X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fclient%2Fautocvars.qh;h=9c1a679cf74600cc4c11332b24d37e3651954690;hp=e35bf82dd2759122afc2cf11d46707ef5fc1177b;hb=ae2c1407ec9a05e4f501a6604a7cce8e1030df9f;hpb=d1ec6cd7b36e2c16817720fe5cce775fc3d26357 diff --git a/qcsrc/client/autocvars.qh b/qcsrc/client/autocvars.qh index e35bf82dd..9c1a679cf 100644 --- a/qcsrc/client/autocvars.qh +++ b/qcsrc/client/autocvars.qh @@ -77,9 +77,12 @@ bool autocvar_cl_spawnzoom = 1; float autocvar_cl_spawnzoom_speed = 1; float autocvar_cl_spawnzoom_factor = 2; bool autocvar_cl_stripcolorcodes; -float autocvar_cl_vehicle_spiderbot_cross_alpha = 0.6; -float autocvar_cl_vehicle_spiderbot_cross_size = 1; +bool autocvar_cl_vehicles_alarm = true; bool autocvar_cl_vehicles_hud_tactical = 1; +float autocvar_cl_vehicles_hudscale = 0.5; +float autocvar_cl_vehicles_notify_time = 15; +float autocvar_cl_vehicles_crosshair_size = 0.5; +bool autocvar__vehicles_shownchasemessage; bool autocvar_cl_velocityzoom_enabled; float autocvar_cl_velocityzoom_factor; int autocvar_cl_velocityzoom_type = 3; @@ -94,7 +97,6 @@ bool autocvar_cl_unpress_zoom_on_death = 1; bool autocvar_cl_unpress_zoom_on_weapon_switch = 1; bool autocvar_cl_unpress_attack_on_weapon_switch = 1; bool autocvar_con_chat; -float autocvar_con_chatpos; bool autocvar_con_chatrect; float autocvar_con_chatsize; float autocvar_con_chattime; @@ -173,6 +175,7 @@ float autocvar_g_waypointsprite_edgeoffset_left; float autocvar_g_waypointsprite_edgeoffset_right; float autocvar_g_waypointsprite_edgeoffset_top; float autocvar_g_waypointsprite_fontsize; +int autocvar_g_waypointsprite_itemstime; float autocvar_g_waypointsprite_minalpha; float autocvar_g_waypointsprite_minscale; float autocvar_g_waypointsprite_normdistance; @@ -269,6 +272,16 @@ float autocvar_hud_panel_healtharmor_progressbar_gfx_damage; float autocvar_hud_panel_healtharmor_progressbar_gfx_lowhealth; float autocvar_hud_panel_healtharmor_progressbar_gfx_smooth; int autocvar_hud_panel_healtharmor_text; +int autocvar_hud_panel_itemstime = 2; +float autocvar_hud_panel_itemstime_dynamicsize = 1; +float autocvar_hud_panel_itemstime_ratio = 2; +int autocvar_hud_panel_itemstime_iconalign; +bool autocvar_hud_panel_itemstime_progressbar = 0; +float autocvar_hud_panel_itemstime_progressbar_maxtime = 30; +string autocvar_hud_panel_itemstime_progressbar_name = "progressbar"; +float autocvar_hud_panel_itemstime_progressbar_reduced; +bool autocvar_hud_panel_itemstime_hidespawned = 1; +int autocvar_hud_panel_itemstime_text = 1; bool autocvar_hud_panel_infomessages; bool autocvar_hud_panel_infomessages_flip; bool autocvar_hud_panel_modicons; @@ -282,10 +295,12 @@ float autocvar_hud_panel_notify_fontsize; float autocvar_hud_panel_notify_time; float autocvar_hud_panel_notify_icon_aspect; bool autocvar_hud_panel_physics; +float autocvar_hud_panel_physics_acceleration_movingaverage = 1; float autocvar_hud_panel_physics_acceleration_progressbar_mode; float autocvar_hud_panel_physics_acceleration_progressbar_scale; float autocvar_hud_panel_physics_acceleration_progressbar_nonlinear; float autocvar_hud_panel_physics_acceleration_max; +float autocvar_hud_panel_physics_update_interval; int autocvar_hud_panel_physics_progressbar; bool autocvar_hud_panel_physics_acceleration_vertical; int autocvar_hud_panel_physics_baralign; @@ -300,14 +315,8 @@ bool autocvar_hud_panel_physics_topspeed; float autocvar_hud_panel_physics_topspeed_time; bool autocvar_hud_panel_powerups; int autocvar_hud_panel_powerups_baralign; -bool autocvar_hud_panel_powerups_flip; int autocvar_hud_panel_powerups_iconalign; bool autocvar_hud_panel_powerups_progressbar; -bool autocvar_hud_panel_buffs; -//float autocvar_hud_panel_buffs_iconalign; -string autocvar_hud_panel_powerups_progressbar_shield; -string autocvar_hud_panel_powerups_progressbar_strength; -string autocvar_hud_panel_powerups_progressbar_superweapons; bool autocvar_hud_panel_powerups_text; int autocvar_hud_panel_pressedkeys; float autocvar_hud_panel_pressedkeys_aspect; @@ -352,6 +361,8 @@ float autocvar_hud_panel_weapons_complainbubble_time; int autocvar_hud_panel_weapons_label; float autocvar_hud_panel_weapons_label_scale = 0.5; bool autocvar_hud_panel_weapons_onlyowned; +float autocvar_hud_panel_weapons_noncurrent_alpha = 1; +float autocvar_hud_panel_weapons_noncurrent_scale = 1; float autocvar_hud_panel_weapons_timeout; int autocvar_hud_panel_weapons_timeout_effect; float autocvar_hud_panel_weapons_timeout_fadebgmin; @@ -369,6 +380,8 @@ vector autocvar_hud_progressbar_shield_color; vector autocvar_hud_progressbar_speed_color; vector autocvar_hud_progressbar_strength_color; vector autocvar_hud_progressbar_superweapons_color; +vector autocvar_hud_progressbar_vehicles_ammo1_color; +vector autocvar_hud_progressbar_vehicles_ammo2_color; bool autocvar_hud_showbinds; bool autocvar_hud_showbinds_limit; bool autocvar__hud_showbinds_reload; @@ -424,6 +437,9 @@ float autocvar_vid_conheight; float autocvar_vid_conwidth; float autocvar_vid_pixelheight; float autocvar_viewsize; +bool autocvar_cl_eventchase_vehicle = 1; +vector autocvar_cl_eventchase_vehicle_viewoffset = '0 0 80'; +float autocvar_cl_eventchase_vehicle_distance = 250; int autocvar_cl_hitsound; float autocvar_cl_hitsound_min_pitch = 0.75; float autocvar_cl_hitsound_max_pitch = 1.5;