X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fclient%2Fmain.qc;h=da485708e8e2a6c753339cdbde1f950f537b6ab7;hp=b50caca126266b311af005245aeedcd4f8d4eda3;hb=2718fac2d710f2c4e63a6de3cfe0ffc66dc7d6a3;hpb=51841214cad4da54b91d5f8129bffa8f42c95eea diff --git a/qcsrc/client/main.qc b/qcsrc/client/main.qc index b50caca12..da485708e 100644 --- a/qcsrc/client/main.qc +++ b/qcsrc/client/main.qc @@ -2,9 +2,11 @@ #include "_all.qh" #include "casings.qh" +#include "controlpoint.qh" #include "csqcmodel_hooks.qh" #include "damage.qh" #include "effects.qh" +#include "generator.qh" #include "gibs.qh" #include "hook.qh" #include "hud.qh" @@ -20,7 +22,6 @@ #include "tuba.qh" #include "t_items.qh" #include "wall.qh" -#include "waypointsprites.qh" #include "../common/vehicles/all.qh" @@ -86,7 +87,6 @@ void menu_sub_null() } string forcefog; -void WaypointSprite_Load(); void ConsoleCommand_macro_init(); void CSQC_Init(void) { @@ -153,13 +153,14 @@ void CSQC_Init(void) CALL_ACCUMULATED_FUNCTION(RegisterHUD_Panels); CALL_ACCUMULATED_FUNCTION(RegisterEffects); - WaypointSprite_Load(); + initialize_minigames(); // precaches precache_model("null"); precache_sound("misc/hit.wav"); precache_sound("misc/typehit.wav"); + generator_precache(); Projectile_Precache(); Hook_Precache(); GibSplash_Precache(); @@ -226,6 +227,9 @@ void Shutdown(void) if (!(calledhooks & HOOK_END)) localcmd("\ncl_hook_gameend\n"); } + + deactivate_minigame(); + HUD_MinigameMenu_Close(); } .float has_team; @@ -369,9 +373,15 @@ float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary) if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary)) return true; + if ( HUD_Radar_InputEvent(bInputType, nPrimary, nSecondary) ) + return true; + if (MapVote_InputEvent(bInputType, nPrimary, nSecondary)) return true; + if (HUD_Minigame_InputEvent(bInputType, nPrimary, nSecondary)) + return true; + if(menu_visible && menu_action) if(menu_action(bInputType, nPrimary, nSecondary)) return true; @@ -784,7 +794,7 @@ void Ent_ReadSpawnEvent(float is_new) button_zoom = false; } } - + HUD_Radar_Hide_Maximized(); //printf("Ent_ReadSpawnEvent(is_new = %d); origin = %s, entnum = %d, localentnum = %d\n", is_new, vtos(self.origin), entnum, player_localentnum); } @@ -839,6 +849,12 @@ void CSQC_Ent_Update(float bIsNewEntity) self.enttype = t; switch(t) { + case ENT_CLIENT_MUTATOR: { + int mutID = ReadMutator(); + if (!MUTATOR_CALLHOOK(CSQC_Ent_Update, mutID, bIsNewEntity)) + error(sprintf("Unknown mutator type in CSQC_Ent_Update (mutID: %d, edict: %d, classname: %s)\n", mutID, num_for_edict(self), self.classname)); + break; + } case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break; case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break; case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break; @@ -847,7 +863,6 @@ void CSQC_Ent_Update(float bIsNewEntity) case ENT_CLIENT_LASER: Ent_Laser(); break; case ENT_CLIENT_NAGGER: Ent_Nagger(); break; case ENT_CLIENT_ELIMINATEDPLAYERS: Ent_EliminatedPlayers(); break; - case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break; case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break; case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break; case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break; @@ -871,6 +886,8 @@ void CSQC_Ent_Update(float bIsNewEntity) case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break; case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break; case ENT_CLIENT_TURRET: ent_turret(); break; + case ENT_CLIENT_GENERATOR: ent_generator(); break; + case ENT_CLIENT_CONTROLPOINT_ICON: ent_cpicon(); break; case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break; case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break; case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break; @@ -878,6 +895,7 @@ void CSQC_Ent_Update(float bIsNewEntity) case ENT_CLIENT_SPAWNEVENT: Ent_ReadSpawnEvent(bIsNewEntity); break; case ENT_CLIENT_NOTIFICATION: Read_Notification(bIsNewEntity); break; case ENT_CLIENT_HEALING_ORB: ent_healer(); break; + case ENT_CLIENT_MINIGAME: ent_read_minigame(); break; case ENT_CLIENT_VIEWLOC: ent_viewloc(); break; case ENT_CLIENT_VIEWLOC_TRIGGER: ent_viewloc_trigger(); break; case ENT_CLIENT_LADDER: ent_func_ladder(); break;