X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fclient%2Fresources.qc;h=88a1fffc931c2cb23ebe36c9ff00432d189c054b;hp=285ebad639c4ea4f66cdfeeb2394280f5e711d32;hb=7069dc3f41678554d089db582ccf16da1f8874a5;hpb=2bddfb42fdbb3318aa319d228d8c99adcc90b128 diff --git a/qcsrc/client/resources.qc b/qcsrc/client/resources.qc index 285ebad639..88a1fffc93 100644 --- a/qcsrc/client/resources.qc +++ b/qcsrc/client/resources.qc @@ -5,82 +5,79 @@ /// \brief Source file that contains implementation of the resource system. /// \copyright GNU GPLv2 or any later version. -float GetResourceAmount(entity e, int resource_type) +float GetResource(entity e, int res_type) { - .float resource_field = GetResourceField(resource_type); - return e.(resource_field); + return e.(GetResourceField(res_type)); } -bool SetResourceAmountExplicit(entity e, int resource_type, float amount) +bool SetResourceExplicit(entity e, int res_type, float amount) { - .float resource_field = GetResourceField(resource_type); - if (e.(resource_field) != amount) + .float res_field = GetResourceField(res_type); + if (e.(res_field) != amount) { - e.(resource_field) = amount; + e.(res_field) = amount; return true; } return false; } -void SetResourceAmount(entity e, int resource_type, float amount) +void SetResource(entity e, int res_type, float amount) { - SetResourceAmountExplicit(e, resource_type, amount); + SetResourceExplicit(e, res_type, amount); } -void TakeResource(entity receiver, int resource_type, float amount) +void TakeResource(entity receiver, int res_type, float amount) { if (amount == 0) { return; } - SetResourceAmount(receiver, resource_type, - GetResourceAmount(receiver, resource_type) - amount); + SetResource(receiver, res_type, GetResource(receiver, res_type) - amount); } -void TakeResourceWithLimit(entity receiver, int resource_type, float amount, - float limit) +void TakeResourceWithLimit(entity receiver, int res_type, float amount, float limit) { if (amount == 0) { return; } - float current_amount = GetResourceAmount(receiver, resource_type); + float current_amount = GetResource(receiver, res_type); if (current_amount - amount < limit) { amount = limit + current_amount; } - TakeResource(receiver, resource_type, amount); + TakeResource(receiver, res_type, amount); } -int GetResourceType(.float resource_field) +int GetResourceType(.float res_field) { - switch (resource_field) + switch (res_field) { - case health: { return RESOURCE_HEALTH; } - case armorvalue: { return RESOURCE_ARMOR; } - case ammo_shells: { return RESOURCE_SHELLS; } - case ammo_nails: { return RESOURCE_BULLETS; } - case ammo_rockets: { return RESOURCE_ROCKETS; } - case ammo_cells: { return RESOURCE_CELLS; } - case ammo_plasma: { return RESOURCE_PLASMA; } - case ammo_fuel: { return RESOURCE_FUEL; } + case health: { return RES_HEALTH; } + case armorvalue: { return RES_ARMOR; } + case ammo_shells: { return RES_SHELLS; } + case ammo_nails: { return RES_BULLETS; } + case ammo_rockets: { return RES_ROCKETS; } + case ammo_cells: { return RES_CELLS; } + case ammo_plasma: { return RES_PLASMA; } + case ammo_fuel: { return RES_FUEL; } } error("GetResourceType: Invalid field."); return 0; } -.float GetResourceField(int resource_type) +.float GetResourceField(int res_type) { - switch (resource_type) + switch (res_type) { - case RESOURCE_HEALTH: { return health; } - case RESOURCE_ARMOR: { return armorvalue; } - case RESOURCE_SHELLS: { return ammo_shells; } - case RESOURCE_BULLETS: { return ammo_nails; } - case RESOURCE_ROCKETS: { return ammo_rockets; } - case RESOURCE_CELLS: { return ammo_cells; } - case RESOURCE_PLASMA: { return ammo_plasma; } - case RESOURCE_FUEL: { return ammo_fuel; } + case RES_HEALTH: { return health; } + case RES_ARMOR: { return armorvalue; } + case RES_SHELLS: { return ammo_shells; } + case RES_BULLETS: { return ammo_nails; } + case RES_ROCKETS: { return ammo_rockets; } + case RES_CELLS: { return ammo_cells; } + case RES_PLASMA: { return ammo_plasma; } + case RES_FUEL: { return ammo_fuel; } } error("GetResourceField: Invalid resource type."); return health;