X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fclient%2Fhud.qc;h=1053c5e5ff5178c2dfff9035f0b5d2a8cb5239a7;hp=694302a4d39aa4796aea24c92b04306c022d5a34;hb=71b2295b8ed7e2d9a5785467e8d9f65b69494b89;hpb=7a8e4ad81bf523a53882ef97822b0641e424730c diff --git a/qcsrc/client/hud.qc b/qcsrc/client/hud.qc index 694302a4d3..1053c5e5ff 100644 --- a/qcsrc/client/hud.qc +++ b/qcsrc/client/hud.qc @@ -325,13 +325,13 @@ void drawstringcenter(vector position, string text, vector scale, vector rgb, fl // return the string of the given race place string race_PlaceName(float pos) { if(pos == 1) - return "1st"; + return _("1st"); else if(pos == 2) - return "2nd"; + return _("2nd"); else if(pos == 3) - return "3rd"; + return _("3rd"); else - return strcat(ftos(pos), "th"); + return sprintf(_("%dth"), pos); } // return the string of the onscreen race timer @@ -363,12 +363,12 @@ string MakeRaceString(float cp, float mytime, float histime, float lapdelta, str if(lapdelta > 0) { - lapstr = strcat(" (-", ftos(lapdelta), "L)"); + lapstr = sprintf(_(" (-%dL)"), lapdelta); col = "^2"; } else if(lapdelta < 0) { - lapstr = strcat(" (+", ftos(-lapdelta), "L)"); + lapstr = sprintf(_(" (+%dL)"), -lapdelta); col = "^1"; } } @@ -384,20 +384,20 @@ string MakeRaceString(float cp, float mytime, float histime, float lapdelta, str col = "^7"; if(cp == 254) - cpname = "Start line"; + cpname = _("Start line"); else if(cp == 255) - cpname = "Finish line"; + cpname = _("Finish line"); else if(cp) - cpname = strcat("Intermediate ", ftos(cp)); + cpname = sprintf(_("Intermediate %d"), cp); else - cpname = "Finish line"; + cpname = _("Finish line"); if(histime < 0) return strcat(col, cpname); else if(hisname == "") - return strcat(col, cpname, " (", timestr, ")"); + return strcat(col, sprintf(_("%s (%s)"), cpname, timestr)); else - return strcat(col, cpname, " (", timestr, " ", strcat(hisname, col, lapstr), ")"); + return strcat(col, sprintf(_("%s (%s %s)"), cpname, timestr, strcat(hisname, col, lapstr))); } // Check if the given name already exist in race rankings? In that case, where? (otherwise return 0) @@ -539,11 +539,11 @@ void HUD_Panel_ExportCfg(string cfgname) } HUD_Write("menu_sync\n"); // force the menu to reread the cvars, so that the dialogs are updated - print("^2Successfully exported to ", filename, "! (Note: It's saved in data/data/)\n"); + print(sprintf(_("^2Successfully exported to %s! (Note: It's saved in data/data/)\n"), filename)); fclose(fh); } else - print("^1Couldn't write to ", filename, "\n"); + print(sprintf(_("^1Couldn't write to %s\n"), filename)); } const float hlBorderSize = 4; @@ -1823,15 +1823,15 @@ void HUD_Weapons(void) string s; if(complain_weapon_type == 0) { - s = "Out of ammo"; + s = _("Out of ammo"); color = stov(autocvar_hud_panel_weapons_complainbubble_color_outofammo); } else if(complain_weapon_type == 1) { - s = "Don't have"; + s = _("Don't have"); color = stov(autocvar_hud_panel_weapons_complainbubble_color_donthave); } else { - s = "Unavailable"; + s = _("Unavailable"); color = stov(autocvar_hud_panel_weapons_complainbubble_color_unavailable); } float padding = autocvar_hud_panel_weapons_complainbubble_padding; @@ -2682,39 +2682,39 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) // s } else if (type == DEATH_KILL) { HUD_KillNotify_Push(s1, "", 0, DEATH_KILL); if (alsoprint) - print ("^1",s1, "^1 couldn't take it anymore\n"); + print (sprintf(_("^1%s^1 couldn't take it anymore\n"), s1)); } else if (type == DEATH_ROT) { HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC); if (alsoprint) - print ("^1",s1, "^1 died\n"); + print (sprintf(_("^1%s^1 died\n"), s1)); } else if (type == DEATH_NOAMMO) { HUD_KillNotify_Push(s1, "", 0, DEATH_NOAMMO); if (alsoprint) - print ("^7",s1, "^7 committed suicide. What's the point of living without ammo?\n"); + print (sprintf(_("^7%s^7 committed suicide. What's the point of living without ammo?\n"), s1)); } else if (type == DEATH_CAMP) { HUD_KillNotify_Push(s1, "", 0, DEATH_CAMP); if (alsoprint) - print ("^1",s1, "^1 thought they found a nice camping ground\n"); + print (sprintf(_("^1%s^1 thought they found a nice camping ground\n"), s1)); } else if (type == KILL_TEAM_RED || type == KILL_TEAM_BLUE) { HUD_KillNotify_Push(s1, "", 0, type); if (alsoprint) - print ("^1",s1, "^1 didn't become friends with the Lord of Teamplay\n"); + print (sprintf(_("^1%s^1 didn't become friends with the Lord of Teamplay\n"), s1)); } else if (type == DEATH_CHEAT) { HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC); if (alsoprint) - print ("^1",s1, "^1 unfairly eliminated themself\n"); + print (sprintf(_("^1%s^1 unfairly eliminated themself\n"), s1)); } else if (type == DEATH_FIRE) { HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC); if (alsoprint) - print ("^1",s1, "^1 burned to death\n"); + print (sprintf(_("^1%s^1 burned to death\n"), s1)); } else if (type != DEATH_TEAMCHANGE && type != DEATH_QUIET) { HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC); if (alsoprint) - print ("^1",s1, "^1 couldn't resist the urge to self-destruct\n"); + print (sprintf(_("^1%s^1 couldn't resist the urge to self-destruct\n"), s1)); } if (stof(s2) > 2) // killcount > 2 - print ("^1",s1,"^1 ended it all after a ",s2," kill spree\n"); + print (sprintf(_("^1%s^1 ended it all after a %d kill spree\n"), s1, stof(s2))); } else if(msg == MSG_KILL) { w = DEATH_WEAPONOF(type); if(WEP_VALID(w)) { @@ -2731,112 +2731,112 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) // s if(alsoprint) { if(gentle) { - print ("^1", s1, "^1 took action against a team mate\n"); + print (sprintf(_("^1%s^1 took action against a team mate\n"), s1)); } else { - print ("^1", s1, "^1 mows down a team mate\n"); + print (sprintf(_("^1%s^1 mows down a team mate\n"), s1)); } } if (stof(s2) > 2 && type == KILL_TEAM_SPREE) { if(gentle) - print ("^1",s1,"^1 ended a ",s3," scoring spree by going against a team mate\n"); + print (sprintf(_("^1%s^1 ended a %d scoring spree by going against a team mate\n"), s1, stof(s3))); else - print ("^1",s1,"^1 ended a ",s3," kill spree by killing a team mate\n"); + print (sprintf(_("^1%s^1 ended a %d kill spree by killing a team mate\n"), s1, stof(s3))); } else if (stof(s2) > 2) { if(gentle) - print ("^1",s1,"'s ^1",s3," scoring spree was ended by a team mate!\n"); + print (sprintf(_("^1%s^1's %s scoring spree was ended by a team mate!\n"), s1, stof(s3))); else - print ("^1",s1,"'s ^1",s3," kill spree was ended by a team mate!\n"); + print (sprintf(_("^1%s^1's %s kill spree was ended by a team mate!\n"), s1, stof(s3))); } } else if(type == KILL_FIRST_BLOOD) - print("^1",s1, "^1 drew first blood", "\n"); + print(sprintf(_("^1%s^1 drew first blood\n"), s1)); else if (type == DEATH_TELEFRAG) { HUD_KillNotify_Push(s1, s2, 1, DEATH_TELEFRAG); if(gentle) - print ("^1",s2, "^1 tried to occupy ", s1, "^1's teleport destination space\n"); + print (sprintf(_("^1%s^1 tried to occupy %s^1's teleport destination space\n"), s2, s1)); else - print ("^1",s2, "^1 was telefragged by ", s1, "\n"); + print (sprintf(_("^1%s^1 was telefragged by %s\n"), s2, s1)); } else if (type == DEATH_DROWN) { HUD_KillNotify_Push(s1, s2, 1, DEATH_DROWN); if(alsoprint) - print ("^1",s2, "^1 was drowned by ", s1, "\n"); + print (sprintf(_("^1%s^1 was drowned by %s\n"), s2, s1)); } else if (type == DEATH_SLIME) { HUD_KillNotify_Push(s1, s2, 1, DEATH_SLIME); if(alsoprint) - print ("^1",s2, "^1 was slimed by ", s1, "\n"); + print (sprintf(_("^1%s^1 was slimed by %s\n"), s2, s1)); } else if (type == DEATH_LAVA) { HUD_KillNotify_Push(s1, s2, 1, DEATH_LAVA); if(alsoprint) - print ("^1",s2, "^1 was cooked by ", s1, "\n"); + print (sprintf(_("^1%s^1 was cooked by %s\n"), s2, s1)); } else if (type == DEATH_FALL) { HUD_KillNotify_Push(s1, s2, 1, DEATH_FALL); if(alsoprint) - print ("^1",s2, "^1 was grounded by ", s1, "\n"); + print (sprintf(_("^1%s^1 was grounded by %s\n"), s2, s1)); } else if (type == DEATH_SHOOTING_STAR) { HUD_KillNotify_Push(s1, s2, 1, DEATH_SHOOTING_STAR); if(alsoprint) - print ("^1",s2, "^1 was shot into space by ", s1, "\n"); + print (sprintf(_("^1%s^1 was shot into space by %s\n"), s2, s1)); } else if (type == DEATH_SWAMP) { HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC); if(alsoprint) - print ("^1",s2, "^1 was conserved by ", s1, "\n"); + print (sprintf(_("^1%s^1 was conserved by %s\n"), s2, s1)); } else if (type == DEATH_HURTTRIGGER) { HUD_KillNotify_Push(s1, s2, 1, DEATH_HURTTRIGGER); if(alsoprint) - print("^1",s2, "^1 was thrown into a world of hurt by ", s1, "\n"); + print(sprintf(_("^1%s^1 was thrown into a world of hurt by %s\n"), s2, s1)); } else if(type == DEATH_SBCRUSH) { HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC); if(alsoprint) - print ("^1",s2, "^1 was crushed by ^1", s1, "\n"); + print (sprintf(_("^1%s^1 was crushed by %s\n"), s2, s1)); } else if(type == DEATH_SBMINIGUN) { HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC); if(alsoprint) - print ("^1",s2, "^1 got shredded by ^1", s1, "\n"); + print (sprintf(_("^1%s^1 got shredded by %s\n"), s2, s1)); } else if(type == DEATH_SBROCKET) { HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC); if(alsoprint) - print ("^1",s2, "^1 was blased to bits by ^1", s1, "\n"); + print (sprintf(_("^1%s^1 was blasted to bits by %s\n"), s2, s1)); } else if(type == DEATH_SBBLOWUP) { HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC); if(alsoprint) - print ("^1",s2, "^1 got caught in the destruction of ^1", s1, "'s vehicle\n"); + print (sprintf(_("^1%s^1 got caught in the destruction of %s^1's vehicle\n"), s2, s1)); } else if(type == DEATH_WAKIGUN) { HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC); if(alsoprint) - print ("^1",s2, "^1 was bolted down by ^1", s1, "\n"); + print (sprintf(_("^1%s^1 was bolted down by %s\n"), s2, s1)); } else if(type == DEATH_WAKIROCKET) { HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC); if(alsoprint) - print ("^1",s2, "^1 could find no shelter from ^1", s1, "'s rockets\n"); + print (sprintf(_("^1%s^1 could find no shelter from %s^1's rockets\n"), s2, s1)); } else if(type == DEATH_WAKIBLOWUP) { HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC); if(alsoprint) - print ("^1",s2, "^1 dies when ^1", s1, "'s wakizashi dies.