X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fclient%2Fmain.qh;h=87951ff894ba0e689101e7eb847879908a95c8e4;hp=bbf69d28d1bcd39586a78041babc247bc2166cea;hb=e757068f0bf4ce3c5b29c9e52f251b39a4ef7470;hpb=3cc1e9c4a52d70b4d7097a0a584cbb391570c6e2 diff --git a/qcsrc/client/main.qh b/qcsrc/client/main.qh index bbf69d28d..87951ff89 100644 --- a/qcsrc/client/main.qh +++ b/qcsrc/client/main.qh @@ -9,8 +9,10 @@ vector mi_scale; // Minimap string minimapname; -float postinit; +bool postinit; entity gametype; +// temporary hack +#define ISGAMETYPE(NAME) (gametype == MAPINFO_TYPE_##NAME) float FONT_USER = 8; @@ -21,33 +23,46 @@ void draw_cursor(vector pos, vector ofs, string img, vector col, float a); void draw_cursor_normal(vector pos, vector col, float a); void LoadMenuSkinValues(); +void PostInit(); + +void Ent_Remove(entity this); + +void Gamemode_Init(); + +bool SetTeam(entity pl, int Team); + vector hud_fontsize; float RANKINGS_RECEIVED_CNT; +float RANKINGS_DISPLAY_CNT; string grecordholder[RANKINGS_CNT]; float grecordtime[RANKINGS_CNT]; entity playerslots[255]; // 255 is engine limit on maxclients entity teamslots[17]; // 17 teams (including "spectator team") -.float gotscores; +.bool gotscores; .entity owner; -.float ready; -.float eliminated; +.bool ready; +.bool eliminated; -.void(entity) draw; IntrusiveList g_drawables; -STATIC_INIT(g_drawables) { g_drawables = IL_NEW(); } -.void(entity) draw2d; IntrusiveList g_drawables_2d; -STATIC_INIT(g_drawables_2d) { g_drawables_2d = IL_NEW(); } +IntrusiveList g_radarlinks; +IntrusiveList g_radaricons; +STATIC_INIT(main) +{ + g_drawables = IL_NEW(); + g_drawables_2d = IL_NEW(); + g_radarlinks = IL_NEW(); + g_radaricons = IL_NEW(); +} + +.void(entity) draw; +.void(entity) draw2d; .void(entity) entremove; float drawframetime; vector view_origin, view_forward, view_right, view_up; -IntrusiveList g_radarlinks; -STATIC_INIT(g_radarlinks) { g_radarlinks = IL_NEW(); } -IntrusiveList g_radaricons; -STATIC_INIT(g_radaricons) { g_radaricons = IL_NEW(); } bool button_zoom; bool spectatorbutton_zoom; @@ -55,7 +70,7 @@ bool button_attack2; float current_viewzoom; float zoomin_effect; -float warmup_stage; +bool warmup_stage; void Fog_Force(); @@ -64,15 +79,16 @@ string _getcommandkey(string text, string command, bool forcename); #define getcommandkey_forcename(cmd_name, command) _getcommandkey(cmd_name, command, true) string vote_called_vote; -float ready_waiting; -float ready_waiting_for_me; -float vote_waiting; -float vote_waiting_for_me; +bool ready_waiting; +bool ready_waiting_for_me; +bool vote_waiting; +bool vote_waiting_for_me; float current_zoomfraction; -float cs_project_is_b0rked; -float vid_width, vid_height, vid_pixelheight; +int cs_project_is_b0rked; +int vid_width, vid_height; +float vid_pixelheight; float camera_active; // Demo camera is active if set to true float chase_active_backup; @@ -86,6 +102,7 @@ void centerprint_generic(float new_id, string strMessage, float duration, float const float ALPHA_MIN_VISIBLE = 0.003; float armorblockpercent; +float damagepush_speedfactor; //hooks int calledhooks; @@ -104,7 +121,6 @@ const int MAX_SPECTATORS = 7; int spectatorlist[MAX_SPECTATORS]; int framecount; -.float health; float GetSpeedUnitFactor(int speed_unit); string GetSpeedUnit(int speed_unit);