X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=mutators.cfg;h=2c0bfae53af18d6eaeef96cd896be92d43def1d7;hp=79ac41791ade308fde3b9371f47757b23b2656b0;hb=ff958ce0ab588b5ca218b037a51f509c5168a9b0;hpb=723fe3aa08556fdde679753c0afde734853f34e5 diff --git a/mutators.cfg b/mutators.cfg index 79ac41791a..2c0bfae53a 100644 --- a/mutators.cfg +++ b/mutators.cfg @@ -40,7 +40,7 @@ set g_instagib_ammo_convert_bullets 0 "convert bullet ammo packs to insta cell a set g_instagib_ammo_convert_cells 0 "convert normal cell ammo packs to insta cell ammo packs" set g_instagib_ammo_convert_rockets 0 "convert rocket ammo packs to insta cell ammo packs" set g_instagib_ammo_convert_shells 0 "convert shell ammo packs to insta cell ammo packs" -set g_instagib_invisibility_time 30 "Time of ivisibility powerup in seconds." +set g_instagib_invisibility_time 30 "Time of invisibility powerup in seconds." set g_instagib_invis_alpha 0.15 set g_instagib_speed_time 30 "Time of speed powerup in seconds." set g_instagib_speed_highspeed 1.5 "speed-multiplier that applies while you carry the invincibility powerup" @@ -54,13 +54,14 @@ set g_instagib_friendlypush 1 "allow pushing teammates with the vaporizer primar // ========== // overkill // ========== -set g_overkill 0 "internal cvar, to enable overkill, use `exec defaultOverkill.cfg`" +set g_overkill 0 "internal cvar, to enable overkill, use `exec ruleset-overkill.cfg`" +set g_overkill_weapons 0 "Whether to enable overkill weapons outside of overkill ruleset." -set g_overkill_powerups_replace 1 -set g_overkill_itemwaypoints 1 +set g_overkill_powerups_replace 1 "replace strength and shield with HMG and RPC" +set g_overkill_itemwaypoints 1 "show waypoints with timer before health and armor spawns" set g_overkill_filter_healthmega 0 -set g_overkill_filter_armormedium 0 -set g_overkill_filter_armorbig 0 +set g_overkill_filter_armormedium 1 +set g_overkill_filter_armorbig 1 set g_overkill_filter_armormega 0 @@ -68,6 +69,8 @@ set g_overkill_filter_armormega 0 // vampire // ========= set g_vampire 0 "set to 1 to enable the vampire mode, where the damage done to your opponent gets added to your own health" +set g_vampire_factor 1.0 "Multiply damage done by this factor before adding it to the player's health" +set g_vampire_use_total_damage 0 "If 1 then add combined damage (health + armor) to attackers health. If 0 add only health damage." // ======== @@ -198,7 +201,7 @@ set g_nades_nade_edgedamage 90 set g_nades_nade_radius 300 set g_nades_nade_force 650 set g_nades_nade_newton_style 0 "0 is absolute, 1 is relative (takes into account player speed), 2 is something in between" -set g_nades_nade_type 1 "Type of the off-hand grenade. 1:normal 2:napalm 3:ice 4:translocate 5:spawn 6:heal 7:pokenade 8:entrap" +set g_nades_nade_type 1 "Type of the off-hand grenade. 1:normal 2:napalm 3:ice 4:translocate 5:spawn 6:heal 7:pokenade 8:entrap 9:veil" seta cl_nade_timer 1 "show a visual timer for nades, 1 = only circle, 2 = circle with text" seta cl_nade_type 3 @@ -216,7 +219,7 @@ seta cl_pokenade_type "zombie" // set g_nades_bonus 0 "Enable bonus grenades" set g_nades_bonus_client_select 0 "Allow client side selection of bonus nade type" -set g_nades_bonus_type 2 "Type of the bonus grenade. 1:normal 2:napalm 3:ice 4:translocate 5:spawn 6:heal 7:pokenade 8:entrap" +set g_nades_bonus_type 2 "Type of the bonus grenade. 