X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fclient%2Fscoreboard.qh;h=f2b155fb1fa35bfb5f4ebb1e3f2fb7277074b70a;hp=7754ca5b719979e89f09bdad018e35661a76b26b;hb=13a3ce5cdf01a322755b2f0e74d168cd5247d789;hpb=35e8f712933b0ebf9b163b7289cf975825b33803 diff --git a/qcsrc/client/scoreboard.qh b/qcsrc/client/scoreboard.qh index 7754ca5b7..f2b155fb1 100644 --- a/qcsrc/client/scoreboard.qh +++ b/qcsrc/client/scoreboard.qh @@ -1,48 +1,14 @@ #ifndef SCOREBOARD_H #define SCOREBOARD_H -#if defined(CSQC) - #include "../common/util-pre.qh" - #include "sys-pre.qh" - #include "../dpdefs/csprogsdefs.qh" - #include "sys-post.qh" - #include "defs.qh" - #include "../dpdefs/keycodes.qh" - #include "../common/constants.qh" - #include "../common/stats.qh" - #include "../warpzonelib/anglestransform.qh" - #include "../warpzonelib/mathlib.qh" - #include "../warpzonelib/common.qh" - #include "../warpzonelib/client.qh" - #include "../common/playerstats.qh" - #include "../common/teams.qh" - #include "../common/util.qh" - #include "../common/nades.qh" - #include "../common/buffs.qh" - #include "../common/test.qh" - #include "../common/counting.qh" - #include "../common/weapons/weapons.qh" - #include "../common/mapinfo.qh" - #include "../common/command/markup.qh" - #include "../common/command/rpn.qh" - #include "../common/command/generic.qh" - #include "../common/command/shared_defs.qh" - #include "../common/urllib.qh" - #include "../common/animdecide.qh" - #include "command/cl_cmd.qh" - #include "../common/monsters/monsters.qh" - #include "autocvars.qh" - #include "../common/notifications.qh" - #include "../common/deathtypes.qh" - #include "damage.qh" - #include "../csqcmodellib/interpolate.qh" - #include "teamradar.qh" - #include "hud.qh" -#elif defined(MENUQC) -#elif defined(SVQC) -#endif +float xmin, xmax, ymin, ymax, sbwidth; -float HUD_WouldDrawScoreboard(void); float scoreboard_active; float scoreboard_fade_alpha; + +void Cmd_HUD_SetFields(float argc); +void HUD_InitScores(); +void HUD_UpdatePlayerPos(entity pl); +void HUD_UpdateTeamPos(entity Team); +float HUD_WouldDrawScoreboard(void); #endif \ No newline at end of file