\n"); + print (sprintf(_("^1%s^1 dies when %s^1's wakizashi dies.\n"), s2, s1)); } else if(type == DEATH_TURRET) { HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC); if(alsoprint) - print ("^1",s2, "^1 was pushed into the line of fire by ^1", s1, "\n"); + print (sprintf(_("^1%s^1 was pushed into the line of fire by %s\n"), s2, s1)); } else if(type == DEATH_TOUCHEXPLODE) { HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC); if(alsoprint) - print ("^1",s2, "^1 was pushed into an accident by ^1", s1, "\n"); + print (sprintf(_("^1%s^1 was pushed into an accident by %s\n"), s2, s1)); } else if(type == DEATH_CHEAT) { HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC); if(alsoprint) - print ("^1",s2, "^1 was unfairly eliminated by ^1", s1, "\n"); + print (sprintf(_("^1%s^1 was unfairly eliminated by %s\n"), s2, s1)); } else if (type == DEATH_FIRE) { HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC); if(alsoprint) - print ("^1",s2, "^1 was burnt to death by ^1", s1, "\n"); + print (sprintf(_("^1%s^1 was burnt to death by %s\n"), s2, s1)); } else if (type == DEATH_CUSTOM) { HUD_KillNotify_Push(s1, s2, 1, DEATH_CUSTOM); if(alsoprint) @@ -2848,54 +2848,54 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) // s } else { HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC); if(alsoprint) - print ("^1",s2, "^1 was fragged by ", s1, "\n"); + print (sprintf(_("^1%s^1 was fragged by %s\n"), s2, s1)); } } else if(msg == MSG_SPREE) { if(type == KILL_END_SPREE) { if(gentle) - print ("^1",s1,"'s ^1", s2, " scoring spree was ended by ", s3, "\n"); + print (sprintf(_("^1%s^1's %s scoring spree was ended by %s\n"), s1, s2, s3)); else - print ("^1",s1,"'s ^1", s2, " kill spree was ended by ", s3, "\n"); + print (sprintf(_("^1%s^1's %s kill spree was ended by %s\n"), s1, s2, s3)); } else if(type == KILL_SPREE) { if(gentle) - print ("^1",s1,"^1 made ",s2," scores in a row\n"); + print (sprintf(_("^1%s^1 made %s scores in a row\n"), s1, s2)); else - print ("^1",s1,"^1 has ",s2," frags in a row\n"); + print (sprintf(_("^1%s^1 has %s frags in a row\n"), s1, s2)); } else if(type == KILL_SPREE_3) { if(gentle) - print (s1,"^7 made a ^1TRIPLE SCORE\n"); + print (sprintf(_("%s^7 made a ^1TRIPLE SCORE\n"), s1)); else - print (s1,"^7 made a ^1TRIPLE FRAG\n"); + print (sprintf(_("%s^7 made a ^1TRIPLE FRAG\n"), s1)); } else if(type == KILL_SPREE_5) { if(gentle) - print (s1,"^7 unleashes ^1SCORING RAGE\n"); + print (sprintf(_("%s^7 unleashes ^1SCORING RAGE\n"), s1)); else - print (s1,"^7 unleashes ^1RAGE\n"); + print (sprintf(_("%s^7 unleashes ^1RAGE\n"), s1)); } else if(type == KILL_SPREE_10) { if(gentle) - print (s1,"^7 made ^1TEN SCORES IN A ROW!\n"); + print (sprintf(_("%s^7 made ^1TEN SCORES IN A ROW!\n"), s1)); else - print (s1,"^7 starts the ^1MASSACRE!\n"); + print (sprintf(_("%s^7 starts the ^1MASSACRE!\n"), s1)); } else if(type == KILL_SPREE_15) { if(gentle) - print (s1,"^7 made ^1FIFTEEN SCORES IN A ROW!\n"); + print (sprintf(_("%s^7 made ^1FIFTEEN SCORES IN A ROW!\n"), s1)); else - print (s1,"^7 executes ^1MAYHEM!\n"); + print (sprintf(_("%s^7 executes ^1MAYHEM!\n"), s1)); } else if(type == KILL_SPREE_20) { if(gentle) - print (s1,"^7 made ^1TWENTY SCORES IN A ROW!\n"); + print (sprintf(_("%s^7 made ^1TWENTY SCORES IN A ROW!\n"), s1)); else - print (s1,"^7 is a ^1BERSERKER!\n"); + print (sprintf(_("%s^7 is a ^1BERSERKER!\n"), s1)); } else if(type == KILL_SPREE_25) { if(gentle) - print (s1,"^7 made ^1TWENTY FIFE SCORES IN A ROW!\n"); + print (sprintf(_("%s^7 made ^1TWENTY FIFE SCORES IN A ROW!\n"), s1)); else - print (s1,"^7 inflicts ^1CARNAGE!\n"); + print (sprintf(_("%s^7 inflicts ^1CARNAGE!\n"), s1)); } else if(type == KILL_SPREE_30) { if(gentle) - print (s1,"^7 made ^1THIRTY SCORES IN A ROW!\n"); + print (sprintf(_("%s^7 made ^1THIRTY SCORES IN A ROW!\n"), s1)); else - print (s1,"^7 unleashes ^1ARMAGEDDON!\n"); + print (sprintf(_("%s^7 unleashes ^1ARMAGEDDON!\n"), s1)); } } else if(msg == MSG_KILL_ACTION) { // wtf is this? isnt it basically the same as MSG_SUICIDE? if (type == DEATH_DROWN) { @@ -2903,49 +2903,49 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) // s if(alsoprint) { if(gentle) - print ("^1",s1, "^1 was in the water for too long\n"); + print (sprintf(_("^1%s^1 was in the water for too long\n"), s1)); else - print ("^1",s1, "^1 drowned\n"); + print (sprintf(_("^1%s^1 drowned\n"), s1)); } } else if (type == DEATH_SLIME) { HUD_KillNotify_Push(s1, "", 0, DEATH_SLIME); if(alsoprint) - print ("^1",s1, "^1 was slimed\n"); + print (sprintf(_("^1%s^1 was slimed\n"), s1)); } else if (type == DEATH_LAVA) { HUD_KillNotify_Push(s1, "", 0, DEATH_LAVA); if(alsoprint) { if(gentle) - print ("^1",s1, "^1 found a hot place\n"); + print (sprintf(_("^1%s^1 found a hot place\n"), s1)); else - print ("^1",s1, "^1 turned into hot slag\n"); + print (sprintf(_("^1%s^1 turned into hot slag\n"), s1)); } } else if (type == DEATH_FALL) { HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC); if(alsoprint) { if(gentle) - print ("^1",s1, "^1 tested gravity (and it worked)\n"); + print (sprintf(_("^1%s^1 tested gravity (and it worked)\n"), s1)); else - print ("^1",s1, "^1 hit the ground with a crunch\n"); + print (sprintf(_("^1%s^1 hit the ground with a crunch\n"), s1)); } } else if (type == DEATH_SHOOTING_STAR) { HUD_KillNotify_Push(s1, "", 0, DEATH_SHOOTING_STAR); if(alsoprint) - print ("^1",s1, "^1 became a shooting star\n"); + print (sprintf(_("^1%s^1 became a shooting star\n"), s1)); } else if (type == DEATH_SWAMP) { HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC); if(alsoprint) { if(gentle) - print ("^1",s1, "^1 discovered a swamp\n"); + print (sprintf(_("^1%s^1 discovered a swamp\n"), s1)); else - print ("^1",s1, "^1 is now conserved for centuries to come\n"); + print (sprintf(_("^1%s^1 is now conserved for centuries to come\n"), s1)); } } else if(type == DEATH_TURRET) { HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC); if(alsoprint) - print ("^1",s1, "^1 was mowed down by a turret \n"); + print (sprintf(_("^1%s^1 was mowed down by a turret \n"), s1)); } else if (type == DEATH_CUSTOM) { HUD_KillNotify_Push(s1, "", 0, DEATH_CUSTOM); if(alsoprint) @@ -2957,51 +2957,51 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) // s } else if(type == DEATH_TOUCHEXPLODE) { HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC); if(alsoprint) - print ("^1",s1, "^1 died in an accident\n"); + print (sprintf(_("^1%s^1 died in an accident\n"), s1)); } else if(type == DEATH_CHEAT) { HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC); if(alsoprint) - print ("^1",s1, "^1 was unfairly eliminated\n"); + print (sprintf(_("^1%s^1 was unfairly eliminated\n"), s1)); } else if(type == DEATH_FIRE) { HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC); if(alsoprint) { if(gentle) - print ("^1",s1, "^1 felt a little hot\n"); + print (sprintf(_("^1%s^1 felt a little hot\n"), s1)); else - print ("^1",s1, "^1 burnt to death\n"); + print (sprintf(_("^1%s^1 burnt to death\n"), s1)); } } else { HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC); if(alsoprint) { if(gentle) - print ("^1",s1, "^1 needs a restart\n"); + print (sprintf(_("^1%s^1 needs a restart\n"), s1)); else - print ("^1",s1, "^1 died\n"); + print (sprintf(_("^1%s^1 died\n"), s1)); } } } else if(msg == MSG_KILL_ACTION_SPREE) { if(gentle) - print ("^1",s1,"^1 needs a restart after a ",s2," scoring spree\n"); + print (sprintf(_("^1%s^1 needs a restart after a %d scoring spree\n"), s1, stof(s2))); else - print ("^1",s1,"^1 died with a ",s2," kill spree\n"); + print (sprintf(_("^1%s^1 died with a %d kill spree\n"), s1, stof(s2))); } else if(msg == MSG_INFO) { if(type == INFO_GOTFLAG) { // here, s2 is the flag name HUD_KillNotify_Push(s1, s2, 0, INFO_GOTFLAG); - print(s1, "^7 got the ", s2, "\n"); + print(sprintf(_("%s^7 got the %s\n"), s1, s2)); } else if(type == INFO_LOSTFLAG) { HUD_KillNotify_Push(s1, s2, 0, INFO_LOSTFLAG); - print(s1, "^7 lost the ", s2, "\n"); + print(sprintf(_("%s^7 lost the %s\n"), s1, s2)); } else if(type == INFO_PICKUPFLAG) { HUD_KillNotify_Push(s1, s2, 0, INFO_GOTFLAG); - print(s1, "^7 picked up the ", s2, "\n"); + print(sprintf(_("%s^7 picked up the %s\n"), s1, s2)); } else if(type == INFO_RETURNFLAG) { HUD_KillNotify_Push(s1, s2, 0, INFO_RETURNFLAG); - print(s1, "^7 returned the ", s2, "\n"); + print(sprintf(_("%s^7 returned the %s\n"), s1, s2)); } else if(type == INFO_CAPTUREFLAG) { HUD_KillNotify_Push(s1, s2, 0, INFO_CAPTUREFLAG); - print(s1, "^7 captured the ", s2, s3, "\n"); + print(sprintf(_("%s^7 captured the %s%s\n"), s1, s2, s3)); } } else if(msg == MSG_RACE) { if(type == RACE_SERVER_RECORD) { @@ -3020,12 +3020,12 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) // s if(type == KA_PICKUPBALL) { HUD_KillNotify_Push(s1, s2, 0, KA_PICKUPBALL); if(alsoprint) - print (s1, "^7 has picked up the ball!\n"); + print (sprintf(_("%s^7 has picked up the ball!\n"), s1)); } else if(type == KA_DROPBALL) { HUD_KillNotify_Push(s1, s2, 0, KA_DROPBALL); if(alsoprint) - print(s1, "^7 has dropped the ball!\n"); + print(sprintf(_("%s^7 has dropped the ball!\n"), s1)); } } } @@ -3038,84 +3038,84 @@ void HUD_Centerprint(string s1, string s2, float type, float msg) gentle = (autocvar_cl_gentle || autocvar_cl_gentle_messages); if(msg == MSG_SUICIDE) { if (type == DEATH_TEAMCHANGE) { - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "You are now on: ", s1)); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("You are now on: %s"), s1))); } else if (type == DEATH_AUTOTEAMCHANGE) { - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "You have been moved into a different team to improve team balance\nYou are now on: ", s1)); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("You have been moved into a different team to improve team balance\nYou are now on: %s"), s1))); } else if (type == DEATH_CAMP) { if(gentle) - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Reconsider your tactics, camper!")); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1Reconsider your tactics, camper!"))); else - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Die camper!")); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1Die camper!"))); } else if (type == DEATH_NOAMMO) { if(gentle) - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You are reinserted into the game for running out of ammo...")); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1You are reinserted into the game for running out of ammo..."))); else - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You were killed for running out of ammo...")); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1You were killed for running out of ammo..."))); } else if (type == DEATH_ROT) { if(gentle) - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You need to preserve your health")); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1You need to preserve your health"))); else - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You grew too old without taking your medicine")); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1You grew too old without taking your medicine"))); } else if (type == KILL_TEAM_RED || type == KILL_TEAM_BLUE) { if(gentle) - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Don't go against team mates!")); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1Don't go against team mates!"))); else - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Don't shoot your team mates!")); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1Don't shoot your team mates!"))); } else if (type == DEATH_QUIET) { // do nothing } else { // generic message if(gentle) - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You need to be more careful!")); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1You need to be more careful!"))); else - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You killed your own dumb self!")); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1You killed your own dumb self!"))); } } else if(msg == MSG_KILL) { if (type == KILL_TEAM_RED || type == KILL_TEAM_BLUE) { if(gentle) { - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Moron! You went against", s1, ",a team mate!")); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("^1Moron! You went against %s, a team mate!"), s1))); } else { - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Moron! You fragged ", s1, ", a team mate!")); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("^1Moron! You fragged %s, a team mate!"), s1))); } } else if (type == KILL_FIRST_BLOOD) { if(gentle) { - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1First score")); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1First score"))); } else { - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1First blood")); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1First blood"))); } } else if (type == KILL_FIRST_VICTIM) { if(gentle) { - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1First casualty")); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1First casualty"))); } else { - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1First victim")); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1First victim"))); } } else if (type == KILL_TYPEFRAG) { // s2 contains "advanced kill messages" such as ping, handicap... if(gentle) { - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You scored against ^7", s1, "^1 who was typing!", s2)); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("^1You scored against ^7%s^1 who was typing!"), s1), s2)); } else { - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You typefragged ^7", s1, s2)); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("^1You typefragged ^7%s"), s1), s2)); } } else if (type == KILL_TYPEFRAGGED) { if(gentle) { - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You were scored against by ^7", s1, "^1 while you were typing!", s2)); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("^1You were scored against by ^7%s^1 while you were typing!"), s1), s2)); } else { - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You were typefragged by ^7", s1, s2)); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("^1You were typefragged by ^7%s"), s1), s2)); } } else if (type == KILL_FRAG) { if(gentle) { - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^4You scored against ^7", s1, s2)); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("^4You scored against ^7%s"), s1), s2)); } else { - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^4You fragged ^7", s1, s2)); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("^4You fragged ^7%s"), s1), s2)); } } else { // generic message if(gentle) { - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You were scored against by ^7", s1, s2)); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("^1You were scored against by ^7%s"), s1), s2)); } else { - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You were fragged by ^7", s1, s2)); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("^1You were fragged by ^7%s"), s1), s2)); } } } else if(msg == MSG_KILL_ACTION) { // TODO: