X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=physicsQ2a.cfg;h=9b953e32e8b78b8852f663ed4e55668da55a1b1a;hp=27d77f374d4fbf9db218862402942e5a7f2f3337;hb=6a28c11c8abd729c7f95ad7050d204aa2453d2ff;hpb=0e7ed909bffb4ff21f0c68d163edfc17487e380a diff --git a/physicsQ2a.cfg b/physicsQ2a.cfg index 27d77f374..9b953e32e 100644 --- a/physicsQ2a.cfg +++ b/physicsQ2a.cfg @@ -1,11 +1,13 @@ +g_mod_physics Q2a // Quake 2 if pm_airaccelerate were set to 10 and not 0 (Q1-like) + sv_gravity 800 sv_maxspeed 300 sv_maxairspeed 30 sv_stopspeed 100 sv_accelerate 10 sv_airaccelerate 106.66666666666666666666 -// it is 10 in Quake 2, but the Nexuiz player physics code does not 100% match an oddity of Quake 1, but matches Quake 2 and 3 more +// it is 10 in Quake 2, but the Xonotic player physics code does not 100% match an oddity of Quake 1, but matches Quake 2 and 3 more sv_friction 6 edgefriction 1 sv_stepheight 18 @@ -14,10 +16,15 @@ sv_wateraccelerate -1 sv_waterfriction 1 sv_airaccel_sideways_friction 0 sv_airaccel_qw 1 +sv_airaccel_qw_stretchfactor 0 sv_airstopaccelerate 0 sv_airstrafeaccelerate 0 sv_maxairstrafespeed 0 +sv_airstrafeaccel_qw 0 sv_aircontrol 0 +sv_aircontrol_penalty 0 +sv_aircontrol_power 2 +sv_airspeedlimit_nonqw 0 sv_warsowbunny_turnaccel 0 sv_warsowbunny_accel 0.1593 sv_warsowbunny_topspeed 925 @@ -27,3 +34,4 @@ sv_doublejump 1 sv_jumpspeedcap_min "" sv_jumpspeedcap_max "" sv_jumpspeedcap_max_disable_on_ramps 0 +g_teleport_maxspeed 0