X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=physicsX07.cfg;h=9fcdb9918bc4becd9bac351f9c8915a3ece8434f;hp=a3e42a977eca1a69fc3ba438f7aa69f305466e34;hb=b672ee9ae3ff96e9db82d04a0306ecdc19832845;hpb=d9b16a719396d1afe1a767dd35e8cc5de779a22d diff --git a/physicsX07.cfg b/physicsX07.cfg index a3e42a977..9fcdb9918 100644 --- a/physicsX07.cfg +++ b/physicsX07.cfg @@ -1,5 +1,5 @@ g_mod_physics Xonotic -// current Xonotic physics +// Xonotic 0.7 physics sv_gravity 800 sv_maxspeed 360 @@ -24,6 +24,7 @@ sv_stepheight 26 // this is smaller than 112 qu, so a 112 qu high corridor (7 of 8 grid units in // the 16 grid, and the 8th unit used for wall/floor) just lets a player jump! sv_jumpvelocity 260 +sv_jumpvelocity_crouch 0 sv_wateraccelerate -1 sv_waterfriction -1 sv_airaccel_sideways_friction 0 @@ -37,6 +38,8 @@ sv_airstrafeaccel_qw -0.95 sv_aircontrol 125 sv_aircontrol_penalty 180 sv_aircontrol_power 2 +sv_aircontrol_backwards 0 +sv_aircontrol_sidewards 0 sv_airspeedlimit_nonqw 800 sv_warsowbunny_turnaccel 0 sv_warsowbunny_accel 0.1593 @@ -49,3 +52,4 @@ sv_jumpspeedcap_min "" sv_jumpspeedcap_max "" sv_jumpspeedcap_max_disable_on_ramps 1 g_teleport_maxspeed 0 +sv_gameplayfix_stepdown_maxspeed 400