1:normal 2:napalm 3:ice 4:translocate 5:spawn 6:heal 7:pokenade 8:entrap 9:veil" set g_nades_bonus_onstrength 1 "Always give bonus grenades to players that have the strength powerup" set g_nades_bonus_max 3 "Maximum number of bonus grenades" set g_nades_bonus_only 0 "Disallow regular nades, only bonus nades can be used" @@ -274,6 +277,10 @@ set g_nades_entrap_speed 0.5 "Running speed while entrapped" set g_nades_entrap_time 10 "Life time of the orb" set g_nades_entrap_radius 500 +// Veil (9) +set g_nades_veil_time 8 "Life time of the orb" +set g_nades_veil_radius 200 + // ============ // camp check @@ -289,7 +296,7 @@ set g_campcheck_distance 1800 // ========== set g_new_toys 0 "Mutator 'New Toys': enable extra fun guns" set g_new_toys_autoreplace 2 "0: never replace, 1: always auto replace guns by available new toys, 2: randomly auto replace guns by available new toys" -set g_new_toys_use_pickupsound 1 "play the 'new toys, new toys!' roflsound when picking up a new toys weapon" +set g_new_toys_use_pickupsound 0 "play the 'new toys, new toys!' roflsound when picking up a new toys weapon" // ======= @@ -307,7 +314,7 @@ set g_buffs_random_location 0 "randomize buff location on start and when reset" set g_buffs_random_location_attempts 10 "number of random locations a single buff will attempt to respawn at before giving up" set g_buffs_spawn_count 0 "how many buffs to spawn on the map if none exist already" set g_buffs_replace_powerups 0 "replace powerups on the map with random buffs" -set g_buffs_drop 1 "allow dropping buffs" +set g_buffs_drop 0 "allow dropping buffs" set g_buffs_cooldown_activate 5 "cooldown period when buff is first activated" set g_buffs_cooldown_respawn 3 "cooldown period when buff is reloading" set g_buffs_ammo 1 "ammo buff: infinite ammunition" @@ -341,10 +348,10 @@ set g_buffs_disability_weaponspeed 0.7 "weapon speed multiplier while disabled" set g_buffs_speed 1 "speed buff: increased movement/attack/health regeneration speed, carrier takes slightly more damage" set g_buffs_speed_time 60 "speed buff carry time" set g_buffs_speed_speed 1.7 "player speed multiplier while holding speed buff" -set g_buffs_speed_rate 0.8 "player weapon rate multiplier while holding speed buff" -set g_buffs_speed_weaponspeed 1.6 "weapon speed multiplier while holding speed buff" -set g_buffs_speed_damage_take 1.2 "damage taken multiplier while holding speed buff" -set g_buffs_speed_regen 1.2 "regeneration speed multiplier while holding speed buff" +set g_buffs_speed_rate 0.8 "weapon attack rate multiplier, smaller value means faster rate while holding the speed buff" +set g_buffs_speed_weaponspeed 1.6 "projectile speed multiplier, higher value means faster projectiles while holding the speed buff" +set g_buffs_speed_damage_take 1.2 "damage taken multiplier, higher value means more damage taken while holding speed buff" +set g_buffs_speed_regen 1.2 "regeneration speed multiplier, higher value means faster health regeneration while holding speed buff" set g_buffs_vampire 1 "vampire buff: attacks to players and monsters heal the carrier" set g_buffs_vampire_time 60 "vampire buff carry time" set g_buffs_vampire_damage_steal 0.6 "damage stolen multiplier while holding vampire buff" @@ -376,6 +383,13 @@ set g_buffs_flight 0 "flight buff: crouch jump to reverse your gravity!" set g_buffs_flight_time 60 "flight buff carry time" +// ================ +// grappling hook +// ================ +set g_grappling_hook 0 "let players spawn with the grappling hook which allows them to pull themselves up" +set g_grappling_hook_useammo 0 "use ammunition with the off-hand grappling hook" + + // ============== // vampire hook // ============== @@ -386,6 +400,12 @@ set g_vampirehook_health_steal "2" "give hooker this much health per damage fram set g_vampirehook_teamheal "1" "hooking teammates drains hooker's health" +// ================= +// offhand blaster +// ================= +set g_offhand_blaster 0 "whether to enable offhand blaster" + + // =============== // rocket minsta // ===============