X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=physicsQ2a.cfg;h=55e31256419cfc2fc70322f4a5555143d92a88c1;hp=2d223a2051ea58977e84391c7d8f20059b3dba38;hb=340221e0b0251b0caf1036bc06912f2e40256f88;hpb=8b3142364603ea77d9514d20be020370102da9fc diff --git a/physicsQ2a.cfg b/physicsQ2a.cfg index 2d223a205..55e312564 100644 --- a/physicsQ2a.cfg +++ b/physicsQ2a.cfg @@ -1,4 +1,6 @@ +g_mod_physics Q2a // Quake 2 if pm_airaccelerate were set to 10 and not 0 (Q1-like) + sv_gravity 800 sv_maxspeed 300 sv_maxairspeed 30 @@ -10,6 +12,7 @@ sv_friction 6 edgefriction 1 sv_stepheight 18 sv_jumpvelocity 270 +sv_jumpvelocity_crouch 0 sv_wateraccelerate -1 sv_waterfriction 1 sv_airaccel_sideways_friction 0 @@ -22,14 +25,19 @@ sv_airstrafeaccel_qw 0 sv_aircontrol 0 sv_aircontrol_penalty 0 sv_aircontrol_power 2 +sv_aircontrol_backwards 0 +sv_aircontrol_sidewards 0 sv_airspeedlimit_nonqw 0 sv_warsowbunny_turnaccel 0 sv_warsowbunny_accel 0.1593 sv_warsowbunny_topspeed 925 sv_warsowbunny_backtosideratio 0.8 sv_friction_on_land 0 +sv_friction_slick 0 sv_doublejump 1 sv_jumpspeedcap_min "" sv_jumpspeedcap_max "" sv_jumpspeedcap_max_disable_on_ramps 0 g_teleport_maxspeed 0 +sv_track_canjump 0 +sv_gameplayfix_stepdown_maxspeed 0