_forced_team_otherwise "default" "action if a non listed player joins (can be default for default action, spectate for forcing to spectate, or red, blue, yellow, pink)" +// random charge stuff :P +set g_weapon_charge_colormod_hdrmultiplier 4 "how much to multiply the colors by in the colormod vector" +set g_weapon_charge_colormod_red_half 0 +set g_weapon_charge_colormod_green_half 0.5 +set g_weapon_charge_colormod_blue_half 1 +set g_weapon_charge_colormod_red_full 1 +set g_weapon_charge_colormod_green_full -0.5 +set g_weapon_charge_colormod_blue_full -1 + // player statistics server URI set g_playerstats_uri "" +// create this cvar in case the engine did not +set snd_soundradius 1200 + // other config files exec balanceXonotic.cfg exec ctfscoring-ai.cfg