X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=physicsLeeStricklin.cfg;h=5d9a1280b6ae7d4bb21adef218a4edcc5aada830;hp=b162e5f80096f1d8ea2d970afc348f5aa80976dc;hb=2c1d8e998bd0f61765633dc32b5eb539d3895397;hpb=15b454ad01a4e2e2eb535b8107574b0dcc24bd9d diff --git a/physicsLeeStricklin.cfg b/physicsLeeStricklin.cfg index b162e5f80..5d9a1280b 100644 --- a/physicsLeeStricklin.cfg +++ b/physicsLeeStricklin.cfg @@ -1,19 +1,21 @@ -// These have been modified from Nexuiz 2.4.2's physicsQBR.cfg file -sv_gravity 800 -sv_gravity 802 -sv_maxspeed 417 -sv_maxairspeed 202 +// These have been modified from Nexuiz 2.4.2's physicsQBR.cfg file and a bunch of other crap div0 threw on here :P +// DO NOT SCREW WITH friction on land, edge friction, step height, or sv_airaccel_qw +sv_gravity 819 +sv_maxspeed 420 +sv_maxairspeed 283 + sv_stopspeed 100 -sv_accelerate 5.8 -sv_airaccelerate 5.5 -sv_friction 4.1 -edgefriction 1 -sv_stepheight 34 -sv_jumpvelocity 307 +sv_accelerate 13 +sv_airaccelerate 6 +sv_friction 9.6 // higher values make you slide less +edgefriction 1 // div0 says no! lol +sv_stepheight 26 +sv_jumpvelocity 304 sv_wateraccelerate -1 sv_waterfriction -1 -sv_airaccel_sideways_friction 0.207 -sv_airaccel_qw -0.93 +sv_airaccel_sideways_friction 0 // pain in the ass to tweak without screwing up the strafing +sv_airaccel_qw -0.93 //given a negative value to combat potential cheats, was told by divVerent not to mess with it + sv_airstopaccelerate 0 sv_airstrafeaccelerate 0 sv_maxairstrafespeed 0 @@ -29,5 +31,5 @@ sv_warsowbunny_backtosideratio 0.8 sv_friction_on_land 0 sv_doublejump 0 sv_jumpspeedcap_min "" -sv_jumpspeedcap_max "" +sv_jumpspeedcap_max 0.38 sv_jumpspeedcap_max_disable_on_ramps 0