X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=monsters.cfg;h=3ff25a404f410256a83243c070db9bfaeb75c621;hp=55c1667157730e4ce98069ade87de433caf9a757;hb=777dc5e23d7512c3e33576884d8d200f244d3006;hpb=6301d8c23d9144b3f8c85c582c34ed11e891b917 diff --git a/monsters.cfg b/monsters.cfg index 55c166715..3ff25a404 100644 --- a/monsters.cfg +++ b/monsters.cfg @@ -1,131 +1,4 @@ -// {{{ #1: Brute -set g_monster_brute_attack_chainsaw_damage 15 -set g_monster_brute_attack_grenade_damage 40 -set g_monster_brute_attack_grenade_edgedamage 20 -set g_monster_brute_attack_grenade_force 15 -set g_monster_brute_attack_grenade_radius 200 -set g_monster_brute_attack_grenade_speed 1900 -set g_monster_brute_attack_grenade_speed_up 225 -set g_monster_brute_attack_uzi_bullets 3 -set g_monster_brute_attack_uzi_chance 0.1 -set g_monster_brute_attack_uzi_damage 10 -set g_monster_brute_attack_uzi_force 5 -set g_monster_brute_health 300 -set g_monster_brute_speed_run 200 -set g_monster_brute_speed_stop 300 -set g_monster_brute_speed_walk 100 -// }}} -// {{{ #2: Animus -set g_monster_animus_attack_jump_damage 80 -set g_monster_animus_attack_melee_damage 45 -set g_monster_animus_health 150 -set g_monster_animus_speed_run 350 -set g_monster_animus_speed_stop 100 -set g_monster_animus_speed_walk 150 -// }}} -// {{{ #3: Shambler -set g_monster_shambler_attack_claw_damage 50 -set g_monster_shambler_attack_lightning_damage 15 -set g_monster_shambler_attack_smash_damage 50 -set g_monster_shambler_health 500 -set g_monster_shambler_speed_run 150 -set g_monster_shambler_speed_stop 300 -set g_monster_shambler_speed_walk 100 -// }}} -// {{{ #4: Bruiser -set g_monster_bruiser_attack_melee_damage 50 -set g_monster_bruiser_health 200 -set g_monster_bruiser_speed_run 360 -set g_monster_bruiser_speed_stop 50 -set g_monster_bruiser_speed_walk 40 -// }}} -// {{{ #5: Wyvern -set g_monster_wyvern_attack_fireball_damage 30 -set g_monster_wyvern_attack_fireball_damagetime 3 -set g_monster_wyvern_attack_fireball_edgedamage 20 -set g_monster_wyvern_attack_fireball_force 50 -set g_monster_wyvern_attack_fireball_radius 120 -set g_monster_wyvern_attack_fireball_speed 900 -set g_monster_wyvern_health 95 -set g_monster_wyvern_speed_run 120 -set g_monster_wyvern_speed_stop 300 -set g_monster_wyvern_speed_walk 40 -// }}} -// {{{ #6: Cerberus -set g_monster_cerberus_attack_bite_damage 30 -set g_monster_cerberus_attack_jump_damage 40 -set g_monster_cerberus_health 100 -set g_monster_cerberus_speed_run 250 -set g_monster_cerberus_speed_stop 50 -set g_monster_cerberus_speed_walk 60 -// }}} -// {{{ #7: Slime -set g_monster_slime_attack_explode_damage 250 -set g_monster_slime_health 80 -set g_monster_slime_speed_run 400 -set g_monster_slime_speed_stop 20 -set g_monster_slime_speed_walk 20 -// }}} -// {{{ #8: Knight -set g_monster_knight_attack_fireball_chance 0.3 -set g_monster_knight_attack_fireball_damage 30 -set g_monster_knight_attack_fireball_damagetime 1 -set g_monster_knight_attack_fireball_edgedamage 10 -set g_monster_knight_attack_fireball_force 50 -set g_monster_knight_attack_fireball_radius 70 -set g_monster_knight_attack_inferno_chance 0.4 -set g_monster_knight_attack_inferno_damage 40 -set g_monster_knight_attack_inferno_damagetime 3 -set g_monster_knight_attack_jump_chance 0.2 -set g_monster_knight_attack_jump_damage 25 -set g_monster_knight_attack_jump_distance 500 -set g_monster_knight_attack_melee_damage 20 -set g_monster_knight_attack_spike_chance 0.5 -set g_monster_knight_attack_spike_damage 20 -set g_monster_knight_attack_spike_edgedamage 10 -set g_monster_knight_attack_spike_force 5 -set g_monster_knight_attack_spike_radius 20 -set g_monster_knight_health 300 -set g_monster_knight_speed_run 150 -set g_monster_knight_speed_stop 100 -set g_monster_knight_speed_walk 75 -// }}} -// {{{ #9: Stingray -set g_monster_stingray_attack_bite_damage 25 -set g_monster_stingray_attack_bite_delay 0.5 -set g_monster_stingray_health 115 -set g_monster_stingray_speed_run 200 -set g_monster_stingray_speed_stop 10 -set g_monster_stingray_speed_walk 40 -// }}} -// {{{ #10: Mage -set g_monster_mage_attack_grenade_chance 30 -set g_monster_mage_attack_grenade_damage 25 -set g_monster_mage_attack_grenade_edgedamage 20 -set g_monster_mage_attack_grenade_force 170 -set g_monster_mage_attack_grenade_lifetime 5 -set g_monster_mage_attack_grenade_radius 100 -set g_monster_mage_attack_grenade_speed 150 -set g_monster_mage_attack_grenade_speed_up 95 -set g_monster_mage_attack_melee_damage 30 -set g_monster_mage_attack_melee_delay 0.7 -set g_monster_mage_attack_spike_damage 