X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fclient%2Fhud.qc;h=ef45602716d9033af4af4212bf7778b8a4973a72;hp=2f511307fdeb343acc806a30a2336f2fd35eb25c;hb=c93acc75bbbbbd94e50a25efeaba3ad0be2e4d41;hpb=52590f03ae7721012362e20299fc2746e98e9b96 diff --git a/qcsrc/client/hud.qc b/qcsrc/client/hud.qc index 2f511307fd..ef45602716 100644 --- a/qcsrc/client/hud.qc +++ b/qcsrc/client/hud.qc @@ -452,7 +452,7 @@ void HUD_Weapons(void) float fadetime = autocvar_hud_panel_weapons_complainbubble_fadetime; vector weapon_pos, weapon_size; - vector old_panel_size; + local noref vector old_panel_size; // fteqcc sucks vector color, ammo_color; // check to see if we want to continue @@ -506,7 +506,7 @@ void HUD_Weapons(void) } } for(i = weapon_cnt; i < WEP_MAXCOUNT; ++i) - weaponorder[i] = NULL; + weaponorder[i] = world; heapsort(weapon_cnt, weaponorder_swap, weaponorder_cmp, world); weaponorder_cmp_str = string_null; @@ -931,7 +931,7 @@ void HUD_Ammo(void) ammo_size = eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows); } - vector offset; + local noref vector offset; // fteqcc sucks float newSize; if(ammo_size_x/ammo_size_y > 3) { @@ -1940,84 +1940,84 @@ void HUD_KillCenterprint(string s1, string s2, float type, float msg) gentle = (autocvar_cl_gentle || autocvar_cl_gentle_messages); if(msg == MSG_SUICIDE) { if (type == DEATH_TEAMCHANGE) { - centerprint(sprintf(_("You are now on: %s"), s1)); + centerprint_hud(sprintf(_("You are now on: %s"), s1)); } else if (type == DEATH_AUTOTEAMCHANGE) { - centerprint(sprintf(_("You have been moved into a different team to improve team balance\nYou are now on: %s"), s1)); + centerprint_hud(sprintf(_("You have been moved into a different team to improve team balance\nYou are now on: %s"), s1)); } else if (type == DEATH_CAMP) { if(gentle) - centerprint(_("^1Reconsider your tactics, camper!")); + centerprint_hud(_("^1Reconsider your tactics, camper!")); else - centerprint(_("^1Die camper!")); + centerprint_hud(_("^1Die camper!")); } else if (type == DEATH_NOAMMO) { if(gentle) - centerprint(_("^1You are reinserted into the game for running out of ammo...")); + centerprint_hud(_("^1You are reinserted into the game for running out of ammo...")); else - centerprint(_("^1You were killed for running out of ammo...")); + centerprint_hud(_("^1You were killed for running out of ammo...")); } else if (type == DEATH_ROT) { if(gentle) - centerprint(_("^1You need to preserve your health")); + centerprint_hud(_("^1You need to preserve your health")); else - centerprint(_("^1You grew too old without taking your medicine")); + centerprint_hud(_("^1You grew too old without taking your medicine")); } else if (type == KILL_TEAM_RED || type == KILL_TEAM_BLUE) { if(gentle) - centerprint(_("^1Don't go against team mates!")); + centerprint_hud(_("^1Don't go against team mates!")); else - centerprint(_("^1Don't shoot your team mates!")); + centerprint_hud(_("^1Don't shoot your team mates!")); } else if (type == DEATH_QUIET) { // do nothing } else { // generic message if(gentle) - centerprint(_("^1You need to be more careful!")); + centerprint_hud(_("^1You need to be more careful!")); else - centerprint(_("^1You killed your own dumb self!")); + centerprint_hud(_("^1You killed your own dumb self!")); } } else if(msg == MSG_KILL) { if (type == KILL_TEAM_RED || type == KILL_TEAM_BLUE) { if(gentle) { - centerprint(sprintf(_("^1Moron! You went against ^7%s^1, a team mate!"), s1)); + centerprint_hud(sprintf(_("^1Moron! You went against ^7%s^1, a team mate!"), s1)); } else { - centerprint(sprintf(_("^1Moron! You fragged ^7%s^1, a team mate!"), s1)); + centerprint_hud(sprintf(_("^1Moron! You fragged ^7%s^1, a team mate!"), s1)); } } else if (type == KILL_FIRST_BLOOD) { if(gentle) { - centerprint(_("^1First score")); + centerprint_hud(_("^1First score")); } else { - centerprint(_("^1First blood")); + centerprint_hud(_("^1First blood")); } } else if (type == KILL_FIRST_VICTIM) { if(gentle) { - centerprint(_("^1First casualty")); + centerprint_hud(_("^1First casualty")); } else { - centerprint(_("^1First victim")); + centerprint_hud(_("^1First victim")); } } else if (type == KILL_TYPEFRAG) { // s2 contains "advanced kill messages" such as ping, handicap... if(gentle) { - centerprint(strcat(sprintf(_("^1You scored against ^7%s^1 who was typing!"), s1), s2)); + centerprint_hud(strcat(sprintf(_("^1You scored against ^7%s^1 who was typing!"), s1), s2)); } else { - centerprint(strcat(sprintf(_("^1You typefragged ^7%s"), s1), s2)); + centerprint_hud(strcat(sprintf(_("^1You typefragged ^7%s"), s1), s2)); } } else if (type == KILL_TYPEFRAGGED) { if(gentle) { - centerprint(strcat(sprintf(_("^1You were scored against by ^7%s^1 while you were typing!"), s1), s2)); + centerprint_hud(strcat(sprintf(_("^1You were scored against by ^7%s^1 while you were typing!"), s1), s2)); } else { - centerprint(strcat(sprintf(_("^1You were typefragged by ^7%s"), s1), s2)); + centerprint_hud(strcat(sprintf(_("^1You were typefragged by ^7%s"), s1), s2)); } } else if (type == KILL_FRAG) { if(gentle) { - centerprint(strcat(sprintf(_("^4You scored against ^7%s"), s1), s2)); + centerprint_hud(strcat(sprintf(_("^4You scored against ^7%s"), s1), s2)); } else { - centerprint(strcat(sprintf(_("^4You fragged ^7%s"), s1), s2)); + centerprint_hud(strcat(sprintf(_("^4You fragged ^7%s"), s1), s2)); } } else { // generic message if(gentle) { - centerprint(strcat(sprintf(_("^1You were scored against by ^7%s"), s1), s2)); + centerprint_hud(strcat(sprintf(_("^1You were scored against by ^7%s"), s1), s2)); } else { - centerprint(strcat(sprintf(_("^1You were fragged by ^7%s"), s1), s2)); + centerprint_hud(strcat(sprintf(_("^1You were fragged by ^7%s"), s1), s2)); } } } else if(msg == MSG_KILL_ACTION) { // TODO: invent more centerprints here? - centerprint(_("^1Watch your step!")); + centerprint_hud(_("^1Watch your step!")); } } @@ -2494,8 +2494,8 @@ void HUD_Radar(void) c2 = rotate('1 0 0' * mi_min_x + '0 1 0' * mi_max_y, teamradar_angle * DEG2RAD); c3 = rotate('1 0 0' * mi_max_x + '0 1 0' * mi_min_y, teamradar_angle * DEG2RAD); span = '0 0 0'; - span_x = max4(c0_x, c1_x, c2_x, c3_x) - min4(c0_x, c1_x, c2_x, c3_x); - span_y = max4(c0_y, c1_y, c2_y, c3_y) - min4(c0_y, c1_y, c2_y, c3_y); + span_x = max(c0_x, c1_x, c2_x, c3_x) - min(c0_x, c1_x, c2_x, c3_x); + span_y = max(c0_y, c1_y, c2_y, c3_y) - min(c0_y, c1_y, c2_y, c3_y); // max-min distance must fit the radar in x=x, y=y bigsize = min( @@ -2770,7 +2770,7 @@ void HUD_Score(void) drawstring_aspect(pos + eX * 0.75 * mySize_x, distribution_str, eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, distribution_color, panel_fg_alpha, DRAWFLAG_NORMAL); } else { // teamgames float scores_count, row, column, rows, columns; - vector offset; + local noref vector offset; // fteqcc sucks vector score_pos, score_size; //for scores other than myteam if (spectatee_status == -1 || autocvar_hud_panel_score_rankings) { @@ -4595,7 +4595,7 @@ void centerprint_generic(float new_id, string strMessage, float duration, float centerprint_countdown_num[j] = countdown_num; } -void centerprint(string strMessage) +void centerprint_hud(string strMessage) { centerprint_generic(0, strMessage, autocvar_hud_panel_centerprint_time, 0); } @@ -4638,7 +4638,7 @@ void HUD_CenterPrint (void) else if (r > 0.8) centerprint_generic(0, sprintf("^1Multiline message at time %s that\n^1lasts longer than normal", seconds_tostring(time)), 20, 0); else - centerprint(sprintf("Message at time %s", seconds_tostring(time))); + centerprint_hud(sprintf("Message at time %s", seconds_tostring(time))); hud_configure_cp_generation_time = time + 1 + random()*4; } } @@ -4713,7 +4713,7 @@ void HUD_CenterPrint (void) continue; } - // fade the centerprint in/out + // fade the centerprint_hud in/out if (centerprint_time[j] < 0 || centerprint_expire_time[j] - autocvar_hud_panel_centerprint_fade_out > time) a = bound(0, (time - (centerprint_expire_time[j] - centerprint_time[j])) / max(0.0001, autocvar_hud_panel_centerprint_fade_in), 1); else if (centerprint_expire_time[j] > time) @@ -4932,7 +4932,7 @@ void HUD_Main (void) vector color; float hud_dock_color_team = autocvar_hud_dock_color_team; if((teamplay) && hud_dock_color_team) { - f = stof(getplayerkey(current_player - 1, "colors")); + f = stof(getplayerkeyvalue(current_player - 1, "colors")); color = colormapPaletteColor(mod(f, 16), 1) * hud_dock_color_team; } else if(autocvar_hud_configure_teamcolorforced && autocvar__hud_configure && hud_dock_color_team) { @@ -4942,11 +4942,11 @@ void HUD_Main (void) { string hud_dock_color = autocvar_hud_dock_color; if(hud_dock_color == "shirt") { - f = stof(getplayerkey(current_player - 1, "colors")); + f = stof(getplayerkeyvalue(current_player - 1, "colors")); color = colormapPaletteColor(floor(f / 16), 0); } else if(hud_dock_color == "pants") { - f = stof(getplayerkey(current_player - 1, "colors")); + f = stof(getplayerkeyvalue(current_player - 1, "colors")); color = colormapPaletteColor(mod(f, 16), 1); } else