X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Fconstants.qh;h=b8c4f44699cf61a95df7230d9b1c1a5602d820be;hp=da40ae2cb3965413d5ea2f887076bafab75839e0;hb=bc91f7dc48927953480bdc9622973c7de075fb5f;hpb=9157b0d37ed9867017bd45109b73681abf26d4fa diff --git a/qcsrc/common/constants.qh b/qcsrc/common/constants.qh index da40ae2cb3..b8c4f44699 100644 --- a/qcsrc/common/constants.qh +++ b/qcsrc/common/constants.qh @@ -34,12 +34,13 @@ const float GAME_LMS = 6; const float GAME_ARENA = 7; const float GAME_KEYHUNT = 8; const float GAME_ASSAULT = 9; -const float GAME_ONSLAUGHT = 10; -const float GAME_RACE = 11; -const float GAME_NEXBALL = 12; -const float GAME_CTS = 13; -const float GAME_CA = 14; -const float GAME_KEEPAWAY = 15; +const float GAME_ONSLAUGHT = 10; +const float GAME_RACE = 11; +const float GAME_NEXBALL = 12; +const float GAME_CTS = 13; +const float GAME_CA = 14; +const float GAME_FREEZETAG = 15; +const float GAME_KEEPAWAY = 16; const float AS_STRING = 1; const float AS_INT = 2; @@ -60,9 +61,7 @@ const float TE_CSQC_ANNOUNCE = 110; const float TE_CSQC_TARGET_MUSIC = 111; const float TE_CSQC_NOTIFY = 112; const float TE_CSQC_WEAPONCOMPLAIN = 113; -const float TE_CSQC_CAMPINGRIFLE_SCOPE = 115; const float TE_CSQC_NEX_SCOPE = 116; -const float TE_CSQC_CR_MAXBULLETS = 117; const float RACE_NET_CHECKPOINT_HIT_QUALIFYING = 0; // byte checkpoint, short time, short recordtime, string recordholder const float RACE_NET_CHECKPOINT_CLEAR = 1; @@ -308,11 +307,14 @@ const float STAT_FUEL = 44; const float STAT_NB_METERSTART = 45; const float STAT_SHOTORG = 46; // compressShotOrigin const float STAT_LEADLIMIT = 47; -const float STAT_BULLETS_LOADED = 48; -const float STAT_NEX_CHARGE = 49; -const float STAT_LAST_PICKUP = 50; -const float STAT_HUD = 51; -const float STAT_NEX_CHARGEPOOL = 52; +const float STAT_WEAPON_CLIPLOAD = 48; +const float STAT_WEAPON_CLIPSIZE = 49; +const float STAT_NEX_CHARGE = 50; +const float STAT_LAST_PICKUP = 51; +const float STAT_HUD = 52; +const float STAT_NEX_CHARGEPOOL = 53; +const float STAT_HIT_TIME = 54; +const float STAT_TYPEHIT_TIME = 55; // see DP source, quakedef.h const float STAT_MOVEVARS_AIRSPEEDLIMIT_NONQW = 222; @@ -343,6 +345,12 @@ const float STAT_VEHICLESTAT_RELOAD2 = 66; // mod stats (1xx) const float STAT_REDALIVE = 100; const float STAT_BLUEALIVE = 101; +const float STAT_YELLOWALIVE = 102; +const float STAT_PINKALIVE = 103; + +// freeze tag +const float STAT_FROZEN = 104; +const float STAT_REVIVE_PROGRESS = 105; //const float STAT_SPIDERBOT_AIM 53 // compressShotOrigin //const float STAT_SPIDERBOT_TARGET 54 // compressShotOrigin @@ -567,7 +575,7 @@ float MSG_SPREE = 2; float MSG_KILL_ACTION = 3; float MSG_KILL_ACTION_SPREE = 4; float MSG_INFO = 5; - +float MSG_KA = 6; float MSG_RACE = 10; float KILL_TEAM_RED = 10301; @@ -595,6 +603,9 @@ float INFO_LOSTFLAG = 10321; float INFO_RETURNFLAG = 10322; float INFO_CAPTUREFLAG = 10323; +float KA_PICKUPBALL = 10350; +float KA_DROPBALL = 10351; + float RACE_SERVER_RECORD = 10400; float RACE_NEW_TIME = 10401; float RACE_NEW_RANK = 10402; @@ -612,6 +623,7 @@ float WR_KILLMESSAGE = 8; // (CSQC) sets w_deathtypestring or leaves it alone float WR_RELOAD = 9; // (SVQC) does not need to do anything float WR_RESETPLAYER = 10; // (SVQC) does not need to do anything float WR_IMPACTEFFECT = 11; // (CSQC) impact effect +float WR_SWITCHABLE = 12; // (CSQC) impact effect float HUD_PANEL_WEAPONS = 0; @@ -650,3 +662,4 @@ string HUD_PANELNAME_INFOMESSAGES = "infomessages"; float HUD_MENU_ENABLE = 0; #define SERVERFLAG_ALLOW_FULLBRIGHT 1 +#define SERVERFLAG_TEAMPLAY 2