X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fclient%2Fhud.qc;h=0f962ca36a76a1673ce597a95f8b8a309268c24c;hp=9a8059e84cd4108cf870bd614f1dbbb0bdbcb621;hb=11f19ffc2c203402ea6e4dcc201cf6cc6459d475;hpb=6dd58ef3f62efdf09306cd6409b922a71be00975 diff --git a/qcsrc/client/hud.qc b/qcsrc/client/hud.qc index 9a8059e84c..0f962ca36a 100644 --- a/qcsrc/client/hud.qc +++ b/qcsrc/client/hud.qc @@ -14,6 +14,13 @@ Misc HUD functions // 1/4 height: bottom part void draw_BorderPicture(vector theOrigin, string pic, vector theSize, vector theColor, float theAlpha, vector theBorderSize) { + if (theBorderSize_x <= 0 && theBorderSize_y <= 0) // no border + { + // draw only the central part + drawsubpic(theOrigin, theSize, pic, '0.25 0.25 0', '0.5 0.5 0', theColor, theAlpha, 0); + return; + } + vector dX, dY; vector width, height; vector bW, bH; @@ -75,170 +82,6 @@ void draw_BorderPicture(vector theOrigin, string pic, vector theSize, vector the } } -// drawpic wrapper to draw an image as large as possible with preserved aspect ratio into a box -void drawpic_aspect(vector pos, string pic, vector sz, vector color, float alpha, float drawflag) { - vector imgsize; - imgsize = drawgetimagesize(pic); - float imgaspect; - imgaspect = imgsize_x/imgsize_y; - - vector oldsz; - oldsz = sz; - float aspect; - aspect = sz_x/sz_y; - - if(aspect > imgaspect) { - sz_x = sz_y * imgaspect; - drawpic(pos + eX * (oldsz_x - sz_x) * 0.5, pic, sz, color, alpha, drawflag); - } else { - sz_y = sz_x / imgaspect; - drawpic(pos + eY * (oldsz_y - sz_y) * 0.5, pic, sz, color, alpha, drawflag); - } -} - -// draw HUD element with image from gfx/hud/hud_skin/foo.tga if it exists, otherwise gfx/hud/default/foo.tga -void drawpic_skin(vector pos, string pic, vector sz, vector color, float alpha, float drawflag) { - drawpic_aspect(pos, strcat("gfx/hud/", cvar_string("hud_skin"), "/", pic), sz, color, alpha, drawflag); -} - -// TODO: aspect! -void drawpic_skin_expanding(vector pos, string pic, vector sz, vector rgb, float alpha, float flag, float fadelerp) { - drawpic_expanding(pos, strcat("gfx/hud/", cvar_string("hud_skin"), "/", pic), sz, rgb, alpha, flag, fadelerp); -} - -void drawpic_skin_expanding_two(vector pos, string pic, vector sz, vector rgb, float alpha, float flag, float fadelerp) { - drawpic_expanding_two(pos, strcat("gfx/hud/", cvar_string("hud_skin"), "/", pic), sz, rgb, alpha, flag, fadelerp); -} - -// return HUD background color -vector HUD_GetBgColor() -{ - vector color; - if (teamplay) - GetTeamRGB(myteam) * hud_color_bg_team; - else { - // allow custom HUD colors in non-teamgames - color_x = cvar("hud_color_bg_r"); - color_y = cvar("hud_color_bg_g"); - color_z = cvar("hud_color_bg_b"); - } - return color; -} - -// return accuracy text color -vector HUD_AccuracyColor(float accuracy) -{ - vector rgb; - float yellow_accuracy = cvar("hud_weaponicons_accuracy_yellow"); // value at which this function returns yellow - if(accuracy >= 100) { - rgb_x = 0; - rgb_y = 1; - } - else if(accuracy > yellow_accuracy) { - rgb_x = 1 - (accuracy-yellow_accuracy)/(100-yellow_accuracy); // red value between 1 -> 0 - rgb_y = 1; - } - else { - rgb_x = 1; - rgb_y = accuracy/yellow_accuracy; // green value between 0 -> 1 - } - rgb_z = 0; - return rgb; -} - -// draw number in the XSCALE font -void HUD_DrawXNum (vector pos, float num, float digits, float showsign, float lettersize, vector rgb, float highlighted, float stroke, float alpha, float dflags) -{ - float l, i; - string str, tmp, l_length; - float minus, plus; - vector vsize, num_color; - - vsize_x = vsize_y = lettersize; - vsize_z = 0; - - // showsign 1: always prefix with minus sign (useful in race distribution display) - // showsign 2: always prefix with plus sign (useful in race distribution display) - // showsign 3: prefix with minus sign if negative, plus sign if positive (useful in score distribution display) - - if((showsign == 2 && num >= 0) || (num > 0 && showsign == 3)) - { - plus = true; - pos_x -= lettersize; - } else - plus = false; - - if(num < 0 || (num < 0 && showsign == 3) || (showsign == 1 && num <= 0)) - { - minus = true; - num = -num; - pos_x -= lettersize; - } else - minus = false; - - if(digits < 0) - { - tmp = ftos(num); - digits = -digits; - str = strcat(substring("0000000000", 0, digits - strlen(tmp)), tmp); - } else - str = ftos(num); - - l = strlen(str); - l_length = ftos(l); - - if(l > digits) - { - str = substring(str, l-digits, 999); - l = strlen(str); - } else if(l < digits) - pos_x += (digits-l) * lettersize; - - if (highlighted == 1) { - vector hl_size; - hl_size_x = vsize_x * l + vsize_x * 0.2; - hl_size_y = vsize_y * 1.1; - hl_size_z = 0; - if(minus) - hl_size_x = hl_size_x + vsize_x; - - vector hl_pos; - hl_pos_x = pos_x - lettersize/10; - hl_pos_y = pos_y - lettersize/20; - hl_pos_z = 0; - - drawpic_skin(hl_pos, strcat("num_leading_", l_length), hl_size, '1 1 1', alpha, dflags); - } - - if (stroke == 1) - num_color = '1 1 1'; - else - num_color = rgb; - - if(minus) - { - if (stroke == 1) - drawpic_skin(pos, "num_minus_stroke", vsize, rgb, alpha, dflags); - drawpic_skin(pos, "num_minus", vsize, num_color, alpha, dflags); - pos_x += lettersize; - } else if(plus) - { - if (stroke == 1) - drawpic_skin(pos, "num_plus_stroke", vsize, rgb, alpha, dflags); - drawpic_skin(pos, "num_plus", vsize, num_color, alpha, dflags); - pos_x += lettersize; - } - - for(i = 0; i < l; ++i) - { - tmp = substring(str, i, 1); - if (stroke == 1) - drawpic_skin(pos, strcat("num_", tmp, "_stroke"), vsize, rgb, alpha, dflags); - drawpic_skin(pos, strcat("num_", tmp), vsize, num_color, alpha, dflags); - pos_x += lettersize; - } -} - vector HUD_Get_Num_Color (float x, float maxvalue) { vector color; @@ -274,13 +117,6 @@ vector HUD_Get_Num_Color (float x, float maxvalue) } return color; } -// color the number differently based on how big it is (used in the health/armor panel) -void HUD_DrawXNum_Colored (vector pos, float x, float digits, float lettersize, float alpha) -{ - vector color; - color = HUD_Get_Num_Color (x, 200); - HUD_DrawXNum(pos, x, digits, 0, lettersize, color, 0, 0, alpha, DRAWFLAG_NORMAL); -} float stringwidth_colors(string s, vector theSize) { @@ -462,7 +298,6 @@ void HUD_DrawCenterPrint (void) ts = centerprint_messages[i]; if (ts != "") { - dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) drawcolorcodedstring(pos, ts, centerprint_fontsize, a, DRAWFLAG_NORMAL); // - '0 0.5 0' * (sz - 1) * centerprint_fontsize_x - '0.5 0 0' * (sz - 1) * centerprint_width[i] * centerprint_fontsize_y, centerprint_fontsize * sz pos_y = pos_y + centerprint_fontsize_y; @@ -582,7 +417,7 @@ HUD panels void HUD_Panel_ExportCfg(string cfgname) { float fh; - fh = fopen(strcat("hud_", cvar_string("hud_skin"), "_", cfgname, ".cfg"), FILE_WRITE); + fh = fopen(strcat("hud_", autocvar_hud_skin, "_", cfgname, ".cfg"), FILE_WRITE); if(fh >= 0) { fputs(fh, strcat("seta hud_skin \"", cvar_string("hud_skin"), "\"", "\n")); @@ -598,10 +433,10 @@ void HUD_Panel_ExportCfg(string cfgname) fputs(fh, strcat("seta hud_dock \"", cvar_string("hud_dock"), "\"", "\n")); fputs(fh, strcat("seta hud_dock_color \"", cvar_string("hud_dock_color"), "\"", "\n")); fputs(fh, strcat("seta hud_dock_color_team \"", cvar_string("hud_dock_color_team"), "\"", "\n")); - fputs(fh, strcat("seta hud_dock_alpha \"", ftos(cvar("hud_dock_alpha")), "\"", "\n")); + fputs(fh, strcat("seta hud_dock_alpha \"", cvar_string("hud_dock_alpha"), "\"", "\n")); fputs(fh, "\n"); - fputs(fh, strcat("seta hud_progressbar_alpha ", ftos(cvar("hud_progressbar_alpha")), "\n")); + fputs(fh, strcat("seta hud_progressbar_alpha \"", cvar_string("hud_progressbar_alpha"), "\"", "\n")); fputs(fh, strcat("seta hud_progressbar_strength_color \"", cvar_string("hud_progressbar_strength_color"), "\"", "\n")); fputs(fh, strcat("seta hud_progressbar_shield_color \"", cvar_string("hud_progressbar_shield_color"), "\"", "\n")); fputs(fh, strcat("seta hud_progressbar_health_color \"", cvar_string("hud_progressbar_health_color"), "\"", "\n")); @@ -610,296 +445,133 @@ void HUD_Panel_ExportCfg(string cfgname) fputs(fh, strcat("seta hud_progressbar_nexball_color \"", cvar_string("hud_progressbar_nexball_color"), "\"", "\n")); fputs(fh, "\n"); + fputs(fh, strcat("seta _hud_panelorder \"", cvar_string("_hud_panelorder"), "\"", "\n")); + fputs(fh, "\n"); + // common cvars for all panels float i; for (i = 0; i < HUD_PANEL_NUM; ++i) { - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), " ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i)))), "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_pos \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_pos")), "\"", "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_size \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_size")), "\"", "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg")), "\"", "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_color \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg_color")), "\"", "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_color_team \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg_color_team")), "\"", "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_alpha \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg_alpha")), "\"", "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_border \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg_border")), "\"", "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_padding \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg_padding")), "\"", "\n")); + HUD_Panel_GetName(i) + + fputs(fh, strcat("seta hud_", panel_name, " ", cvar_string(strcat("hud_", panel_name)), "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_pos \"", cvar_string(strcat("hud_", panel_name, "_pos")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_size \"", cvar_string(strcat("hud_", panel_name, "_size")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_bg \"", cvar_string(strcat("hud_", panel_name, "_bg")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_bg_color \"", cvar_string(strcat("hud_", panel_name, "_bg_color")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_bg_color_team \"", cvar_string(strcat("hud_", panel_name, "_bg_color_team")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_bg_alpha \"", cvar_string(strcat("hud_", panel_name, "_bg_alpha")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_bg_border \"", cvar_string(strcat("hud_", panel_name, "_bg_border")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_bg_padding \"", cvar_string(strcat("hud_", panel_name, "_bg_padding")), "\"", "\n")); switch(i) { - case 0: - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_accuracy_yellow ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_accuracy_yellow"))), "\n")); + case HUD_PANEL_WEAPONICONS: + fputs(fh, strcat("seta hud_", panel_name, "_complainbubble \"", cvar_string(strcat("hud_", panel_name, "_complainbubble")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_complainbubble_padding \"", cvar_string(strcat("hud_", panel_name, "_complainbubble_padding")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_ammo_color \"", cvar_string(strcat("hud_", panel_name, "_ammo_color")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_ammo_alpha \"", cvar_string(strcat("hud_", panel_name, "_ammo_alpha")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_aspect \"", cvar_string(strcat("hud_", panel_name, "_ammo_alpha")), "\"", "\n")); break; - case 1: - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_onlycurrent ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_onlycurrent"))), "\n")); + case HUD_PANEL_INVENTORY: + fputs(fh, strcat("seta hud_", panel_name, "_onlycurrent \"", cvar_string(strcat("hud_", panel_name, "_onlycurrent")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_iconalign \"", cvar_string(strcat("hud_", panel_name, "_iconalign")), "\"", "\n")); break; - case 2: - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_flip ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_flip"))), "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_mirror ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_mirror"))), "\n")); + case HUD_PANEL_POWERUPS: + fputs(fh, strcat("seta hud_", panel_name, "_flip \"", cvar_string(strcat("hud_", panel_name, "_flip")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_iconalign \"", cvar_string(strcat("hud_", panel_name, "_iconalign")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_baralign \"", cvar_string(strcat("hud_", panel_name, "_baralign")), "\"", "\n")); break; - case 3: - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_flip ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_flip"))), "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_mirror ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_mirror"))), "\n")); + case HUD_PANEL_HEALTHARMOR: + fputs(fh, strcat("seta hud_", panel_name, "_flip \"", cvar_string(strcat("hud_", panel_name, "_flip")), "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_iconalign \"", cvar_string(strcat("hud_", panel_name, "_iconalign")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_baralign \"", cvar_string(strcat("hud_", panel_name, "_baralign")), "\"", "\n")); + break; + case HUD_PANEL_NOTIFY: + fputs(fh, strcat("seta hud_", panel_name, "_flip \"", cvar_string(strcat("hud_", panel_name, "_flip")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_print \"", cvar_string(strcat("hud_", panel_name, "_print")), "\"", "\n")); break; - case 4: - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_flip ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_flip"))), "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_info_top ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_info_top"))), "\n")); + case HUD_PANEL_RADAR: + fputs(fh, strcat("seta hud_", panel_name, "_foreground_alpha \"", cvar_string(strcat("hud_", panel_name, "_foreground_alpha")), "\"", "\n")); break; - case 6: - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_foreground_alpha ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_foreground_alpha"))), "\n")); - case 9: - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_alreadyvoted_alpha ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_alreadyvoted_alpha"))), "\n")); + case HUD_PANEL_VOTE: + fputs(fh, strcat("seta hud_", panel_name, "_alreadyvoted_alpha \"", cvar_string(strcat("hud_", panel_name, "_alreadyvoted_alpha")), "\"", "\n")); + break; + case HUD_PANEL_PRESSEDKEYS: + fputs(fh, strcat("seta hud_", panel_name, "_aspect \"", cvar_string(strcat("hud_", panel_name, "_aspect")), "\"", "\n")); break; } fputs(fh, "\n"); } - print("^2Successfully exported to hud_", cvar_string("hud_skin"), "_", cfgname, ".cfg! (Note: It's saved in data/data/)\n"); + print("^2Successfully exported to hud_", autocvar_hud_skin, "_", cfgname, ".cfg! (Note: It's saved in data/data/)\n"); } fclose(fh); } -// return active status of panel -float HUD_Panel_CheckActive(float id) -{ - if (cvar_or(strcat("hud_", HUD_Panel_GetName(id)), 1)) - return 1; - return 0; -} - -// return size of given panel -vector HUD_Panel_GetSize(float id) +const float hlBorderSize = 4; +const string hlBorder = "gfx/hud/default/border_highlighted"; +const string hlBorder2 = "gfx/hud/default/border_highlighted2"; +void HUD_Panel_HlBorder(float myBorder, vector color, float alpha) { - vector mySize; - mySize = stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_size"))); - - mySize = eX * mySize_x * vid_conwidth + eY * mySize_y * vid_conheight; - - if(disable_menu_alphacheck == 2 && id == highlightedPanel) - { - vector menu_enable_maxsize, menu_enable_size; - menu_enable_maxsize = '0 0 0'; // shut up FTEQCC - menu_enable_maxsize_x = 0.3 * vid_conwidth; - menu_enable_maxsize_y = 0.18 * vid_conheight; - if(mySize_x > mySize_y) - { - if(mySize_y > menu_enable_maxsize_y) - { - menu_enable_size_y = menu_enable_maxsize_y; - menu_enable_size_x = mySize_x * (menu_enable_maxsize_y/mySize_y); - mySize = (1 - cvar("_menu_alpha")) * mySize + (cvar("_menu_alpha")) * menu_enable_size; - } - } - else - { - if(mySize_x > menu_enable_maxsize_x) - { - menu_enable_size_x = menu_enable_maxsize_x; - menu_enable_size_y = mySize_y * (menu_enable_maxsize_x/mySize_x); - mySize = (1 - cvar("_menu_alpha")) * mySize + (cvar("_menu_alpha")) * menu_enable_size; - } - } - } - return mySize; -} - -// return pos of given panel -vector HUD_Panel_GetPos(float id) -{ - vector pos; - pos = stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_pos"))); - - pos = eX * pos_x * vid_conwidth + eY * pos_y * vid_conheight; - - if(disable_menu_alphacheck == 2 && id == highlightedPanel) - { - vector mySize, menu_enable_panelpos; - mySize = HUD_Panel_GetSize(id); - if(mySize_x > mySize_y) - menu_enable_panelpos = eX * 0.5 * vid_conwidth - eX * 0.5 * mySize_x + eY * 0.82 * vid_conheight; - else - menu_enable_panelpos = eY * 0.5 * vid_conheight - eY * 0.5 * mySize_y + eX * 0.7 * vid_conwidth; - pos = (1 - cvar("_menu_alpha")) * pos + (cvar("_menu_alpha")) * menu_enable_panelpos; - } - return pos; + drawfill(panel_pos - '1 1 0' * myBorder, panel_size + '2 2 0' * myBorder, '0 0.5 1', .5 * alpha, DRAWFLAG_NORMAL); + drawpic_tiled(panel_pos - '1 1 0' * myBorder, hlBorder, '8 1 0' * hlBorderSize, eX * (panel_size_x + 2 * myBorder) + eY * hlBorderSize, color, alpha, DRAWFLAG_NORMAL); + drawpic_tiled(panel_pos - '1 1 0' * myBorder + eY * (panel_size_y + 2 * myBorder - hlBorderSize), hlBorder, '8 1 0' * hlBorderSize, eX * (panel_size_x + 2 * myBorder) + eY * hlBorderSize, color, alpha, DRAWFLAG_NORMAL); + drawpic_tiled(panel_pos - '1 1 0' * myBorder + eY * hlBorderSize, hlBorder2, '1 8 0' * hlBorderSize, eY * (panel_size_y + 2 * myBorder - 2 * hlBorderSize) + eX * hlBorderSize, color, alpha, DRAWFLAG_NORMAL); + drawpic_tiled(panel_pos - '1 1 0' * myBorder + eY * hlBorderSize + eX * (panel_size_x + 2 * myBorder - hlBorderSize), hlBorder2, '1 8 0' * hlBorderSize, eY * (panel_size_y + 2 * myBorder - 2 * hlBorderSize) + eX * hlBorderSize, color, alpha, DRAWFLAG_NORMAL); } -float HUD_Panel_GetBorder(float id) -{ - string border; - border = cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_border")); - if(border == "") - border = cvar_string("hud_bg_border"); - return stof(border); -} +// draw the background/borders +#define HUD_Panel_DrawBg(alpha)\ +if(panel_bg != "0")\ + draw_BorderPicture(panel_pos - '1 1 0' * panel_bg_border, panel_bg, panel_size + '1 1 0' * 2 * panel_bg_border, panel_bg_color, panel_bg_alpha * alpha, '1 1 0' * (panel_bg_border/BORDER_MULTIPLIER));\ +if(highlightedPanel_prev == active_panel && autocvar__hud_configure)\ + HUD_Panel_HlBorder(panel_bg_border + 1.5 * hlBorderSize, '0 0.5 1', 0.25 * (1 - autocvar__menu_alpha) * alpha); -vector HUD_Panel_GetColor(float id) +void HUD_Panel_DrawProgressBar(vector pos, float vertical, vector mySize, vector color, float alpha, float drawflag) { - float f; - vector color_vec; - string color; + if(!alpha) + return; - // fetch per-panel color - if(teamplay && cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_color_team")) != "") { - f = stof(getplayerkey(self.sv_entnum, "colors")); - color = vtos(colormapPaletteColor(mod(f, 16), 1) * cvar(strcat("hud_", HUD_Panel_GetName(id), "_bg_color_team"))); - } - else - color = cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_color")); - color_vec = stov(color); - - if(color == "") { // fetch default color - color = cvar_string("hud_bg_color"); - color_vec = stov(color); - if(teamplay && cvar(strcat("hud_bg_color_team"))) { - f = stof(getplayerkey(self.sv_entnum, "colors")); - color_vec = colormapPaletteColor(mod(f, 16), 1) * cvar("hud_bg_color_team"); - } - else if(color == "shirt") { - f = stof(getplayerkey(self.sv_entnum, "colors")); - color_vec = colormapPaletteColor(floor(f / 16), 0); + string pic; + if(vertical) { + pic = strcat(hud_skin_path, "/statusbar_vertical"); + if(precache_pic(pic) == "") { + pic = "gfx/hud/default/statusbar_vertical"; } - else if(color == "pants") { - f = stof(getplayerkey(self.sv_entnum, "colors")); - color_vec = colormapPaletteColor(mod(f, 16), 1); + drawsubpic(pos, eY * min(mySize_y * 0.5, mySize_x) + eX * mySize_x, pic, '0 0 0', '1 0.25 0', color, alpha, drawflag); + if(mySize_y/mySize_x > 2) + drawsubpic(pos + eY * mySize_x, eY * (mySize_y - 2 * mySize_x) + eX * mySize_x, pic, '0 0.25 0', '1 0.5 0', color, alpha, drawflag); + drawsubpic(pos + eY * mySize_y - eY * min(mySize_y * 0.5, mySize_x), eY * min(mySize_y * 0.5, mySize_x) + eX * mySize_x, pic, '0 0.75 0', '1 0.25 0', color, alpha, drawflag); + } else { + pic = strcat(hud_skin_path, "/statusbar"); + if(precache_pic(pic) == "") { + pic = "gfx/hud/default/statusbar"; } + drawsubpic(pos, eX * min(mySize_x * 0.5, mySize_y) + eY * mySize_y, pic, '0 0 0', '0.25 1 0', color, alpha, drawflag); + if(mySize_x/mySize_y > 2) + drawsubpic(pos + eX * mySize_y, eX * (mySize_x - 2 * mySize_y) + eY * mySize_y, pic, '0.25 0 0', '0.5 1 0', color, alpha, drawflag); + drawsubpic(pos + eX * mySize_x - eX * min(mySize_x * 0.5, mySize_y), eX * min(mySize_x * 0.5, mySize_y) + eY * mySize_y, pic, '0.75 0 0', '0.25 1 0', color, alpha, drawflag); } - else if(color == "shirt") { - f = stof(getplayerkey(self.sv_entnum, "colors")); - color_vec = colormapPaletteColor(floor(f / 16), 0); - } - else if(color == "pants") { - f = stof(getplayerkey(self.sv_entnum, "colors")); - color_vec = colormapPaletteColor(mod(f, 16), 1); - } - return color_vec; -} - -vector HUD_Panel_Dock_GetColor(void) -{ - float f; - vector color_vec; - string color; - color = cvar_string("hud_dock_color"); - color_vec = stov(color); - if(teamplay && cvar(strcat("hud_dock_color_team"))) { - f = stof(getplayerkey(self.sv_entnum, "colors")); - color_vec = colormapPaletteColor(mod(f, 16), 1) * cvar("hud_dock_color_team"); - } - else if(color == "shirt") { - f = stof(getplayerkey(self.sv_entnum, "colors")); - color_vec = colormapPaletteColor(floor(f / 16), 0); - } - else