X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=mutators.cfg;h=2960588ff692a2d12c23cf4476b0af4756043a52;hp=c6716585c35e118ca507015565fb3b9efcea5740;hb=1a90cd40e2050abaf5fb3838eee64e7ad6f887e9;hpb=402c9d84fe00cc341e02db9b6e3db5b617301ed6 diff --git a/mutators.cfg b/mutators.cfg index c6716585c..2960588ff 100644 --- a/mutators.cfg +++ b/mutators.cfg @@ -33,12 +33,46 @@ set g_instagib_invis_alpha 0.15 set g_instagib_speed_highspeed 1.5 "speed-multiplier that applies while you carry the invincibility powerup" +// ========== +// overkill +// ========== +set g_overkill 0 "enable overkill" + +set g_overkill_100a_anyway 1 +set g_overkill_100h_anyway 1 +set g_overkill_powerups_replace 1 +set g_overkill_superguns_respawn_time 120 + +set g_overkill_ammo_charge 0 +set g_overkill_ammo_charge_notice 1 +set g_overkill_ammo_charge_limit 1 +set g_overkill_ammo_charge_rate 0.5 +set g_overkill_ammo_charge_rate_vortex 0.5 +set g_overkill_ammo_charge_rate_machinegun 0.5 +set g_overkill_ammo_charge_rate_shotgun 0.5 +set g_overkill_ammo_charge_rate_hmg 0.25 +set g_overkill_ammo_charge_rate_rpc 1.5 +set g_overkill_ammo_decharge 0.1 +set g_overkill_ammo_decharge_machinegun 0.025 +set g_overkill_ammo_decharge_shotgun 0.15 +set g_overkill_ammo_decharge_vortex 0.2 +set g_overkill_ammo_decharge_rpc 1 +set g_overkill_ammo_decharge_hmg 0.01 + + // ========= // vampire // ========= set g_vampire 0 "set to 1 to enable the vampire mode, where the damage done to your opponent gets added to your own health" +// ======== +// midair +// ======== +set g_midair 0 "if set to 1 you can only apply damage to your opponent while he is airborne" +set g_midair_shieldtime 0.3 "number of seconds you are still invincible since you lost contact to the ground" + + // ========= // sandbox // ========= @@ -90,7 +124,7 @@ set g_spawn_near_teammate_ignore_spawnpoint_closetodeath 1 "spawn as close to de // at each time, everyone uses the same weapon, // and in regular intervals, this weapon is cycled set g_nix 0 "No Items Xonotic - instead of pickup items, everyone plays with the same weapon. After some time, a countdown will start, after which everyone will switch to another weapon, and so on" -set g_nix_with_laser 0 "always carry the laser as an additional weapon in NIX" +set g_nix_with_blaster 0 "always carry the blaster as an additional weapon in NIX" set g_nix_with_healtharmor 0 "when 1, health and armor still show up in NIX" set g_nix_with_powerups 0 "when 1, powerups still show up in NIX" @@ -141,6 +175,7 @@ set g_random_gravity_negative 1000 "negative gravity multiplier" // Nades // ======= set g_nades 0 "enable off-hand grenades" +set g_nades_throw_offset "0 0 0" "nade throwing offset" set g_nades_spawn 1 "give nades right away when player spawns rather than delaying entire refire" set g_nades_client_select 0 "allow client side selection of nade type" set g_nades_nade_lifetime 3.5