X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fclient%2Ftturrets.qc;h=d2469851ca53f21c813d5bd629b01833f57f1847;hp=ba640068ef82e7db0495d4b23d0a06850da215de;hb=82dbcadfd0556053b74638f2e3ae2e57103ddf26;hpb=02c69da4fd008a0291ebdd8b88129f86b3108e74 diff --git a/qcsrc/client/tturrets.qc b/qcsrc/client/tturrets.qc deleted file mode 100644 index ba640068ef..0000000000 --- a/qcsrc/client/tturrets.qc +++ /dev/null @@ -1,685 +0,0 @@ -string tid2info_base; -string tid2info_head; -string tid2info_name; -vector tid2info_min; -vector tid2info_max; - -void turret_tid2info(float _tid); -void turret_precache(float _tid); -float turret_is_precache[TID_LAST]; - -void turrets_precache() -{ - turret_precache(TID_COMMON); -} - -void turret_precache(float _tid) -{ - if (!turret_is_precache[TID_COMMON]) - { - precache_sound ("weapons/rocket_impact.wav"); - precache_model ("models/turrets/base-gib1.md3"); - precache_model ("models/turrets/base-gib2.md3"); - precache_model ("models/turrets/base-gib3.md3"); - precache_model ("models/turrets/base-gib4.md3"); - precache_model ("models/turrets/head-gib1.md3"); - precache_model ("models/turrets/head-gib2.md3"); - precache_model ("models/turrets/head-gib3.md3"); - precache_model ("models/turrets/head-gib4.md3"); - precache_model ("models/turrets/terrainbase.md3"); - precache_model ("models/turrets/base.md3"); - precache_model ("models/turrets/rocket.md3"); - } - turret_tid2info(_tid); - if(turret_is_precache[_tid]) - return; - - switch(_tid) - { - case TID_EWHEEL: - precache_model ("models/turrets/ewheel-base2.md3"); - precache_model ("models/turrets/ewheel-gun1.md3"); - break; - case TID_FLAC: - precache_model ("models/turrets/flac.md3"); - break; - case TID_FUSION: - precache_model ("models/turrets/reactor.md3"); - break; - case TID_HELLION: - precache_model ("models/turrets/hellion.md3"); - break; - case TID_HK: - precache_model ("models/turrets/hk.md3"); - break; - case TID_MACHINEGUN: - precache_model ("models/turrets/machinegun.md3"); - precache_sound ("weapons/uzi_fire.wav"); - break; - case TID_MLRS: - precache_model ("models/turrets/mlrs.md3"); - break; - case TID_PHASER: - precache_model ("models/turrets/phaser.md3"); - precache_model ("models/turrets/phaser_beam.md3"); - precache_sound ("turrets/phaser.wav"); - break; - case TID_PLASMA: - precache_model ("models/turrets/plasma.md3"); - break; - case TID_PLASMA_DUAL: - precache_model ("models/turrets/plasmad.md3"); - break; - case TID_TESLA: - precache_model ("models/turrets/tesla_head.md3"); - precache_model ("models/turrets/tesla_base.md3"); - break; - case TID_WALKER: - precache_model ("models/turrets/walker_head_minigun.md3"); - precache_model ("models/turrets/walker_body.md3"); - precache_sound ("weapons/uzi_fire.wav"); - break; - } - turret_is_precache[_tid] = TRUE; -} - -void turret_tid2info(float _tid) -{ - tid2info_base = "models/turrets/base.md3"; - tid2info_min = '-32 -32 0'; - tid2info_max = '32 32 64'; - - switch(_tid) - { - case TID_EWHEEL: - tid2info_base = "models/turrets/ewheel-base2.md3"; - tid2info_head = "models/turrets/ewheel-gun1.md3"; - tid2info_name = "eWheel"; - break; - case TID_FLAC: - tid2info_head = "models/turrets/flac.md3"; - tid2info_name = "Flac Cannon"; - break; - case TID_FUSION: - tid2info_head = "models/turrets/reactor.md3"; - tid2info_name = "Fusion Reactor"; - tid2info_min = '-34 -34 0'; - tid2info_max = '34 34 90'; - break; - case TID_HELLION: - tid2info_head = "models/turrets/hellion.md3"; - tid2info_name = "Hellion"; - break; - case TID_HK: - tid2info_head = "models/turrets/hk.md3"; - tid2info_name = "Hunter-Killer"; - break; - case TID_MACHINEGUN: - tid2info_head = "models/turrets/machinegun.md3"; - tid2info_name = "Machinegun"; - break; - case TID_MLRS: - tid2info_head = "models/turrets/mlrs.md3"; - tid2info_name = "MLRS"; - break; - case TID_PHASER: - tid2info_head = "models/turrets/phaser.md3"; - tid2info_name = "Phaser"; - break; - case TID_PLASMA: - tid2info_head = "models/turrets/plasma.md3"; - tid2info_name = "Plasma"; - break; - case TID_PLASMA_DUAL: - tid2info_head = "models/turrets/plasmad.md3"; - tid2info_name = "Dual Plasma"; - break; - case TID_TESLA: - tid2info_base = "models/turrets/tesla_base.md3"; - tid2info_head = "models/turrets/tesla_head.md3"; - tid2info_name = "Tesla coil"; - tid2info_min = '-60 -60 0'; - tid2info_max ='60 60 128'; - break; - case TID_WALKER: - tid2info_base = "models/turrets/walker_body.md3"; - tid2info_head = "models/turrets/walker_head_minigun.md3"; - tid2info_name = "Walker"; - tid2info_min = '-70 -70 0'; - tid2info_max = '70 70 95'; - break; - } -} - -void turret_remove() -{ - remove(self.tur_head); - //remove(self.enemy); - self.tur_head = world; -} - -.vector glowmod; -void turret_changeteam() -{ - switch(self.team - 1) - { - case NUM_TEAM_1: // Red - self.glowmod = '2 0 0'; - self.teamradar_color = '1 0 0'; - break; - - case NUM_TEAM_2: // Blue - self.glowmod = '0 0 2'; - self.teamradar_color = '0 0 1'; - break; - - case NUM_TEAM_3: // Yellow - self.glowmod = '1 1 0'; - self.teamradar_color = '1 1 0'; - break; - - case NUM_TEAM_4: // Pink - self.glowmod = '1 0 1'; - self.teamradar_color = '1 0 1'; - break; - } - - if(self.team) - self.colormap = 1024 + (self.team - 1) * 17; - - self.tur_head.colormap = self.colormap; - self.tur_head.glowmod = self.glowmod; - -} - -void turret_head_draw() -{ - self.drawmask = MASK_NORMAL; -} - -void turret_draw() -{ - float dt; - - dt = time - self.move_time; - self.move_time = time; - if(dt <= 0) - return; - - self.tur_head.angles += dt * self.tur_head.move_avelocity; - - if (self.health < 127) - { - dt = random(); - - if(dt < 0.03) - te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16); - } - - if(self.health < 85) - if(dt < 0.01) - pointparticles(particleeffectnum("smoke_large"), (self.origin + (randomvec() * 80)), '0 0 0', 1); - - if(self.health < 32) - if(dt < 0.015) - pointparticles(particleeffectnum("smoke_small"), (self.origin + (randomvec() * 80)), '0 0 0', 1); - -} - -void turret_draw2d() -{ - if(self.netname == "") - return; - - if(!autocvar_g_waypointsprite_turrets) - return; - - if(autocvar_cl_hidewaypoints) - return; - - float dist = vlen(self.origin - view_origin); - float t = (GetPlayerColor(player_localnum) + 1); - - vector o; - string txt; - - if(autocvar_cl_vehicles_hud_tactical) - if(dist < 10240 && t != self.team) - { - // TODO: Vehicle tactical hud - o = project_3d_to_2d(self.origin + '0 0 32'); - if(o_z < 0 - || o_x < (vid_conwidth * waypointsprite_edgeoffset_left) - || o_y < (vid_conheight * waypointsprite_edgeoffset_top) - || o_x > (vid_conwidth - (vid_conwidth * waypointsprite_edgeoffset_right)) - || o_y > (vid_conheight - (vid_conheight * waypointsprite_edgeoffset_bottom))) - return; // Dont draw wp's for turrets out of view - o_z = 0; - if(hud != HUD_NORMAL) - { - switch(hud) - { - case HUD_SPIDERBOT: - case HUD_WAKIZASHI: - case HUD_RAPTOR: - case HUD_BUMBLEBEE: - if(self.turret_type == TID_EWHEEL || self.turret_type == TID_WALKER) - txt = "gfx/vehicles/vth-mover.tga"; - else - txt = "gfx/vehicles/vth-stationary.tga"; - - vector pz = drawgetimagesize(txt) * 0.25; - drawpic(o - pz * 0.5, txt, pz , '1 1 1', 0.75, DRAWFLAG_NORMAL); - break; - } - } - } - - if(dist > self.maxdistance) - return; - - string spriteimage = self.netname; - float a = self.alpha * autocvar_hud_panel_fg_alpha; - vector rgb = spritelookupcolor(spriteimage, self.teamradar_color); - - - if(self.maxdistance > waypointsprite_normdistance) - a *= pow(bound(0, (self.maxdistance - dist) / (self.maxdistance - waypointsprite_normdistance), 1), waypointsprite_distancealphaexponent); - else if(self.maxdistance > 0) - a *= pow(bound(0, (waypointsprite_fadedistance - dist) / (waypointsprite_fadedistance - waypointsprite_normdistance), 1), waypointsprite_distancealphaexponent) * (1 - waypointsprite_minalpha) + waypointsprite_minalpha; - - if(rgb == '0 0 0') - { - self.teamradar_color = '1 0 1'; - printf("WARNING: sprite of name %s has no color, using pink so you notice it\n", spriteimage); - } - - txt = self.netname; - if(autocvar_g_waypointsprite_spam && waypointsprite_count >= autocvar_g_waypointsprite_spam) - txt = _("Spam"); - else - txt = spritelookuptext(spriteimage); - - if(time - floor(time) > 0.5 && t == self.team) - { - if(self.helpme && time < self.helpme) - { - a *= SPRITE_HELPME_BLINK; - txt = sprintf(_("%s under attack!"), txt); - } - else - a *= spritelookupblinkvalue(spriteimage); - } - - if(autocvar_g_waypointsprite_uppercase) - txt = strtoupper(txt); - - if(a > 1) - { - rgb *= a; - a = 1; - } - - if(a <= 0) - return; - - rgb = fixrgbexcess(rgb); - - o = project_3d_to_2d(self.origin + '0 0 64'); - if(o_z < 0 - || o_x < (vid_conwidth * waypointsprite_edgeoffset_left) - || o_y < (vid_conheight * waypointsprite_edgeoffset_top) - || o_x > (vid_conwidth - (vid_conwidth * waypointsprite_edgeoffset_right)) - || o_y > (vid_conheight - (vid_conheight * waypointsprite_edgeoffset_bottom))) - return; // Dont draw wp's for turrets out of view - - o_z = 0; - - float edgedistance_min, crosshairdistance; - edgedistance_min = min((o_y - (vid_conheight * waypointsprite_edgeoffset_top)), - (o_x - (vid_conwidth * waypointsprite_edgeoffset_left)), - (vid_conwidth - (vid_conwidth * waypointsprite_edgeoffset_right)) - o_x, - (vid_conheight - (vid_conheight * waypointsprite_edgeoffset_bottom)) - o_y); - - float vidscale = max(vid_conwidth / vid_width, vid_conheight / vid_height); - - crosshairdistance = sqrt( pow(o_x - vid_conwidth/2, 2) + pow(o_y - vid_conheight/2, 2) ); - - t = waypointsprite_scale * vidscale; - a *= waypointsprite_alpha; - - { - a = a * (1 - (1 - waypointsprite_distancefadealpha) * (bound(0, dist/waypointsprite_distancefadedistance, 1))); - t = t * (1 - (1 - waypointsprite_distancefadescale) * (bound(0, dist/waypointsprite_distancefadedistance, 1))); - } - if (edgedistance_min < waypointsprite_edgefadedistance) { - a = a * (1 - (1 - waypointsprite_edgefadealpha) * (1 - bound(0, edgedistance_min/waypointsprite_edgefadedistance, 1))); - t = t * (1 - (1 - waypointsprite_edgefadescale) * (1 - bound(0, edgedistance_min/waypointsprite_edgefadedistance, 1))); - } - if(crosshairdistance < waypointsprite_crosshairfadedistance) { - a = a * (1 - (1 - waypointsprite_crosshairfadealpha) * (1 - bound(0, crosshairdistance/waypointsprite_crosshairfadedistance, 1))); - t = t * (1 - (1 - waypointsprite_crosshairfadescale) * (1 - bound(0, crosshairdistance/waypointsprite_crosshairfadedistance, 1))); - } - - o = drawspritearrow(o, M_PI, rgb, a, SPRITE_ARROW_SCALE * t); - o = drawspritetext(o, M_PI, (SPRITE_HEALTHBAR_WIDTH + 2 * SPRITE_HEALTHBAR_BORDER) * t, rgb, a, waypointsprite_fontsize * '1 1 0', txt); - drawhealthbar( - o, - 0, - self.health / 255, - '0 0 0', - '0 0 0', - 0.5 * SPRITE_HEALTHBAR_WIDTH * t, - 0.5 * SPRITE_HEALTHBAR_HEIGHT * t, - SPRITE_HEALTHBAR_MARGIN * t + 0.5 * waypointsprite_fontsize, - SPRITE_HEALTHBAR_BORDER * t, - 0, - rgb, - a * SPRITE_HEALTHBAR_BORDERALPHA, - rgb, - a * SPRITE_HEALTHBAR_HEALTHALPHA, - DRAWFLAG_NORMAL - ); -} - -void turret_walker_draw() -{ - float dt; - - dt = time - self.move_time; - self.move_time = time; - if(dt <= 0) - return; - - fixedmakevectors(self.angles); - movelib_groundalign4point(300, 100, 0.25, 45); - setorigin(self, self.origin + self.velocity * dt); - self.tur_head.angles += dt * self.tur_head.move_avelocity; - self.angles_y = self.move_angles_y; - - if (self.health < 127) - if(random() < 0.15) - te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16); -} - -void turret_ewheel_draw() -{ - float dt; - - dt = time - self.move_time; - self.move_time = time; - if(dt <= 0) - return; - - fixedmakevectors(self.angles); - setorigin(self, self.origin + self.velocity * dt); - self.tur_head.angles += dt * self.tur_head.move_avelocity; - self.angles_y = self.move_angles_y; - - if (self.health < 127) - if(random() < 0.05) - te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16); -} - -void(entity e, entity tagentity, string tagname) setattachment = #443; -void turret_construct() -{ - if(self.tur_head == world) - self.tur_head = spawn(); - - turret_tid2info(self.turret_type); - self.netname = tid2info_name; - - setorigin(self, self.origin); - setmodel(self, tid2info_base); - setmodel(self.tur_head, tid2info_head); - setsize(self, tid2info_min, tid2info_max); - setsize(self.tur_head, '0 0 0', '0 0 0'); - - if(self.turret_type == TID_EWHEEL) - setattachment(self.tur_head, self, ""); - else - setattachment(self.tur_head, self, "tag_head"); - - self.tur_head.classname = "turret_head"; - self.tur_head.owner = self; - self.tur_head.move_movetype = MOVETYPE_NOCLIP; - self.move_movetype = MOVETYPE_NOCLIP; - self.tur_head.angles = self.angles; - self.health = 255; - self.solid = SOLID_BBOX; - self.tur_head.solid = SOLID_NOT; - self.movetype = MOVETYPE_NOCLIP; - self.tur_head.movetype = MOVETYPE_NOCLIP; - self.draw = turret_draw; - self.entremove = turret_remove; - self.drawmask = MASK_NORMAL; - self.tur_head.drawmask = MASK_NORMAL; - self.anim_start_time = 0; - self.draw2d = turret_draw2d; - self.maxdistance = autocvar_g_waypointsprite_turrets_maxdist; - self.teamradar_color = '1 0 0'; - self.alpha = 1; - - if(self.turret_type == TID_EWHEEL || self.turret_type == TID_WALKER) - { - self.gravity = 1; - self.movetype = MOVETYPE_BOUNCE; - self.move_movetype = MOVETYPE_BOUNCE; - self.move_origin = self.origin; - self.move_time = time; - switch(self.turret_type) - { - case TID_EWHEEL: - self.draw = turret_ewheel_draw; - break; - case TID_WALKER: - self.draw = turret_walker_draw; - break; - - } - } -} - -entity turret_gibtoss(string _model, vector _from, vector _to, vector _cmod, float _explode); -void turret_gibboom(); -void turret_gib_draw() -{ - Movetype_Physics_MatchTicrate(autocvar_cl_gibs_ticrate, autocvar_cl_gibs_sloppy); - - self.drawmask = MASK_NORMAL; - - if(self.cnt) - { - if(time >= self.nextthink) - { - turret_gibboom(); - remove(self); - } - } - else - { - self.alpha = bound(0, self.nextthink - time, 1); - if(self.alpha < ALPHA_MIN_VISIBLE) - remove(self); - } -} - -void turret_gibboom() -{ - float i; - - sound (self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTEN_NORM); - pointparticles(particleeffectnum("rocket_explode"), self.origin, '0 0 0', 1); - - for (i = 1; i < 5; i = i + 1) - turret_gibtoss(strcat("models/turrets/head-gib", ftos(i), ".md3"), self.origin + '0 0 2', self.velocity + randomvec() * 700, '0 0 0', FALSE); -} - -entity turret_gibtoss(string _model, vector _from, vector _to, vector _cmod, float _explode) -{ - entity gib; - - traceline(_from, _to, MOVE_NOMONSTERS, world); - if(trace_startsolid) - return world; - - gib = spawn(); - setorigin(gib, _from); - setmodel(gib, _model); - gib.colormod = _cmod; - gib.solid = SOLID_CORPSE; - gib.draw = turret_gib_draw; - gib.cnt = _explode; - setsize(gib, '-1 -1 -1', '1 1 1'); - if(_explode) - { - gib.nextthink = time + 0.2 * (autocvar_cl_gibs_lifetime * (1 + prandom() * 0.15)); - gib.effects = EF_FLAME; - } - else - gib.nextthink = time + autocvar_cl_gibs_lifetime * (1 + prandom() * 0.15); - - gib.gravity = 1; - gib.move_movetype = MOVETYPE_BOUNCE; - gib.move_origin = _from; - setorigin(gib, _from); - gib.move_velocity = _to; - gib.move_avelocity = prandomvec() * 32; - gib.move_time = time; - gib.damageforcescale = 1; - gib.classname = "turret_gib"; - - return gib; -} - -void turret_die() -{ - - sound (self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTEN_NORM); - pointparticles(particleeffectnum("rocket_explode"), self.origin, '0 0 0', 1); - turret_tid2info(self.turret_type); - if (!autocvar_cl_nogibs) - { - // Base - if(self.turret_type == TID_EWHEEL) - turret_gibtoss(tid2info_base, self.origin + '0 0 18', self.velocity + '0 0 400' + '0.1 0.1 1' * (random() * 400), '-1 -1 -1', TRUE); - else if (self.turret_type == TID_WALKER) - turret_gibtoss(tid2info_base, self.origin + '0 0 18', self.velocity + '0 0 300' + '0.1 0.1 1' * (random() * 200), '-1 -1 -1', TRUE); - else if (self.turret_type == TID_TESLA) - turret_gibtoss(tid2info_base, self.origin + '0 0 18', '0 0 200', '-1 -1 -1', FALSE); - else - { - if (random() > 0.5) - { - turret_gibtoss("models/turrets/base-gib2.md3", self.