if(color == "pants") { - f = stof(getplayerkey(self.sv_entnum, "colors")); - color_vec = colormapPaletteColor(mod(f, 16), 1); - } - return color_vec; } -float HUD_Panel_GetBgAlpha(float id) +void HUD_Panel_DrawHighlight(vector pos, vector mySize, vector color, float alpha, float drawflag) { - string alpha; - alpha = cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_alpha")); - if(alpha == "") - alpha = cvar_string("hud_bg_alpha"); - - if(hud_configure && disable_menu_alphacheck == 2 && highlightedPanel == id) // do not set a minalpha cap when showing the config dialog for this panel - alpha = ftos((1 - cvar("_menu_alpha")) * max(cvar("hud_configure_bg_minalpha"), stof(alpha)) + (cvar("_menu_alpha")) * stof(alpha)); - else if(hud_configure) - alpha = ftos(max(cvar("hud_configure_bg_minalpha"), stof(alpha))); - - if(hud_configure && !cvar(strcat("hud_", HUD_Panel_GetName(id)))) // ALWAYS show disabled panels at 0.25 alpha when in config mode - return 0.25; - - if(disable_menu_alphacheck == 2 && highlightedPanel == id) // don't fade this panel when showing the panel-specific menu dialog - return stof(alpha); - else - return stof(alpha) * menu_fade_alpha; -} - -float HUD_Panel_GetFgAlpha(float id) -{ - float alpha; - alpha = hud_fg_alpha; - - if(hud_configure && !cvar(strcat("hud_", HUD_Panel_GetName(id)))) // ALWAYS show disabled panels at 0.25 alpha when in config mode - return 0.25; - - if(disable_menu_alphacheck == 2 && highlightedPanel == id) // don't fade this panel when showing the panel-specific menu dialog - return alpha; - else - return alpha * menu_fade_alpha; -} - -float HUD_Panel_GetPadding(float id) -{ - string padding; - padding = cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_padding")); - if(padding == "") - padding = cvar_string("hud_bg_padding"); - - vector mySize; - mySize = HUD_Panel_GetSize(id); - float smallestsize; - smallestsize = min(mySize_x, mySize_y); - return min(smallestsize/2 - 5, stof(padding)); -} - -// draw the background/borders -void HUD_Panel_DrawBg(float id, vector pos, vector mySize, float alpha) -{ - if(!hud_configure && cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg")) == "0") + if(!alpha) return; - string bg; - bg = cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg")); - if(bg == "") - bg = cvar_string("hud_bg"); - - if(bg == "0" && hud_configure) { - bg = "border"; // we probably want to see a background in config mode at all times... - } - - if(bg != "0") - { - float border; - border = max(0.0000001, HUD_Panel_GetBorder(id)); // draw_BorderPicture does not like border = 0 - - vector color; - color = HUD_Panel_GetColor(id); - - if(alpha) - alpha = HUD_Panel_GetBgAlpha(id) * alpha; // allow panels to fade in/out by passing an alpha value - else - alpha = HUD_Panel_GetBgAlpha(id); - - draw_BorderPicture(pos - '1 1 0' * border, strcat("gfx/hud/", cvar_string("hud_skin"), "/", bg), mySize + '1 1 0' * 2 * border, color, alpha, '1 1 0' * (border/BORDER_MULTIPLIER)); - } -} - -void HUD_Panel_DrawProgressBar(vector pos, float vertical, vector mySize, vector color, float alpha, float drawflag) -{ -//float drawsubpic(vector position, vector size, string pic, vector srcPosition, vector srcSize, vector rgb, float alpha, float flag) = #328; string pic; - pic = strcat("gfx/hud/", cvar_string("hud_skin"), "/"); - if(vertical) { - drawsubpic(pos, eY * min(mySize_y * 0.5, mySize_x) + eX * mySize_x, strcat(pic, "statusbar_vertical"), '0 0 0', '1 0.25 0', color, alpha, drawflag); - if(mySize_y/mySize_x > 2) - drawsubpic(pos + eY * mySize_x, eY * (mySize_y - 2 * mySize_x) + eX * mySize_x, strcat(pic, "statusbar_vertical"), '0 0.25 0', '1 0.5 0', color, alpha, drawflag); - drawsubpic(pos + eY * mySize_y - eY * min(mySize_y * 0.5, mySize_x), eY * min(mySize_y * 0.5, mySize_x) + eX * mySize_x, strcat(pic, "statusbar_vertical"), '0 0.75 0', '1 0.25 0', color, alpha, drawflag); - } else { - drawsubpic(pos, eX * min(mySize_x * 0.5, mySize_y) + eY * mySize_y, strcat(pic, "statusbar"), '0 0 0', '0.25 1 0', color, alpha, drawflag); - if(mySize_x/mySize_y > 2) - drawsubpic(pos + eX * mySize_y, eX * (mySize_x - 2 * mySize_y) + eY * mySize_y, strcat(pic, "statusbar"), '0.25 0 0', '0.5 1 0', color, alpha, drawflag); - drawsubpic(pos + eX * mySize_x - eX * min(mySize_x * 0.5, mySize_y), eX * min(mySize_x * 0.5, mySize_y) + eY * mySize_y, strcat(pic, "statusbar"), '0.75 0 0', '0.25 1 0', color, alpha, drawflag); + pic = strcat(hud_skin_path, "/num_leading"); + if(precache_pic(pic) == "") { + pic = "gfx/hud/default/num_leading"; } -} -vector HUD_Panel_GetProgressBarColor(string item) -{ - return stov(cvar_string(strcat("hud_progressbar_", item, "_color"))); + drawsubpic(pos, eX * min(mySize_x * 0.5, mySize_y) + eY * mySize_y, pic, '0 0 0', '0.25 1 0', color, alpha, drawflag); + if(mySize_x/mySize_y > 2) + drawsubpic(pos + eX * mySize_y, eX * (mySize_x - 2 * mySize_y) + eY * mySize_y, pic, '0.25 0 0', '0.5 1 0', color, alpha, drawflag); + drawsubpic(pos + eX * mySize_x - eX * min(mySize_x * 0.5, mySize_y), eX * min(mySize_x * 0.5, mySize_y) + eY * mySize_y, pic, '0.75 0 0', '0.25 1 0', color, alpha, drawflag); } // check if move will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector -vector HUD_Panel_CheckMove(float id, vector myPos, vector mySize) +vector HUD_Panel_CheckMove(vector myPos, vector mySize) { float i; @@ -914,20 +586,22 @@ vector HUD_Panel_CheckMove(float id, vector myPos, vector mySize) targCenter = '0 0 0'; // shut up fteqcc, there IS a reference for (i = 0; i < HUD_PANEL_NUM; ++i) { - if(i == id || !HUD_Panel_CheckActive(i)) + if(i == highlightedPanel || !panel_enabled) continue; - targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetBorder(id); - targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetBorder(id); + HUD_Panel_UpdatePosSizeForId(i) - if(myPos_y + mySize_y < targPos_y) + panel_pos -= '1 1 0' * panel_bg_border; + panel_size += '2 2 0' * panel_bg_border; + + if(myPos_y + mySize_y < panel_pos_y) continue; - if(myPos_y > targPos_y + targSize_y) + if(myPos_y > panel_pos_y + panel_size_y) continue; - if(myPos_x + mySize_x < targPos_x) + if(myPos_x + mySize_x < panel_pos_x) continue; - if(myPos_x > targPos_x + targSize_x) + if(myPos_x > panel_pos_x + panel_size_x) continue; // OK, there IS a collision. @@ -935,97 +609,106 @@ vector HUD_Panel_CheckMove(float id, vector myPos, vector mySize) myCenter_x = myPos_x + 0.5 * mySize_x; myCenter_y = myPos_y + 0.5 * mySize_y; - targCenter_x = targPos_x + 0.5 * targSize_x; - targCenter_y = targPos_y + 0.5 * targSize_y; + targCenter_x = panel_pos_x + 0.5 * panel_size_x; + targCenter_y = panel_pos_y + 0.5 * panel_size_y; if(myCenter_x < targCenter_x && myCenter_y < targCenter_y) // top left (of the target panel) { - if(myPos_x + mySize_x - targPos_x < myPos_y + mySize_y - targPos_y) // push it to the side - myTarget_x = targPos_x - mySize_x; + if(myPos_x + mySize_x - panel_pos_x < myPos_y + mySize_y - panel_pos_y) // push it to the side + myTarget_x = panel_pos_x - mySize_x; else // push it upwards - myTarget_y = targPos_y - mySize_y; + myTarget_y = panel_pos_y - mySize_y; } else if(myCenter_x > targCenter_x && myCenter_y < targCenter_y) // top right { - if(targPos_x + targSize_x - myPos_x < myPos_y + mySize_y - targPos_y) // push it to the side - myTarget_x = targPos_x + targSize_x; + if(panel_pos_x + panel_size_x - myPos_x < myPos_y + mySize_y - panel_pos_y) // push it to the side + myTarget_x = panel_pos_x + panel_size_x; else // push it upwards - myTarget_y = targPos_y - mySize_y; + myTarget_y = panel_pos_y - mySize_y; } else if(myCenter_x < targCenter_x && myCenter_y > targCenter_y) // bottom left { - if(myPos_x + mySize_x - targPos_x < targPos_y + targSize_y - myPos_y) // push it to the side - myTarget_x = targPos_x - mySize_x; + if(myPos_x + mySize_x - panel_pos_x < panel_pos_y + panel_size_y - myPos_y) // push it to the side + myTarget_x = panel_pos_x - mySize_x; else // push it downwards - myTarget_y = targPos_y + targSize_y; + myTarget_y = panel_pos_y + panel_size_y; } else if(myCenter_x > targCenter_x && myCenter_y > targCenter_y) // bottom right { - if(targPos_x + targSize_x - myPos_x < targPos_y + targSize_y - myPos_y) // push it to the side - myTarget_x = targPos_x + targSize_x; + if(panel_pos_x + panel_size_x - myPos_x < panel_pos_y + panel_size_y - myPos_y) // push it to the side + myTarget_x = panel_pos_x + panel_size_x; else // push it downwards - myTarget_y = targPos_y + targSize_y; + myTarget_y = panel_pos_y + panel_size_y; } + if(cvar("hud_configure_checkcollisions_debug")) + drawfill(panel_pos, panel_size, '1 1 0', .3, DRAWFLAG_NORMAL); } return myTarget; } -void HUD_Panel_SetPos(float id, vector pos) +void HUD_Panel_SetPos(vector pos) { - vector oldPos; - oldPos = HUD_Panel_GetPos(id); - + HUD_Panel_UpdatePosSizeForId(highlightedPanel) vector mySize; - mySize = HUD_Panel_GetSize(id); + mySize = panel_size; - if(cvar("hud_configure_checkcollisions")) - pos = HUD_Panel_CheckMove(id, pos, mySize); - - pos_x = bound(0, pos_x, vid_conwidth - mySize_x); - pos_y = bound(0, pos_y, vid_conheight - mySize_y); + if(cvar("hud_configure_checkcollisions_debug")) + drawfill(pos, mySize, '1 1 1', .2, DRAWFLAG_NORMAL); - if(cvar("hud_configure_grid")) + if(autocvar_hud_configure_grid) { - pos_x = floor((pos_x/vid_conwidth)/bound(0.005, cvar("hud_configure_grid_x"), 0.2) + 0.5) * bound(0.005, cvar("hud_configure_grid_x"), 0.2) * vid_conwidth; - pos_y = floor((pos_y/vid_conheight)/bound(0.005, cvar("hud_configure_grid_y"), 0.2) + 0.5) * bound(0.005, cvar("hud_configure_grid_y"), 0.2) * vid_conheight; + pos_x = floor((pos_x/vid_conwidth)/bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) * vid_conwidth; + pos_y = floor((pos_y/vid_conheight)/bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) * vid_conheight; } + if(hud_configure_checkcollisions) + pos = HUD_Panel_CheckMove(pos, mySize); + + pos_x = bound(0, pos_x, vid_conwidth - mySize_x); + pos_y = bound(0, pos_y, vid_conheight - mySize_y); + string s; s = strcat(ftos(pos_x/vid_conwidth), " ", ftos(pos_y/vid_conheight)); - cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_pos"), s); + HUD_Panel_GetName(highlightedPanel); + cvar_set(strcat("hud_", panel_name, "_pos"), s); } // check if resize will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector -vector HUD_Panel_CheckResize(float id, vector mySize, vector resizeorigin) { +vector HUD_Panel_CheckResize(vector mySize, vector resizeorigin) { float i; float targBorder; vector targPos; vector targSize; vector targEndPos; + vector dist; + float ratio; + ratio = mySize_x/mySize_y; for (i = 0; i < HUD_PANEL_NUM; ++i) { - if(i == id || !HUD_Panel_CheckActive(i)) + if(i == highlightedPanel || !panel_enabled) continue; - targBorder = HUD_Panel_GetBorder(i); - targPos = HUD_Panel_GetPos(i) - '1 1 0' * targBorder; - targSize = HUD_Panel_GetSize(i) + '2 2 0' * targBorder; - targEndPos = targPos + targSize; + HUD_Panel_UpdatePosSizeForId(i) + + panel_pos -= '1 1 0' * panel_bg_border; + panel_size += '2 2 0' * panel_bg_border; + + targEndPos = panel_pos + panel_size; // resizeorigin is WITHIN target panel, just abort any collision testing against that particular panel to produce expected behaviour! - if(resizeorigin_x > targPos_x && resizeorigin_x < targPos_x + targSize_x && resizeorigin_y > targPos_y && resizeorigin_y < targPos_y + targSize_y) + if(resizeorigin_x > panel_pos_x && resizeorigin_x < targEndPos_x && resizeorigin_y > panel_pos_y && resizeorigin_y < targEndPos_y) continue; if (resizeCorner == 1) { // check if this panel is on our way - if (resizeorigin_x <= targPos_x) + if (resizeorigin_x <= panel_pos_x) continue; - if (resizeorigin_y <= targPos_y) + if (resizeorigin_y <= panel_pos_y) continue; if (targEndPos_x <= resizeorigin_x - mySize_x) continue; @@ -1040,7 +723,7 @@ vector HUD_Panel_CheckResize(float id, vector mySize, vector resizeorigin) { // in this case resizeorigin (bottom-right point) and the bottom-right point of the panel dist_x = resizeorigin_x - targEndPos_x; dist_y = resizeorigin_y - targEndPos_y; - if (dist_y < 0) + if (dist_y <= 0 || dist_x / dist_y > ratio) mySize_x = min(mySize_x, dist_x); else mySize_y = min(mySize_y, dist_y); @@ -1049,34 +732,34 @@ vector HUD_Panel_CheckResize(float id, vector mySize, vector resizeorigin) { { if (resizeorigin_x >= targEndPos_x) continue; - if (resizeorigin_y <= targPos_y) + if (resizeorigin_y <= panel_pos_y) continue; - if (targPos_x >= resizeorigin_x + mySize_x) + if (panel_pos_x >= resizeorigin_x + mySize_x) continue; if (targEndPos_y <= resizeorigin_y - mySize_y) continue; - dist_x = targPos_x - resizeorigin_x; + dist_x = panel_pos_x - resizeorigin_x; dist_y = resizeorigin_y - targEndPos_y; - if (dist_y < 0) + if (dist_y <= 0 || dist_x / dist_y > ratio) mySize_x = min(mySize_x, dist_x); else mySize_y = min(mySize_y, dist_y); } else if (resizeCorner == 3) { - if (resizeorigin_x <= targPos_x) + if (resizeorigin_x <= panel_pos_x) continue; if (resizeorigin_y >= targEndPos_y) continue; if (targEndPos_x <= resizeorigin_x - mySize_x) continue; - if (targPos_y >= resizeorigin_y + mySize_y) + if (panel_pos_y >= resizeorigin_y + mySize_y) continue; dist_x = resizeorigin_x - targEndPos_x; - dist_y = targPos_y - resizeorigin_y; - if (dist_y < 0) + dist_y = panel_pos_y - resizeorigin_y; + if (dist_y <= 0 || dist_x / dist_y > ratio) mySize_x = min(mySize_x, dist_x); else mySize_y = min(mySize_y, dist_y); @@ -1087,53 +770,40 @@ vector HUD_Panel_CheckResize(float id, vector mySize, vector resizeorigin) { continue; if (resizeorigin_y >= targEndPos_y) continue; - if (targPos_x >= resizeorigin_x + mySize_x) + if (panel_pos_x >= resizeorigin_x + mySize_x) continue; - if (targPos_y >= resizeorigin_y + mySize_y) + if (panel_pos_y >= resizeorigin_y + mySize_y) continue; - dist_x = targPos_x - resizeorigin_x; - dist_y = targPos_y - resizeorigin_y; - if (dist_y < 0) + dist_x = panel_pos_x - resizeorigin_x; + dist_y = panel_pos_y - resizeorigin_y; + if (dist_y <= 0 || dist_x / dist_y > ratio) mySize_x = min(mySize_x, dist_x); else mySize_y = min(mySize_y, dist_y); } if(cvar("hud_configure_checkcollisions_debug")) - drawfill(targPos + '1 1 0' * targBorder, targSize - '2 2 0' * targBorder, '1 1 0', .3, DRAWFLAG_NORMAL); + drawfill(panel_pos, panel_size, '1 1 0', .3, DRAWFLAG_NORMAL); } return mySize; } -void HUD_Panel_SetPosSize(float id) +void HUD_Panel_SetPosSize(vector mySize) { + HUD_Panel_UpdatePosSizeForId(highlightedPanel) vector resizeorigin; resizeorigin = panel_click_resizeorigin; - vector mySize, myPos; - - if(resizeCorner == 1) { - mySize_x = resizeorigin_x - (mousepos_x - panel_click_distance_x); - mySize_y = resizeorigin_y - (mousepos_y - panel_click_distance_y); - } else if(resizeCorner == 2) { - mySize_x = mousepos_x + panel_click_distance_x - resizeorigin_x; - mySize_y = panel_click_distance_y + resizeorigin_y - mousepos_y; - } else if(resizeCorner == 3) { - mySize_x = resizeorigin_x + panel_click_distance_x - mousepos_x; - mySize_y = mousepos_y + panel_click_distance_y - resizeorigin_y; - } else { // resizeCorner == 4 - mySize_x = mousepos_x - (resizeorigin_x - panel_click_distance_x); - mySize_y = mousepos_y - (resizeorigin_y - panel_click_distance_y); - } + vector myPos; // minimum panel size cap mySize_x = max(0.025 * vid_conwidth, mySize_x); mySize_y = max(0.025 * vid_conheight, mySize_y); - if(id == 12) // some panels have their own restrictions, like the chat panel (which actually only moves the engine chat print around). Looks bad if it's too small. + if(highlightedPanel == HUD_PANEL_CHAT) // some panels have their own restrictions, like the chat panel (which actually only moves the engine chat print around). Looks bad if it's too small. { mySize_x = max(17 * cvar("con_chatsize"), mySize_x); - mySize_y = max(2 * cvar("con_chatsize") + 2 * HUD_Panel_GetPadding(id), mySize_y); + mySize_y = max(2 * cvar("con_chatsize") + 2 * panel_bg_padding, mySize_y); } // collision testing| @@ -1170,16 +840,14 @@ void HUD_Panel_SetPosSize(float id) drawfill(myPos, mySize, '1 1 1', .2, DRAWFLAG_NORMAL); // before checkresize, otherwise panel can be snapped partially inside another panel or panel aspect ratio can be broken - if(cvar("hud_configure_grid")) + if(autocvar_hud_configure_grid) { - mySize_x = floor((mySize_x/vid_conwidth)/bound(0.005, cvar("hud_configure_grid_x"), 0.2) + 0.5) * bound(0.005, cvar("hud_configure_grid_x"), 0.2) * vid_conwidth; - mySize_y = floor((mySize_y/vid_conheight)/bound(0.005, cvar("hud_configure_grid_y"), 0.2) + 0.5) * bound(0.005, cvar("hud_configure_grid_y"), 0.2) * vid_conheight; + mySize_x = floor((mySize_x/vid_conwidth)/bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) * vid_conwidth; + mySize_y = floor((mySize_y/vid_conheight)/bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) * vid_conheight; } - if(cvar("hud_configure_checkcollisions")) - { - mySize = HUD_Panel_CheckResize(id, mySize, resizeorigin); - } + if(hud_configure_checkcollisions) + mySize = HUD_Panel_CheckResize(mySize, resizeorigin); // minimum panel size cap, do this once more so we NEVER EVER EVER have a panel smaller than this, JUST IN CASE above code still makes the panel eg negative (impossible to resize back without changing cvars manually then) mySize_x = max(0.025 * vid_conwidth, mySize_x); @@ -1201,15 +869,15 @@ void HUD_Panel_SetPosSize(float id) } if(cvar("hud_configure_checkcollisions_debug")) - if(cvar("hud_configure_checkcollisions")) drawfill(myPos, mySize, '0 1 0', .3, DRAWFLAG_NORMAL); + HUD_Panel_GetName(highlightedPanel); string s; s = strcat(ftos(mySize_x/vid_conwidth), " ", ftos(mySize_y/vid_conheight)); - cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_size"), s); + cvar_set(strcat("hud_", panel_name, "_size"), s); s = strcat(ftos(myPos_x/vid_conwidth), " ", ftos(myPos_y/vid_conheight)); - cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_pos"), s); + cvar_set(strcat("hud_", panel_name, "_pos"), s); } float mouseClicked; @@ -1219,9 +887,106 @@ vector prevMouseClickedPos; // pos during previous mouse click, to check for dou float menu_enabled; float menu_enabled_time; +float pressed_key_time; +void HUD_Panel_Arrow_Action(float nPrimary) +{ + if (highlightedPanel_prev == -1 || mouseClicked) + return; + + hud_configure_checkcollisions = (!(hudShiftState & S_CTRL) && cvar("hud_configure_checkcollisions")); + + float step; + if(autocvar_hud_configure_grid) + { + if (nPrimary == K_UPARROW || nPrimary == K_DOWNARROW) + { + if (hudShiftState & S_SHIFT) + step = bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) * vid_conheight; + else + step = 2 * bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) * vid_conheight; + } + else + { + if (hudShiftState & S_SHIFT) + step = bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) * vid_conwidth; + else + step = 2 * bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) * vid_conwidth; + } + } + else + { + if (nPrimary == K_UPARROW || nPrimary == K_DOWNARROW) + step = vid_conheight; + else + step = vid_conwidth; + if (hudShiftState & S_SHIFT) + step = (step / 256); // more precision + else + step = (step / 64) * (1 + 2 * (time - pressed_key_time)); + } + + highlightedPanel = highlightedPanel_prev; + + HUD_Panel_UpdatePosSizeForId(highlightedPanel) + + if (hudShiftState & S_ALT) // resize + { + highlightedAction = 1; + if(nPrimary == K_UPARROW) + resizeCorner = 1; + else if(nPrimary == K_RIGHTARROW) + resizeCorner = 2; + else if(nPrimary == K_LEFTARROW) + resizeCorner = 3; + else // if(nPrimary == K_DOWNARROW) + resizeCorner = 4; + + // ctrl+arrow reduces the size, instead of increasing it + // Note that ctrl disables collisions check too, but it's fine + // since we don't collide with anything reducing the size + if (hudShiftState & S_CTRL) { + step = -step; + resizeCorner = 5 - resizeCorner; + } + + vector mySize; + mySize = panel_size; + panel_click_resizeorigin = panel_pos; + if(resizeCorner == 1) { + panel_click_resizeorigin += mySize; + mySize_y += step; + } else if(resizeCorner == 2) { + panel_click_resizeorigin_y += mySize_y; + mySize_x += step; + } else if(resizeCorner == 3) { + panel_click_resizeorigin_x += mySize_x; + mySize_x += step; + } else { // resizeCorner == 4 + mySize_y += step; + } + HUD_Panel_SetPosSize(mySize); + } + else // move + { + highlightedAction = 2; + vector pos; + pos = panel_pos; + if(nPrimary == K_UPARROW) + pos_y -= step; + else if(nPrimary == K_DOWNARROW) + pos_y += step; + else if(nPrimary == K_LEFTARROW) + pos_x -= step; + else // if(nPrimary == K_RIGHTARROW) + pos_x += step; + + HUD_Panel_SetPos(pos); + } +} + float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary) { - if(!hud_configure) + if(!autocvar__hud_configure) return false; // allow console bind to work @@ -1237,6 +1002,17 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary) hit_con_bind = 1; } + if(bInputType == 0) { + if(nPrimary == K_ALT) hudShiftState |= S_ALT; + if(nPrimary == K_CTRL) hudShiftState |= S_CTRL; + if(nPrimary == K_SHIFT) hudShiftState |= S_SHIFT; + } + else if(bInputType == 1) { + if(nPrimary == K_ALT) hudShiftState -= (hudShiftState & S_ALT); + if(nPrimary == K_CTRL) hudShiftState -= (hudShiftState & S_CTRL); + if(nPrimary == K_SHIFT) hudShiftState -= (hudShiftState & S_SHIFT); + } + if(nPrimary == K_MOUSE1) { if(bInputType == 0) { // key pressed @@ -1250,24 +1026,201 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary) } else if(nPrimary == K_ESCAPE) { + if (bInputType == 1) + return true; disable_menu_alphacheck = 1; menu_enabled = 1; menu_enabled_time = time; localcmd("menu_showhudexit\n"); } + else if(nPrimary == K_UPARROW || nPrimary == K_DOWNARROW || nPrimary == K_LEFTARROW || nPrimary == K_RIGHTARROW) + { + if (bInputType == 1) + { + pressed_key_time = 0; + return true; + } + else if (pressed_key_time == 0) + pressed_key_time = time; + HUD_Panel_Arrow_Action(nPrimary); //move or resize panel + } else if(hit_con_bind) return false; return true; // Suppress ALL