X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=defaultXonotic.cfg;h=dce01a75a972768343de9081e74dfd79b7eb085e;hp=cbb8014bc0a0983e99e5fb943c746e09d73e76ee;hb=cb99176a6fd8bab641ea2776bee2863d3d25df11;hpb=3e0fddda385e26f84951f699bd0292aef3e21188 diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index cbb8014bc..dce01a75a 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -10,7 +10,7 @@ // e.g. Xonotic 1.5.1 RC1 will be 15101 set g_xonoticversion git "Xonotic version (formatted for humans)" -gameversion 700 // 0.7.0 +gameversion 800 // 0.8.0 gameversion_min 0 // git builds see all versions gameversion_max 65535 // git builds see all versions @@ -51,14 +51,17 @@ mod_q3bsp_lightmapmergepower 4 // player defaults _cl_color "112.211" // same effect as 112, but menuqc can detect this as the default and not intentionally set -_cl_name Player +_cl_name "" _cl_playermodel models/player/erebus.iqm _cl_playerskin 0 -seta cl_reticle 1 "control for toggling whether ANY zoom reticles are shown" -seta cl_reticle_stretch 0 "whether to stretch reticles so they fit the screen (breaks image proportions)" -seta cl_reticle_item_vortex 1 "draw aiming reticle for the vortex weapon's zoom, 0 disables and values between 0 and 1 change alpha" -seta cl_reticle_item_normal 1 "draw reticle when zooming with the zoom button, 0 disables and values between 0 and 1 change alpha" +seta cl_reticle 1 "enable zoom reticles" +seta cl_reticle_stretch 0 "stretch reticles so they fit the screen (breaks image proportions)" +seta cl_reticle_normal 1 "draw an aiminig reticle when zooming with the zoom button" +seta cl_reticle_normal_alpha 1 "alpha of the normal reticle" +seta cl_reticle_weapon 1 "draw custom aiming reticle when zooming with certain weapons" +seta cl_reticle_weapon_alpha 1 "alpha of the custom reticle" + fov 100 seta cl_velocityzoom_enabled 0 "velocity based zooming of fov" seta cl_velocityzoom_factor 0 "factor of fov zooming (negative values zoom out)" @@ -783,12 +786,12 @@ set g_banned_list_idmode "1" "when set, the IP banning system always uses the ID r_labelsprites_scale 0.40625 // labels sprites get displayed at 0.5x from 640x480 to 1280x1024, and at 1x from 1600x1200 onwards -exec binds-default.cfg +exec binds-xonotic.cfg // we must change its default from 1.0 to 1 to be consistent with menuqc set slowmo 1 -seta menu_skin "luminos" +seta menu_skin "luma" set menu_slowmo 1 seta menu_sounds 0 "enables menu sound effects. 1 enables click sounds, 2 also enables hover sounds" seta menu_tooltips 1 "menu tooltips: 0 disabled, 1 enabled, 2 also shows cvar or console command (when available) changed or executed by the item" @@ -819,19 +822,19 @@ seta scoreboard_accuracy_border_thickness 1 "accuracy stats border thickness" seta scoreboard_accuracy_doublerows 0 "use two rows instead of one" seta scoreboard_accuracy_nocolors 0 "don't use colors displaying accuracy stats" seta scoreboard_accuracy 1 "show weapon accuracy stats panel on scoreboard; colors can be configured with accuracy_color* cvars" -seta scoreboard_color_bg_r 0 "red color component of the scoreboard background" -seta scoreboard_color_bg_g 0.4 "green color component of the scoreboard background" -seta scoreboard_color_bg_b 0.6 "blue color component of the scoreboard background" -seta scoreboard_color_bg_team 0.5 "team color multiplier of the scoreboard background" -seta scoreboard_alpha_bg 0.6 "scoreboard background alpha" +seta scoreboard_color_bg_r 0.125 "red color component of the scoreboard background" +seta scoreboard_color_bg_g 0.55 "green color component of the scoreboard background" +seta scoreboard_color_bg_b 0.875 "blue color component of the scoreboard background" +seta scoreboard_color_bg_team 0.6 "team color multiplier of the scoreboard background" +seta scoreboard_alpha_bg 0.7 "scoreboard background alpha" seta scoreboard_alpha_fg 1 "scoreboard foreground alpha" seta scoreboard_alpha_name 0.9 "alpha of player text in scoreboard list other than self" seta scoreboard_alpha_name_self 1 "alpha of player text in scoreboard list of self" seta scoreboard_fadeinspeed 10 "speed at which scoreboard fades in, higher is faster (0 = instant)" seta scoreboard_fadeoutspeed 5 "speed at which scoreboard fades out, higher is faster (0 = instant)" seta scoreboard_highlight 1 "enable highlighting for rows and columns in the scoreboard" -seta scoreboard_highlight_alpha 0.10 "highlight alpha value (depends on hud_scoreboard_highlight 1)" -seta scoreboard_highlight_alpha_self 0.25 "self highlight alpha value" +seta scoreboard_highlight_alpha 0.08 "highlight alpha value (depends on hud_scoreboard_highlight 1)" +seta scoreboard_highlight_alpha_self 0.3 "self highlight alpha value" seta scoreboard_offset_left 0.15 "how far (by percent) the scoreboard is offset from the left screen edge" seta scoreboard_offset_right 0.15 "how far (by percent) the scoreboard is offset from the right screen edge" seta scoreboard_offset_vertical 0.05 "how far (by percent) the scoreboard is offset from the top and bottom of the screen" @@ -933,6 +936,8 @@ makesaved vid_gl13 makesaved vid_gl20 makesaved v_idlescale makesaved v_kicktime +makesaved music_playlist_list0 +makesaved music_playlist_random0 // ticrate //sys_ticrate 0.0166667 // 60fps. This would be ideal, but kills home routers. @@ -982,7 +987,7 @@ cd remap $g_cdtracks_remaplist set sv_intermission_cdtrack "" set g_cdtracks_dontusebydefault "rising-of-the-phoenix" -set menu_cdtrack "rising-of-the-phoenix" +seta menu_cdtrack "rising-of-the-phoenix" set sv_maxidle 0 "kick players idle for more than this amount of time in seconds" set sv_maxidle_spectatorsareidle 0 "when sv_maxidle is not 0, assume spectators are idle too" @@ -1401,7 +1406,7 @@ exec _hud_common.cfg exec _hud_descriptions.cfg // exec the default skin config // please add any new cvars into the hud_save script in qcsrc/client/hud_config.qc for consistency -exec hud_luminos.cfg +exec hud_luma.cfg // ... and now that everything is configured/aliased, we can do some things: