X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fclient%2Fhook.qc;h=3e3d11cbc23d521f1ff7975adfd3f897b139d2b6;hp=efa16533d584fe4a2ec253e1a01059322df9d00b;hb=0de3d698d462a2093679e59fe77ab77f20d68a10;hpb=481254000fb8e2011e4e51f815540b54dd4808c7 diff --git a/qcsrc/client/hook.qc b/qcsrc/client/hook.qc index efa16533d5..3e3d11cbc2 100644 --- a/qcsrc/client/hook.qc +++ b/qcsrc/client/hook.qc @@ -3,8 +3,9 @@ .vector velocity; .float HookSound; .float HookSilent; +.float HookRange; -void Draw_CylindricLine(vector from, vector to, float thickness, string texture, float aspect, float shift, vector rgb, float alpha, float drawflag) +void Draw_CylindricLine(vector from, vector to, float thickness, string texture, float aspect, float shift, vector rgb, float alpha, float drawflag, vector vieworg) { // I want to draw a quad... // from and to are MIDPOINTS. @@ -16,7 +17,7 @@ void Draw_CylindricLine(vector from, vector to, float thickness, string texture, length_tex = aspect * vlen(to - from) / thickness; // direction is perpendicular to the view normal, and perpendicular to the axis - thickdir = normalize(cross(axis, view_origin - from)); + thickdir = normalize(cross(axis, vieworg - from)); /* print("from ", vtos(from), "\n"); @@ -40,20 +41,35 @@ void Draw_CylindricLine(vector from, vector to, float thickness, string texture, string Draw_GrapplingHook_trace_callback_tex; float Draw_GrapplingHook_trace_callback_rnd; +vector Draw_GrapplingHook_trace_callback_rgb; +float Draw_GrapplingHook_trace_callback_a; void Draw_GrapplingHook_trace_callback(vector start, vector hit, vector end) { - Draw_CylindricLine(hit, start, 8, Draw_GrapplingHook_trace_callback_tex, 0.25, Draw_GrapplingHook_trace_callback_rnd, '1 1 1', 1, DRAWFLAG_NORMAL); + float i; + vector vorg; + vorg = WarpZone_TransformOrigin(WarpZone_trace_transform, view_origin); + for(i = 0; i < Draw_GrapplingHook_trace_callback_a; ++i) + Draw_CylindricLine(hit, start, 8, Draw_GrapplingHook_trace_callback_tex, 0.25, Draw_GrapplingHook_trace_callback_rnd, Draw_GrapplingHook_trace_callback_rgb, min(1, Draw_GrapplingHook_trace_callback_a - i), DRAWFLAG_NORMAL, vorg); Draw_GrapplingHook_trace_callback_rnd += 0.25 * vlen(hit - start) / 8; } +.float teleport_time; void Draw_GrapplingHook() { - vector a, b; + vector a, b, atrans; string tex, snd; vector rgb; float t; float s; vector vs; + float intensity, offset; + + if(self.teleport_time) + if(time > self.teleport_time) + { + sound (self, CHAN_PROJECTILE, "misc/null.wav", VOL_BASE, ATTN_NORM); // safeguard + self.teleport_time = 0; + } InterpolateOrigin_Do(); @@ -86,7 +102,10 @@ void Draw_GrapplingHook() break; case ENT_CLIENT_LGBEAM: case ENT_CLIENT_GAUNTLET: - b = view_origin + view_forward * vlen(self.velocity - self.origin); // honor original length of beam! + if(self.HookRange) + b = view_origin + view_forward * self.HookRange; + else + b = view_origin + view_forward * vlen(self.velocity - self.origin); // honor original length of beam! WarpZone_TraceLine(view_origin, b, MOVE_NORMAL, world); b = WarpZone_UnTransformOrigin(WarpZone_trace_transform, trace_endpos); a = view_origin + view_forward * vs_x + view_right * -vs_y + view_up * vs_z; @@ -116,6 +135,8 @@ void Draw_GrapplingHook() { default: case ENT_CLIENT_HOOK: + intensity = 1; + offset = 0; if(t == COLOR_TEAM1) { tex = "particles/hook_red"; @@ -143,26 +164,34 @@ void Draw_GrapplingHook() } break; case ENT_CLIENT_LGBEAM: + intensity = bound(0.2, 1 + Noise_Pink(self, frametime) * 1 + Noise_Burst(self, frametime, 0.03) * 0.3, 2); + offset = Noise_Brown(self, frametime) * 10; tex = "particles/lgbeam"; rgb = '1 1 1'; break; case ENT_CLIENT_GAUNTLET: + intensity = 1; + offset = Noise_White(self, frametime); tex = "particles/gauntletbeam"; rgb = '1 1 1'; break; } Draw_GrapplingHook_trace_callback_tex = tex; - Draw_GrapplingHook_trace_callback_rnd = random(); + Draw_GrapplingHook_trace_callback_rnd = offset; + Draw_GrapplingHook_trace_callback_rgb = rgb; + Draw_GrapplingHook_trace_callback_a = intensity; WarpZone_TraceBox_ThroughZone(a, '0 0 0', '0 0 0', b, ((self.HookType == ENT_CLIENT_HOOK) ? MOVE_NOTHING : MOVE_NORMAL), world, world, Draw_GrapplingHook_trace_callback); Draw_GrapplingHook_trace_callback_tex = string_null; + atrans = WarpZone_TransformOrigin(WarpZone_trace_transform, a); + switch(self.HookType) { default: case ENT_CLIENT_HOOK: setorigin(self, trace_endpos); // hook endpoint! - self.angles = vectoangles(trace_endpos - WarpZone_TransformOrigin(WarpZone_trace_transform, a)); + self.angles = vectoangles(trace_endpos - atrans); break; case ENT_CLIENT_LGBEAM: case ENT_CLIENT_GAUNTLET: @@ -176,9 +205,10 @@ void Draw_GrapplingHook() case ENT_CLIENT_HOOK: break; case ENT_CLIENT_LGBEAM: - pointparticles(particleeffectnum("electro_lightning"), b, normalize(a - b), frametime); + pointparticles(particleeffectnum("electro_lightning"), trace_endpos, normalize(atrans - trace_endpos), frametime * intensity); break; case ENT_CLIENT_GAUNTLET: + pointparticles(particleeffectnum("gauntlet_lightning"), b, normalize(a - b), frametime * intensity); break; } } @@ -203,6 +233,17 @@ void Ent_ReadHook(float bIsNew, float type) if(sf & 1) { self.owner = playerslots[ReadByte() - 1]; + switch(self.HookType) + { + default: + case ENT_CLIENT_HOOK: + case ENT_CLIENT_GAUNTLET: + self.HookRange = 0; + break; + case ENT_CLIENT_LGBEAM: + self.HookRange = ReadCoord(); + break; + } } if(sf & 2) { @@ -241,6 +282,8 @@ void Ent_ReadHook(float bIsNew, float type) break; } } + + self.teleport_time = time + 10; } void Hook_Precache()