X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=defaultXonotic.cfg;h=ef878d4d483643707a8a633c7a1a2d0ee50be11e;hp=5c2800aa85855dd3eb76cf1017f005b09290d885;hb=689b7ee828b7f54aae938c96e4660642ace67d84;hpb=90cf0433829dac1bbc7d80661afe668d1b7fe7a6 diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 5c2800aa85..ef878d4d48 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -206,6 +206,9 @@ seta crosshair_fireball_color_green 1.0 "crosshair color green component to disp seta crosshair_fireball_color_blue 0.2 "crosshair color blue component to display when wielding the fireball" seta crosshair_fireball_color_alpha 1 "crosshair alpha value to display when wielding the fireball" seta crosshair_fireball_size 1 "crosshair size when wielding the fireball" +seta cl_reticle_stretch 0 "whether to stretch reticles so they fit the screen (brakes image proportions)" +seta cl_reticle_item_nex 1 "draw aiming recticle for the nex weapon's zoom, 0 disables and values between 0 and 1 change alpha" +seta cl_reticle_item_normal 1 "draw recticle when zooming with the zoom button, 0 disables and values between 0 and 1 change alpha" fov 90 seta cl_velocityzoom 0 "velocity based zooming of fov, negative values zoom out" seta cl_velocityzoomtime 0.3 "time value for averaging speed values" @@ -501,7 +504,6 @@ set g_laserguided_missile 0 "if set to 1 the rockets of the rocket launcher can set g_midair 0 "if set to 1 you can only apply damage to your opponent while he is airborne" set g_midair_shieldtime 0.3 "number of seconds you are still invincible since you lost contact to the ground" set g_spawnsound 1 "set to 0 if you don't want to hear the spawn sound when a player spawns" -set g_spawnpoints_autodrop 0 "if set to 1, automatically drop spawn point locations if they were placed too high" set g_spawnpoints_auto_move_out_of_solid 0 "if set to 1 you will see a warning if a spawn point was placed inside a solid" set g_forced_respawn 0 "if set to 1 and a player died, that player gets automatically respawned once seconds are over" set g_fullbrightplayers 0 "brightens up player models (note that the color, skin or model of the players does not change!)" @@ -547,6 +549,7 @@ set sv_dodging_wall_distance_threshold 10 "the maximum distance from a wall that set sv_dodging_sound 1 "if 1 dodging makes a sound. if 0 dodging is silent" set leadlimit 0 +set leadlimit_and_fraglimit 0 "if set, leadlimit is ANDed with fraglimit (otherwise ORed)" // this means that timelimit can be overidden globally and fraglimit can be overidden for each game mode: DM/TDM, Domination, CTF, and Runematch. seta timelimit_override -1 "Time limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" @@ -910,8 +913,12 @@ alias sv_loadconfig "exec $serverconfig" alias sv_restart "say \"Server will restart at the end of the match, you will all be reconnected automatically. $* \"; quit_and_redirect self" // aliases: -alias +attack2 +button3 -alias -attack2 -button3 +alias +fire +attack +alias -fire -attack +alias +fire2 +button3 +alias -fire2 -button3 +alias +attack2 +button3 // old alias from Nexuiz +alias -attack2 -button3 // old alias name from Nexuiz alias +zoom +button4 alias -zoom -button4 alias +crouch +button5 @@ -954,8 +961,8 @@ bind 8 "impulse 8" bind 9 "impulse 9" bind 0 "impulse 14" // cycles the superweapons bind q weaplast -bind MOUSE1 +attack -bind MOUSE2 +attack2 +bind MOUSE1 +fire +bind MOUSE2 +fire2 bind MOUSE3 +zoom bind MOUSE4 weaplast bind MOUSE5 +hook @@ -989,8 +996,8 @@ bind JOY1 "+crouch" bind JOY2 "+jump" bind JOY3 "weapprev" bind