X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Fconstants.qh;h=576be7c56832b762ec854735fd5dee82f9c16e9d;hp=4acf797b7dddfc7974315f23c4f5e506d2a7e500;hb=b34fc8210b8f92e55a622147b1398f5e2899ab43;hpb=2fb0fbad033bca114c3f398c1a3869173917b8a4 diff --git a/qcsrc/common/constants.qh b/qcsrc/common/constants.qh index 4acf797b7d..576be7c568 100644 --- a/qcsrc/common/constants.qh +++ b/qcsrc/common/constants.qh @@ -34,11 +34,12 @@ const float GAME_LMS = 6; const float GAME_ARENA = 7; const float GAME_KEYHUNT = 8; const float GAME_ASSAULT = 9; -const float GAME_ONSLAUGHT = 10; -const float GAME_RACE = 11; -const float GAME_NEXBALL = 12; -const float GAME_CTS = 13; -const float GAME_CA = 14; +const float GAME_ONSLAUGHT = 10; +const float GAME_RACE = 11; +const float GAME_NEXBALL = 12; +const float GAME_CTS = 13; +const float GAME_CA = 14; +const float GAME_KEEPAWAY = 15; const float AS_STRING = 1; const float AS_INT = 2; @@ -111,6 +112,7 @@ const float ENT_CLIENT_TRIGGER_MUSIC = 26; const float ENT_CLIENT_HOOK = 27; const float ENT_CLIENT_LGBEAM = 28; const float ENT_CLIENT_GAUNTLET = 29; +const float ENT_CLIENT_ACCURACY = 30; const float ENT_CLIENT_TURRET = 40; @@ -300,8 +302,6 @@ const float STAT_SWITCHWEAPON = 36; const float STAT_GAMESTARTTIME = 37; const float STAT_STRENGTH_FINISHED = 38; const float STAT_INVINCIBLE_FINISHED = 39; -const float STAT_DAMAGE_HITS = 40; // Used by the weapon stats code, represents the total amount of damage done to other players -const float STAT_DAMAGE_FIRED = 41;// Used by the weapon stats code, represents the total amount of potential damage fired const float STAT_PRESSED_KEYS = 42; const float STAT_ALLOW_OLDNEXBEAM = 43; // this stat could later contain some other bits of info, like, more server-side particle config const float STAT_FUEL = 44; @@ -310,12 +310,14 @@ const float STAT_SHOTORG = 46; // compressShotOrigin const float STAT_LEADLIMIT = 47; const float STAT_BULLETS_LOADED = 48; const float STAT_NEX_CHARGE = 49; -const float STAT_LAST_PICKUP = 50; +const float STAT_LAST_PICKUP = 50; const float STAT_HUD = 51; +const float STAT_NEX_CHARGEPOOL = 52; // see DP source, quakedef.h const float STAT_MOVEVARS_AIRSPEEDLIMIT_NONQW = 222; const float STAT_MOVEVARS_AIRSTRAFEACCEL_QW = 223; +const float STAT_MOVEVARS_MAXSPEED = 244; const float STAT_MOVEVARS_AIRACCEL_QW = 254; const float CTF_STATE_ATTACK = 1; @@ -565,7 +567,7 @@ float MSG_SPREE = 2; float MSG_KILL_ACTION = 3; float MSG_KILL_ACTION_SPREE = 4; float MSG_INFO = 5; - +float MSG_KA = 6; float MSG_RACE = 10; float KILL_TEAM_RED = 10301; @@ -593,6 +595,9 @@ float INFO_LOSTFLAG = 10321; float INFO_RETURNFLAG = 10322; float INFO_CAPTUREFLAG = 10323; +float KA_PICKUPBALL = 10350; +float KA_DROPBALL = 10351; + float RACE_SERVER_RECORD = 10400; float RACE_NEW_TIME = 10401; float RACE_NEW_RANK = 10402;