30 -set g_monster_mage_attack_spike_delay 2 -set g_monster_mage_attack_spike_radius 60 -set g_monster_mage_heal_allies 15 -set g_monster_mage_heal_delay 1.5 -set g_monster_mage_heal_minhealth 250 -set g_monster_mage_heal_range 200 -set g_monster_mage_heal_self 35 -set g_monster_mage_health 200 -set g_monster_mage_shield_blockpercent 40 -set g_monster_mage_shield_delay 7 -set g_monster_mage_shield_time 3 -set g_monster_mage_speed_run 75 -set g_monster_mage_speed_stop 50 -set g_monster_mage_speed_walk 50 -// }}} -// {{{ #11: Zombie +// {{{ #1: Zombie set g_monster_zombie_attack_leap_damage 50 set g_monster_zombie_attack_leap_delay 1.5 set g_monster_zombie_attack_leap_force 55 @@ -137,22 +10,77 @@ set g_monster_zombie_speed_run 400 set g_monster_zombie_speed_stop 100 set g_monster_zombie_speed_walk 150 // }}} -// {{{ #12: Spider +// {{{ #2: Spider set g_monster_spider_attack_bite_damage 35 set g_monster_spider_attack_bite_delay 1.2 -set g_monster_spider_attack_type 0 -set g_monster_spider_attack_web_damagetime 2 +set g_monster_spider_attack_web_damagetime 4 set g_monster_spider_attack_web_delay 1.5 set g_monster_spider_attack_web_speed 1000 set g_monster_spider_attack_web_speed_up 150 set g_monster_spider_health 160 -set g_monster_spider_speed_run 400 +set g_monster_spider_speed_run 450 set g_monster_spider_speed_stop 100 set g_monster_spider_speed_walk 150 // }}} +// {{{ #3: Mage +set g_monster_mage_attack_push_damage 15 +set g_monster_mage_attack_push_delay 1 +set g_monster_mage_attack_push_force 300 +set g_monster_mage_attack_push_radius 150 +set g_monster_mage_attack_spike_accel 400 +set g_monster_mage_attack_spike_damage 30 +set g_monster_mage_attack_spike_decel 400 +set g_monster_mage_attack_spike_delay 2 +set g_monster_mage_attack_spike_radius 60 +set g_monster_mage_attack_spike_smart 1 +set g_monster_mage_attack_spike_smart_mindist 600 +set g_monster_mage_attack_spike_smart_trace_max 2500 +set g_monster_mage_attack_spike_smart_trace_min 1000 +set g_monster_mage_attack_spike_speed_max 370 +set g_monster_mage_attack_spike_turnrate 0.65 +set g_monster_mage_heal_allies 15 +set g_monster_mage_heal_delay 1.5 +set g_monster_mage_heal_minhealth 250 +set g_monster_mage_heal_range 200 +set g_monster_mage_heal_self 35 +set g_monster_mage_health 200 +set g_monster_mage_shield_blockpercent 0.8 +set g_monster_mage_shield_delay 7 +set g_monster_mage_shield_time 3 +set g_monster_mage_speed_run 75 +set g_monster_mage_speed_stop 50 +set g_monster_mage_speed_walk 50 +// }}} +// {{{ #4: Wyvern +set g_monster_wyvern_attack_fireball_damage 30 +set g_monster_wyvern_attack_fireball_damagetime 3 +set g_monster_wyvern_attack_fireball_edgedamage 20 +set g_monster_wyvern_attack_fireball_force 50 +set g_monster_wyvern_attack_fireball_radius 120 +set g_monster_wyvern_attack_fireball_speed 900 +set g_monster_wyvern_health 95 +set g_monster_wyvern_speed_run 120 +set g_monster_wyvern_speed_stop 300 +set g_monster_wyvern_speed_walk 40 +// }}} +// {{{ #5: Shambler +set g_monster_shambler_attack_claw_damage 50 +set g_monster_shambler_attack_lightning_damage 15 +set g_monster_shambler_attack_lightning_force 100 +set g_monster_shambler_attack_lightning_radius 50 +set g_monster_shambler_attack_lightning_radius_zap 250 +set g_monster_shambler_attack_lightning_speed 800 +set g_monster_shambler_attack_lightning_speed_up 150 +set g_monster_shambler_attack_smash_damage 50 +set g_monster_shambler_health 500 +set g_monster_shambler_speed_run 150 +set g_monster_shambler_speed_stop 300 +set g_monster_shambler_speed_walk 100 +// }}} // {{{ Misc set g_monsters 1 +set g_monsters_edit 0 set g_monsters_think_delay 0.1 set g_monsters_skill 1 "Monster skill (affecting some of their attributes). 1 - easy, 2 - medium, 3 - hard, 4 - insane, 5 - nightmare" set g_monsters_miniboss_chance 5 @@ -160,19 +88,17 @@ set g_monsters_miniboss_healthboost 100 set g_monsters_drop_time 10 set g_monsters_owners 1 set g_monsters_teams 1 +set g_monsters_score_kill 0 +set g_monsters_score_spawned 0 +set g_monsters_sounds 1 set g_monsters_spawnshieldtime 2 set g_monsters_typefrag 1 -set g_monsters_healthbars 1 set g_monsters_target_range 2000 set g_monsters_target_infront 0 +set g_monsters_attack_range 120 set g_monsters_respawn 1 set g_monsters_respawn_delay 20 -set g_monsters_score_kill 1 set g_monsters_max 20 set g_monsters_max_perplayer 0 -set g_monsters_skill_easy 2 -set g_monsters_skill_normal 4 -set g_monsters_skill_hard 5 -set g_monsters_skill_insane 7 -set g_monsters_skill_nightmare 10 +set g_monsters_armor_blockpercent 0.5 // }}}