X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=physicsLeeStricklin.cfg;h=e4aef4440d6b5b173e141962d3e429077216ab31;hp=03c3e5d6384fbe16e846eb2eccdce2effa1308b1;hb=5902e7c6a89192433dd2a3ab16cef0619c97c07e;hpb=f77efb37bde167c1a8b5417fdb015a9b1fa18421 diff --git a/physicsLeeStricklin.cfg b/physicsLeeStricklin.cfg index 03c3e5d63..e4aef4440 100644 --- a/physicsLeeStricklin.cfg +++ b/physicsLeeStricklin.cfg @@ -1,34 +1,44 @@ -// These have been modified from Nexuiz 2.4.2's physicsQBR.cfg file and a bunch of other crap div0 threw on here :P -// DO NOT SCREW WITH friction on land, edge friction, step height, or sv_airaccel_qw +g_mod_physics LeeStricklin +// "NoQWBunny" physics based on XPM + +sv_gravity 800 +sv_maxspeed 320 +sv_maxairspeed 424 -sv_gravity 818 -sv_maxspeed 420 -sv_maxairspeed 283 sv_stopspeed 100 -sv_accelerate 14 -sv_airaccelerate 8 -sv_friction 9.6 // higher values make you slide less -edgefriction 1 // div0 says no! lol -sv_stepheight 34 // was told by divVerent not to mess with this, possibly to avoid breaking maps -sv_jumpvelocity 308 +sv_accelerate 13 +sv_airaccelerate 2 +sv_friction 8 +edgefriction 1 +sv_stepheight 26 +// Q1: 16+2 +// Nex: 32+2 +// we try: 24+2 + +// actually, what we want is 266.6666 for 180bpm +// but 260 takes same amount of frames and is nicer to mappers +sv_jumpvelocity 260 sv_wateraccelerate -1 sv_waterfriction -1 -sv_airaccel_sideways_friction 0 // pain in the ass to tweak without screwing up the strafing -sv_airaccel_qw -0.93 //given a negative value to combat potential cheats, was told by divVerent not to mess with it -sv_airstopaccelerate 0 -sv_airstrafeaccelerate 0 -sv_maxairstrafespeed 0 -sv_aircontrol 0 -sv_aircontrol_penalty 0 +sv_airaccel_sideways_friction 0 +sv_airaccel_qw -0.8 +sv_airaccel_qw_stretchfactor 0 + +sv_airstopaccelerate 3 +sv_airstrafeaccelerate 24 +sv_maxairstrafespeed 100 +sv_airstrafeaccel_qw -0.95 +sv_aircontrol 125 +sv_aircontrol_penalty 150 sv_aircontrol_power 2 -sv_airspeedlimit_nonqw 0 +sv_airspeedlimit_nonqw 800 sv_warsowbunny_turnaccel 0 sv_warsowbunny_accel 0.1593 sv_warsowbunny_topspeed 925 sv_warsowbunny_backtosideratio 0.8 -sv_friction_on_land 0 //Was told not to mess with this by divVerent, can cause hell for anti-lag +sv_friction_on_land 0 sv_doublejump 0 sv_jumpspeedcap_min "" -sv_jumpspeedcap_max 0.38 +sv_jumpspeedcap_max "" sv_jumpspeedcap_max_disable_on_ramps 1 - +g_teleport_maxspeed 0