invent more centerprints here? - centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Watch your step!")); + centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1Watch your step!"))); } } @@ -3142,7 +3142,8 @@ void HUD_Notify (void) height = mySize_y/entries; vector fontsize; - fontsize = '0.5 0.5 0' * height; + float fontheight = height * autocvar_hud_panel_notify_fontsize; + fontsize = '0.5 0.5 0' * fontheight; float a; float when; @@ -3179,8 +3180,8 @@ void HUD_Notify (void) a = i; else // inverse order a = entries - 1 - i; - attacker = textShortenToWidth(strcat("Player", ftos(a+1)), 0.48 * mySize_x - height, fontsize, stringwidth_colors); - victim = textShortenToWidth(strcat("Player", ftos(a+2)), 0.48 * mySize_x - height, fontsize, stringwidth_colors); + attacker = textShortenToWidth(sprintf(_("Player %d"), a+1), 0.48 * mySize_x - height, fontsize, stringwidth_colors); + victim = textShortenToWidth(sprintf(_("Player %d"), a+2), 0.48 * mySize_x - height, fontsize, stringwidth_colors); s = strcat("weapon", get_weaponinfo(WEP_FIRST + mod(floor(a*2.4), WEP_LAST)).netname); a = bound(0, (when - a) / 4, 1); goto hud_config_notifyprint; @@ -3316,7 +3317,7 @@ void HUD_Notify (void) } attacker = textShortenToWidth(killnotify_attackers[j], 0.48 * mySize_x - height, fontsize, stringwidth_colors); - pos_attacker = pos + eX * (0.52 * mySize_x + height) + eY * (0.5 * fontsize_y + i * height); + pos_attacker = pos + eX * (0.52 * mySize_x + height) + eY * ((0.5 * fontsize_y + i * height) + (0.5 * (height - fontheight))); weap_pos = pos + eX * 0.5 * mySize_x - eX * height + eY * i * height; if(s != "") @@ -3402,8 +3403,8 @@ void HUD_Notify (void) victim = textShortenToWidth(killnotify_victims[j], 0.48 * mySize_x - height, fontsize, stringwidth_colors); :hud_config_notifyprint width_attacker = stringwidth(attacker, TRUE, fontsize); - pos_attacker = pos + eX * (0.48 * mySize_x - height - width_attacker) + eY * (0.5 * fontsize_y + i * height); - pos_victim = pos + eX * (0.52 * mySize_x + height) + eY * (0.5 * fontsize_y + i * height); + pos_attacker = pos + eX * (0.48 * mySize_x - height - width_attacker) + eY * ((0.5 * fontsize_y + i * height) + (0.5 * (height - fontheight))); + pos_victim = pos + eX * (0.52 * mySize_x + height) + eY * ((0.5 * fontsize_y + i * height) + (0.5 * (height - fontheight))); weap_pos = pos + eX * 0.5 * mySize_x - eX * height + eY * i * height; if(s != "") @@ -3425,11 +3426,7 @@ string seconds_tostring(float sec) minutes = floor(sec / 60); sec -= minutes * 60; - - string s; - s = ftos(100 + sec); - - return strcat(ftos(minutes), ":", substring(s, 1, 3)); + return sprintf("%d:%02d", minutes, sec); } void HUD_Timer(void) @@ -3780,9 +3777,9 @@ void HUD_RaceTimer (void) { { s = "0:13:37"; drawstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, FALSE, '0.60 0.60 0' * mySize_y), s, '0.60 0.60 0' * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); - s = "^1Intermediate 1 (+15.42)"; + s = _("^1Intermediate 1 (+15.42)"); drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.20 * mySize_y) + eY * 0.60 * mySize_y, s, '1 1 0' * 0.20 * mySize_y, panel_fg_alpha, DRAWFLAG_NORMAL); - s = strcat("^1PENALTY: ", ftos_decimals(20 * 0.1, 1), " (missing a checkpoint)"); + s = sprintf(_("^1PENALTY: %.1f (%s)"), 2, "missing a checkpoint"); drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.20 * mySize_y) + eY * 0.80 * mySize_y, s, '1 1 0' * 0.20 * mySize_y, panel_fg_alpha, DRAWFLAG_NORMAL); } else if(race_checkpointtime) @@ -3824,7 +3821,7 @@ void HUD_RaceTimer (void) { a = bound(0, 2 - (time - race_penaltyeventtime), 1); if(a > 0) { - s = strcat("^1PENALTY: ", ftos_decimals(race_penaltytime * 0.1, 1), " (", race_penaltyreason, ")"); + s = sprintf(_("^1PENALTY: %.1f (%s)"), race_penaltytime * 0.1, race_penaltyreason); drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.2 * mySize_y) + eY * 0.8 * mySize_y, s, '1 1 0' * 0.2 * mySize_y, panel_fg_alpha * a, DRAWFLAG_NORMAL); } } @@ -3865,9 +3862,9 @@ void HUD_RaceTimer (void) { if(a > 0) { if(time < t) - s = strcat("^1PENALTY: ", ftos_decimals(t - time, 1), " (", race_penaltyreason, ")"); + s = sprintf(_("^1PENALTY: %.1f (%s)"), (t - time) * 0.1, race_penaltyreason); else - s = strcat("^2PENALTY: 0.0 (", race_penaltyreason, ")"); + s = sprintf(_("^2PENALTY: %.1f (%s)"), 0, race_penaltyreason); drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.2 * mySize_y) + eY * 0.6 * mySize_y, s, '1 1 0' * 0.2 * mySize_y, panel_fg_alpha * a, DRAWFLAG_NORMAL); } } @@ -3892,7 +3889,7 @@ void HUD_VoteWindow(void) if(autocvar_cl_allow_uid2name == -1 && (gametype == GAME_CTS || gametype == GAME_RACE)) { vote_active = 1; - vote_called_vote = strzone(strcat("^2Name ^7instead of \"^1Unregistered player\"", " ^7in stats")); + vote_called_vote = strzone(_("^2Name ^7instead of \"^1Unregistered player^7\" in stats")); uid2name_dialog = 1; } @@ -3974,19 +3971,19 @@ void HUD_VoteWindow(void) } mySize = newSize; - s = "A vote has been called for:"; + s = _("A vote has been called for:"); if(uid2name_dialog) - s = "Allow servers to