X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fclient%2Fmain.qh;h=784ecb9c99edf37d308a6e3aa14e8a9cc74d2e3b;hp=69c3fa3d2b300eb4f54f6fd2a9bf4b8e68db62bf;hb=c05104bde1e758c4022f9755f02f177aa0476134;hpb=4096ab0591cbd7fac803e022375cd3c221511d8b diff --git a/qcsrc/client/main.qh b/qcsrc/client/main.qh index 69c3fa3d2b..784ecb9c99 100644 --- a/qcsrc/client/main.qh +++ b/qcsrc/client/main.qh @@ -9,25 +9,21 @@ vector mi_scale; // Minimap string minimapname; -float postinit; +bool postinit; entity gametype; +// temporary hack +#define ISGAMETYPE(NAME) (gametype == MAPINFO_TYPE_##NAME) float FONT_USER = 8; -vector OFFSET_CURSOR = '0 0 0'; -vector SIZE_CURSOR = '32 32 0'; -void draw_cursor(vector pos, vector ofs, string img, vector col, float a); -void draw_cursor_normal(vector pos, vector col, float a); -void LoadMenuSkinValues(); - void PostInit(); void Ent_Remove(entity this); void Gamemode_Init(); -float SetTeam(entity pl, float Team); +bool SetTeam(entity pl, int Team); vector hud_fontsize; @@ -38,25 +34,30 @@ float grecordtime[RANKINGS_CNT]; entity playerslots[255]; // 255 is engine limit on maxclients entity teamslots[17]; // 17 teams (including "spectator team") -.float gotscores; +.bool gotscores; .entity owner; -.float ready; -.float eliminated; +.bool ready; +.bool eliminated; -.void(entity) draw; IntrusiveList g_drawables; -STATIC_INIT(g_drawables) { g_drawables = IL_NEW(); } -.void(entity) draw2d; IntrusiveList g_drawables_2d; -STATIC_INIT(g_drawables_2d) { g_drawables_2d = IL_NEW(); } +IntrusiveList g_radarlinks; +IntrusiveList g_radaricons; +STATIC_INIT(main) +{ + g_drawables = IL_NEW(); + g_drawables_2d = IL_NEW(); + g_radarlinks = IL_NEW(); + g_radaricons = IL_NEW(); +} + +.void(entity) draw; +.void(entity) draw2d; .void(entity) entremove; float drawframetime; vector view_origin, view_forward, view_right, view_up; -IntrusiveList g_radarlinks; -STATIC_INIT(g_radarlinks) { g_radarlinks = IL_NEW(); } -IntrusiveList g_radaricons; -STATIC_INIT(g_radaricons) { g_radaricons = IL_NEW(); } +.float renderflags; // engine field bool button_zoom; bool spectatorbutton_zoom; @@ -64,7 +65,7 @@ bool button_attack2; float current_viewzoom; float zoomin_effect; -float warmup_stage; +bool warmup_stage; void Fog_Force(); @@ -73,25 +74,22 @@ string _getcommandkey(string text, string command, bool forcename); #define getcommandkey_forcename(cmd_name, command) _getcommandkey(cmd_name, command, true) string vote_called_vote; -float ready_waiting; -float ready_waiting_for_me; -float vote_waiting; -float vote_waiting_for_me; +bool ready_waiting; +bool ready_waiting_for_me; +bool vote_waiting; +bool vote_waiting_for_me; float current_zoomfraction; -float cs_project_is_b0rked; -float vid_width, vid_height, vid_pixelheight; +int cs_project_is_b0rked; +int vid_width, vid_height; +float vid_pixelheight; float camera_active; // Demo camera is active if set to true float chase_active_backup; float camera_roll; vector camera_direction; -void centerprint_hud(string strMessage); -void centerprint_kill(float id); -void centerprint_generic(float new_id, string strMessage, float duration, float countdown_num); - const float ALPHA_MIN_VISIBLE = 0.003; float armorblockpercent; @@ -117,3 +115,35 @@ int framecount; float GetSpeedUnitFactor(int speed_unit); string GetSpeedUnit(int speed_unit); + +.int enttype; // entity type sent from server +.int sv_entnum; // entity number sent from server + +.int team; +.int team_size; + +int binddb; + +// Spectating +// -1 - observing +// 0 - playing +// >0 - id of spectated player +float spectatee_status; +float spectatee_status_changed_time; + +#define player_currententnum (spectatee_status > 0 ? spectatee_status : player_localnum + 1) + +// short mapname +string shortmapname; + +// database for misc stuff +int tempdb; +int ClientProgsDB; +vector hook_shotorigin[4]; // WEAPONTODO +vector lightning_shotorigin[4]; // TODO: unused + +float serverprevtime, serverdeltatime; + +float ticrate; + +int serverflags;