X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=physicsOverkill.cfg;h=67d02a776690aa79e608a8e0680ae32440878412;hp=ec74d8588a2f484beb84375d31822efcc13d09aa;hb=126564db487c07249d4205e829d3cfe6df16635b;hpb=3ee6403dba62574d7d7c60409ad5f5beaca620ef diff --git a/physicsOverkill.cfg b/physicsOverkill.cfg index ec74d8588..67d02a776 100644 --- a/physicsOverkill.cfg +++ b/physicsOverkill.cfg @@ -1,7 +1,7 @@ g_mod_physics Overkill sv_gravity 800 -sv_maxspeed 400 +sv_maxspeed 360 sv_maxairspeed 360 sv_stopspeed 100 @@ -24,6 +24,7 @@ sv_stepheight 31 // this is smaller than 112 qu, so a 112 qu high corridor (7 of 8 grid units in // the 16 grid, and the 8th unit used for wall/floor) just lets a player jump! sv_jumpvelocity 260 +sv_jumpvelocity_crouch 0 sv_wateraccelerate -1 sv_waterfriction -1 sv_airaccel_sideways_friction 0 @@ -38,6 +39,7 @@ sv_aircontrol 125 sv_aircontrol_penalty 180 sv_aircontrol_power 2 sv_aircontrol_backwards 0 +sv_aircontrol_sidewards 0 sv_airspeedlimit_nonqw 800 sv_warsowbunny_turnaccel 0 sv_warsowbunny_accel 0.1593