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', FALSE); - turret_gibtoss("models/turrets/base-gib3.md3", self.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', FALSE); - turret_gibtoss("models/turrets/base-gib4.md3", self.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', FALSE); - } - else - turret_gibtoss("models/turrets/base-gib1.md3", self.origin + '0 0 8', '0 0 0', '0 0 0', TRUE); - - entity headgib = turret_gibtoss(tid2info_head, self.origin + '0 0 32', '0 0 200' + randomvec() * 200, '-1 -1 -1', TRUE); - if(headgib) - { - headgib.angles = headgib.move_angles = self.tur_head.angles; - headgib.avelocity = headgib.move_avelocity = self.tur_head.move_avelocity + randomvec() * 45; - headgib.avelocity_y = headgib.move_avelocity_y = headgib.move_avelocity_y * 5; - headgib.gravity = 0.5; - } - } - } - - setmodel(self, "null"); - setmodel(self.tur_head, "null"); -} - -void ent_turret() -{ - float sf; - sf = ReadByte(); - - if(sf & TNSF_SETUP) - { - self.turret_type = ReadByte(); - - self.origin_x = ReadCoord(); - self.origin_y = ReadCoord(); - self.origin_z = ReadCoord(); - setorigin(self, self.origin); - - self.angles_x = ReadAngle(); - self.angles_y = ReadAngle(); - - turret_precache(self.turret_type); - turret_construct(); - self.colormap = 1024; - self.glowmod = '0 1 1'; - self.tur_head.colormap = self.colormap; - self.tur_head.glowmod = self.glowmod; - } - - if(sf & TNSF_ANG) - { - if(self.tur_head == world) // aparenly this can happpen before TNSF_SETUP. great. - self.tur_head = spawn(); - - self.tur_head.move_angles_x = ReadShort(); - self.tur_head.move_angles_y = ReadShort(); - //self.tur_head.angles = self.angles + self.tur_head.move_angles; - self.tur_head.angles = self.tur_head.move_angles; - } - - if(sf & TNSF_AVEL) - { - if(self.tur_head == world) // aparenly this can happpen before TNSF_SETUP. great. - self.tur_head = spawn(); - - self.tur_head.move_avelocity_x = ReadShort(); - self.tur_head.move_avelocity_y = ReadShort(); - } - - if(sf & TNSF_MOVE) - { - self.origin_x = ReadShort(); - self.origin_y = ReadShort(); - self.origin_z = ReadShort(); - setorigin(self, self.origin); - - self.velocity_x = ReadShort(); - self.velocity_y = ReadShort(); - self.velocity_z = ReadShort(); - - self.move_angles_y = ReadShort(); - - self.move_time = time; - self.move_velocity = self.velocity; - self.move_origin = self.origin; - } - - if(sf & TNSF_ANIM) - { - self.frame1time = ReadCoord(); - self.frame = ReadByte(); - } - - if(sf & TNSF_STATUS) - { - float _tmp; - _tmp = ReadByte(); - if(_tmp != self.team) - { - self.team = _tmp; - turret_changeteam(); - } - - _tmp = ReadByte(); - if(_tmp == 0 && self.health != 0) - turret_die(); - else if(self.health && self.health != _tmp) - self.helpme = servertime + 10; - - self.health = _tmp; - } - //self.enemy.health = self.health / 255; -}