other input } +float HUD_Panel_HighlightCheck() +{ + float i, j, border; + vector panelPos; + vector panelSize; + + while(j <= HUD_PANEL_NUM) + { + i = panel_order[j]; + j += 1; + + HUD_Panel_UpdatePosSizeForId(i) + + panelPos = panel_pos; + panelSize = panel_size; + border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize + + // move + if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y) + { + return 1; + } + // resize from topleft border + else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + 0.5 * panelSize_y) + { + return 2; + } + // resize from topright border + else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + 0.5 * panelSize_y) + { + return 3; + } + // resize from bottomleft border + else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + panelSize_y + border) + { + return 3; + } + // resize from bottomright border + else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + panelSize_y + border) + { + return 2; + } + } + return 0; +} + +// move a panel to the beginning of the panel order array (which means it gets drawn last, on top of everything else) +void HUD_Panel_FirstInDrawQ(float id) +{ + float i; + var float place = -1; + // find out where in the array our current id is, save into place + for(i = 0; i < HUD_PANEL_NUM; ++i) + { + if(panel_order[i] == id) + { + place = i; + break; + } + } + // place last if we didn't find a place for it yet (probably new panel, or screwed up cvar) + if(place == -1) + place = HUD_PANEL_NUM - 1; + + // move all ids up by one step in the array until "place" + for(i = place; i > 0; --i) + { + panel_order[i] = panel_order[i-1]; + } + // now save the new top id + panel_order[0] = id; + + // let's save them into the cvar by some strcat trickery + string s; + for(i = 0; i < HUD_PANEL_NUM; ++i) + { + s = strcat(s, ftos(panel_order[i]), " "); + } + cvar_set("_hud_panelorder", s); + if(hud_panelorder_prev) + strunzone(hud_panelorder_prev); + hud_panelorder_prev = strzone(autocvar__hud_panelorder); // prevent HUD_Main from doing useless update, we already updated here +} + +void HUD_Panel_Highlight() +{ + float i, j, border; + vector panelPos; + vector panelSize; + + while(j <= HUD_PANEL_NUM) + { + i = panel_order[j]; + j += 1; + + HUD_Panel_UpdatePosSizeForId(i) + + panelPos = panel_pos; + panelSize = panel_size; + border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize + + // move + if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y) + { + highlightedPanel = i; + HUD_Panel_FirstInDrawQ(i); + highlightedAction = 1; + panel_click_distance = mousepos - panelPos; + return; + } + // resize from topleft border + else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + 0.5 * panelSize_y) + { + highlightedPanel = i; + HUD_Panel_FirstInDrawQ(i); + highlightedAction = 2; + resizeCorner = 1; + panel_click_distance = mousepos - panelPos; + panel_click_resizeorigin = panelPos + panelSize; + return; + } + // resize from topright border + else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + 0.5 * panelSize_y) + { + highlightedPanel = i; + HUD_Panel_FirstInDrawQ(i); + highlightedAction = 2; + resizeCorner = 2; + panel_click_distance_x = panelSize_x - mousepos_x + panelPos_x; + panel_click_distance_y = mousepos_y - panelPos_y; + panel_click_resizeorigin = panelPos + eY * panelSize_y; + return; + } + // resize from bottomleft border + else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + panelSize_y + border) + { + highlightedPanel = i; + HUD_Panel_FirstInDrawQ(i); + highlightedAction = 2; + resizeCorner = 3; + panel_click_distance_x = mousepos_x - panelPos_x; + panel_click_distance_y = panelSize_y - mousepos_y + panelPos_y; + panel_click_resizeorigin = panelPos + eX * panelSize_x; + return; + } + // resize from bottomright border + else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + panelSize_y + border) + { + highlightedPanel = i; + HUD_Panel_FirstInDrawQ(i); + highlightedAction = 2; + resizeCorner = 4; + panel_click_distance = panelSize - mousepos + panelPos; + panel_click_resizeorigin = panelPos; + return; + } + else + { + highlightedPanel_prev = -1; + } + } +} + +float highlightcheck; void HUD_Panel_Mouse() { // TODO: needs better check... is there any float that contains the current state of the menu? _menu_alpha isn't apparently updated the frame the menu gets enabled if (menu_enabled == 0) // menu dialog closed, enable normal alpha stuff again disable_menu_alphacheck = 0; - if (cvar("_menu_alpha") == 0 && time - menu_enabled_time > 0.5) + if (autocvar__menu_alpha == 0 && time - menu_enabled_time > 0.5) menu_enabled = 0; /* @@ -1276,100 +1229,44 @@ void HUD_Panel_Mouse() print("Menu alpha: ", cvar_string("_menu_alpha"), "\n"); */ - if(mouseClicked == 0 && disable_menu_alphacheck != 2) { // don't reset these variables in disable_menu_alphacheck mode 2! + if(mouseClicked == 0 && disable_menu_alphacheck != 2 && highlightedPanel >= 0) { // don't reset these variables in disable_menu_alphacheck mode 2! highlightedPanel = -1; highlightedAction = 0; } + if(highlightedPanel != -1) + highlightedPanel_prev = highlightedPanel; - mousepos = mousepos + getmousepos(); + mousepos = mousepos + getmousepos() * cvar("menu_mouse_speed"); mousepos_x = bound(0, mousepos_x, vid_conwidth); mousepos_y = bound(0, mousepos_y, vid_conheight); - drawpic(mousepos, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor.tga"), '32 32 0', '1 1 1', 1, DRAWFLAG_NORMAL); - if(mouseClicked) { - float i, border; - vector panelPos; - vector panelSize; - - for(i = 0; i < HUD_PANEL_NUM; ++i) - { - panelPos = HUD_Panel_GetPos(i); - panelSize = HUD_Panel_GetSize(i); - border = HUD_Panel_GetBorder(i); - if(prevMouseClicked == 0) { - // move - if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y) - { - highlightedPanel = i; - highlightedAction = 1; - } - // resize from topleft border - else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + 0.5 * panelSize_y) - { - highlightedPanel = i; - highlightedAction = 2; - resizeCorner = 1; - } - // resize from topright border - else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + 0.5 * panelSize_y) - { - highlightedPanel = i; - highlightedAction = 2; - resizeCorner = 2; - } - // resize from bottomleft border - else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + panelSize_y + border) - { - highlightedPanel = i; - highlightedAction = 2; - resizeCorner = 3; - } - // resize from bottomright border - else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + panelSize_y + border) - { - highlightedPanel = i; - highlightedAction = 2; - resizeCorner = 4; - } - } - - if(highlightedPanel == i) - { - if(prevMouseClicked == 0) - { - if(highlightedAction == 1) - panel_click_distance = mousepos - panelPos; - else if(highlightedAction == 2) - { - if(resizeCorner == 1) { - panel_click_distance = mousepos - panelPos; - panel_click_resizeorigin = panelPos + panelSize; - } else if(resizeCorner == 2) { - panel_click_distance_x = panelSize_x - mousepos_x + panelPos_x; - panel_click_distance_y = mousepos_y - panelPos_y; - panel_click_resizeorigin = panelPos + eY * panelSize_y; - } else if(resizeCorner == 3) { - panel_click_distance_x = mousepos_x - panelPos_x; - panel_click_distance_y = panelSize_y - mousepos_y + panelPos_y; - panel_click_resizeorigin = panelPos + eX * panelSize_x; - } else if(resizeCorner == 4) { - panel_click_distance = panelSize - mousepos + panelPos; - panel_click_resizeorigin = panelPos; - } - } - } + if(prevMouseClicked == 0) + HUD_Panel_Highlight(); // sets highlightedPanel, highlightedAction, panel_click_distance, panel_click_resizeorigin - if(cvar("hud_configure_checkcollisions_debug")) - drawfill(panelPos, panelSize, '1 0 0', .3, DRAWFLAG_NORMAL); + hud_configure_checkcollisions = (!(hudShiftState & S_CTRL) && autocvar_hud_configure_checkcollisions); - if(highlightedAction == 1) - HUD_Panel_SetPos(i, mousepos - panel_click_distance); - else if(highlightedAction == 2) - HUD_Panel_SetPosSize(i); + if(highlightedAction == 1) + HUD_Panel_SetPos(mousepos - panel_click_distance); + else if(highlightedAction == 2) + { + vector mySize; + if(resizeCorner == 1) { + mySize_x = panel_click_resizeorigin_x - (mousepos_x - panel_click_distance_x); + mySize_y = panel_click_resizeorigin_y - (mousepos_y - panel_click_distance_y); + } else if(resizeCorner == 2) { + mySize_x = mousepos_x + panel_click_distance_x - panel_click_resizeorigin_x; + mySize_y = panel_click_distance_y + panel_click_resizeorigin_y - mousepos_y; + } else if(resizeCorner == 3) { + mySize_x = panel_click_resizeorigin_x + panel_click_distance_x - mousepos_x; + mySize_y = mousepos_y + panel_click_distance_y - panel_click_resizeorigin_y; + } else { // resizeCorner == 4 + mySize_x = mousepos_x - (panel_click_resizeorigin_x - panel_click_distance_x); + mySize_y = mousepos_y - (panel_click_resizeorigin_y - panel_click_distance_y); } + HUD_Panel_SetPosSize(mySize); } // doubleclick check @@ -1379,7 +1276,8 @@ void HUD_Panel_Mouse() disable_menu_alphacheck = 2; menu_enabled = 1; menu_enabled_time = time; - localcmd("menu_showhudoptions ", ftos(highlightedPanel), "\n"); + HUD_Panel_GetName(highlightedPanel) + localcmd("menu_showhudoptions ", panel_name, "\n"); return; } if(prevMouseClicked == 0) @@ -1388,21 +1286,36 @@ void HUD_Panel_Mouse() prevMouseClickedPos = mousepos; } } + else + { + highlightcheck = HUD_Panel_HighlightCheck(); + } + // draw cursor after performing move/resize to have the panel pos/size updated before highlightcheck + string cursor; + vector cursorsize; + cursorsize = '32 32 0'; + + if(highlightcheck == 0) + drawpic(mousepos, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor.tga"), '32 32 0', '1 1 1', 1, DRAWFLAG_NORMAL); + else if(highlightcheck == 1) + drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor_move.tga"), '32 32 0', '1 1 1', 1, DRAWFLAG_NORMAL); + else if(highlightcheck == 2) + drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor_resize.tga"), '32 32 0', '1 1 1', 1, DRAWFLAG_NORMAL); + else + drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor_resize2.tga"), '32 32 0', '1 1 1', 1, DRAWFLAG_NORMAL); + prevMouseClicked = mouseClicked; } // Weapon icons (#0) // float weaponspace[10]; -void HUD_WeaponIcons_Clear() -{ - float idx; - for(idx = 0; idx < 10; ++idx) +#define HUD_WeaponIcons_Clear()\ + float idx;\ + for(idx = 0; idx < 10; ++idx)\ weaponspace[idx] = 0; -} entity weaponorder[WEP_MAXCOUNT]; - void weaponorder_swap(float i, float j, entity pass) { entity h; @@ -1411,6 +1324,7 @@ void weaponorder_swap(float i, float j, entity pass) weaponorder[j] = h; } +string weaponorder_cmp_str_save; string weaponorder_cmp_str; float weaponorder_cmp(float i, float j, entity pass) { @@ -1420,38 +1334,90 @@ float weaponorder_cmp(float i, float j, entity pass) return aj - ai; // the string is in REVERSE order (higher prio at the right is what we want, but higher prio first is the string) } +float GetAmmoStat(float i) +{ + switch(i) + { + case 0: return STAT_SHELLS; + case 1: return STAT_NAILS; + case 2: return STAT_ROCKETS; + case 3: return STAT_CELLS; + case 4: return STAT_FUEL; + default: return -1; + } +} + +float GetAmmoTypeForWep(float i) +{ + switch(i) + { + case WEP_SHOTGUN: return 0; + case WEP_UZI: return 1; + case WEP_CAMPINGRIFLE: return 1; + case WEP_GRENADE_LAUNCHER: return 2; + case WEP_ELECTRO: return 3; + case WEP_CRYLINK: return 3; + case WEP_HLAC: return 3; + case WEP_MINSTANEX: return 3; + case WEP_NEX: return 3; + case WEP_HAGAR: return 2; + case WEP_ROCKET_LAUNCHER: return 2; + case WEP_SEEKER: return 2; + case WEP_FIREBALL: return 4; + case WEP_HOOK: return 3; + default: return -1; + } +} + void HUD_WeaponIcons(void) { + if(!autocvar_hud_weaponicons && !autocvar__hud_configure) + return; + float id = HUD_PANEL_WEAPONICONS; + HUD_Panel_UpdateCvarsForId(id); float alpha, stat_weapons; // "constants" - vector pos, mySize, accuracy_color; + vector pos, mySize; float i, weapid, fade, weapon_stats, weapon_hit, weapon_damage, weapon_cnt; // variables - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; stat_weapons = getstati(STAT_WEAPONS); + weapon_cnt = 0; for(i = WEP_FIRST; i <= WEP_LAST; ++i) { self = get_weaponinfo(i); if(self.impulse >= 0) - { - weaponorder[weapon_cnt] = self; ++weapon_cnt; - } } // TODO make this configurable weaponorder_cmp_str = strcat(" ", weaponorder_byimpulse, " "); - heapsort(weapon_cnt, weaponorder_swap, weaponorder_cmp, world); - HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + if(weaponorder_cmp_str != weaponorder_cmp_str_save) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + if(weaponorder_cmp_str_save) + strunzone(weaponorder_cmp_str_save); + weaponorder_cmp_str_save = strzone(weaponorder_cmp_str); + weapon_cnt = 0; + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if(self.impulse >= 0) + { + weaponorder[weapon_cnt] = self; + ++weapon_cnt; + } + } + heapsort(weapon_cnt, weaponorder_swap, weaponorder_cmp, world); + } + + HUD_Panel_DrawBg(1); + if(panel_bg_padding) + { + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } // hits @@ -1475,13 +1441,25 @@ void HUD_WeaponIcons(void) float rows, columns; rows = mySize_y/mySize_x; - rows = bound(1, floor((sqrt(4 * (2/1) * rows * WEP_COUNT + rows * rows) + rows + 0.5) / 2), WEP_COUNT); - // ^^^ weapon icon aspect goes here + rows = bound(1, floor((sqrt(4 * autocvar_hud_weaponicons_aspect * rows * WEP_COUNT + rows * rows) + rows + 0.5) / 2), WEP_COUNT); columns = ceil(WEP_COUNT/rows); float row, column; + + float a, type, fullammo; + float when; + when = autocvar_hud_weaponicons_complainbubble_time; + float fadetime; + fadetime = autocvar_hud_weaponicons_complainbubble_fadetime; + + vector color; + vector wpnpos; + vector wpnsize; for(i = 0; i < weapon_cnt; ++i) { + wpnpos = pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows); + wpnsize = eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows); + self = weaponorder[i]; weapid = self.impulse; @@ -1490,32 +1468,132 @@ void HUD_WeaponIcons(void) weapon_hit = weapon_hits[self.weapon-WEP_FIRST]; weapon_damage = weapon_fired[self.weapon-WEP_FIRST]; - // draw background behind currently selected weapon - if(self.weapon == activeweapon) - drawpic_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "weapon_current_bg", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + // draw background behind currently selected weapon + if(self.weapon == activeweapon) + drawpic_aspect_skin(wpnpos, "weapon_current_bg", wpnsize, '1 1 1', fade * panel_fg_alpha, DRAWFLAG_NORMAL); + + // draw the weapon accuracy + if(autocvar_hud_weaponicons_accuracy && !(gametype == GAME_RACE || gametype == GAME_CTS)) + { + if(weapon_damage) + weapon_stats = floor(100 * weapon_hit / weapon_damage); + + // yellow_accuracy = value at which accuracy becomes yellow + if(weapon_stats >= 100) { + color_x = 0; + color_y = 1; + } + else if(weapon_stats > autocvar_hud_weaponicons_accuracy_yellow) { + color_x = 1 - (weapon_stats-autocvar_hud_weaponicons_accuracy_yellow)/(100-autocvar_hud_weaponicons_accuracy_yellow); // red value between 1 -> 0 + color_y = 1; + } else { + color_x = 1; + color_y = weapon_stats/autocvar_hud_weaponicons_accuracy_yellow; // green value between 0 -> 1 + } + color_z = 0; + + if(weapon_damage) + drawpic_aspect_skin(wpnpos, "weapon_accuracy", wpnsize, color, panel_fg_alpha, DRAWFLAG_NORMAL); + } + + // draw the weapon icon + if((self.impulse >= 0) && (stat_weapons & self.weapons)) + { + drawpic_aspect_skin(wpnpos, strcat("weapon", self.netname), wpnsize, '1 1 1', fade * panel_fg_alpha, DRAWFLAG_NORMAL); + + if(autocvar_hud_weaponicons_number == 1) // weapon number + drawstring(wpnpos, ftos(weapid), '1 1 0' * 0.5 * mySize_y*(1/rows), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + else if(autocvar_hud_weaponicons_number == 2) // bind + drawstring(wpnpos, getcommandkey(ftos(weapid), strcat("impulse ", ftos(weapid))), '1 1 0' * 0.5 * mySize_y*(1/rows), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + + // draw ammo status bar + if(autocvar_hud_weaponicons_ammo && weapid != WEP_TUBA && weapid != WEP_LASER && weapid != WEP_PORTO) + { + a = 0; + type = GetAmmoTypeForWep(weapid); + if(type != -1) + a = getstati(GetAmmoStat(type)); // how much ammo do we have? + + if(a > 0) + { + switch(type) { + case 0: fullammo = autocvar_hud_weaponicons_ammo_full_shells; break; + case 1: fullammo = autocvar_hud_weaponicons_ammo_full_nails; break; + case 2: fullammo = autocvar_hud_weaponicons_ammo_full_rockets; break; + case 3: fullammo = autocvar_hud_weaponicons_ammo_full_cells; break; + case 4: fullammo = autocvar_hud_weaponicons_ammo_full_fuel; break; + default: fullammo = 60; + } + + vector barsize; + vector barpos; + if(wpnsize_x/wpnsize_y > autocvar_hud_weaponicons_aspect) + { + barsize_x = autocvar_hud_weaponicons_aspect * wpnsize_y; + barsize_y = wpnsize_y; + + barpos_x = wpnpos_x + (wpnsize_x - barsize_x) / 2; + barpos_y = wpnpos_y; + } + else + { + barsize_y = 1/autocvar_hud_weaponicons_aspect * wpnsize_x; + barsize_x = wpnsize_x; - // draw the weapon accuracy on the HUD - if(hud_accuracy_hud && !(gametype == GAME_RACE || gametype == GAME_CTS)) - { - if(weapon_damage) - weapon_stats = floor(100 * weapon_hit / weapon_damage); + barpos_y = wpnpos_y + (wpnsize_y - barsize_y) / 2; + barpos_x = wpnpos_x; + } - accuracy_color = HUD_AccuracyColor(weapon_stats); - if(weapon_damage) - drawpic_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "weapon_accuracy", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), accuracy_color, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawsetcliparea( + barpos_x, + barpos_y, + barsize_x * bound(0, a/fullammo, 1), + barsize_y); + drawpic_aspect_skin(wpnpos, "weapon_ammo", wpnsize, autocvar_hud_weaponicons_ammo_color, panel_fg_alpha * autocvar_hud_weaponicons_ammo_alpha, DRAWFLAG_NORMAL); + drawresetcliparea(); + } + } } - // draw the weapon icon - if((self.impulse >= 0) && (stat_weapons & self.weapons)) + // draw a "ghost weapon icon" if you don't have the weapon + else { - drawpic_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), strcat("weapon", self.netname), eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - - if(cvar_or("hud_weaponicons_number", 1)) - drawstring(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), ftos(weapid), '1 1 0' * 0.5 * mySize_y*(1/rows), '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(wpnpos, strcat("weapon", self.netname), wpnsize, '0 0 0', panel_fg_alpha * 0.5, DRAWFLAG_NORMAL); } - else + + // draw the complain message + if(time - complain_weapon_time < when + fadetime && self.weapon == complain_weapon && autocvar_hud_weaponicons_complainbubble) { - drawpic_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), strcat("weapon", self.netname), eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '0 0 0', HUD_Panel_GetFgAlpha(id) * 0.5, DRAWFLAG_NORMAL); + if(fadetime) + { + if(complain_weapon_time + when > time) + a = 1; + else + a = bound(0, (complain_weapon_time + when + fadetime - time) / fadetime, 1); + } + else + { + if(complain_weapon_time + when > time) + a = 1; + else + a = 0; + } + + string s; + if(complain_weapon_type == 0) { + s = "Out of ammo"; + color = '0.8 0 0'; + } + else if(complain_weapon_type == 1) { + s = "Don't have"; + color = '0.8 0.5 0'; + } + else { + s = "Unavailable"; + color = '0 0.3 0.8'; + } + drawpic_aspect_skin(wpnpos + '1 1 0' * autocvar_hud_weaponicons_complainbubble_padding, "weapon_complainbubble", wpnsize - '2 2 0' * autocvar_hud_weaponicons_complainbubble_padding, color, a * panel_fg_alpha, DRAWFLAG_NORMAL); + drawstring_aspect(wpnpos + '1 1 0' * autocvar_hud_weaponicons_complainbubble_padding, s, wpnsize - '2 2 0' * autocvar_hud_weaponicons_complainbubble_padding, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL); } ++row; @@ -1530,19 +1608,7 @@ void HUD_WeaponIcons(void) // Inventory (#1) // -float GetAmmoStat(float i) -{ - switch(i) - { - case 0: return STAT_SHELLS; - case 1: return STAT_NAILS; - case 2: return STAT_ROCKETS; - case 3: return STAT_CELLS; - case 4: return STAT_FUEL; - default: return -1; - } -} - +// TODO: macro float GetAmmoItemCode(float i) { switch(i) @@ -1569,104 +1635,189 @@ string GetAmmoPicture(float i) } } +void DrawAmmoItem(vector myPos, vector mySize, float itemcode, float currently_selected) +{ + float a; + a = getstati(GetAmmoStat(itemcode)); // how much ammo do we have of type itemcode? + if(autocvar__hud_configure) + a = 100; + + vector color; + if(a < 10) + color = '0.7 0 0'; + else + color = '1 1 1'; + + float alpha; + if(currently_selected) + alpha = 1; + else + alpha = 0.7; + + vector newSize, newPos; + if(mySize_x/mySize_y > 3) + { + newSize_x = 3 * mySize_y; + newSize_y = mySize_y; + + newPos_x = myPos_x + (mySize_x - newSize_x) / 2; + newPos_y = myPos_y; + } + else + { + newSize_y = 1/3 * mySize_x; + newSize_x = mySize_x; + + newPos_y = myPos_y + (mySize_y - newSize_y) / 2; + newPos_x = myPos_x; + } + + vector picpos, numpos; + if(autocvar_hud_inventory_iconalign) + { + numpos = newPos; + picpos = newPos + eX * 2 * newSize_y; + } + else + { + numpos = newPos + eX * newSize_y; + picpos = newPos; + } + + if (currently_selected) + drawpic_aspect_skin(newPos, "ammo_current_bg", newSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + + drawfont = hud_bigfont; + drawstring_aspect(numpos, ftos(a), eX * (2/3) * newSize_x + eY * newSize_y, color, panel_fg_alpha * alpha, DRAWFLAG_NORMAL); + drawfont = hud_font; + drawpic_aspect_skin(picpos, GetAmmoPicture(itemcode), '1 1 0' * newSize_y, '1 1 1', panel_fg_alpha * alpha, DRAWFLAG_NORMAL); +} + void HUD_Inventory(void) { + if(!autocvar_hud_inventory && !autocvar__hud_configure) + return; + float id = HUD_PANEL_INVENTORY; - float i; - float stat_items; + HUD_Panel_UpdateCvarsForId(id); + float i, currently_selected; - vector pos, mySize, mysize, mypos; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + vector pos, mySize; + pos = panel_pos; + mySize = panel_size; - HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + HUD_Panel_DrawBg(1); + if(panel_bg_padding) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } + float rows, columns; + rows = mySize_y/mySize_x; + rows = bound(1, floor((sqrt(4 * (3/1) * rows * AMMO_COUNT + rows * rows) + rows + 0.5) / 2), AMMO_COUNT); + // ^^^ ammo item aspect goes here + + columns = ceil(AMMO_COUNT/rows); + + float row, column; // ammo - stat_items = getstati(STAT_ITEMS); - for (i = 0; i < 4; ++i) { - float a; - a = getstati(GetAmmoStat(i)); // how much ammo do we have of type i? - if(hud_configure) - a = 100; - - if(cvar("hud_inventory_onlycurrent")) { - if(hud_configure) + for (i = 0; i < AMMO_COUNT; ++i) { + currently_selected = getstati(STAT_ITEMS) & GetAmmoItemCode(i); + if(autocvar_hud_inventory_onlycurrent) { + if(autocvar__hud_configure) i = 2; - if (stat_items & GetAmmoItemCode(i) || hud_configure) { - drawpic_skin(pos, GetAmmoPicture(i), '1 1 0' * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - if(a < 10) - HUD_DrawXNum(pos + eX * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '0.7 0 0', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - else - HUD_DrawXNum(pos + eX * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - } - if(hud_configure) + if (currently_selected || autocvar__hud_configure) + { + DrawAmmoItem(pos, mySize, i, currently_selected); break; + } } else { - if (a > 0) { - if(mySize_x/mySize_y >= 10) { // arrange horizontally - switch (i) { - case 0: mypos_x = pos_x; mypos_y = pos_y; break; // shells - case 1: mypos_x = pos_x + 0.25 * mySize_x; mypos_y = pos_y; break; // bullets - case 2: mypos_x = pos_x + 0.5 * mySize_x; mypos_y = pos_y; break; // rockets - case 3: mypos_x = pos_x + 0.75 * mySize_x; mypos_y = pos_y; break; // cells - } - mysize_x = 0.25 * mySize_x; - mysize_y = mySize_y; - } else if(mySize_x/mySize_y >= 2.5) { // arrange in a 2x2 grid - switch (i) { - case 0: mypos_x = pos_x + 0.5 * mySize_x; mypos_y = pos_y + 0.5 * mySize_y; break; // shells - case 1: mypos_x = pos_x + 0.5 * mySize_x; mypos_y = pos_y; break; // bullets - case 2: mypos_x = pos_x; mypos_y = pos_y + 0.5 * mySize_y; break; // rockets - case 3: mypos_x = pos_x; mypos_y = pos_y; break; // cells - } - mysize_x = 0.5 * mySize_x; - mysize_y = 0.5 * mySize_y; - } else { // arrange vertically - switch (i) { - case 0: mypos_x = pos_x; mypos_y = pos_y; break; // shells - case 1: mypos_x = pos_x; mypos_y = pos_y + 0.25 * mySize_y; break; // bullets - case 2: mypos_x = pos_x; mypos_y = pos_y + 0.5 * mySize_y; break; // rockets - case 3: mypos_x = pos_x; mypos_y = pos_y + 0.75 * mySize_y; break; // cells - } - mysize_x = mySize_x; - mysize_y = 0.25 * mySize_y; - } - - if (stat_items & GetAmmoItemCode(i)) - drawpic_skin(mypos, "ammo_current_bg", mysize, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(mypos + eY * 0.05 * mysize_y, GetAmmoPicture(i), '1 1 0' * 0.8 * mysize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - if (a < 10) { - if(stat_items & GetAmmoItemCode(i)) - HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '0.7 0 0', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - else - HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '0.7 0 0', 0, 0, HUD_Panel_GetFgAlpha(id) * 0.7, DRAWFLAG_NORMAL); - } else { - if(stat_items & GetAmmoItemCode(i)) - HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - else - HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '0.7 0.7 0.7', 0, 0, HUD_Panel_GetFgAlpha(id) * 0.7, DRAWFLAG_NORMAL); - } + DrawAmmoItem(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), i, currently_selected); + ++row; + if(row >= rows) + { + row = 0; + column = column + 1; } } } } +void DrawNumIcon(float iconalign, vector myPos, vector mySize, float x, string icon, float left, vector color, float alpha) +{ + vector newSize, newPos; + if(mySize_x/mySize_y > 3) + { + newSize_x = 3 * mySize_y; + newSize_y = mySize_y; + + newPos_x = myPos_x + (mySize_x - newSize_x) / 2; + newPos_y = myPos_y; + } + else + { + newSize_y = 1/3 * mySize_x; + newSize_x = mySize_x; + + newPos_y = myPos_y + (mySize_y - newSize_y) / 2; + newPos_x = myPos_x; + } + + vector picpos, numpos; + if(left) + { + if(iconalign == 1 || iconalign == 3) // right align + { + numpos = newPos; + picpos = newPos + eX * 2 * newSize_y; + } + else // left align + { + numpos = newPos + eX * newSize_y; + picpos = newPos; + } + } + else + { + if(iconalign == 0 || iconalign == 3) // left align + { + numpos = newPos + eX * newSize_y; + picpos = newPos; + } + else // right align + { + numpos = newPos; + picpos = newPos + eX * 2 * newSize_y; + } + } + + drawfont = hud_bigfont; + drawstring_aspect(numpos, ftos(x), eX * (2/3) * newSize_x + eY * newSize_y, color, panel_fg_alpha * alpha, DRAWFLAG_NORMAL); + drawfont = hud_font; + drawpic_aspect_skin(picpos, icon, '1 1 0' * newSize_y, '1 1 1', panel_fg_alpha * alpha, DRAWFLAG_NORMAL); +} + +void DrawNumIcon_expanding(float iconalign, vector myPos, vector mySize, float x, string icon, float left, vector color, float fadelerp) +{ + float sz; + sz = expandingbox_sizefactor_from_fadelerp(fadelerp); + + DrawNumIcon(iconalign, myPos + expandingbox_resize_centered_box_offset(sz, mySize, 1), mySize * sz, x, icon, left, color, (1 - fadelerp)); +} // Powerups (#2) // void HUD_Powerups(void) { + if(!autocvar_hud_powerups && !autocvar__hud_configure) + return; + float id = HUD_PANEL_POWERUPS; + HUD_Panel_UpdateCvarsForId(id); float stat_items; stat_items = getstati(STAT_ITEMS); - if(!hud_configure) + if(!autocvar__hud_configure) { if not(stat_items & IT_STRENGTH) if not(stat_items & IT_INVINCIBLE) @@ -1677,31 +1828,27 @@ void HUD_Powerups(void) { } vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); - - HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) - { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; - } + pos = panel_pos; + mySize = panel_size; float strength_time, shield_time; strength_time = bound(0, getstatf(STAT_STRENGTH_FINISHED) - time, 99); shield_time = bound(0, getstatf(STAT_INVINCIBLE_FINISHED) - time, 99); - if(hud_configure) + HUD_Panel_DrawBg(bound(0, max(strength_time, shield_time), 1)); + if(panel_bg_padding) + { + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; + } + + if(autocvar__hud_configure) { strength_time = 15; shield_time = 27; } - float len; - vector barpos, barsize; vector picpos; vector numpos; @@ -1709,8 +1856,7 @@ void HUD_Powerups(void) { string leftname, rightname; float leftcnt, rightcnt; float leftexact, rightexact; - float leftalpha, rightalpha; - if (cvar(strcat("hud_", HUD_Panel_GetName(id), "_flip"))) { + if (autocvar_hud_powerups_flip) { leftname = "strength"; leftcnt = ceil(strength_time); leftexact = strength_time; @@ -1727,177 +1873,161 @@ void HUD_Powerups(void) { rightcnt = ceil(strength_time); rightexact = strength_time; } - leftalpha = bound(0, leftexact, 1); - rightalpha = bound(0, rightexact, 1); + drawfont = hud_bigfont; if (mySize_x/mySize_y > 4) { if(leftcnt) { - len = strlen(ftos(leftcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(autocvar_hud_powerups_baralign == 1 || autocvar_hud_powerups_baralign == 3) { // right align barpos = pos + eX * 0.5 * mySize_x - eX * 0.5 * mySize_x * min(1, leftcnt/30); barsize = eX * 0.5 * mySize_x * min(1, leftcnt/30) + eY * mySize_y; - picpos = pos + eX * 0.5 * mySize_x - eX * mySize_y; - numpos = picpos - eX * 2 * 0.5 * mySize_y + eX * (2-len) * 0.5 * mySize_y + eY * 0.25 * mySize_y; - } else { + } else { // left align barpos = pos; barsize = eX * 0.5 * mySize_x * min(1, leftcnt/30) + eY * mySize_y; - picpos = pos; - numpos = picpos + eX * mySize_y - eX * (2-len) * 0.5 * mySize_y + eY * 0.25 * mySize_y; } - HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + HUD_Panel_GetProgressBarColor(leftname) + HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL); + if(leftcnt > 1) + DrawNumIcon(autocvar_hud_powerups_iconalign, pos, eX * 0.5 * mySize_x + eY * mySize_y, leftcnt, leftname, 1, '1 1 1', 1); if(leftcnt <= 5) - drawpic_skin_expanding_two(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1)); - else - drawpic_skin(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(numpos, leftcnt, 2, 0, 0.5 * mySize_y, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + DrawNumIcon_expanding(autocvar_hud_powerups_iconalign, pos, eX * 0.5 * mySize_x + eY * mySize_y, leftcnt, leftname, 1, '1 1 1', bound(0, (leftcnt - leftexact) / 0.5, 1)); } if(rightcnt) { - len = strlen(ftos(rightcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(autocvar_hud_powerups_baralign == 0 || autocvar_hud_powerups_baralign == 3) { // left align barpos = pos + eX * 0.5 * mySize_x; barsize = eX * 0.5 * mySize_x * min(1, rightcnt/30) + eY * mySize_y; - picpos = pos + eX * 0.5 * mySize_x; - numpos = picpos + eX * mySize_y - eX * (2-len) * 0.5 * mySize_y + eY * 0.25 * mySize_y; - } else { + } else { // right align barpos = pos + eX * mySize_x - eX * 0.5 * mySize_x * min(1, rightcnt/30); barsize = eX * 0.5 * mySize_x * min(1, rightcnt/30) + eY * mySize_y; - picpos = pos + eX * mySize_x - eX * mySize_y; - numpos = picpos - eX * mySize_y + eY * 0.25 * mySize_y; } - HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + HUD_Panel_GetProgressBarColor(rightname) + HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1) * panel_fg_alpha, DRAWFLAG_NORMAL); + if(rightcnt > 1) + DrawNumIcon(autocvar_hud_powerups_iconalign, pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, rightcnt, rightname, 0, '1 1 1', 1); if(rightcnt <= 5) - drawpic_skin_expanding_two(picpos, rightname, '1 1 0' * mySize_y, '1 1 1', rightalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE, bound(0, (rightcnt - rightexact) / 0.5, 1)); - else - drawpic_skin(picpos, rightname, '1 1 0' * mySize_y, '1 1 1', rightalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(numpos, rightcnt, 2, 0, 0.5 * mySize_y, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + DrawNumIcon_expanding(autocvar_hud_powerups_iconalign, pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, rightcnt, rightname, 0, '1 1 1', bound(0, (rightcnt - rightexact) / 0.5, 1)); } } else if (mySize_x/mySize_y > 1.5) { if(leftcnt) { - len = strlen(ftos(leftcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(autocvar_hud_powerups_baralign == 1 || autocvar_hud_powerups_baralign == 3) { // right align barpos = pos + eX * mySize_x - eX * mySize_x * min(1, leftcnt/30); barsize = eX * mySize_x * min(1, leftcnt/30) + eY * 0.5 * mySize_y; - picpos = pos + eX * mySize_x - eX * 0.5 * mySize_y; - numpos = picpos - eX * len * 0.5 * mySize_y; - } else { + } else { // left align barpos = pos; barsize = eX * mySize_x * min(1, leftcnt/30) + eY * 0.5 * mySize_y; - picpos = pos; - numpos = picpos + eX * 0.5 * mySize_y; } - HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + HUD_Panel_GetProgressBarColor(leftname) + HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1) * panel_fg_alpha, DRAWFLAG_NORMAL); + if(leftcnt > 1) + DrawNumIcon(autocvar_hud_powerups_iconalign, pos, eX * mySize_x + eY * 0.5 * mySize_y, leftcnt, leftname, 1, '1 1 1', 1); if(leftcnt <= 5) - drawpic_skin_expanding_two(picpos, leftname, '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1)); - else - drawpic_skin(picpos, leftname, '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(numpos, leftcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + DrawNumIcon_expanding(autocvar_hud_powerups_iconalign, pos, eX * mySize_x + eY * 0.5 * mySize_y, leftcnt, leftname, 1, '1 1 1', bound(0, (leftcnt - leftexact) / 0.5, 1)); } if(rightcnt) { - len = strlen(ftos(rightcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { - barpos = pos + eX * mySize_x - eX * mySize_x * min(1, rightcnt/30) + eY * 0.5 * mySize_y; - barsize = eX * mySize_x * min(1, rightcnt/30) + eY * 0.5 * mySize_y; - picpos = pos + eX * mySize_x - eX * 0.5 * mySize_y + eY * 0.5 * mySize_y; - numpos = picpos - eX * len * 0.5 * mySize_y; - } else { + if(autocvar_hud_powerups_baralign == 0 || autocvar_hud_powerups_baralign == 3) { // left align barpos = pos + eY * 0.5 * mySize_y; barsize = eX * mySize_x * min(1, rightcnt/30) + eY * 0.5 * mySize_y; - picpos = pos + eY * 0.5 * mySize_y; - numpos = picpos + eX * 0.5 * mySize_y; + } else { // right align + barpos = pos + eX * mySize_x - eX * mySize_x * min(1, rightcnt/30) + eY * 0.5 * mySize_y; + barsize = eX * mySize_x * min(1, rightcnt/30) + eY * 0.5 * mySize_y; } - HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + HUD_Panel_GetProgressBarColor(rightname) + HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1) * panel_fg_alpha, DRAWFLAG_NORMAL); + if(rightcnt > 1) + DrawNumIcon(autocvar_hud_powerups_iconalign, pos + eY * 0.5 * mySize_y, eX * mySize_x + eY * 0.5 * mySize_y, rightcnt, rightname, 0, '1 1 1', 1); if(rightcnt <= 5) - drawpic_skin_expanding_two(picpos, rightname, '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE, bound(0, (rightcnt - rightexact) / 0.5, 1)); - else - drawpic_skin(picpos, rightname, '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(numpos, rightcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + DrawNumIcon_expanding(autocvar_hud_powerups_iconalign, pos + eY * 0.5 * mySize_y, eX * mySize_x + eY * 0.5 * mySize_y, rightcnt, rightname, 0, '1 1 1', bound(0, (rightcnt - rightexact) / 0.5, 1)); } } else { if(leftcnt) { - len = strlen(ftos(leftcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(autocvar_hud_powerups_baralign == 1 || autocvar_hud_powerups_baralign == 3) { // down align + barpos = pos + eY * mySize_y - eY * mySize_y * min(1, leftcnt/30); + barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/30); + } else { // up align barpos = pos; barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/30); + } + + if(autocvar_hud_powerups_iconalign == 1 || autocvar_hud_powerups_iconalign == 3) { // down align + picpos = pos + eX * 0.05 * mySize_x + eY * (mySize_y - 0.65 * mySize_x); + numpos = pos + eY * mySize_y - eY * 0.25 * mySize_x; + } else { // up align picpos = pos + eX * 0.05 * mySize_x; - numpos = pos + eX * ((2-len)/2) * 0.25 * mySize_x + eY * 0.4 * mySize_x; - } else { - barpos = pos + eY * mySize_y - eY * mySize_y * min(1, leftcnt/30); - barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/30); - picpos = pos + eX * 0.05 * mySize_x + eY * mySize_y - eY * 0.65 * mySize_x; - numpos = pos + eX * ((2-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.25 * mySize_x; + numpos = pos + eY * 0.4 * mySize_x; } - HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + HUD_Panel_GetProgressBarColor(leftname) + HUD_Panel_DrawProgressBar(barpos, 1, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1) * panel_fg_alpha, DRAWFLAG_NORMAL); if(leftcnt <= 5) - drawpic_skin_expanding_two(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1)); - else - drawpic_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(numpos, leftcnt, len, 0, 0.25 * mySize_x, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin_expanding(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, bound(0, (leftcnt - leftexact) / 0.5, 1)); + if(leftcnt > 1) + drawpic_aspect_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawstring_aspect(numpos, ftos(leftcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); } if(rightcnt) { - len = strlen(ftos(rightcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(autocvar_hud_powerups_baralign == 0 || autocvar_hud_powerups_baralign == 3) { // up align barpos = pos + eX * 0.5 * mySize_x; barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/30); - picpos = pos + eX * 0.05 * mySize_x + eX * 0.5 * mySize_x; - numpos = pos + eX * ((2-len)/2) * 0.25 * mySize_x + eY * 0.4 * mySize_x + eX * 0.5 * mySize_x; - } else { + } else { // down align barpos = pos + eY * mySize_y - eY * mySize_y * min(1, rightcnt/30) + eX * 0.5 * mySize_x; barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/30); - picpos = pos + eX * 0.05 * mySize_x + eY * mySize_y - eY * 0.65 * mySize_x + eX * 0.5 * mySize_x; - numpos = pos + eX * ((2-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.25 * mySize_x + eX * 0.5 * mySize_x; } - HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + if(autocvar_hud_powerups_iconalign == 0 || autocvar_hud_powerups_iconalign == 3) { // up align + picpos = pos + eX * 0.05 * mySize_x + eX * 0.5 * mySize_x; + numpos = pos + eY * 0.4 * mySize_x + eX * 0.5 * mySize_x; + } else { // down align + picpos = pos + eX * 0.05 * mySize_x + eY * (mySize_y - 0.65 * mySize_x) + eX * 0.5 * mySize_x; + numpos = pos + eY * mySize_y - eY * 0.25 * mySize_x + eX * 0.5 * mySize_x; + } + + HUD_Panel_GetProgressBarColor(rightname) + HUD_Panel_DrawProgressBar(barpos, 1, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1) * panel_fg_alpha, DRAWFLAG_NORMAL); if(rightcnt <= 5) - drawpic_skin_expanding_two(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE, bound(0, (rightcnt - rightexact) / 0.5, 1)); - else - drawpic_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(numpos, rightcnt, len, 0, 0.25 * mySize_x, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin_expanding(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, bound(0, (rightcnt - rightexact) / 0.5, 1)); + if(rightcnt > 1) + drawpic_aspect_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawstring_aspect(numpos, ftos(rightcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); } } + drawfont = hud_font; } // Health/armor (#3) // void HUD_HealthArmor(void) { + if(!autocvar_hud_healtharmor && !autocvar__hud_configure) + return; + float id = HUD_PANEL_HEALTHARMOR; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; - HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + HUD_Panel_DrawBg(1); + if(panel_bg_padding) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } float armor, health; @@ -1907,7 +2037,7 @@ void HUD_HealthArmor(void) float fuel; fuel = getstati(GetAmmoStat(4)); // how much fuel do we have? - if(hud_configure) + if(autocvar__hud_configure) { armor = 150; health = 100; @@ -1917,12 +2047,12 @@ void HUD_HealthArmor(void) if(health <= 0) return; - float len; vector barpos, barsize; vector picpos; vector numpos; - if(cvar("hud_healtharmor") == 2) // combined health and armor display + drawfont = hud_bigfont; + if(autocvar_hud_healtharmor == 2) // combined health and armor display { vector v; v = healtharmor_maxdamage(health, armor, armorblockpercent); @@ -1930,53 +2060,54 @@ void HUD_HealthArmor(void) float x; x = floor(v_x + 1); - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(autocvar_hud_healtharmor_baralign == 1 || autocvar_hud_healtharmor_baralign == 3) { // right align barpos = pos + eX * mySize_x - eX * mySize_x * min(1, x/400); barsize = eX * mySize_x * min(1, x/400) + eY * mySize_y; - picpos = pos; - numpos = picpos + eX * 1.5 * mySize_y; - } else { + } else { // left align barpos = pos; barsize = eX * mySize_x * min(1, x/400) + eY * mySize_y; - picpos = pos + eX * 3 * mySize_y; - numpos = pos; } + string biggercount; if(v_z) // NOT fully armored { - HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor("health"), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(picpos, "health", '1 1 0' * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + biggercount = "health"; + HUD_Panel_GetProgressBarColor("health") + HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); if(armor) - drawpic_skin(picpos + eX * mySize_y, "armor", '0.5 0.5 0' * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id) * armor / health, DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos + eX * mySize_x - eX * 0.5 * mySize_y, "armor", '0.5 0.5 0' * mySize_y, '1 1 1', panel_fg_alpha * armor / health, DRAWFLAG_NORMAL); } else { - HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor("armor"), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(picpos + eX * mySize_y, "health", '0.5 0.5 0' * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id) * health / armor, DRAWFLAG_NORMAL); - if(armor) - drawpic_skin(picpos, "armor", '1 1 0' * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + biggercount = "armor"; + HUD_Panel_GetProgressBarColor("armor") + HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); + if(health) + drawpic_aspect_skin(pos + eX * mySize_x - eX * 0.5 * mySize_y, "health", '0.5 0.5 0' * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); } - HUD_DrawXNum_Colored(numpos, x, 3, mySize_y, HUD_Panel_GetFgAlpha(id)); // draw the combined health and armor + DrawNumIcon(autocvar_hud_healtharmor_iconalign, pos, mySize, x, biggercount, 1, HUD_Get_Num_Color(x, 2 * 200), 1); // fuel - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { - barpos = pos + eX * mySize_x - eX * mySize_x * min(1, fuel/100); - barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y; - } else { - barpos = pos; - barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y; - } if(fuel) - HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor("fuel"), HUD_Panel_GetFgAlpha(id) * 0.8, DRAWFLAG_NORMAL); + { + if(autocvar_hud_healtharmor_baralign == 0 || autocvar_hud_healtharmor_baralign == 3) { // left align + barpos = pos + eX * mySize_x - eX * mySize_x * min(1, fuel/100); + barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y; + } else { + barpos = pos; + barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y; + } + HUD_Panel_GetProgressBarColor("fuel") + HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL); + } } - else { string leftname, rightname; float leftcnt, rightcnt; float leftactive, rightactive; float leftalpha, rightalpha; - if (cvar(strcat("hud_", HUD_Panel_GetName(id), "_flip"))) { // old style layout with armor left/top of health + if (autocvar_hud_healtharmor_flip) { // old style layout with armor left/top of health leftname = "armor"; leftcnt = armor; if(leftcnt) @@ -2000,172 +2131,163 @@ void HUD_HealthArmor(void) rightalpha = min((armor+10)/55, 1); } - if (mySize_x/mySize_y > 5) + if (mySize_x/mySize_y > 4) { if(leftactive) { - len = strlen(ftos(leftcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(autocvar_hud_healtharmor_baralign == 