JOY4 "weapnext" -bind JOY5 "+attack2" -bind JOY6 "+attack" +bind JOY5 "+fire2" +bind JOY6 "+fire" bind JOY7 "+zoom" bind JOY8 "dropweapon" bind JOY9 "menu_showteamselect" @@ -1328,6 +1335,28 @@ seta sbar_info_pos 0 "Y-axis distance from lower right corner for engine info pr exec hud_wickedhud_default.cfg +// user preference cvars (i.e. shouldn't be adjusted by a skin config) +seta hud_weaponicons_number 1 "1 = show number of weapon, 2 = show bound key of weapon" +seta hud_weaponicons_complainbubble_time 1 "time that a new entry stays until it fades out" +seta hud_weaponicons_complainbubble_fadetime 0.25 "fade out time" +seta hud_weaponicons_accuracy_yellow 20 "percentage at which the accuracy color is yellow" + +seta hud_notify_time 10 "time that a new entry stays until it fades out" +seta hud_notify_fadetime 3 "fade out time" + +seta hud_timer_increment 0 "show elapsed time instead of remaining time" + +seta hud_radar_scale 4096 "distance you can see on the team radar" +seta hud_radar_rotation 0 "rotation mode: you set what points up. 0 = player, 1 = west, 2 = south, 3 = east, 4 = north" +seta hud_radar_zoommode 0 "zoom mode: 0 = zoomed by default, 1 = zoomed when +zoom, 2 = always zoomed, 3 = always zoomed out" +alias hud_radar_rotate "toggle hud_radar_rotation 0 1 2 3 4" + +seta hud_engineinfo_framecounter_time 1 "time between framerate display updates, smaller values yield less accuracy" +seta hud_engineinfo_framecounter_decimals 0 "amount of decimals to show" +seta hud_engineinfo_framecounter_exponentialmovingaverage 1 "use an averaging method for calculating fps instead of counting frametime like engine does" +seta hud_engineinfo_framecounter_exponentialmovingaverage_new_weight 0.1 "weight of latest data point" +seta hud_engineinfo_framecounter_exponentialmovingaverage_instantupdate_change_threshold 0.5 "threshold for fps change when to update instantly, to make big fps changes update faster" + // scoreboard seta scoreboard_columns default seta scoreboard_border_thickness 1 "scoreboard border thickness" @@ -1611,8 +1640,10 @@ set camera_look_attenuation 8 "Attenuation of \"looking\" movements, only if ca set camera_forward_follows 1 "0: Move the camera forwards without changing altitude. 1: Move towards what you are looking" // "Gentle mode": show no blood -seta sv_gentle 0 "force gentle mode for everyone, also remove references to acts of killing from the messages" -seta cl_gentle 0 "client side gentle mode (only replaces gibs); when set to 1, white smoke replaces gibs, when set to 2, colorful clouds replace gibs" +seta sv_gentle 0 "force gentle mode for everyone, also remove references to acts of killing from the messages" +seta cl_gentle 0 "client side gentle mode, master switch for removing both gibs and messages" +seta cl_gentle_gibs 0 "client side gentle mode (only replaces gibs); when set to 1, white smoke replaces gibs, when set to 2, colorful clouds replace gibs" +seta cl_gentle_messages 0 "client side gentle mode (only replaces frag messages/centerprints)" seta cl_racetimer_position 0.25 "Y-axis positioning of the race timer (from 0 to 1)" seta cl_showpressedkeys 0 "Show which movement keys someone is pressing: 1 for spectating, 2 for always" @@ -1690,6 +1721,7 @@ alias cl_hook_gamestart_rc alias cl_hook_gamestart_nexball alias cl_hook_gamestart_cts alias cl_hook_gameend +alias cl_hook_activeweapon alias _sv_hook_gamestart "set _sv_hook_gametype $1; _sv_hook_gamestart_stage2" alias _sv_hook_gamestart_stage2 "sv_hook_gamestart_all; sv_hook_gamestart_${_sv_hook_gametype}"