X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Fconstants.qh;h=d6752cca4c11a56fca1d316b548aca46a9af991c;hp=f3150439a8db86276ff5e94e05fdd1f93950ab0d;hb=94db0bdbb20203c5675c8e6f1ab3bdf6a105b20f;hpb=7cefe54a276434a171b36fb3bf0d6175ebec78c4 diff --git a/qcsrc/common/constants.qh b/qcsrc/common/constants.qh index f3150439a8..d6752cca4c 100644 --- a/qcsrc/common/constants.qh +++ b/qcsrc/common/constants.qh @@ -40,6 +40,7 @@ const float GAME_NEXBALL = 12; const float GAME_CTS = 13; const float GAME_CA = 14; const float GAME_FREEZETAG = 15; +const float GAME_KEEPAWAY = 16; const float AS_STRING = 1; const float AS_INT = 2; @@ -60,7 +61,6 @@ const float TE_CSQC_ANNOUNCE = 110; const float TE_CSQC_TARGET_MUSIC = 111; const float TE_CSQC_NOTIFY = 112; const float TE_CSQC_WEAPONCOMPLAIN = 113; -const float TE_CSQC_CAMPINGRIFLE_SCOPE = 115; const float TE_CSQC_NEX_SCOPE = 116; const float TE_CSQC_CR_MAXBULLETS = 117; @@ -112,6 +112,7 @@ const float ENT_CLIENT_TRIGGER_MUSIC = 26; const float ENT_CLIENT_HOOK = 27; const float ENT_CLIENT_LGBEAM = 28; const float ENT_CLIENT_GAUNTLET = 29; +const float ENT_CLIENT_ACCURACY = 30; const float ENT_CLIENT_TURRET = 40; @@ -301,8 +302,6 @@ const float STAT_SWITCHWEAPON = 36; const float STAT_GAMESTARTTIME = 37; const float STAT_STRENGTH_FINISHED = 38; const float STAT_INVINCIBLE_FINISHED = 39; -const float STAT_DAMAGE_HITS = 40; // Used by the weapon stats code, represents the total amount of damage done to other players -const float STAT_DAMAGE_FIRED = 41;// Used by the weapon stats code, represents the total amount of potential damage fired const float STAT_PRESSED_KEYS = 42; const float STAT_ALLOW_OLDNEXBEAM = 43; // this stat could later contain some other bits of info, like, more server-side particle config const float STAT_FUEL = 44; @@ -311,12 +310,15 @@ const float STAT_SHOTORG = 46; // compressShotOrigin const float STAT_LEADLIMIT = 47; const float STAT_BULLETS_LOADED = 48; const float STAT_NEX_CHARGE = 49; -const float STAT_LAST_PICKUP = 50; +const float STAT_LAST_PICKUP = 50; const float STAT_HUD = 51; +const float STAT_NEX_CHARGEPOOL = 52; +const float STAT_HIT_TIME = 53; // see DP source, quakedef.h const float STAT_MOVEVARS_AIRSPEEDLIMIT_NONQW = 222; const float STAT_MOVEVARS_AIRSTRAFEACCEL_QW = 223; +const float STAT_MOVEVARS_MAXSPEED = 244; const float STAT_MOVEVARS_AIRACCEL_QW = 254; const float CTF_STATE_ATTACK = 1; @@ -342,6 +344,12 @@ const float STAT_VEHICLESTAT_RELOAD2 = 66; // mod stats (1xx) const float STAT_REDALIVE = 100; const float STAT_BLUEALIVE = 101; +const float STAT_YELLOWALIVE = 102; +const float STAT_PINKALIVE = 103; + +// freeze tag +const float STAT_FROZEN = 104; +const float STAT_REVIVE_PROGRESS = 105; //const float STAT_SPIDERBOT_AIM 53 // compressShotOrigin //const float STAT_SPIDERBOT_TARGET 54 // compressShotOrigin @@ -566,7 +574,7 @@ float MSG_SPREE = 2; float MSG_KILL_ACTION = 3; float MSG_KILL_ACTION_SPREE = 4; float MSG_INFO = 5; - +float MSG_KA = 6; float MSG_RACE = 10; float KILL_TEAM_RED = 10301; @@ -594,6 +602,9 @@ float INFO_LOSTFLAG = 10321; float INFO_RETURNFLAG = 10322; float INFO_CAPTUREFLAG = 10323; +float KA_PICKUPBALL = 10350; +float KA_DROPBALL = 10351; + float RACE_SERVER_RECORD = 10400; float RACE_NEW_TIME = 10401; float RACE_NEW_RANK = 10402; @@ -649,3 +660,4 @@ string HUD_PANELNAME_INFOMESSAGES = "infomessages"; float HUD_MENU_ENABLE = 0; #define SERVERFLAG_ALLOW_FULLBRIGHT 1 +#define SERVERFLAG_TEAMPLAY 2