store and display your name?"; + s = _("Allow servers to store and display your name?"); drawstring_aspect(pos, s, eX * mySize_x + eY * (2/8) * mySize_y, '1 1 1', a, DRAWFLAG_NORMAL); s = textShortenToWidth(vote_called_vote, mySize_x, '1 1 0' * mySize_y * (1/8), stringwidth_colors); if(autocvar__hud_configure) - s = "^1Configure the HUD"; + s = _("^1Configure the HUD"); drawcolorcodedstring_aspect(pos + eY * (2/8) * mySize_y, s, eX * mySize_x + eY * (1.75/8) * mySize_y, a, DRAWFLAG_NORMAL); // print the yes/no counts - s = strcat("Yes (", getcommandkey("vyes", "vyes"), "): ", ftos(vote_yescount)); + s = sprintf(_("Yes (%s): %d"), getcommandkey("vyes", "vyes"), vote_yescount); drawstring_aspect(pos + eY * (4/8) * mySize_y, s, eX * 0.5 * mySize_x + eY * (1.5/8) * mySize_y, '0 1 0', a, DRAWFLAG_NORMAL); - s = strcat("No (", getcommandkey("vno", "vno"), "): ", ftos(vote_nocount)); + s = sprintf(_("No (%s): %d"), getcommandkey("vno", "vno"), vote_nocount); drawstring_aspect(pos + eX * 0.5 * mySize_x + eY * (4/8) * mySize_y, s, eX * 0.5 * mySize_x + eY * (1.5/8) * mySize_y, '1 0 0', a, DRAWFLAG_NORMAL); // draw the progress bar backgrounds @@ -4499,12 +4496,12 @@ void HUD_Mod_Race(vector pos, vector mySize) f = time - crecordtime_change_time; if (f > 1) { - drawstring_aspect(textPos, "Personal best", eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawstring_aspect(textPos, _("Personal best"), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); drawstring_aspect(textPos + eY * 0.25 * squareSize, TIME_ENCODED_TOSTRING(t), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); } else { - drawstring_aspect(textPos, "Personal best", eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawstring_aspect(textPos, _("Personal best"), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); drawstring_aspect(textPos + eY * 0.25 * squareSize, TIME_ENCODED_TOSTRING(t), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); - drawstring_aspect_expanding(pos, "Personal best", eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f); + drawstring_aspect_expanding(pos, _("Personal best"), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f); drawstring_aspect_expanding(pos + eY * 0.25 * squareSize, TIME_ENCODED_TOSTRING(t), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f); } @@ -4517,12 +4514,12 @@ void HUD_Mod_Race(vector pos, vector mySize) f = time - srecordtime_change_time; if (f > 1) { - drawstring_aspect(textPos + eY * 0.5 * squareSize, "Server best", eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawstring_aspect(textPos + eY * 0.5 * squareSize, _("Server best"), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); drawstring_aspect(textPos + eY * 0.75 * squareSize, TIME_ENCODED_TOSTRING(t), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); } else { - drawstring_aspect(textPos + eY * 0.5 * squareSize, "Server best", eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawstring_aspect(textPos + eY * 0.5 * squareSize, _("Server best"), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); drawstring_aspect(textPos + eY * 0.75 * squareSize, TIME_ENCODED_TOSTRING(t), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); - drawstring_aspect_expanding(textPos + eY * 0.5 * squareSize, "Server best", eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f); + drawstring_aspect_expanding(textPos + eY * 0.5 * squareSize, _("Server best"), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f); drawstring_aspect_expanding(textPos + eY * 0.75 * squareSize, TIME_ENCODED_TOSTRING(t), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f); } @@ -4754,7 +4751,7 @@ void HUD_Chat(void) a = panel_fg_alpha; else a = panel_fg_alpha * floor(((i + 1) * 7 + autocvar_con_chattime)/45); - drawcolorcodedstring(pos + eY * i * chatsize, textShortenToWidth("^3Player^7: This is the chat area.", mySize_x, '1 1 0' * chatsize, stringwidth_colors), '1 1 0' * chatsize, a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + eY * i * chatsize, textShortenToWidth(_("^3Player^7: This is the chat area."), mySize_x, '1 1 0' * chatsize, stringwidth_colors), '1 1 0' * chatsize, a, DRAWFLAG_NORMAL); } } } @@ -4817,7 +4814,7 @@ void HUD_EngineInfo(void) vector color; color = HUD_Get_Num_Color (prevfps, 100); - drawstring_aspect(pos, strcat("FPS: ", ftos_decimals(prevfps, autocvar_hud_panel_engineinfo_framecounter_decimals)), mySize, color, panel_fg_alpha, DRAWFLAG_NORMAL); + drawstring_aspect(pos, sprintf(_("FPS: %.