1 || autocvar_hud_healtharmor_baralign == 3) { // right align barpos = pos + eX * 0.5 * mySize_x - eX * 0.5 * mySize_x * min(1, leftcnt/200); barsize = eX * 0.5 * mySize_x * min(1, leftcnt/200) + eY * mySize_y; - picpos = pos + eX * 0.5 * mySize_x - eX * mySize_y; - numpos = picpos - eX * 3 * 0.5 * mySize_y + eX * (3-len) * 0.5 * mySize_y + eY * 0.25 * mySize_y; - } else { + } else { // left align barpos = pos; barsize = eX * 0.5 * mySize_x * min(1, leftcnt/200) + eY * mySize_y; - picpos = pos; - numpos = picpos + eX * mySize_y + eY * 0.25 * mySize_y; } - HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum_Colored(numpos, leftcnt, len, 0.5 * mySize_y, HUD_Panel_GetFgAlpha(id)); + HUD_Panel_GetProgressBarColor(leftname) + HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); + DrawNumIcon(autocvar_hud_healtharmor_iconalign, pos, eX * 0.5 * mySize_x + eY * mySize_y, leftcnt, leftname, 1, HUD_Get_Num_Color(leftcnt, 200), 1); } if(rightactive) { - len = strlen(ftos(rightcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(autocvar_hud_healtharmor_baralign == 0 || autocvar_hud_healtharmor_baralign == 3) { // left align barpos = pos + eX * 0.5 * mySize_x; barsize = eX * 0.5 * mySize_x * min(1, rightcnt/200) + eY * mySize_y; - picpos = pos + eX * 0.5 * mySize_x; - numpos = picpos + eX * mySize_y - eX * (3-len) * 0.5 * mySize_y + eY * 0.25 * mySize_y; - } else { + } else { // right align barpos = pos + eX * mySize_x - eX * 0.5 * mySize_x * min(1, rightcnt/200); barsize = eX * 0.5 * mySize_x * min(1, rightcnt/200) + eY * mySize_y; - picpos = pos + eX * mySize_x - eX * mySize_y; - numpos = picpos - eX * 1.5 * mySize_y + eY * 0.25 * mySize_y; } - HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(picpos, rightname, '1 1 0' * mySize_y, '1 1 1', rightalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum_Colored(numpos, rightcnt, 3, 0.5 * mySize_y, HUD_Panel_GetFgAlpha(id)); + HUD_Panel_GetProgressBarColor(rightname) + HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); + DrawNumIcon(autocvar_hud_healtharmor_iconalign, pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, rightcnt, rightname, 0, HUD_Get_Num_Color(leftcnt, 200), 1); } - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { - barpos = pos + eX * mySize_x - eX * mySize_x * min(1, fuel/100); - barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y; - } else { - barpos = pos; - barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y; - } if(fuel) - HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor("fuel"), HUD_Panel_GetFgAlpha(id) * 0.8, DRAWFLAG_NORMAL); + { + if(autocvar_hud_healtharmor_baralign == 0 || autocvar_hud_healtharmor_baralign == 3) { // left align + barpos = pos + eX * mySize_x - eX * mySize_x * min(1, fuel/100); + barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y; + } else { + barpos = pos; + barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y; + } + HUD_Panel_GetProgressBarColor("fuel") + HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL); + } } - else if (mySize_x/mySize_y > 2) + else if (mySize_x/mySize_y > 1.5) { if(leftactive) { - len = strlen(ftos(leftcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(autocvar_hud_healtharmor_baralign == 1 || autocvar_hud_healtharmor_baralign == 3) { // right align barpos = pos + eX * mySize_x - eX * mySize_x * min(1, leftcnt/200); barsize = eX * mySize_x * min(1, leftcnt/200) + eY * 0.5 * mySize_y; - picpos = pos + eX * mySize_x - eX * 0.5 * mySize_y; - numpos = picpos - eX * len * 0.5 * mySize_y; - } else { + } else { // left align barpos = pos; barsize = eX * mySize_x * min(1, leftcnt/200) + eY * 0.5 * mySize_y; - picpos = pos; - numpos = picpos + eX * 0.5 * mySize_y; } - HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(picpos, leftname, '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum_Colored(numpos, leftcnt, len, 0.5 * mySize_y, HUD_Panel_GetFgAlpha(id)); + HUD_Panel_GetProgressBarColor(leftname) + HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); + DrawNumIcon(autocvar_hud_healtharmor_iconalign, pos, eX * mySize_x + eY * 0.5 * mySize_y, leftcnt, leftname, 1, HUD_Get_Num_Color(leftcnt, 200), 1); } if(rightactive) { - len = strlen(ftos(rightcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { - barpos = pos + eX * mySize_x - eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y; - barsize = eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y; - picpos = pos + eX * mySize_x - eX * 0.5 * mySize_y + eY * 0.5 * mySize_y; - numpos = picpos - eX * len * 0.5 * mySize_y; - } else { + if(autocvar_hud_healtharmor_baralign == 0 || autocvar_hud_healtharmor_baralign == 3) { // left align barpos = pos + eY * 0.5 * mySize_y; barsize = eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y; - picpos = pos + eY * 0.5 * mySize_y; - numpos = picpos + eX * 0.5 * mySize_y; + } else { // right align + barpos = pos + eX * mySize_x - eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y; + barsize = eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y; } - HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(picpos, rightname, '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum_Colored(numpos, rightcnt, len, 0.5 * mySize_y, HUD_Panel_GetFgAlpha(id)); + HUD_Panel_GetProgressBarColor(rightname) + HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); + DrawNumIcon(autocvar_hud_healtharmor_iconalign, pos + eY * 0.5 * mySize_y, eX * mySize_x + eY * 0.5 * mySize_y, rightcnt, rightname, 0, HUD_Get_Num_Color(leftcnt, 200), 1); } - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { - barpos = pos + eX * mySize_x - eX * mySize_x * min(1, fuel/100); - barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.1 * mySize_y; - } else { - barpos = pos; - barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.1 * mySize_y; - } if(fuel) - HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor("fuel"), HUD_Panel_GetFgAlpha(id) * 0.8, DRAWFLAG_NORMAL); + { + if(autocvar_hud_healtharmor_baralign == 0 || autocvar_hud_healtharmor_baralign == 3) { // left align + barpos = pos + eX * mySize_x - eX * mySize_x * min(1, fuel/100); + barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.1 * mySize_y; + } else { + barpos = pos; + barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.1 * mySize_y; + } + HUD_Panel_GetProgressBarColor("fuel") + HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL); + } } else { if(leftactive) { - len = strlen(ftos(leftcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(autocvar_hud_healtharmor_baralign == 1 || autocvar_hud_healtharmor_baralign == 3) { // down align + barpos = pos + eY * mySize_y - eY * mySize_y * min(1, leftcnt/200); + barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/200); + } else { // up align barpos = pos; barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/200); + } + + if(autocvar_hud_healtharmor_iconalign == 1 || autocvar_hud_healtharmor_iconalign == 3) { // down align + picpos = pos + eX * 0.05 * mySize_x + eY * (mySize_y - 0.65 * mySize_x); + numpos = pos + eY * mySize_y - eY * 0.25 * mySize_x; + } else { // up align picpos = pos + eX * 0.05 * mySize_x; - numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * 0.4 * mySize_x; - } else { - barpos = pos + eY * mySize_y - eY * mySize_y * min(1, leftcnt/200); - barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/200); - picpos = pos + eX * 0.05 * mySize_x + eY * mySize_y - eY * 0.566 * mySize_x; - numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.166 * mySize_x; + numpos = pos + eY * 0.4 * mySize_x; } - HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum_Colored(numpos, leftcnt, len, 0.166 * mySize_x, HUD_Panel_GetFgAlpha(id)); + HUD_Panel_GetProgressBarColor(leftname) + HUD_Panel_DrawProgressBar(barpos, 1, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); + drawpic_aspect_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * panel_fg_alpha, DRAWFLAG_NORMAL); + drawstring_aspect(numpos, ftos(leftcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, HUD_Get_Num_Color(leftcnt, 200), panel_fg_alpha, DRAWFLAG_NORMAL); } if(rightactive) { - len = strlen(ftos(rightcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(autocvar_hud_healtharmor_baralign == 0 || autocvar_hud_healtharmor_baralign == 3) { // up align barpos = pos + eX * 0.5 * mySize_x; barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/200); - picpos = pos + eX * 0.05 * mySize_x + eX * 0.5 * mySize_x; - numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * 0.4 * mySize_x + eX * 0.5 * mySize_x; - } else { + } else { // down align barpos = pos + eY * mySize_y - eY * mySize_y * min(1, rightcnt/200) + eX * 0.5 * mySize_x; barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/200); - picpos = pos + eX * 0.05 * mySize_x + eY * mySize_y - eY * 0.566 * mySize_x + eX * 0.5 * mySize_x; - numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.166 * mySize_x + eX * 0.5 * mySize_x; } - HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum_Colored(numpos, rightcnt, len, 0.166 * mySize_x, HUD_Panel_GetFgAlpha(id)); - } + if(autocvar_hud_healtharmor_iconalign == 0 || autocvar_hud_healtharmor_iconalign == 3) { // up align + picpos = pos + eX * 0.05 * mySize_x + eX * 0.5 * mySize_x; + numpos = pos + eY * 0.4 * mySize_x + eX * 0.5 * mySize_x; + } else { // down align + picpos = pos + eX * 0.05 * mySize_x + eY * (mySize_y - 0.65 * mySize_x) + eX * 0.5 * mySize_x; + numpos = pos + eY * mySize_y - eY * 0.25 * mySize_x + eX * 0.5 * mySize_x; + } - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { - barpos = pos; - barsize = eX * 0.05 * mySize_x + eY * mySize_y * min(1, fuel/100); - } else { - barpos = pos + eY * mySize_y - eY * mySize_y * min(1, fuel/100); - barsize = eX * 0.05 * mySize_x + eY * mySize_y * min(1, fuel/100); + HUD_Panel_GetProgressBarColor(rightname) + HUD_Panel_DrawProgressBar(barpos, 1, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); + drawpic_aspect_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * panel_fg_alpha, DRAWFLAG_NORMAL); + drawstring_aspect(numpos, ftos(rightcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, HUD_Get_Num_Color(rightcnt, 200), panel_fg_alpha, DRAWFLAG_NORMAL); } + if(fuel) - HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor("fuel"), HUD_Panel_GetFgAlpha(id) * 0.8, DRAWFLAG_NORMAL); + { + if(autocvar_hud_healtharmor_baralign == 0 || autocvar_hud_healtharmor_baralign == 3) { // left align + barpos = pos; + barsize = eX * 0.05 * mySize_x + eY * mySize_y * min(1, fuel/100); + } else { + barpos = pos + eY * mySize_y - eY * mySize_y * min(1, fuel/100); + barsize = eX * 0.05 * mySize_x + eY * mySize_y * min(1, fuel/100); + } + HUD_Panel_GetProgressBarColor("fuel") + HUD_Panel_DrawProgressBar(barpos, 1, barsize, progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL); + } } } + drawfont = hud_font; } -// ___TODO___ !!! // Notification area (#4) // @@ -2216,11 +2338,11 @@ void HUD_KillNotify_Push(string attacker, string victim, float actiontype, float void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) { float w; - float alsoprint; - alsoprint = (cvar("hud_notify_print") || !HUD_Panel_CheckActive(4)); // print message to console if: notify panel disabled, or cvar to do so enabled + float alsoprint, gentle; + alsoprint = (autocvar_hud_notify_print || !panel_enabled); // print message to console if: notify panel disabled, or cvar to do so enabled + gentle = (autocvar_cl_gentle || autocvar_cl_gentle_messages); if(msg == MSG_SUICIDE) { - // TODO: cl_gentle w = DEATH_WEAPONOF(type); if(WEP_VALID(w)) { HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC); @@ -2273,20 +2395,20 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) HUD_KillNotify_Push(s1, s2, 1, type); if(alsoprint) { - if(cvar("cl_gentle")) { + if(gentle) { print ("^1", s1, "^1 took action against a team mate\n"); } else { print ("^1", s1, "^1 mows down a team mate\n"); } } if (stof(s2) > 2 && type == KILL_TEAM_SPREE) { - if(cvar("cl_gentle")) + if(gentle) print ("^1",s1,"^1 ended a ",s3," scoring spree by going against a team mate\n"); else print ("^1",s1,"^1 ended a ",s3," kill spree by killing a team mate\n"); } else if (stof(s2) > 2) { - if(cvar("cl_gentle")) + if(gentle) print ("^1",s1,"'s ^1",s3," scoring spree was ended by a team mate!\n"); else print ("^1",s1,"'s ^1",s3," kill spree was ended by a team mate!\n"); @@ -2387,47 +2509,47 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) } } else if(msg == MSG_SPREE) { if(type == KILL_END_SPREE) { - if(cvar("cl_gentle")) + if(gentle) print ("^1",s1,"'s ^1", s2, " scoring spree was ended by ", s3, "\n"); else print ("^1",s1,"'s ^1", s2, " kill spree was ended by ", s3, "\n"); } else if(type == KILL_SPREE) { - if(cvar("cl_gentle")) + if(gentle) print ("^1",s1,"^1 made ",s2," scores in a row\n"); else print ("^1",s1,"^1 has ",s2," frags in a row\n"); } else if(type == KILL_SPREE_3) { - if(cvar("cl_gentle")) + if(gentle) print (s1,"^7 made a ^1TRIPLE SCORE\n"); else print (s1,"^7 made a ^1TRIPLE FRAG\n"); } else if(type == KILL_SPREE_5) { - if(cvar("cl_gentle")) + if(gentle) print (s1,"^7 unleashes ^1SCORING RAGE\n"); else print (s1,"^7 unleashes ^1RAGE\n"); } else if(type == KILL_SPREE_10) { - if(cvar("cl_gentle")) + if(gentle) print (s1,"^7 made ^1TEN SCORES IN A ROW!\n"); else print (s1,"^7 starts the ^1MASSACRE!\n"); } else if(type == KILL_SPREE_15) { - if(cvar("cl_gentle")) + if(gentle) print (s1,"^7 made ^1FIFTEEN SCORES IN A ROW!\n"); else print (s1,"^7 executes ^1MAYHEM!\n"); } else if(type == KILL_SPREE_20) { - if(cvar("cl_gentle")) + if(gentle) print (s1,"^7 made ^1TWENTY SCORES IN A ROW!\n"); else print (s1,"^7 is a ^1BERSERKER!\n"); } else if(type == KILL_SPREE_25) { - if(cvar("cl_gentle")) + if(gentle) print (s1,"^7 made ^1TWENTY FIFE SCORES IN A ROW!\n"); else print (s1,"^7 inflicts ^1CARNAGE!\n"); } else if(type == KILL_SPREE_30) { - if(cvar("cl_gentle")) + if(gentle) print (s1,"^7 made ^1THIRTY SCORES IN A ROW!\n"); else print (s1,"^7 unleashes ^1ARMAGEDDON!\n"); @@ -2437,7 +2559,7 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) HUD_KillNotify_Push(s1, "", 0, DEATH_DROWN); if(alsoprint) { - if(cvar("cl_gentle")) + if(gentle) print ("^1",s1, "^1 was in the water for too long\n"); else print ("^1",s1, "^1 drowned\n"); @@ -2450,7 +2572,7 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) HUD_KillNotify_Push(s1, "", 0, DEATH_LAVA); if(alsoprint) { - if(cvar("cl_gentle")) + if(gentle) print ("^1",s1, "^1 found a hot place\n"); else print ("^1",s1, "^1 turned into hot slag\n"); @@ -2459,7 +2581,7 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC); if(alsoprint) { - if(cvar("cl_gentle")) + if(gentle) print ("^1",s1, "^1 tested gravity (and it worked)\n"); else print ("^1",s1, "^1 hit the ground with a crunch\n"); @@ -2472,7 +2594,7 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC); if(alsoprint) { - if(cvar("cl_gentle")) + if(gentle) print ("^1",s1, "^1 discovered a swamp\n"); else print ("^1",s1, "^1 is now conserved for centuries to come\n"); @@ -2501,7 +2623,7 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC); if(alsoprint) { - if(cvar("cl_gentle")) + if(gentle) print ("^1",s1, "^1 felt a little hot\n"); else print ("^1",s1, "^1 burnt to death\n"); @@ -2510,14 +2632,14 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC); if(alsoprint) { - if(cvar("cl_gentle")) + if(gentle) print ("^1",s1, "^1 needs a restart\n"); else print ("^1",s1, "^1 died\n"); } } } else if(msg == MSG_KILL_ACTION_SPREE) { - if(cvar("cl_gentle")) + if(gentle) print ("^1",s1,"^1 needs a restart after a ",s2," scoring spree\n"); else print ("^1",s1,"^1 died with a ",s2," kill spree\n"); @@ -2534,6 +2656,9 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) } else if(type == INFO_RETURNFLAG) { HUD_KillNotify_Push(s1, s2, 0, INFO_RETURNFLAG); print(s1, "^7 returned the ", s2, "\n"); + } else if(type == INFO_CAPTUREFLAG) { + HUD_KillNotify_Push(s1, s2, 0, INFO_CAPTUREFLAG); + print(s1, "^7 captured the ", s2, s3, "\n"); } } } @@ -2542,78 +2667,80 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) void HUD_Centerprint(string s1, string s2, float type, float msg) { + float gentle; + gentle = (autocvar_cl_gentle || autocvar_cl_gentle_messages); if(msg == MSG_SUICIDE) { if (type == DEATH_TEAMCHANGE) { centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "You are now on: ", s1)); } else if (type == DEATH_AUTOTEAMCHANGE) { centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "You have been moved into a different team to improve team balance\nYou are now on: ", s1)); } else if (type == DEATH_CAMP) { - if(cvar("cl_gentle")) + if(gentle) centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Reconsider your tactics, camper!")); else centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Die camper!")); } else if (type == DEATH_NOAMMO) { - if(cvar("cl_gentle")) + if(gentle) centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You are reinserted into the game for running out of ammo...")); else centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You were killed for running out of ammo...")); } else if (type == DEATH_ROT) { - if(cvar("cl_gentle")) + if(gentle) centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You need to preserve your health")); else centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You grew too old without taking your medicine")); } else if (type == KILL_TEAM_RED || type == KILL_TEAM_BLUE) { - if(cvar("cl_gentle")) + if(gentle) centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Don't go against team mates!")); else centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Don't shoot your team mates!")); } else if (type == DEATH_QUIET) { // do nothing } else if (type == DEATH_KILL) { - if(cvar("cl_gentle")) + if(gentle) centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You need to be more careful!")); else centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You killed your own dumb self!")); } } else if(msg == MSG_KILL) { if (type == KILL_TEAM_RED || type == KILL_TEAM_BLUE) { - if(cvar("cl_gentle")) { + if(gentle) { centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Moron! You went against", s1, ",a team mate!")); } else { centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Moron! You fragged ", s1, ", a team mate!")); } } else if (type == KILL_FIRST_BLOOD) { - if(cvar("cl_gentle")) { + if(gentle) { centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1First score")); } else { centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1First blood")); } } else if (type == KILL_FIRST_VICTIM) { - if(cvar("cl_gentle")) { + if(gentle) { centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1First casualty")); } else { centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1First victim")); } } else if (type == KILL_TYPEFRAG) { // s2 contains "advanced kill messages" such as ping, handicap... - if(cvar("cl_gentle")) { + if(gentle) { centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You scored against ^7", s1, "^1 who was typing!", s2)); } else { centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You typefragged ^7", s1, s2)); } } else if (type == KILL_TYPEFRAGGED) { - if(cvar("cl_gentle")) { + if(gentle) { centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You were scored against by ^7", s1, "^1 while you were typing!", s2)); } else { centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You were typefragged by ^7", s1, s2)); } } else if (type == KILL_FRAG) { - if(cvar("cl_gentle")) { + if(gentle) { centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^4You scored against ^7", s1, s2)); } else { centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^4You fragged ^7", s1, s2)); } } else if (type == KILL_FRAGGED) { - if(cvar("cl_gentle")) { + if(gentle) { centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You were scored against by ^7", s1, s2)); } else { centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You were fragged by ^7", s1, s2)); @@ -2627,50 +2754,50 @@ void HUD_Centerprint(string s1, string s2, float type, float msg) void HUD_Notify (void) { + if(!autocvar_hud_notify && !autocvar__hud_configure) + return; + float id = HUD_PANEL_NOTIFY; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; - HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + HUD_Panel_DrawBg(1); + if(panel_bg_padding) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } float entries, height; - entries = bound(1, floor(14 * mySize_y/mySize_x), 12); + entries = bound(1, floor(10 * mySize_y/mySize_x), 10); height = mySize_y/entries; - entries -= 2; // top/bottom two lines reserved for info messaged, such as spec instructions vector fontsize; fontsize = '0.5 0.5 0' * height; float a; float when; - when = cvar("hud_notify_time"); + when = autocvar_hud_notify_time; float fadetime; - fadetime = cvar("hud_notify_fadetime"); + fadetime = autocvar_hud_notify_fadetime; string s; vector pos_attacker, pos_victim; vector weap_pos; - float width_attacker, width_victim; + float width_attacker; string attacker, victim; float i, j; for(j = 0; j < entries; ++j) { - if(cvar("hud_notify_flip")) + s = ""; + if(autocvar_hud_notify_flip) i = j; else // rather nasty hack for ordering items from the bottom up i = entries - j - 1; - if(cvar("hud_notify_info_top")) - i += 2; // top/bottom two lines reserved for info messaged, such as spec instructions if(fadetime) { @@ -2688,341 +2815,185 @@ void HUD_Notify (void) } // TODO: maybe print in team colors? - // TODO: maybe this could be cleaned up somehow... - // TODO: less copypaste code below // // Y [used by] X - if(killnotify_actiontype[j] == 0 && !hud_configure) + if(killnotify_actiontype[j] == 0 && !autocvar__hud_configure) { - attacker = textShortenToWidth(killnotify_attackers[j], mySize_x - 2 * height, fontsize, stringwidth_colors); - - width_attacker = stringwidth(attacker, TRUE, fontsize); - pos_attacker = pos + eX * 0.5 * (mySize_x - width_attacker + 2 * height) + eY * 0.5 * fontsize_y + eY * i * height; + attacker = textShortenToWidth(killnotify_attackers[j], 0.48 * mySize_x - height, fontsize, stringwidth_colors); + pos_attacker = pos + eX * (0.52 * mySize_x + height) + eY * (0.5 * fontsize_y + i * height); + weap_pos = pos + eX * 0.5 * mySize_x - eX * height + eY * i * height; - weap_pos = pos + eX * 0.5 * (mySize_x - width_attacker) - eX * height + eY * i * height; if(killnotify_deathtype[j] == DEATH_GENERIC) { - drawpic_skin(weap_pos, "notify_death", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + s = "notify_death"; } else if(killnotify_deathtype[j] == DEATH_NOAMMO) { - drawpic_skin(weap_pos, "notify_outofammo", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + s = "notify_outofammo"; } else if(killnotify_deathtype[j] == DEATH_KILL) { - drawpic_skin(weap_pos, "notify_selfkill", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + s = "notify_selfkill"; } else if(killnotify_deathtype[j] == DEATH_CAMP) { - drawpic_skin(weap_pos, "notify_camping", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + s = "notify_camping"; } else if(killnotify_deathtype[j] == KILL_TEAM_RED) { - drawpic_skin(weap_pos, "notify_teamkill", '2 1 0' * height, '1 0 0', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + s = "notify_teamkill_red"; } else if(killnotify_deathtype[j] == KILL_TEAM_BLUE) { - drawpic_skin(weap_pos, "notify_teamkill", '2 1 0' * height, '0 0 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + s = "notify_teamkill_blue"; } else if(killnotify_deathtype[j] == DEATH_DROWN) { - drawpic_skin(weap_pos, "notify_water", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + s = "notify_water"; } else if(killnotify_deathtype[j] == DEATH_SLIME) { - drawpic_skin(weap_pos, "notify_slime", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + s = "notify_slime"; } else if(killnotify_deathtype[j] == DEATH_LAVA) { - drawpic_skin(weap_pos, "notify_lava", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + s = "notify_lava"; } else if(killnotify_deathtype[j] == DEATH_FALL) { - drawpic_skin(weap_pos, "notify_fall", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + s = "notify_fall"; } else if(killnotify_deathtype[j] == DEATH_SHOOTING_STAR) { - drawpic_skin(weap_pos, "notify_shootingstar", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + s = "notify_shootingstar"; } else if(killnotify_deathtype[j] == DEATH_HURTTRIGGER || killnotify_deathtype[j] == DEATH_CUSTOM) { - drawpic_skin(weap_pos, "notify_void", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + s = "notify_death"; } else if(killnotify_deathtype[j] == INFO_GOTFLAG) { if(killnotify_victims[j] == "^1RED^7 flag") - s = "red"; + { + s = "notify_red_taken"; + } + else + { + s = "notify_blue_taken"; + } + } + else if(killnotify_deathtype[j] == INFO_RETURNFLAG) + { + if(killnotify_victims[j] == "^1RED^7 flag") + { + s = "notify_red_returned"; + } else - s = "blue"; - drawpic_skin(weap_pos, strcat("flag_", s, "_carrying"), '1 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + { + s = "notify_blue_returned"; + } } - else if(killnotify_deathtype[j] == INFO_RETURNFLAG) + else if(killnotify_deathtype[j] == INFO_LOSTFLAG) { if(killnotify_victims[j] == "^1RED^7 flag") - s = "red"; + { + s = "notify_red_lost"; + } else - s = "blue"; - drawpic_skin(weap_pos, strcat("flag_", s, "_taken"), '1 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + { + s = "notify_blue_lost"; + } } - else if(killnotify_deathtype[j] == INFO_LOSTFLAG) + else if(killnotify_deathtype[j] == INFO_CAPTUREFLAG) { if(killnotify_victims[j] == "^1RED^7 flag") - s = "red"; + { + s = "notify_red_captured"; + } else - s = "blue"; - drawpic_skin(weap_pos, strcat("flag_", s, "_lost"), '1 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + { + s = "notify_blue_captured"; + } + } + if(s != "" && a) + { + drawpic_aspect_skin(weap_pos, s, '2 1 0' * height, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos_attacker, attacker, fontsize, panel_fg_alpha * a, DRAWFLAG_NORMAL); } } // X [did action to] Y else { - if(hud_configure) + if(autocvar__hud_configure) { - attacker = textShortenToWidth("Player1", 0.5 * mySize_x - height, fontsize, stringwidth_colors); - victim = textShortenToWidth("Player2", 0.5 * mySize_x - height, fontsize, stringwidth_colors); + attacker = textShortenToWidth("Player1", 0.48 * mySize_x - height, fontsize, stringwidth_colors); + victim = textShortenToWidth("Player2", 0.48 * mySize_x - height, fontsize, stringwidth_colors); a = bound(0, (when - j) / 4, 1); } else { - attacker = textShortenToWidth(killnotify_attackers[j], 0.5 * mySize_x - height, fontsize, stringwidth_colors); - victim = textShortenToWidth(killnotify_victims[j], 0.5 * mySize_x - height, fontsize, stringwidth_colors); + attacker = textShortenToWidth(killnotify_attackers[j], 0.48 * mySize_x - height, fontsize, stringwidth_colors); + victim = textShortenToWidth(killnotify_victims[j], 0.48 * mySize_x - height, fontsize, stringwidth_colors); } width_attacker = stringwidth(attacker, TRUE, fontsize); - width_victim = stringwidth(victim, TRUE, fontsize); - pos_attacker = pos + eX * 0.5 * ((0.5 * mySize_x - height) - width_attacker) + eY * 0.5 * fontsize_y + eY * i * height; - pos_victim = pos + eX * 0.5 * ((0.5 * mySize_x - height) - width_victim) + eY * 0.5 * fontsize_y + eX * 0.5 * mySize_x + eX * height + eY * i * height; + pos_attacker = pos + eX * (0.48 * mySize_x - height - width_attacker) + eY * (0.5 * fontsize_y + i * height); + pos_victim = pos + eX * (0.52 * mySize_x + height) + eY * (0.5 * fontsize_y + i * height); weap_pos = pos + eX * 0.5 * mySize_x - eX * height + eY * i * height; - if(hud_configure) // example actions for config mode + if(autocvar__hud_configure) // example actions for config mode { - drawpic_skin(weap_pos, strcat("weapon", "electro"), '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_victim, victim, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + s = "weaponelectro"; } else if(WEP_VALID(killnotify_deathtype[j])) { self = get_weaponinfo(killnotify_deathtype[j]); - drawpic_skin(weap_pos, strcat("weapon", self.netname), '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_victim, victim, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + s = strcat("weapon", self.netname); } else if(killnotify_deathtype[j] == KILL_TEAM_RED) { - drawpic_skin(weap_pos, "notify_teamkill", '2 1 0' * height, '1 0 0', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_victim, victim, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + s = "notify_teamkill_red"; } else if(killnotify_deathtype[j] == KILL_TEAM_BLUE) { - drawpic_skin(weap_pos, "notify_teamkill", '2 1 0' * height, '0 0 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_victim, victim, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + s = "notify_teamkill_red"; } else if(killnotify_deathtype[j] == DEATH_DROWN) { - drawpic_skin(weap_pos, "notify_water", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_victim, victim, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + s = "notify_water"; } else if(killnotify_deathtype[j] == DEATH_SLIME) { - drawpic_skin(weap_pos, "notify_slime", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_victim, victim, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + s = "notify_slime"; } else if(killnotify_deathtype[j] == DEATH_LAVA) { - drawpic_skin(weap_pos, "notify_lava", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_victim, victim, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + s = "notify_lava"; } else if(killnotify_deathtype[j] == DEATH_FALL) { - drawpic_skin(weap_pos, "notify_fall", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_victim, victim, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + s = "notify_fall"; } else if(killnotify_deathtype[j] == DEATH_SHOOTING_STAR) { - drawpic_skin(weap_pos, "notify_shootingstar", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_victim, victim, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + s = "notify_shootingstar"; } else if(killnotify_deathtype[j] == DEATH_HURTTRIGGER || killnotify_deathtype[j] == DEATH_CUSTOM) // DEATH_CUSTOM is also void, right? { - drawpic_skin(weap_pos, "notify_void", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos_victim, victim, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - } - } - - } - - // Info messages - // - entity tm; - vector o; - o = pos; - if(cvar("hud_notify_info_top")) - o = pos + eY; - else - o = pos + eY * mySize_y - eY * 2 * height; - - if(spectatee_status && !intermission) - { - //drawfont = hud_bigfont; - if(spectatee_status == -1) - s = "^1Observing"; - else - s = GetPlayerName(spectatee_status - 1); - - //s = textShortenToWidth(s, mySize_y, 0.5 * height, stringwidth_colors); - //drawcolorcodedstring(pos + eY * 0.25 * height, s, 0.5 * height, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - //drawfont = hud_font; - - // spectator text in the upper right corner - if(spectatee_status == -1) - s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 to spectate"); - else - s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 for another player"); - drawcolorcodedstring(o, s, fontsize, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - o += eY * fontsize_y; - - if(spectatee_status == -1) - s = strcat("^1Use ^3", getcommandkey("next weapon", "weapnext"), "^1 or ^3", getcommandkey("previous weapon", "weapprev"), "^1 to change the speed"); - else - s = strcat("^1Press ^3", getcommandkey("secondary fire", "+attack2"), "^1 to observe"); - drawcolorcodedstring(o, s, fontsize, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - o += eY * fontsize_y; - - s = strcat("^1Press ^3", getcommandkey("server info", "+show_info"), "^1 for gamemode info"); - drawcolorcodedstring(o, s, fontsize, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - o += eY * fontsize_y; - - if(gametype == GAME_ARENA) - s = "^1Wait for your turn to join"; - else if(gametype == GAME_LMS) - { - entity sk; - sk = playerslots[player_localentnum - 1]; - if(sk.(scores[ps_primary]) >= 666) - s = "^1Match has already begun"; - else if(sk.(scores[ps_primary]) > 0) - s = "^1You have no more lives left"; - else - s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); - } - else - s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); - drawcolorcodedstring(o, s, fontsize, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - o += eY * fontsize_y; - - //show restart countdown: - if (time < getstatf(STAT_GAMESTARTTIME)) { - float countdown; - //we need to ceil, otherwise the countdown would be off by .5 when using round() - countdown = ceil(getstatf(STAT_GAMESTARTTIME) - time); - s = strcat("^1Game starts in ^3", ftos(countdown), "^1 seconds"); - drawcolorcodedstring(o, s, fontsize, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - o += eY * fontsize_y; - } - } - if(warmup_stage && !intermission) - { - s = "^2Currently in ^1warmup^2 stage!"; - drawcolorcodedstring(o, s, fontsize, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - o += eY * fontsize_y; - } - - string blinkcolor; - if(mod(time, 1) >= 0.5) - blinkcolor = "^1"; - else - blinkcolor = "^3"; - - if(ready_waiting && !intermission && !spectatee_status) - { - if(ready_waiting_for_me) - { - if(warmup_stage) - s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " to end warmup"); - else - s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " once you are ready"); - } - else - { - if(warmup_stage) - s = strcat("^2Waiting for others to ready up to end warmup..."); - else - s = strcat("^2Waiting for others to ready up..."); - } - drawcolorcodedstring(o, s, fontsize, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - o += eY * fontsize_y; - } - else if(warmup_stage && !intermission && !spectatee_status) - { - s = strcat("^2Press ^3", getcommandkey("ready", "ready"), "^2 to end warmup"); - drawcolorcodedstring(o, s, fontsize, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - o += eY * fontsize_y; - } - - if(teamplay && !intermission && !spectatee_status && gametype != GAME_CA && teamnagger) - { - float ts_min, ts_max; - tm = teams.sort_next; - if (tm) - { - for(; tm.sort_next; tm = tm.sort_next) - { - if(!tm.team_size || tm.team == COLOR_SPECTATOR) - continue; - if(!ts_min) ts_min = tm.team_size; - else ts_min = min(ts_min, tm.team_size); - if(!ts_max) ts_max = tm.team_size; - else ts_max = max(ts_max, tm.team_size); + s = "notify_void"; } - if ((ts_max - ts_min) > 1) + if(s != "" && a) { - s = strcat(blinkcolor, "Teamnumbers are unbalanced!"); - tm = GetTeam(myteam, false); - if (tm) - if (tm.team != COLOR_SPECTATOR) - if (tm.team_size == ts_max) - s = strcat(s, " Press ^3", getcommandkey("team menu", "menu_showteamselect"), blinkcolor, " to adjust"); - - drawcolorcodedstring(o, s, fontsize, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - o += eY * fontsize_y; + drawpic_aspect_skin(weap_pos, s, '2 1 0' * height, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos_attacker, attacker, fontsize, panel_fg_alpha * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos_victim, victim, fontsize, panel_fg_alpha * a, DRAWFLAG_NORMAL); } } } - if(hud_configure) - { - s = "^7Press ^3ESC ^7to show HUD options."; - drawcolorcodedstring(o, s, fontsize, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - o += eY * fontsize_y; - s = "^3Doubleclick a panel for panel-specific options."; - drawcolorcodedstring(o, s, fontsize, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - o += eY * fontsize_y; - } } // Timer (#5) // +// TODO: macro string seconds_tostring(float sec) { float minutes; @@ -3038,18 +3009,20 @@ string seconds_tostring(float sec) void HUD_Timer(void) { + if(!autocvar_hud_timer && !autocvar__hud_configure) + return; + float id = HUD_PANEL_TIMER; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; - HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + HUD_Panel_DrawBg(1); + if(panel_bg_padding) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } string timer; @@ -3070,7 +3043,7 @@ void HUD_Timer(void) else timer_color = '1 0 0'; //red - if (cvar("hud_timer_increment") || timelimit == 0 || warmup_stage) { + if (autocvar_hud_timer_increment || timelimit == 0 || warmup_stage) { if (time < getstatf(STAT_GAMESTARTTIME)) { //while restart is still active, show 00:00 timer = seconds_tostring(0); @@ -3082,25 +3055,29 @@ void HUD_Timer(void) timer = seconds_tostring(timeleft); } - drawstring_aspect(pos, timer, mySize, mySize_y, timer_color, HUD_Panel_GetFgAlpha(HUD_PANEL_TIMER), DRAWFLAG_NORMAL); + drawfont = hud_bigfont; + drawstring_aspect(pos, timer, mySize, timer_color, panel_fg_alpha, DRAWFLAG_NORMAL); + drawfont = hud_font; } // Radar (#6) // void HUD_Radar(void) { + if ((autocvar_hud_radar == 0 || (autocvar_hud_radar != 2 && !teamplay)) && !autocvar__hud_configure) + return; + float id = HUD_PANEL_RADAR; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; - HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + HUD_Panel_DrawBg(1); + if(panel_bg_padding) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } local float color1, color2; // color already declared as a global in hud.qc @@ -3199,7 +3176,7 @@ void HUD_Radar(void) for(tm = world; (tm = find(tm, classname, "radarlink")); ) draw_teamradar_link(tm.origin, tm.velocity, tm.team); for(tm = world; (tm = findflags(tm, teamradar_icon, 0xFFFFFF)); ) - draw_teamradar_icon(tm.origin, tm.teamradar_icon, tm, tm.teamradar_color, HUD_Panel_GetFgAlpha(id)); + draw_teamradar_icon(tm.origin, tm.teamradar_icon, tm, tm.teamradar_color, panel_fg_alpha); for(tm = world; (tm = find(tm, classname, "entcs_receiver")); ) { color2 = GetPlayerColor(tm.sv_entnum); @@ -3215,29 +3192,31 @@ void HUD_Radar(void) // void HUD_Score(void) { + if(!autocvar_hud_score && !autocvar__hud_configure) + return; + float id = HUD_PANEL_SCORE; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; - HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + HUD_Panel_DrawBg(1); + if(panel_bg_padding) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } float score, distribution, leader; - float score_len, distr_len; vector distribution_color; entity tm, pl, me; me = (spectatee_status > 0) ? playerslots[spectatee_status - 1] : playerslots[player_localentnum - 1]; - // TODO... this (race part) still uses constant coordinates :/ if((scores_flags[ps_primary] & SFL_TIME) && !teamplay) { // race/cts record display on HUD - /*pl = players.sort_next; + string timer, distrtimer; + + pl = players.sort_next; if(pl == me) pl = pl.sort_next; if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST) @@ -3245,57 +3224,37 @@ void HUD_Score(void) pl = world; score = me.(scores[ps_primary]); - - float racemin, racesec, racemsec; - float distsec, distmsec, minusplus; - - racemin = floor(score/(60 * TIME_FACTOR)); - racesec = floor((score - racemin*(60 * TIME_FACTOR))/TIME_FACTOR); - racemsec = score - racemin*60*TIME_FACTOR - racesec*TIME_FACTOR; + timer = seconds_tostring(score/TIME_FACTOR); + timer = strcat(timer, ":", ftos_decimals(mod(score, TIME_FACTOR), log(TIME_FACTOR))); if (pl && ((!(scores_flags[ps_primary] & SFL_ZERO_IS_WORST)) || score)) { // distribution display distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]); - if (distribution < TIME_FACTOR && distribution > -TIME_FACTOR) - distmsec = fabs(distribution); - else { - distsec = floor(fabs(distribution)/TIME_FACTOR); - distmsec = fabs(distribution) - distsec*TIME_FACTOR; - if (distribution < 0) - distsec = -distsec; - } + distrtimer = seconds_tostring(distribution/TIME_FACTOR); + distrtimer = strcat(timer, ":", ftos_decimals(mod(distribution, TIME_FACTOR), log(TIME_FACTOR))); if (distribution <= 0) { - distribution_color = eY; - minusplus = 1; // minusplus 1: always prefix with minus sign + distribution_color = '0 1 0'; } else { - distribution_color = eX; - minusplus = 2; // minusplus 1: always prefix with plus sign + distribution_color = '1 0 0'; } - HUD_DrawXNum(bottomright - '0 48 0' - '16 0 0' * TIME_DECIMALS, distmsec, -TIME_DECIMALS, 0, 16, distribution_color, 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(bottomright - '68 48 0' - '16 0 0' * TIME_DECIMALS, distsec, 4, minusplus, 16, distribution_color, 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(bottomright - '10 48 0' - '16 0 0' * TIME_DECIMALS, "num_dot", '16 16 0', distribution_color, HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE); + drawstring_aspect(pos + eX * 0.75 * mySize_x, distrtimer, eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, distribution_color, panel_fg_alpha, DRAWFLAG_NORMAL); } // race record display - if (distribution <= 0 || distribution == score) // draw the highlight background behind the timer if we have the lead - drawpic_skin(bottomright - '0 32 0' - '32 0 0' * (4 + TIME_DECIMALS), "num_leading_4", '0 28 0' + '32 0 0' * (4 + TIME_DECIMALS), '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - - HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0', racemsec, -TIME_DECIMALS, 0, 30, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '66 0 0', racesec, -2, 0, 30, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '18 0 0', "num_dot", '30 30 0', '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE); - - HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '132 0 0', racemin, -2, 0, 30, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '84 0 0', "num_colon", '30 30 0', '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE); - */ + if (distribution <= 0) + HUD_Panel_DrawHighlight(pos, eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawfont = hud_bigfont; + drawstring_aspect(pos, timer, eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawfont = hud_font; } else if (!teamplay) { // non-teamgames // me vector := [team/connected frags id] pl = players.sort_next; if(pl == me) pl = pl.sort_next; - if(hud_configure) + if(autocvar__hud_configure) distribution = 42; else if(pl) distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]); @@ -3303,7 +3262,7 @@ void HUD_Score(void) distribution = 0; score = me.(scores[ps_primary]); - if(hud_configure) + if(autocvar__hud_configure) score = 123; if(distribution >= 5) { @@ -3317,28 +3276,25 @@ void HUD_Score(void) else distribution_color = eX; - score_len = strlen(ftos(score)); - distr_len = strlen(ftos(distribution)); - - HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * 0.33 * mySize_y, distribution, 3, 3, 0.33 * mySize_y, distribution_color, 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawstring_aspect(pos + eX * 0.75 * mySize_x, ftos(distribution), eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, distribution_color, panel_fg_alpha, DRAWFLAG_NORMAL); if (leader) - drawpic_skin(pos + eX * mySize_x - eX * score_len * mySize_y - eX * 3 * 0.33 * mySize_y, strcat("num_leading_", ftos(score_len)), eX * score_len * mySize_y + eY * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * mySize_y - eX * 3 * 0.33 * mySize_y, score, 3, 0, mySize_y, distribution_color, 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + HUD_Panel_DrawHighlight(pos, eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawfont = hud_bigfont; + drawstring_aspect(pos, ftos(score), eX * 0.75 * mySize_x + eY * mySize_y, distribution_color, panel_fg_alpha, DRAWFLAG_NORMAL); + drawfont = hud_font; } else { // teamgames float max_fragcount; max_fragcount = -99; float teamnum; for(tm = teams.sort_next; tm; tm = tm.sort_next) { - if(tm.team == COLOR_SPECTATOR || (!tm.team_size && !hud_configure)) // no players? don't display + if(tm.team == COLOR_SPECTATOR || (!tm.team_size && !autocvar__hud_configure)) // no players? don't display continue; score = tm.