X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=physicsX07.cfg;h=9fcdb9918bc4becd9bac351f9c8915a3ece8434f;hp=e2a3ef648087b64716ae7b5a7153a9663995ec67;hb=be255d5426e17de0dc4beb8c423e780ebd9e617b;hpb=49af10f3413b96e52055359d42288dbf5ec6972b diff --git a/physicsX07.cfg b/physicsX07.cfg index e2a3ef648..9fcdb9918 100644 --- a/physicsX07.cfg +++ b/physicsX07.cfg @@ -1,5 +1,5 @@ g_mod_physics Xonotic -// current Xonotic physics +// Xonotic 0.7 physics sv_gravity 800 sv_maxspeed 360 @@ -24,6 +24,7 @@ sv_stepheight 26 // this is smaller than 112 qu, so a 112 qu high corridor (7 of 8 grid units in // the 16 grid, and the 8th unit used for wall/floor) just lets a player jump! sv_jumpvelocity 260 +sv_jumpvelocity_crouch 0 sv_wateraccelerate -1 sv_waterfriction -1 sv_airaccel_sideways_friction 0 @@ -37,14 +38,18 @@ sv_airstrafeaccel_qw -0.95 sv_aircontrol 125 sv_aircontrol_penalty 180 sv_aircontrol_power 2 +sv_aircontrol_backwards 0 +sv_aircontrol_sidewards 0 sv_airspeedlimit_nonqw 800 sv_warsowbunny_turnaccel 0 sv_warsowbunny_accel 0.1593 sv_warsowbunny_topspeed 925 sv_warsowbunny_backtosideratio 0.8 sv_friction_on_land 0 +sv_friction_slick 0.5 sv_doublejump 0 sv_jumpspeedcap_min "" sv_jumpspeedcap_max "" sv_jumpspeedcap_max_disable_on_ramps 1 g_teleport_maxspeed 0 +sv_gameplayfix_stepdown_maxspeed 400