X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fclient%2Fmain.qh;h=70189b3a23b2a36099f342cfd7f410017f4930c3;hp=e81897362732a3d9b874392952d907c453435d80;hb=675dc579b9e4c98cde79236ed0d2a50a27cb2826;hpb=3bbd344ce0194f454a4bde49ebfce3cb48c06279 diff --git a/qcsrc/client/main.qh b/qcsrc/client/main.qh index e81897362..70189b3a2 100644 --- a/qcsrc/client/main.qh +++ b/qcsrc/client/main.qh @@ -1,13 +1,7 @@ #pragma once #include -#include - -// -------------------------------------------------------------------------- -// MENU Functionality - -// -------------------------------------------------------------------------- -// Onslaught +#include // Map coordinate base calculations need these vector mi_center; @@ -15,19 +9,9 @@ vector mi_scale; // Minimap string minimapname; -// -------------------------------------------------------------------------- -// General stuff - float postinit; entity gametype; -//float sorted_players; -//float sorted_teams; - -// Defs -//.float ctf_state; -//.float health; - float FONT_USER = 8; @@ -37,22 +21,12 @@ void draw_cursor(vector pos, vector ofs, string img, vector col, float a); void draw_cursor_normal(vector pos, vector col, float a); void LoadMenuSkinValues(); -// -------------------------------------------------------------------------- -// Scoreboard stuff - -const int MAX_HUD_FIELDS = MAX_SCORE; - -PlayerScoreField hud_field[MAX_HUD_FIELDS + 1]; -float hud_size[MAX_HUD_FIELDS + 1]; -string hud_title[MAX_HUD_FIELDS + 1]; -int hud_num_fields; - vector hud_fontsize; float RANKINGS_RECEIVED_CNT; +float RANKINGS_DISPLAY_CNT; string grecordholder[RANKINGS_CNT]; float grecordtime[RANKINGS_CNT]; -//float csqc_flags; entity playerslots[255]; // 255 is engine limit on maxclients entity teamslots[17]; // 17 teams (including "spectator team") @@ -80,9 +54,6 @@ bool button_zoom; bool spectatorbutton_zoom; bool button_attack2; -Weapon activeweapon; -Weapon switchingweapon; -Weapon switchweapon; float current_viewzoom; float zoomin_effect; float warmup_stage; @@ -116,6 +87,7 @@ void centerprint_generic(float new_id, string strMessage, float duration, float const float ALPHA_MIN_VISIBLE = 0.003; float armorblockpercent; +float damagepush_speedfactor; //hooks int calledhooks; @@ -126,7 +98,7 @@ const int HOOK_END = 2; float g_trueaim_minrange; -float hud; +int hud; float view_quality; int num_spectators;