(teamscores[ts_primary]); - if(hud_configure) + if(autocvar__hud_configure) score = 123; leader = 0; - score_len = strlen(ftos(score)); - if (score > max_fragcount) max_fragcount = score; @@ -3346,14 +3302,16 @@ void HUD_Score(void) if (max_fragcount == score) leader = 1; if (leader) - drawpic_skin(pos + eX * mySize_x - eX * score_len * mySize_y - eX * 3 * 0.33 * mySize_y, strcat("num_leading_", ftos(score_len)), eX * score_len * mySize_y + eY * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * mySize_y - eX * 3 * 0.33 * mySize_y, score, 3, 0, mySize_y, GetTeamRGB(tm.team) * 0.8, 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + HUD_Panel_DrawHighlight(pos, eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawfont = hud_bigfont; + drawstring_aspect(pos, ftos(score), eX * 0.75 * mySize_x + eY * mySize_y, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL); + drawfont = hud_font; } else { if (max_fragcount == score) leader = 1; if (leader) - drawpic_skin(pos + eX * mySize_x - eX * 0.33 * score_len * mySize_y + eY * 0.33 * mySize_y * teamnum, strcat("num_leading_", ftos(score_len)), eX * 0.33 * score_len * mySize_y + eY * 0.33 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * 0.33 * mySize_y + eY * 0.33 * mySize_y * teamnum, score, 3, 0, 0.33 * mySize_y, GetTeamRGB(tm.team) * 0.8, 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + HUD_Panel_DrawHighlight(pos + eX * 0.75 * mySize_x + eY * (1/3) * teamnum * mySize_y, eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawstring_aspect(pos + eX * 0.75 * mySize_x + eY * (1/3) * teamnum * mySize_y, ftos(score), eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL); teamnum += 1; } } @@ -3363,32 +3321,52 @@ void HUD_Score(void) // Race timer (#8) // void HUD_RaceTimer (void) { + if(!autocvar_hud_racetimer && !(gametype == GAME_RACE || gametype == GAME_CTS) && !autocvar__hud_configure) + return; + float id = HUD_PANEL_RACETIMER; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; + + HUD_Panel_DrawBg(1); + if(panel_bg_padding) + { + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; + } + + // always force 4:1 aspect + vector newSize; + if(mySize_x/mySize_y > 4) + { + newSize_x = 4 * mySize_y; + newSize_y = mySize_y; - HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + pos_x = pos_x + (mySize_x - newSize_x) / 2; + } + else { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + newSize_y = 1/4 * mySize_x; + newSize_x = mySize_x; + + pos_y = pos_y + (mySize_y - newSize_y) / 2; } + mySize = newSize; drawfont = hud_bigfont; float a, t; string s, forcetime; - if(hud_configure) + if(autocvar__hud_configure) { s = "0:13:37"; - drawstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, FALSE, '0.60 0.60 0' * mySize_y), s, '0.60 0.60 0' * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, FALSE, '0.60 0.60 0' * mySize_y), s, '0.60 0.60 0' * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); s = "^1Intermediate 1 (+15.42)"; - drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.20 * mySize_y) + eY * 0.60 * mySize_y, s, '1 1 0' * 0.20 * mySize_y, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.20 * mySize_y) + eY * 0.60 * mySize_y, s, '1 1 0' * 0.20 * mySize_y, panel_fg_alpha, DRAWFLAG_NORMAL); s = strcat("^1PENALTY: ", ftos_decimals(20 * 0.1, 1), " (missing a checkpoint)"); - drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.20 * mySize_y) + eY * 0.80 * mySize_y, s, '1 1 0' * 0.20 * mySize_y, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.20 * mySize_y) + eY * 0.80 * mySize_y, s, '1 1 0' * 0.20 * mySize_y, panel_fg_alpha, DRAWFLAG_NORMAL); } else if(race_checkpointtime) { @@ -3421,9 +3399,7 @@ void HUD_RaceTimer (void) { if(s != "" && a > 0) { - dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) - //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.2 * mySize_y) + eY * 0.6 * mySize_y, s, '1 1 0' * 0.2 * mySize_y, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.2 * mySize_y) + eY * 0.6 * mySize_y, s, '1 1 0' * 0.2 * mySize_y, panel_fg_alpha * a, DRAWFLAG_NORMAL); } if(race_penaltytime) @@ -3432,17 +3408,14 @@ void HUD_RaceTimer (void) { if(a > 0) { s = strcat("^1PENALTY: ", ftos_decimals(race_penaltytime * 0.1, 1), " (", race_penaltyreason, ")"); - dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) - //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.2 * mySize_y) + eY * 0.8 * mySize_y, s, '1 1 0' * 0.2 * mySize_y, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.2 * mySize_y) + eY * 0.8 * mySize_y, s, '1 1 0' * 0.2 * mySize_y, panel_fg_alpha * a, DRAWFLAG_NORMAL); } } if(forcetime != "") { a = bound(0, (time - race_checkpointtime) / 0.5, 1); - //drawstring_expanding(m - '16 0 0' * stringwidth(forcetime, FALSE), forcetime, '32 32 0', '1 1 1', HUD_Panel_GetFgAlpha(id), 0, a); - drawstring_expanding(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(forcetime, FALSE, '1 1 0' * 0.6 * mySize_y), forcetime, '1 1 0' * 0.6 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), 0, a); + drawstring_expanding(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(forcetime, FALSE, '1 1 0' * 0.6 * mySize_y), forcetime, '1 1 0' * 0.6 * mySize_y, '1 1 1', panel_fg_alpha, 0, a); } else a = 1; @@ -3450,8 +3423,7 @@ void HUD_RaceTimer (void) { if(race_laptime && race_checkpoint != 255) { s = TIME_ENCODED_TOSTRING(TIME_ENCODE(time + TIME_DECODE(race_penaltyaccumulator) - race_laptime)); - //drawstring(m - '16 0 0' * stringwidth(s, FALSE), s, '32 32 0', '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, FALSE, '0.6 0.6 0' * mySize_y), s, '0.6 0.6 0' * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, FALSE, '0.6 0.6 0' * mySize_y), s, '0.6 0.6 0' * mySize_y, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL); } } else @@ -3460,17 +3432,13 @@ void HUD_RaceTimer (void) { { a = bound(0, 2 - (time - race_mycheckpointtime), 1); s = MakeRaceString(race_mycheckpoint, TIME_DECODE(race_mycheckpointdelta), -!race_mycheckpointenemy, race_mycheckpointlapsdelta, race_mycheckpointenemy); - dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) - //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.2 * mySize_y) + eY * 0.6 * mySize_y, s, '1 1 0' * 0.2 * mySize_y, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.2 * mySize_y) + eY * 0.6 * mySize_y, s, '1 1 0' * 0.2 * mySize_y, panel_fg_alpha * a, DRAWFLAG_NORMAL); } if(race_othercheckpointtime && race_othercheckpointenemy != "") { a = bound(0, 2 - (time - race_othercheckpointtime), 1); s = MakeRaceString(race_othercheckpoint, -TIME_DECODE(race_othercheckpointdelta), -!race_othercheckpointenemy, race_othercheckpointlapsdelta, race_othercheckpointenemy); - dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) - //drawcolorcodedstring(m - '0 0 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.2 * mySize_y) + eY * 0.6 * mySize_y, s, '1 1 0' * 0.2 * mySize_y, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.2 * mySize_y) + eY * 0.6 * mySize_y, s, '1 1 0' * 0.2 * mySize_y, panel_fg_alpha * a, DRAWFLAG_NORMAL); } if(race_penaltytime && !race_penaltyaccumulator) @@ -3483,9 +3451,7 @@ void HUD_RaceTimer (void) { s = strcat("^1PENALTY: ", ftos_decimals(t - time, 1), " (", race_penaltyreason, ")"); else s = strcat("^2PENALTY: 0.0 (", race_penaltyreason, ")"); - dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) - //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.2 * mySize_y) + eY * 0.6 * mySize_y, s, '1 1 0' * 0.2 * mySize_y, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.2 * mySize_y) + eY * 0.6 * mySize_y, s, '1 1 0' * 0.2 * mySize_y, panel_fg_alpha * a, DRAWFLAG_NORMAL); } } } @@ -3507,10 +3473,14 @@ float vote_change; // "time" when vote_active changed void HUD_VoteWindow(void) { + if(!autocvar_hud_vote && !autocvar__hud_configure) + return; + float id = HUD_PANEL_VOTE; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; string s; float a; @@ -3519,12 +3489,12 @@ void HUD_VoteWindow(void) vote_prev = vote_active; } - if(vote_active || hud_configure) + if(vote_active || autocvar__hud_configure) vote_alpha = bound(0, (time - vote_change) * 2, 1); else vote_alpha = bound(0, 1 - (time - vote_change) * 2, 1); - if(hud_configure) + if(autocvar__hud_configure) { vote_yescount = 3; vote_nocount = 2; @@ -3534,49 +3504,66 @@ void HUD_VoteWindow(void) if(!vote_alpha) return; - a = vote_alpha * bound(cvar_or("hud_vote_alreadyvoted_alpha", 0.75), 1 - vote_highlighted, 1); + a = vote_alpha * bound(autocvar_hud_vote_alreadyvoted_alpha, 1 - vote_highlighted, 1); + + HUD_Panel_DrawBg(a); + if(panel_bg_padding) + { + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; + } - HUD_Panel_DrawBg(id, pos, mySize, a); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + // always force 3:1 aspect + vector newSize; + if(mySize_x/mySize_y > 3) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + newSize_x = 3 * mySize_y; + newSize_y = mySize_y; + + pos_x = pos_x + (mySize_x - newSize_x) / 2; } + else + { + newSize_y = 1/3 * mySize_x; + newSize_x = mySize_x; - drawpic_skin(pos, "voteprogress_back", mySize, '1 1 1', a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + pos_y = pos_y + (mySize_y - newSize_y) / 2; + } + mySize = newSize; - s = "A vote has been called for: "; - drawstring(pos + '0.5 0 0' * mySize_x + '0 0.1 0' * mySize_y - eX * stringwidth(s, FALSE, '1 1 0' * 0.5 * mySize_y*(1/5)), s, '1 1 0' * mySize_y*(1/5), '1 1 1', a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - s = textShortenToWidth(vote_called_vote, mySize_x * 0.96, '1 1 0' * mySize_y*(1/5), stringwidth_colors); // TODO: broken? - if(hud_configure) - s = "Configure the HUD"; - drawcolorcodedstring(pos + '0.52 0 0' * mySize_x + '0 0.3 0' * mySize_y - eX * stringwidth(s, FALSE, '1 1 0' * 0.5 * mySize_y*(1/6)), s, '1 1 0' * mySize_y*(1/6), a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + s = "A vote has been called for:"; + drawstring_aspect(pos, s, eX * mySize_x + eY * (2/8) * mySize_y, '1 1 1', a * panel_fg_alpha, DRAWFLAG_NORMAL); + s = textShortenToWidth(vote_called_vote, mySize_x, '1 1 0' * mySize_y * (1.75/8), stringwidth_colors); + if(autocvar__hud_configure) + s = "^1Configure the HUD"; + drawcolorcodedstring_aspect(pos + eY * (2/8) * mySize_y, s, eX * mySize_x + eY * (1.75/8) * mySize_y, a * panel_fg_alpha, DRAWFLAG_NORMAL); // print the yes/no counts - s = strcat("Yes: ", ftos(vote_yescount)); - drawstring(pos + '0 0.6 0' * mySize_y + '0.02 0 0' * mySize_x, s, '1 1 0' * mySize_y*(1/6) , eY, a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - s = strcat("No: ", ftos(vote_nocount)); - drawstring(pos + '0 0.6 0' * mySize_y + '0.98 0 0' * mySize_x - eX * stringwidth(s, FALSE, '1 1 0' * mySize_y*(1/6)), s, '1 1 0' * mySize_y*(1/6), eX, a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + s = strcat("Yes (", getcommandkey("not bound", "vyes"), "): ", ftos(vote_yescount)); + drawstring_aspect(pos + eY * (4/8) * mySize_y, s, eX * 0.5 * mySize_x + eY * (1.5/8) * mySize_y, '0 1 0', a * panel_fg_alpha, DRAWFLAG_NORMAL); + s = strcat("No (", getcommandkey("not bound", "vno"), "): ", ftos(vote_nocount)); + drawstring_aspect(pos + eX * 0.5 * mySize_x + eY * (4/8) * mySize_y, s, eX * 0.5 * mySize_x + eY * (1.5/8) * mySize_y, '1 0 0', a * panel_fg_alpha, DRAWFLAG_NORMAL); - // draw the progress bars - drawsetcliparea(pos_x, pos_y, mySize_x * 0.5 * (vote_yescount/vote_needed), mySize_y); - drawpic_skin(pos, "voteprogress_prog", mySize, eY, a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - - drawsetcliparea(pos_x + mySize_x - mySize_x * 0.5 * (vote_nocount/vote_needed), pos_y, mySize_x * 0.5, mySize_y); - drawpic_skin(pos, "voteprogress_prog", mySize, eX, a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + // draw the progress bar backgrounds + drawpic_skin(pos + eY * (5/8) * mySize_y, "voteprogress_back", eX * mySize_x + eY * (3/8) * mySize_y, '1 1 1', a * panel_fg_alpha, DRAWFLAG_NORMAL); // draw the highlights if(vote_highlighted == 1) { drawsetcliparea(pos_x, pos_y, mySize_x * 0.5, mySize_y); - drawpic_skin(pos, "voteprogress_voted", mySize, eY, a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_skin(pos + eY * (5/8) * mySize_y, "voteprogress_voted", eX * mySize_x + eY * (3/8) * mySize_y, '0 1 0', a * panel_fg_alpha, DRAWFLAG_NORMAL); } else if(vote_highlighted == 2) { drawsetcliparea(pos_x + 0.5 * mySize_x, pos_y, mySize_x * 0.5, mySize_y); - drawpic_skin(pos, "voteprogress_voted", mySize, eX, a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_skin(pos + eY * (5/8) * mySize_y, "voteprogress_voted", eX * mySize_x + eY * (3/8) * mySize_y, '0 1 0', a * panel_fg_alpha, DRAWFLAG_NORMAL); } + // draw the progress bars + drawsetcliparea(pos_x, pos_y, mySize_x * 0.5 * (vote_yescount/vote_needed), mySize_y); + drawpic_skin(pos + eY * (5/8) * mySize_y, "voteprogress_prog", eX * mySize_x + eY * (3/8) * mySize_y, '0 1 0', a * panel_fg_alpha, DRAWFLAG_NORMAL); + + drawsetcliparea(pos_x + mySize_x - mySize_x * 0.5 * (vote_nocount/vote_needed), pos_y, mySize_x * 0.5, mySize_y); + drawpic_skin(pos + eY * (5/8) * mySize_y, "voteprogress_prog", eX * mySize_x + eY * (3/8) * mySize_y, '1 0 0', a * panel_fg_alpha, DRAWFLAG_NORMAL); + drawresetcliparea(); if(!vote_active) { @@ -3618,7 +3605,7 @@ void HUD_Mod_CTF(vector pos, vector mySize) else mod_active = 0; - if(hud_configure) + if(autocvar__hud_configure) { redflag = 1; blueflag = 2; @@ -3729,15 +3716,15 @@ void HUD_Mod_CTF(vector pos, vector mySize) f = bound(0, redflag_statuschange_elapsedtime*2, 1); if(red_icon_prevstatus && f < 1) - drawpic_skin_expanding(redflag_pos, red_icon_prevstatus, flag_size, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * red_alpha_prevstatus, DRAWFLAG_NORMAL, f); + drawpic_aspect_skin_expanding(redflag_pos, red_icon_prevstatus, flag_size, '1 1 1', panel_fg_alpha * red_alpha_prevstatus, DRAWFLAG_NORMAL, f); if(red_icon) - drawpic_skin(redflag_pos, red_icon, flag_size, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * red_alpha * f, DRAWFLAG_NORMAL); + drawpic_aspect_skin(redflag_pos, red_icon, flag_size, '1 1 1', panel_fg_alpha * red_alpha * f, DRAWFLAG_NORMAL); f = bound(0, blueflag_statuschange_elapsedtime*2, 1); if(blue_icon_prevstatus && f < 1) - drawpic_skin_expanding(blueflag_pos, blue_icon_prevstatus, flag_size, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * blue_alpha_prevstatus, DRAWFLAG_NORMAL, f); + drawpic_aspect_skin_expanding(blueflag_pos, blue_icon_prevstatus, flag_size, '1 1 1', panel_fg_alpha * blue_alpha_prevstatus, DRAWFLAG_NORMAL, f); if(blue_icon) - drawpic_skin(blueflag_pos, blue_icon, flag_size, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * blue_alpha * f, DRAWFLAG_NORMAL); + drawpic_aspect_skin(blueflag_pos, blue_icon, flag_size, '1 1 1', panel_fg_alpha * blue_alpha * f, DRAWFLAG_NORMAL); } // Keyhunt HUD modicon section @@ -3825,23 +3812,23 @@ void HUD_Mod_KH(vector pos, vector mySize) aa = 0.5; break; } - a = a * HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS); - aa = aa * HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS); + a = a * panel_fg_alpha; + aa = aa * panel_fg_alpha; if(a > 0) { switch(keyteam) { case COLOR_TEAM1: - drawpic_skin(pa, "kh_redarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + drawpic_aspect_skin(pa, "kh_redarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key break; case COLOR_TEAM2: - drawpic_skin(pa, "kh_bluearrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + drawpic_aspect_skin(pa, "kh_bluearrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key break; case COLOR_TEAM3: - drawpic_skin(pa, "kh_yellowarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + drawpic_aspect_skin(pa, "kh_yellowarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key break; case COLOR_TEAM4: - drawpic_skin(pa, "kh_pinkarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + drawpic_aspect_skin(pa, "kh_pinkarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key break; default: break; @@ -3849,16 +3836,16 @@ void HUD_Mod_KH(vector pos, vector mySize) switch(i) // YAY! switch(i) inside a for loop for i. DailyWTF, here we come! { case 0: - drawpic_skin(p, "kh_red", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + drawpic_aspect_skin(p, "kh_red", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key break; case 1: - drawpic_skin(p, "kh_blue", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + drawpic_aspect_skin(p, "kh_blue", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key break; case 2: - drawpic_skin(p, "kh_yellow", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + drawpic_aspect_skin(p, "kh_yellow", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key break; case 3: - drawpic_skin(p, "kh_pink", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + drawpic_aspect_skin(p, "kh_pink", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key break; } } @@ -3920,11 +3907,12 @@ void HUD_Mod_NexBall(vector pos, vector mySize) barsize = eX * mySize_x + eY * p * mySize_y; vertical = 1; } - HUD_Panel_DrawProgressBar(pos, vertical, barsize, HUD_Panel_GetProgressBarColor("nexball"), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS), DRAWFLAG_NORMAL); + HUD_Panel_GetProgressBarColor("nexball") + HUD_Panel_DrawProgressBar(pos, vertical, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); } if (stat_items & IT_KEY1) - drawpic_skin(pos, "nexball_carrying", eX * mySize_x + eY * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS), DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos, "nexball_carrying", eX * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); } // Race/CTS HUD mod icons @@ -3975,13 +3963,13 @@ void HUD_Mod_Race(vector pos, vector mySize) f = time - crecordtime_change_time; if (f > 1) { - drawstring_aspect(pos, "Personal best ", eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, 0.15 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS), DRAWFLAG_NORMAL); - drawstring(pos + eY * 0.2 * mySize_y, TIME_ENCODED_TOSTRING(t), '1 1 0' * 0.2 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS), DRAWFLAG_NORMAL); + drawstring_aspect(pos, "Personal best", eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawstring_aspect(pos + eY * 0.25 * mySize_y, TIME_ENCODED_TOSTRING(t), eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); } else { - drawstring(pos, "Personal best ", '1 1 0' * 0.15 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS), DRAWFLAG_NORMAL); - drawstring(pos + eY * 0.2 * mySize_y, TIME_ENCODED_TOSTRING(t), '1 1 0' * 0.2 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS), DRAWFLAG_NORMAL); - drawstring_expanding(pos, "Personal best ", '1 1 0' * 0.15 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS), DRAWFLAG_NORMAL, f); - drawstring_expanding(pos + eY * 0.2 * mySize_y, TIME_ENCODED_TOSTRING(t), '1 1 0' * 0.2 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS), DRAWFLAG_NORMAL, f); + drawstring_aspect(pos, "Personal best", eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawstring_aspect(pos + eY * 0.25 * mySize_y, TIME_ENCODED_TOSTRING(t), eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawstring_aspect_expanding(pos, "Personal best", eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f); + drawstring_aspect_expanding(pos + eY * 0.25 * mySize_y, TIME_ENCODED_TOSTRING(t), eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f); } // server record @@ -3993,13 +3981,13 @@ void HUD_Mod_Race(vector pos, vector mySize) f = time - srecordtime_change_time; if (f > 1) { - drawstring(pos + eY * 0.5 * mySize_y, "Server best ", '1 1 0' * 0.15 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS), DRAWFLAG_NORMAL); - drawstring(pos + eY * 0.5 * mySize_y + eY * 0.2 * mySize_y, TIME_ENCODED_TOSTRING(t),'1 1 0' * 0.2 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS), DRAWFLAG_NORMAL); + drawstring_aspect(pos + eY * 0.5 * mySize_y, "Server best", eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawstring_aspect(pos + eY * 0.75 * mySize_y, TIME_ENCODED_TOSTRING(t), eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); } else { - drawstring(pos + eY * 0.5 * mySize_y, "Server best ", '1 1 0' * 0.15 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS), DRAWFLAG_NORMAL); - drawstring(pos + eY * 0.5 * mySize_y + eY * 0.2 * mySize_y, TIME_ENCODED_TOSTRING(t),'1 1 0' * 0.2 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS), DRAWFLAG_NORMAL); - drawstring_expanding(pos + eY * 0.5 * mySize_y, "Server best ", '1 1 0' * 0.15 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS), DRAWFLAG_NORMAL, f); - drawstring_expanding(pos + eY * 0.5 * mySize_y + eY * 0.2 * mySize_y, TIME_ENCODED_TOSTRING(t),'1 1 0' * 0.2 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS), DRAWFLAG_NORMAL, f); + drawstring_aspect(pos + eY * 0.5 * mySize_y, "Server best", eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawstring_aspect(pos + eY * 0.75 * mySize_y, TIME_ENCODED_TOSTRING(t), eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawstring_aspect_expanding(pos + eY * 0.5 * mySize_y, "Server best", eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f); + drawstring_aspect_expanding(pos + eY * 0.75 * mySize_y, TIME_ENCODED_TOSTRING(t), eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f); } if (race_status != race_status_prev || race_status_name != race_status_name_prev) { @@ -4030,22 +4018,22 @@ void HUD_Mod_Race(vector pos, vector mySize) rankpos = pos + '0.5 0.25 0' * mySize_y - eX * stringwidth(rankname, TRUE, '1 1 0' * 0.15 * mySize_y); if(race_status == 0) - drawpic_skin(pos, "race_newfail", '1 1 0' * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos, "race_newfail", '1 1 0' * mySize_y, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL); else if(race_status == 1) { - drawpic_skin(pos, "race_newtime", '1 1 0' * 0.9 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(namepos, s, '1 1 0' * 0.1 * mySize_y, HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); - drawstring(rankpos, rankname, '1 1 0' * 0.15 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos, "race_newtime", '1 1 0' * 0.9 * mySize_y, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(namepos, s, '1 1 0' * 0.1 * mySize_y, panel_fg_alpha * a, DRAWFLAG_NORMAL); + drawstring(rankpos, rankname, '1 1 0' * 0.15 * mySize_y, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL); } else if(race_status == 2) { if(race_status_name == GetPlayerName(player_localentnum -1) || !race_myrank || race_myrank < rank) - drawpic_skin(pos, "race_newrankgreen", '1 1 0' * 0.9 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos, "race_newrankgreen", '1 1 0' * 0.9 * mySize_y, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL); else - drawpic_skin(pos, "race_newrankyellow", '1 1 0' * 0.9 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(namepos, s, '1 1 0' * 0.1 * mySize_y, HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); - drawstring(rankpos, rankname, '1 1 0' * 0.15 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos, "race_newrankyellow", '1 1 0' * 0.9 * mySize_y, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(namepos, s, '1 1 0' * 0.1 * mySize_y, panel_fg_alpha * a, DRAWFLAG_NORMAL); + drawstring(rankpos, rankname, '1 1 0' * 0.15 * mySize_y, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL); } else if(race_status == 3) { - drawpic_skin(pos, "race_newrecordserver", '1 1 0' * 0.9 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(namepos, s, '1 1 0' * 0.1 * mySize_y, HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); - drawstring(rankpos, rankname, '1 1 0' * 0.15 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos, "race_newrecordserver", '1 1 0' * 0.9 * mySize_y, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(namepos, s, '1 1 0' * 0.1 * mySize_y, panel_fg_alpha * a, DRAWFLAG_NORMAL); + drawstring(rankpos, rankname, '1 1 0' * 0.15 * mySize_y, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL); } if (race_status_time - time <= 0) { @@ -4067,39 +4055,41 @@ float mod_change; // "time" when mod_active changed void HUD_ModIcons(void) { - if (gametype != GAME_KEYHUNT && gametype != GAME_CTF && gametype != GAME_NEXBALL && gametype != GAME_CTS && gametype != GAME_RACE && !hud_configure) + if(!autocvar_hud_modicons && !autocvar__hud_configure) + return; + + if (gametype != GAME_KEYHUNT && gametype != GAME_CTF && gametype != GAME_NEXBALL && gametype != GAME_CTS && gametype != GAME_RACE && !autocvar__hud_configure) return; float id = HUD_PANEL_MODICONS; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; if(mod_active != mod_prev) { mod_change = time; mod_prev = mod_active; } - if(mod_active || hud_configure) + if(mod_active || autocvar__hud_configure) mod_alpha = bound(0, (time - mod_change) * 2, 1); else mod_alpha = bound(0, 1 - (time - mod_change) * 2, 1); if(mod_alpha) - HUD_Panel_DrawBg(id, pos, mySize, mod_alpha); + HUD_Panel_DrawBg(mod_alpha); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + if(panel_bg_padding) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } // these MUST be ran in order to update mod_active if(gametype == GAME_KEYHUNT) HUD_Mod_KH(pos, mySize); - else if(gametype == GAME_CTF || hud_configure) + else if(gametype == GAME_CTF || autocvar__hud_configure) HUD_Mod_CTF(pos, mySize); // forcealpha only needed for ctf icons, as only they are shown in config mode else if(gametype == GAME_NEXBALL) HUD_Mod_NexBall(pos, mySize); @@ -4111,18 +4101,44 @@ void HUD_ModIcons(void) // void HUD_DrawPressedKeys(void) { + if(!autocvar_hud_pressedkeys && !autocvar__hud_configure) + return; + + if(!