*f"), autocvar_hud_panel_engineinfo_framecounter_decimals, prevfps), mySize, color, panel_fg_alpha, DRAWFLAG_NORMAL); } // Info messages panel (#14) @@ -4882,41 +4879,41 @@ void HUD_InfoMessages(void) if(spectatee_status && !intermission) { if(spectatee_status == -1) - s = "^1Observing"; + s = _("^1Observing"); else - s = strcat("^1Spectating: ^7", GetPlayerName(spectatee_status - 1)); + s = sprintf(_("^1Spectating: ^7%s"), GetPlayerName(spectatee_status - 1)); drawInfoMessage(s) if(spectatee_status == -1) - s = strcat("^1Press ^3", getcommandkey("primary fire", "+fire"), "^1 to spectate"); + s = sprintf(_("^1Press ^3%s^1 to spectate"), getcommandkey("primary fire", "+fire")); else - s = strcat("^1Press ^3", getcommandkey("primary fire", "+fire"), "^1 for another player"); + s = sprintf(_("^1Press ^3%s^1 for another player"), getcommandkey("primary fire", "+fire")); drawInfoMessage(s) if(spectatee_status == -1) - s = strcat("^1Use ^3", getcommandkey("next weapon", "weapnext"), "^1 or ^3", getcommandkey("previous weapon", "weapprev"), "^1 to change the speed"); + s = sprintf(_("^1Use ^3%s^1 or ^3%s^1 to change the speed"), getcommandkey("next weapon", "weapnext"), getcommandkey("previous weapon", "weapprev")); else - s = strcat("^1Press ^3", getcommandkey("secondary fire", "+fire2"), "^1 to observe"); + s = sprintf(_("^1Press ^3%s^1 to observe"), getcommandkey("secondary fire", "+fire2")); drawInfoMessage(s) - s = strcat("^1Press ^3", getcommandkey("server info", "+show_info"), "^1 for gamemode info"); + s = sprintf(_("^1Press ^3%s^1 for gamemode info"), getcommandkey("server info", "+show_info")); drawInfoMessage(s) if(gametype == GAME_ARENA) - s = "^1Wait for your turn to join"; + s = _("^1Wait for your turn to join"); else if(gametype == GAME_LMS) { entity sk; sk = playerslots[player_localentnum - 1]; if(sk.(scores[ps_primary]) >= 666) - s = "^1Match has already begun"; + s = _("^1Match has already begun"); else if(sk.(scores[ps_primary]) > 0) - s = "^1You have no more lives left"; + s = _("^1You have no more lives left"); else - s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); + s = sprintf(_("^1Press ^3%s^1 to join"), getcommandkey("jump", "+jump")); } else - s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); + s = sprintf(_("^1Press ^3%s^1 to join"), getcommandkey("jump", "+jump")); drawInfoMessage(s) //show restart countdown: @@ -4924,14 +4921,14 @@ void HUD_InfoMessages(void) float countdown; //we need to ceil, otherwise the countdown would be off by .5 when using round() countdown = ceil(getstatf(STAT_GAMESTARTTIME) - time); - s = strcat("^1Game starts in ^3", ftos(countdown), "^1 seconds"); + s = sprintf(_("^1Game starts in ^3%d^1 seconds"), countdown); drawcolorcodedstring(o, s, fontsize, a, DRAWFLAG_NORMAL); o_y += fontsize_y; } } if(warmup_stage && !intermission) { - s = "^2Currently in ^1warmup^2 stage!"; + s = _("^2Currently in ^1warmup^2 stage!"); drawInfoMessage(s) } @@ -4946,22 +4943,22 @@ void HUD_InfoMessages(void) if(ready_waiting_for_me) { if(warmup_stage) - s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " to end warmup"); + s = sprintf(_("%sPress ^3%s%s to end warmup"), blinkcolor, getcommandkey("ready", "ready"), blinkcolor); else - s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " once you are ready"); + s = sprintf(_("%sPress ^3%s%s once you are ready"), blinkcolor, getcommandkey("ready", "ready"), blinkcolor); } else { if(warmup_stage) - s = strcat("^2Waiting for others to ready up to end warmup..."); + s = _("^2Waiting for others to ready up to end warmup..."); else - s = strcat("^2Waiting for others to ready up..."); + s = _("^2Waiting for others to ready up..."); } drawInfoMessage(s) } else if(warmup_stage && !intermission && !spectatee_status) { - s = strcat("^2Press ^3", getcommandkey("ready", "ready"), "^2 to end warmup"); + s = strcat("^2Press ^3%s^2 to end warmup", getcommandkey("ready", "ready")); drawInfoMessage(s) } @@ -4982,12 +4979,12 @@ void HUD_InfoMessages(void) } if ((ts_max - ts_min) > 1) { - s = strcat(blinkcolor, "Teamnumbers are unbalanced!"); + s = strcat(blinkcolor, _("Teamnumbers are unbalanced!")); tm = GetTeam(myteam, false); if (tm) if (tm.team != COLOR_SPECTATOR) if (tm.team_size == ts_max) - s = strcat(s, " Press ^3", getcommandkey("team menu", "menu_showteamselect"), blinkcolor, " to adjust"); + s = strcat(s, sprintf(_(" Press ^3%s%s to adjust"), getcommandkey("team menu", "menu_showteamselect"), blinkcolor)); drawInfoMessage(s) } } @@ -4995,13 +4992,13 @@ void HUD_InfoMessages(void) } else { - s = "^7Press ^3ESC ^7to show HUD options."; + s = _("^7Press ^3ESC ^7to show HUD options."); drawInfoMessage(s) - s = "^3Doubleclick ^7a panel for panel-specific options."; + s = _("^3Doubleclick ^7a panel for panel-specific options."); drawInfoMessage(s) - s = "^3CTRL ^7to disable collision testing, ^3SHIFT ^7and"; + s = _("^3CTRL ^7to disable collision testing, ^3SHIFT ^7and"); drawInfoMessage(s) - s = "^3ALT ^7+ ^3ARROW KEYS ^7for fine adjustments."; + s = _("^3ALT ^7+ ^3ARROW KEYS ^7for fine adjustments."); drawInfoMessage(s) } } @@ -5026,23 +5023,23 @@ void HUD_ShowSpeed(void) conversion_factor = 1.0; break; case 1: - unit = " qu/s"; + unit = _(" qu/s"); conversion_factor = 1.0; break; case 2: - unit = " m/s"; + unit = _(" m/s"); conversion_factor = 0.0254; break; case 3: - unit = " km/h"; + unit = _(" km/h"); conversion_factor = 0.0254 * 3.6; break; case 4: - unit = " mph"; + unit = _(" mph"); conversion_factor = 0.0254 * 3.6 * 0.6213711922; break; case 5: - unit = " knots"; + unit = _(" knots"); conversion_factor = 0.0254 * 1.943844492; // 1 m/s = 1.943844492 knots, because 1 knot = 1.852 km/h break; }