X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fclient%2Fautocvars.qh;h=5c04cf5ea4a087a2a5cb2503ec5a798dca2ab555;hp=1ed785f9fe4248bd2266f17779b0b06f4d2136a7;hb=7069dc3f41678554d089db582ccf16da1f8874a5;hpb=0257ecb2eed69a4d4e871a51f1ccb4afc1bcdf1a diff --git a/qcsrc/client/autocvars.qh b/qcsrc/client/autocvars.qh index 1ed785f9fe..5c04cf5ea4 100644 --- a/qcsrc/client/autocvars.qh +++ b/qcsrc/client/autocvars.qh @@ -61,6 +61,7 @@ bool autocvar_cl_particles_oldvortexbeam; float autocvar_cl_particles_quality; bool autocvar_cl_projectiles_sloppy; bool autocvar_cl_readpicture_force; +bool autocvar_cl_respawn_ghosts_keepcolors; bool autocvar_cl_reticle = 1; float autocvar_cl_reticle_normal_alpha = 1; bool autocvar_cl_reticle_weapon = 1; @@ -70,7 +71,6 @@ bool autocvar_cl_spawn_event_particles; bool autocvar_cl_spawn_event_sound = 1; // float autocvar_cl_spawn_point_model; bool autocvar_cl_spawn_point_particles; -float autocvar_cl_spawn_point_dist_min = 800; float autocvar_cl_spawn_point_dist_max = 1200; bool autocvar_cl_spawnzoom = 1; float autocvar_cl_spawnzoom_speed = 1; @@ -121,7 +121,8 @@ string autocvar_crosshair_hitindication_color; string autocvar_crosshair_hitindication_per_weapon_color; float autocvar_crosshair_hitindication_speed; bool autocvar_crosshair_hittest; -bool autocvar_crosshair_hittest_blur; +bool autocvar_crosshair_hittest_blur_teammate = 0; +bool autocvar_crosshair_hittest_blur_wall = 1; //float autocvar_crosshair_hittest_scale = 1.25; bool autocvar_crosshair_hittest_showimpact; bool autocvar_crosshair_per_weapon; @@ -243,6 +244,7 @@ float autocvar_hud_panel_centerprint_fade_subsequent_minfontsize = 0.75; float autocvar_hud_panel_centerprint_fade_minfontsize = 0; bool autocvar_hud_panel_centerprint_flip; float autocvar_hud_panel_centerprint_fontscale; +float autocvar_hud_panel_centerprint_fontscale_bold = 1.8; float autocvar_hud_panel_centerprint_time; bool autocvar_hud_panel_chat; bool autocvar_hud_panel_engineinfo; @@ -363,6 +365,7 @@ vector autocvar_hud_progressbar_acceleration_neg_color; float autocvar_hud_progressbar_alpha; vector autocvar_hud_progressbar_armor_color; vector autocvar_hud_progressbar_fuel_color; +vector autocvar_hud_progressbar_oxygen_color = '0.1 1 1'; vector autocvar_hud_progressbar_health_color; vector autocvar_hud_progressbar_nexball_color; vector autocvar_hud_progressbar_shield_color; @@ -413,9 +416,9 @@ float autocvar_cl_hitsound_min_pitch = 0.75; float autocvar_cl_hitsound_max_pitch = 1.5; float autocvar_cl_hitsound_nom_damage = 25; float autocvar_cl_hitsound_antispam_time; -int autocvar_cl_eventchase_spectated_change = 1; +bool autocvar_cl_eventchase_spectated_change = false; float autocvar_cl_eventchase_spectated_change_time = 1; -int autocvar_cl_eventchase_death = 1; +int autocvar_cl_eventchase_death = 2; float autocvar_cl_eventchase_distance = 140; bool autocvar_cl_eventchase_frozen = false; float autocvar_cl_eventchase_speed = 1.3; @@ -444,6 +447,7 @@ int autocvar__cl_color; int autocvar__cl_playerskin; string autocvar__cl_playermodel; float autocvar_cl_deathglow; +float autocvar_cl_deathglow_min = 0.5; bool autocvar_developer_csqcentities; float autocvar_cl_jetpack_attenuation = 2; bool autocvar_cl_showspectators;