X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=effectinfo.txt;h=63d80888653cb105ad63b72d61d2c409d8fffb28;hp=0ca352eea140d1ec92eb7b21ef91f2dfedc98596;hb=2c681ebf40619c0202b70e633e74ea51a41fcf51;hpb=2b89f5bdd3be253aa44320dc71f70f283df3b5ee diff --git a/effectinfo.txt b/effectinfo.txt index 0ca352eea..63d808886 100644 --- a/effectinfo.txt +++ b/effectinfo.txt @@ -1405,7 +1405,7 @@ liquidfriction 0.8 velocityoffset 0 0 80 originjitter 16 16 16 velocityjitter 424 424 624 -// derbis +// debris effect grenade_explode notunderwater count 12 @@ -2272,7 +2272,7 @@ liquidfriction 0.8 velocityoffset 0 0 80 originjitter 16 16 16 velocityjitter 424 424 624 -// derbis +// debris effect rocket_explode notunderwater count 12 @@ -5500,7 +5500,7 @@ velocityjitter 250 250 150 velocitymultiplier 0.2 sizeincrease 100 stretchfactor 7.6 -// derbis +// debris effect spiderbot_minigun_impact notunderwater count 3 @@ -6248,7 +6248,7 @@ velocityoffset 0 0 370 originjitter 160 160 160 velocityjitter 924 924 924 stretchfactor 0.7 -// derbis +// debris effect explosion_big notunderwater count 16 @@ -7411,7 +7411,6 @@ velocityjitter 64 64 64 //lightcolor 1 0.9 0.7 //lightshadow 1 - // heal ray muzzleflash effect healray_muzzleflash countabsolute 1 @@ -8382,7 +8381,7 @@ airfriction 30 originjitter 50 50 50 velocityjitter 320 320 320 rotate -180 180 -9 9 -// fire streched +// fire stretched effect nade_blue_explode count 8 type spark @@ -8455,7 +8454,7 @@ liquidfriction 0.8 velocityoffset 0 0 80 originjitter 16 16 16 velocityjitter 424 424 624 -// derbis +// debris effect nade_blue_explode notunderwater count 12 @@ -8504,7 +8503,7 @@ airfriction 30 originjitter 50 50 50 velocityjitter 320 320 320 rotate -180 180 -9 9 -// fire streched +// fire stretched effect nade_red_explode count 8 type spark @@ -8577,7 +8576,7 @@ liquidfriction 0.8 velocityoffset 0 0 80 originjitter 16 16 16 velocityjitter 424 424 624 -// derbis +// debris effect nade_red_explode notunderwater count 8 @@ -8624,7 +8623,7 @@ airfriction 30 originjitter 50 50 50 velocityjitter 320 320 320 rotate -180 180 -9 9 -// fire streched +// fire stretched effect nade_yellow_explode count 8 type spark @@ -8697,7 +8696,7 @@ liquidfriction 0.8 velocityoffset 0 0 80 originjitter 16 16 16 velocityjitter 424 424 624 -// derbis +// debris effect nade_yellow_explode notunderwater count 8 @@ -8744,7 +8743,7 @@ airfriction 30 originjitter 50 50 50 velocityjitter 320 320 320 rotate -180 180 -9 9 -// fire streched +// fire stretched effect nade_pink_explode count 8 type spark @@ -8817,7 +8816,7 @@ liquidfriction 0.8 velocityoffset 0 0 80 originjitter 16 16 16 velocityjitter 424 424 624 -// derbis +// debris effect nade_pink_explode notunderwater count 8 @@ -8864,7 +8863,7 @@ airfriction 30 originjitter 50 50 50 velocityjitter 320 320 320 rotate -180 180 -9 9 -// fire streched +// fire stretched effect nade_explode count 8 type spark @@ -8937,7 +8936,7 @@ liquidfriction 0.8 velocityoffset 0 0 80 originjitter 16 16 16 velocityjitter 424 424 624 -// derbis +// debris effect nade_explode notunderwater count 8 @@ -8994,3 +8993,195 @@ effect shockwave_attack // fire velocitymultiplier 10 sizeincrease 1.5 stretchfactor 2 + +// ARC +// used in qcsrc/server/w_arc.qc +effect arc_lightning // impact decal + countabsolute 1 + type decal + tex 16 32 // fps killer, spamming decals like that + size 16 16 + alpha 32 32 0 + originjitter 2 2 2 + lightradius 50 + lightradiusfade 200 + lightcolor 3.125 4.375 10 + +effect arc_lightning // impact sparks + type static + count 100 + tex 71 74 + rotate 0 360 -36000 36000 + stretchfactor 1 + size 0 5 + sizeincrease -5 + color 0xDDFDFF 0xFDFDFF + alpha 256 256 512 + originjitter 20 20 20 + velocityjitter 250 250 250 + velocitymultiplier 100 + airfriction 110 + +effect arc_lightning // impact sparks (underwater) + type static + underwater + count 100 + tex 71 74 + rotate 0 360 -36000 36000 + stretchfactor 1 + size 0 5 + sizeincrease -5 + color 0xDDFDFF 0xFDFDFF + alpha 256 256 512 + originjitter 20 20 20 + velocityjitter 250 250 250 + // underwater + orientation spark + velocitymultiplier 20 + airfriction 5 + liquidfriction 5 + +effect arc_beam // beam core + type beam + countabsolute 1 + tex 200 200 + color 0xFFFFFF 0xFFFFFF + size 4 4 + alpha 512 512 0 + time 0.005 0.005 + +effect arc_beam // sparks on beam + type spark + stretchfactor 1 + rotate 0 360 360 1000 + time 0.05 0.05 + color 0xfafad2 0xffffff + alpha 256 256 16384 + airfriction -10 + originoffset 0 0 0 + relativeoriginoffset 10 0 0 + originjitter 3 3 3 + velocityoffset 0 0 0 + velocityjitter 100 100 100 + velocitymultiplier 200 + //lightcolor 0 0 0 + trailspacing 10 + tex 71 74 + +effect arc_beam // sparks on beam (underwater) + type spark + underwater + stretchfactor 1 + rotate 0 360 360 1000 + time 0.001 0.001 + color 0xfafad2 0xffffff + alpha 256 256 16384 + liquidfriction -10 + originoffset 0 0 0 + relativeoriginoffset 10 0 0 + originjitter 30 30 30 + velocityoffset 0 0 0 + velocityjitter 100 100 100 + velocitymultiplier 200 + //lightcolor 0 0 0 + trailspacing 10 + tex 71 74 + +// ARC healing effect +effect arc_beam_heal // bubble this... + type static + trailspacing 1500 + tex 74 74 + color 0x20FF20 0x40FF40 + size 0.1 0.1 + sizeincrease 20 + alpha 2048 2048 256 + //time 0.8 0.8 + airfriction -20 + type smoke + relativeoriginoffset 5 0 0 + relativevelocityoffset 100 0 0 + velocityjitter 3 3 3 + velocitymultiplier 200 + +effect arc_beam_healimpact // healing "aura" + type smoke + countabsolute 1 + tex 33 33 + size 32 32 + sizeincrease -1000 + color 0x00ff00 0x84c52f + alpha 40 40 350 + velocitymultiplier 44 + lightradius 20 + lightradiusfade 150 + lightcolor 0 4.375 0 + +effect arc_beam_healimpact // rising "smoke" + type smoke + count 15 + color 0x00ff00 0x84c52f + tex 40 40 + size 0.5 1 + alpha 200 456 512 + airfriction 3 + gravity -2 + velocityjitter 120 120 420 + rotate -180 180 -90 90 + +effect arc_smoke // arc heat smoke (notunderwater) + notunderwater + count 2 + type smoke + tex 0 8 + color 0x4c453f 0x2a241f + size 5 10 + sizeincrease 10 + alpha 32 64 48 + gravity -0.125 + originjitter 0 0 0 + velocityjitter 0 0 16 + airfriction 1 + rotate 0 360 -180 180 + +effect arc_smoke // arc heat bubbles (underwater) + underwater + count 2 + type bubble + tex 62 62 + color 0x404040 0x808080 + size 0.1 1 + alpha 170 256 64 + gravity -0.125 + bounce 1.5 + liquidfriction 0.25 + originjitter 6 6 6 + velocityjitter 16 16 16 + +effect arc_overheat // arc overheat electric bolts + tex 43 43 + count 24 + type spark + color 0xffffff 0x9271fb + size 6 12 + sizeincrease -24 + alpha 128 128 292 + gravity -0.4 + airfriction 5 + liquidfriction 10 + velocityjitter 256 256 256 + originjitter 10 10 10 + +effect arc_overheat_fire // arc overheat bouncing sparks + count 1 + type spark + color 0x4444ff 0xeeeeff + size 0.4 1 + alpha 0 256 640 + gravity 1 + bounce 1.5 + velocityoffset 0 0 80 + velocityjitter 92 92 92 + originjitter 6 6 6 + liquidfriction 5 + velocitymultiplier 80