(spectatee_status > 0 || autocvar_hud_pressedkeys >= 2 || autocvar__hud_configure)) + return; + float id = HUD_PANEL_PRESSEDKEYS; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; + + HUD_Panel_DrawBg(1); + if(panel_bg_padding) + { + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; + } - HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + // force custom aspect + if(autocvar_hud_pressedkeys_aspect) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + vector newSize; + if(mySize_x/mySize_y > autocvar_hud_pressedkeys_aspect) + { + newSize_x = autocvar_hud_pressedkeys_aspect * mySize_y; + newSize_y = mySize_y; + + pos_x = pos_x + (mySize_x - newSize_x) / 2; + } + else + { + newSize_y = 1/autocvar_hud_pressedkeys_aspect * mySize_x; + newSize_x = mySize_x; + + pos_y = pos_y + (mySize_y - newSize_y) / 2; + } + mySize = newSize; } vector keysize; @@ -4130,30 +4146,35 @@ void HUD_DrawPressedKeys(void) float pressedkeys; pressedkeys = getstatf(STAT_PRESSED_KEYS); - drawpic_skin(pos, ((pressedkeys & KEY_CROUCH) ? "key_crouch_inv.tga" : "key_crouch.tga"), keysize, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(pos + eX * mySize_x * (1/3), ((pressedkeys & KEY_FORWARD) ? "key_forward_inv.tga" : "key_forward.tga"), keysize, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(pos + eX * mySize_x * (2/3), ((pressedkeys & KEY_JUMP) ? "key_jump_inv.tga" : "key_jump.tga"), keysize, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(pos + eY * 0.5 * mySize_y, ((pressedkeys & KEY_LEFT) ? "key_left_inv.tga" : "key_left.tga"), keysize, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(pos + eY * 0.5 * mySize_y + eX * mySize_x * (1/3), ((pressedkeys & KEY_BACKWARD) ? "key_backward_inv.tga" : "key_backward.tga"), keysize, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(pos + eY * 0.5 * mySize_y + eX * mySize_x * (2/3), ((pressedkeys & KEY_RIGHT) ? "key_right_inv.tga" : "key_right.tga"), keysize, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos, ((pressedkeys & KEY_CROUCH) ? "key_crouch_inv.tga" : "key_crouch.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos + eX * mySize_x * (1/3), ((pressedkeys & KEY_FORWARD) ? "key_forward_inv.tga" : "key_forward.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos + eX * mySize_x * (2/3), ((pressedkeys & KEY_JUMP) ? "key_jump_inv.tga" : "key_jump.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos + eY * 0.5 * mySize_y, ((pressedkeys & KEY_LEFT) ? "key_left_inv.tga" : "key_left.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos + eY * 0.5 * mySize_y + eX * mySize_x * (1/3), ((pressedkeys & KEY_BACKWARD) ? "key_backward_inv.tga" : "key_backward.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos + eY * 0.5 * mySize_y + eX * mySize_x * (2/3), ((pressedkeys & KEY_RIGHT) ? "key_right_inv.tga" : "key_right.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); } // Handle chat as a panel (#12) // void HUD_Chat(void) { + if(!autocvar_hud_chat && !autocvar__hud_configure) + { + cvar_set("con_chatrect", "0"); + return; + } + float id = HUD_PANEL_CHAT; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; - HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + HUD_Panel_DrawBg(1); + if(panel_bg_padding) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } cvar_set("con_chatrect", "1"); @@ -4164,7 +4185,7 @@ void HUD_Chat(void) cvar_set("con_chatwidth", ftos(mySize_x/vid_conwidth)); cvar_set("con_chat", ftos(floor(mySize_y/cvar("con_chatsize") - 0.5))); - if(hud_configure) + if(autocvar__hud_configure) { float chatsize; chatsize = cvar("con_chatsize"); @@ -4173,9 +4194,9 @@ void HUD_Chat(void) for(i = 0; i < cvar("con_chat"); ++i) { if(i == cvar("con_chat") - 1) - a = HUD_Panel_GetFgAlpha(id); + a = panel_fg_alpha; else - a = HUD_Panel_GetFgAlpha(id) * floor(((i + 1) * 7 + cvar("con_chattime"))/45); + a = panel_fg_alpha * floor(((i + 1) * 7 + cvar("con_chattime"))/45); drawcolorcodedstring(pos + eY * i * chatsize, textShortenToWidth("^3Player^7: This is the chat area.", mySize_x, '1 1 0' * chatsize, stringwidth_colors), '1 1 0' * chatsize, a, DRAWFLAG_NORMAL); } } @@ -4192,18 +4213,20 @@ float frametimeavg1; // 1 frame ago float frametimeavg2; // 2 frames ago void HUD_EngineInfo(void) { + if(!autocvar_hud_engineinfo && !autocvar__hud_configure) + return; + float id = HUD_PANEL_ENGINEINFO; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; - HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + HUD_Panel_DrawBg(1); + if(panel_bg_padding) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } if(cvar("hud_engineinfo_framecounter_exponentialmovingaverage")) @@ -4234,8 +4257,228 @@ void HUD_EngineInfo(void) vector color; color = HUD_Get_Num_Color (prevfps, 100); - drawstring_aspect(pos, strcat("FPS: ", ftos_decimals(prevfps, cvar("hud_engineinfo_framecounter_decimals"))), mySize, mySize_y, color, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawfont = hud_bigfont; + drawstring_aspect(pos, strcat("FPS: ", ftos_decimals(prevfps, cvar("hud_engineinfo_framecounter_decimals"))), mySize, color, panel_fg_alpha, DRAWFLAG_NORMAL); + drawfont = hud_font; +} + +// Info messages panel (#14) +// +void HUD_InfoMessages(void) +{ + if(!autocvar_hud_infomessages && !autocvar__hud_configure) + return; + + float id = HUD_PANEL_INFOMESSAGES; + HUD_Panel_UpdateCvarsForId(id); + vector pos, mySize; + pos = panel_pos; + mySize = panel_size; + + HUD_Panel_DrawBg(1); + if(panel_bg_padding) + { + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; + } + + // always force 6:1 aspect + vector newSize; + if(mySize_x/mySize_y > 6) + { + newSize_x = 6 * mySize_y; + newSize_y = mySize_y; + + pos_x = pos_x + (mySize_x - newSize_x) / 2; + } + else + { + newSize_y = 1/6 * mySize_x; + newSize_x = mySize_x; + + pos_y = pos_y + (mySize_y - newSize_y) / 2; + } + + mySize = newSize; + entity tm; + vector o; + o = pos; + + vector fontsize; + fontsize = '0.25 0.25 0' * mySize_y; + + string s; + if(!autocvar__hud_configure) + { + if(spectatee_status && !intermission) + { + //drawfont = hud_bigfont; + if(spectatee_status == -1) + s = "^1Observing"; + else + s = GetPlayerName(spectatee_status - 1); + + //s = textShortenToWidth(s, mySize_y, 0.5 * height, stringwidth_colors); + //drawcolorcodedstring(pos + eY * 0.25 * height, s, 0.5 * height, panel_fg_alpha, DRAWFLAG_NORMAL); + //drawfont = hud_font; + + // spectator text in the upper right corner + if(spectatee_status == -1) + s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 to spectate"); + else + s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 for another player"); + if(autocvar_hud_infomessages_flip) + o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); + drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); + o += eY * fontsize_y; + + if(spectatee_status == -1) + s = strcat("^1Use ^3", getcommandkey("next weapon", "weapnext"), "^1 or ^3", getcommandkey("previous weapon", "weapprev"), "^1 to change the speed"); + else + s = strcat("^1Press ^3", getcommandkey("secondary fire", "+attack2"), "^1 to observe"); + if(autocvar_hud_infomessages_flip) + o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); + drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); + o += eY * fontsize_y; + + s = strcat("^1Press ^3", getcommandkey("server info", "+show_info"), "^1 for gamemode info"); + if(autocvar_hud_infomessages_flip) + o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); + drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); + o += eY * fontsize_y; + + if(gametype == GAME_ARENA) + s = "^1Wait for your turn to join"; + else if(gametype == GAME_LMS) + { + entity sk; + sk = playerslots[player_localentnum - 1]; + if(sk.(scores[ps_primary]) >= 666) + s = "^1Match has already begun"; + else if(sk.(scores[ps_primary]) > 0) + s = "^1You have no more lives left"; + else + s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); + } + else + s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); + if(autocvar_hud_infomessages_flip) + o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); + drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); + o += eY * fontsize_y; + + //show restart countdown: + if (time < getstatf(STAT_GAMESTARTTIME)) { + float countdown; + //we need to ceil, otherwise the countdown would be off by .5 when using round() + countdown = ceil(getstatf(STAT_GAMESTARTTIME) - time); + s = strcat("^1Game starts in ^3", ftos(countdown), "^1 seconds"); + drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); + o += eY * fontsize_y; + } + } + if(warmup_stage && !intermission) + { + s = "^2Currently in ^1warmup^2 stage!"; + if(autocvar_hud_infomessages_flip) + o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); + drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); + o += eY * fontsize_y; + } + + string blinkcolor; + if(mod(time, 1) >= 0.5) + blinkcolor = "^1"; + else + blinkcolor = "^3"; + + if(ready_waiting && !intermission && !spectatee_status) + { + if(ready_waiting_for_me) + { + if(warmup_stage) + s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " to end warmup"); + else + s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " once you are ready"); + } + else + { + if(warmup_stage) + s = strcat("^2Waiting for others to ready up to end warmup..."); + else + s = strcat("^2Waiting for others to ready up..."); + } + if(autocvar_hud_infomessages_flip) + o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); + drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); + o += eY * fontsize_y; + } + else if(warmup_stage && !intermission && !spectatee_status) + { + s = strcat("^2Press ^3", getcommandkey("ready", "ready"), "^2 to end warmup"); + if(autocvar_hud_infomessages_flip) + o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); + drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); + o += eY * fontsize_y; + } + + if(teamplay && !intermission && !spectatee_status && gametype != GAME_CA && teamnagger) + { + float ts_min, ts_max; + tm = teams.sort_next; + if (tm) + { + for(; tm.sort_next; tm = tm.sort_next) + { + if(!tm.team_size || tm.team == COLOR_SPECTATOR) + continue; + if(!ts_min) ts_min = tm.team_size; + else ts_min = min(ts_min, tm.team_size); + if(!ts_max) ts_max = tm.team_size; + else ts_max = max(ts_max, tm.team_size); + } + if ((ts_max - ts_min) > 1) + { + s = strcat(blinkcolor, "Teamnumbers are unbalanced!"); + tm = GetTeam(myteam, false); + if (tm) + if (tm.team != COLOR_SPECTATOR) + if (tm.team_size == ts_max) + s = strcat(s, " Press ^3", getcommandkey("team menu", "menu_showteamselect"), blinkcolor, " to adjust"); + + if(autocvar_hud_infomessages_flip) + o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); + drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); + o += eY * fontsize_y; + } + } + } + } + else + { + s = "^7Press ^3ESC ^7to show HUD options."; + if(autocvar_hud_infomessages_flip) + o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); + drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); + o += eY * fontsize_y; + s = "^3Doubleclick ^7a panel for panel-specific options."; + if(autocvar_hud_infomessages_flip) + o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); + drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); + o += eY * fontsize_y; + s = "^3CTRL ^7to disable collision testing, ^3SHIFT ^7and"; + if(autocvar_hud_infomessages_flip) + o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); + drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); + o += eY * fontsize_y; + s = "^3ALT ^7+ ^3ARROW KEYS ^7for fine adjustments."; + if(autocvar_hud_infomessages_flip) + o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); + drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); + o += eY * fontsize_y; + } } + /* ================== Main HUD system @@ -4347,12 +4590,48 @@ void HUD_Reset (void) HUD_Mod_CTF_Reset(); } +#define HUD_DrawPanel(id)\ +switch (id) {\ + case (HUD_PANEL_RADAR):\ + HUD_Radar(); break;\ + case (HUD_PANEL_WEAPONICONS):\ + HUD_WeaponIcons(); break;\ + case (HUD_PANEL_INVENTORY):\ + HUD_Inventory(); break;\ + case (HUD_PANEL_POWERUPS):\ + HUD_Powerups(); break;\ + case (HUD_PANEL_HEALTHARMOR):\ + HUD_HealthArmor(); break;\ + case (HUD_PANEL_NOTIFY):\ + HUD_Notify(); break;\ + case (HUD_PANEL_TIMER):\ + HUD_Timer(); break;\ + case (HUD_PANEL_SCORE):\ + HUD_Score(); break;\ + case (HUD_PANEL_RACETIMER):\ + HUD_RaceTimer(); break;\ + case (HUD_PANEL_VOTE):\ + HUD_VoteWindow(); break;\ + case (HUD_PANEL_MODICONS):\ + HUD_ModIcons(); break;\ + case (HUD_PANEL_PRESSEDKEYS):\ + HUD_DrawPressedKeys(); break;\ + case (HUD_PANEL_CHAT):\ + HUD_Chat(); break;\ + case (HUD_PANEL_ENGINEINFO):\ + HUD_EngineInfo(); break;\ + case (HUD_PANEL_INFOMESSAGES):\ + HUD_InfoMessages(); break;\ +} + void HUD_Main (void) { + hud_skin_path = strcat("gfx/hud/", autocvar_hud_skin); + if(disable_menu_alphacheck == 1) menu_fade_alpha = 1; else - menu_fade_alpha = (1 - cvar("_menu_alpha")); + menu_fade_alpha = (1 - autocvar__menu_alpha); hud_fg_alpha = cvar("hud_fg_alpha"); hud_border_thickness = bound(0, cvar("hud_border_thickness"), 5); @@ -4362,63 +4641,69 @@ void HUD_Main (void) hud_fontsize = HUD_GetFontsize("hud_fontsize"); hud_fontsize_spec = HUD_GetFontsize("hud_fontsize_spec"); - hud_configure = cvar("_hud_configure"); - // Drawing stuff // HUD configure visible grid - if(hud_configure && cvar("hud_configure_grid") && cvar("hud_configure_grid_alpha")) + if(autocvar__hud_configure && autocvar_hud_configure_grid && autocvar_hud_configure_grid_alpha) { float i; // x-axis - for(i = 0; i < 1/bound(0.005, cvar("hud_configure_grid_x"), 0.2); ++i) + for(i = 0; i < 1/bound(0.005, autocvar_hud_configure_grid_xsize, 0.2); ++i) { - drawfill(eX * i * vid_conwidth * bound(0.005, cvar("hud_configure_grid_x"), 0.2), eX + eY * vid_conheight, '0.5 0.5 0.5', cvar("hud_configure_grid_alpha"), DRAWFLAG_NORMAL); + drawfill(eX * i * vid_conwidth * bound(0.005, autocvar_hud_configure_grid_xsize, 0.2), eX + eY * vid_conheight, '0.5 0.5 0.5', autocvar_hud_configure_grid_alpha, DRAWFLAG_NORMAL); } // y-axis - for(i = 0; i < 1/bound(0.005, cvar("hud_configure_grid_y"), 0.2); ++i) + for(i = 0; i < 1/bound(0.005, autocvar_hud_configure_grid_ysize, 0.2); ++i) { - drawfill(eY * i * vid_conheight * bound(0.005, cvar("hud_configure_grid_y"), 0.2), eY + eX * vid_conwidth, '0.5 0.5 0.5', cvar("hud_configure_grid_alpha"), DRAWFLAG_NORMAL); + drawfill(eY * i * vid_conheight * bound(0.005, autocvar_hud_configure_grid_ysize, 0.2), eY + eX * vid_conwidth, '0.5 0.5 0.5', autocvar_hud_configure_grid_alpha, DRAWFLAG_NORMAL); } } - if(cvar_string("hud_dock") != "") - drawpic('0 0 0', strcat("gfx/hud/", cvar_string("hud_skin"), "/", cvar_string("hud_dock")), eX * vid_conwidth + eY * vid_conheight, HUD_Panel_Dock_GetColor(), cvar("hud_dock_alpha") * menu_fade_alpha, DRAWFLAG_NORMAL); // no aspect ratio forcing on dock... - - if(HUD_Panel_CheckActive(HUD_PANEL_RADAR) || hud_configure) - if(cvar_string("hud_radar") != "0" && (cvar("hud_radar") == 2 || teamplay)) - HUD_Radar(); - if(HUD_Panel_CheckActive(HUD_PANEL_WEAPONICONS) || hud_configure) - HUD_WeaponIcons(); - if(HUD_Panel_CheckActive(HUD_PANEL_INVENTORY) || hud_configure) - HUD_Inventory(); - if(HUD_Panel_CheckActive(HUD_PANEL_POWERUPS) || hud_configure) - HUD_Powerups(); - if(HUD_Panel_CheckActive(HUD_PANEL_HEALTHARMOR) || hud_configure) - HUD_HealthArmor(); - if(HUD_Panel_CheckActive(HUD_PANEL_NOTIFY) || hud_configure) - HUD_Notify(); - if(HUD_Panel_CheckActive(HUD_PANEL_TIMER) || hud_configure) - HUD_Timer(); - if(HUD_Panel_CheckActive(HUD_PANEL_SCORE) || hud_configure) - HUD_Score(); - if(HUD_Panel_CheckActive(HUD_PANEL_RACETIMER) || hud_configure) - if(gametype == GAME_RACE || gametype == GAME_CTS || hud_configure) - HUD_RaceTimer(); - if(HUD_Panel_CheckActive(HUD_PANEL_VOTE) || hud_configure) - HUD_VoteWindow(); - if(HUD_Panel_CheckActive(HUD_PANEL_MODICONS) || hud_configure) - HUD_ModIcons(); - // TODO hud'ify - if(HUD_Panel_CheckActive(HUD_PANEL_PRESSEDKEYS) || hud_configure) - if(spectatee_status > 0 || cvar("hud_pressedkeys") >= 2 || hud_configure) - HUD_DrawPressedKeys(); - if(HUD_Panel_CheckActive(HUD_PANEL_CHAT) || hud_configure) - HUD_Chat(); + float f; + vector color; + if((teamplay) && autocvar_hud_dock_color_team) { + f = stof(getplayerkey(player_localentnum - 1, "colors")); + color = colormapPaletteColor(mod(f, 16), 1) * autocvar_hud_dock_color_team; + } + else if(autocvar_hud_configure_teamcolorforced && autocvar__hud_configure && autocvar_hud_dock_color_team) { + color = '1 0 0' * autocvar_hud_dock_color_team; + } + else if(autocvar_hud_dock_color == "shirt") { + f = stof(getplayerkey(player_localentnum - 1, "colors")); + color = colormapPaletteColor(floor(f / 16), 0); + } + else if(autocvar_hud_dock_color == "pants") { + f = stof(getplayerkey(player_localentnum - 1, "colors")); + color = colormapPaletteColor(mod(f, 16), 1); + } else - cvar_set("con_chatrect", "0"); - if(HUD_Panel_CheckActive(HUD_PANEL_ENGINEINFO) || hud_configure) - HUD_EngineInfo(); + color = stov(autocvar_hud_dock_color); + + // draw the dock + if(autocvar_hud_dock != "" && autocvar_hud_dock != "0") + { + string pic; + pic = strcat(hud_skin_path, "/", autocvar_hud_dock); + if(precache_pic(pic) == "") { + pic = "gfx/hud/default/dock"; + } + drawpic('0 0 0', pic, eX * vid_conwidth + eY * vid_conheight, color, autocvar_hud_dock_alpha * menu_fade_alpha, DRAWFLAG_NORMAL); // no aspect ratio forcing on dock... + } + + // cache the panel order into the panel_order array + if(autocvar__hud_panelorder != hud_panelorder_prev) { + if(hud_panelorder_prev) + strunzone(hud_panelorder_prev); + hud_panelorder_prev = strzone(autocvar__hud_panelorder); + tokenize_console(autocvar__hud_panelorder); + for(i = 0; i < HUD_PANEL_NUM; ++i) { + panel_order[i] = stof(argv(i)); + } + } + // draw panels in order specified by panel_order array + for(i = HUD_PANEL_NUM - 1; i >= 0; --i) { + HUD_DrawPanel(panel_order[i]); + } // TODO hud_'ify these if (cvar("cl_showspeed")) @@ -4426,9 +4711,11 @@ void HUD_Main (void) if (cvar("cl_showacceleration")) HUD_ShowAcceleration(); - if (hud_configure && spectatee_status) // try to join if we are in hud_configure mode, but still spectating (in order to get rid of motd and such) + if (autocvar__hud_configure && spectatee_status && hud_configure_prev == -1) // try to join if we are in hud_configure mode, but still spectating, and in the first frame (in order to get rid of motd when launching a server via the menu "HUD Setup" button) localcmd("cmd selectteam auto; cmd join\n"); - if (!hud_configure) // hud config mode disabled, enable normal alpha stuff again + hud_configure_prev = autocvar__hud_configure; + + if (!autocvar__hud_configure) // hud config mode disabled, enable normal alpha stuff again disable_menu_alphacheck = 0; }